Log file open, 05/12/20 13:50:55 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:13912). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F5861AF90] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-296874 LogInit: Engine Version: 4.22.3-296874+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-296874+++DeadByDaylight+Live LogInit: Net CL: 296874 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz, GPU: Intel(R) UHD Graphics 620 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.12-04.51.01:504][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.12-04.51.01:504][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:505][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.12-04.51.01:505][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.12-04.51.01:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.12-04.51.01:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:508][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.12-04.51.01:508][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.12-04.51.01:508][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.12-04.51.01:508][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.12-04.51.01:508][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.12-04.51.01:509][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:509][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.12-04.51.01:510][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.12-04.51.01:510][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.12-04.51.01:510][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.12-04.51.01:510][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.12-04.51.01:539][ 0]LogHAL: Display: Platform has ~ 16 GB [17072545792 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.12-04.51.01:539][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.12-04.51.01:539][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.12-04.51.01:539][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.12-04.51.01:539][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.12-04.51.01:539][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.05.12-04.51.01:539][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.12-04.51.01:539][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.12-04.51.01:540][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.05.12-04.51.01:540][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.12-04.51.01:540][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.12-04.51.01:541][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.12-04.51.01:541][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.05.12-04.51.01:541][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/burur/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.12-04.51.01:541][ 0]LogInit: Computer: DESKTOP-UOTH1CU [2020.05.12-04.51.01:541][ 0]LogInit: User: burur [2020.05.12-04.51.01:541][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.05.12-04.51.01:541][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.12-04.51.01:541][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.05.12-04.51.01:541][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.12-04.51.01:541][ 0]LogMemory: Process Physical Memory: 156.03 MB used, 287.87 MB peak [2020.05.12-04.51.01:541][ 0]LogMemory: Process Virtual Memory: 139.84 MB used, 297.46 MB peak [2020.05.12-04.51.01:541][ 0]LogMemory: Physical Memory: 8537.07 MB used, 7744.58 MB free, 16281.65 MB total [2020.05.12-04.51.01:541][ 0]LogMemory: Virtual Memory: 4688.04 MB used, 134213040.00 MB free, 134217728.00 MB total [2020.05.12-04.51.02:639][ 0]LogInit: Using OS detected language (ja-JP). [2020.05.12-04.51.02:639][ 0]LogInit: Using OS detected locale (ja-JP). [2020.05.12-04.51.02:656][ 0]LogTextLocalizationManager: No specific localization for 'ja-JP' exists, so the 'ja' localization will be used. [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.12-04.51.04:007][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.12-04.51.04:008][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.12-04.51.04:177][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.12-04.51.05:486][ 0]LogD3D11RHI: 0. 'Radeon (TM) 530' (Feature Level 11_0) [2020.05.12-04.51.05:486][ 0]LogD3D11RHI: 4086/0/8140 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002 [2020.05.12-04.51.09:888][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 620' (Feature Level 11_0) [2020.05.12-04.51.09:888][ 0]LogD3D11RHI: 128/0/8140 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2020.05.12-04.51.10:326][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.12-04.51.10:326][ 0]LogD3D11RHI: 0/0/8140 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.12-04.51.10:326][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.12-04.51.10:372][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.12-04.51.10:373][ 0]LogD3D11RHI: GPU DeviceId: 0x6900 (for the marketing name, search the web for "GPU Device Id") [2020.05.12-04.51.10:373][ 0]LogWindows: EnumDisplayDevices: [2020.05.12-04.51.10:373][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 620' (P:1 D:1) [2020.05.12-04.51.10:374][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2020.05.12-04.51.10:374][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2020.05.12-04.51.10:375][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2020.05.12-04.51.10:375][ 0]LogD3D11RHI: Adapter Name: Radeon (TM) 530 [2020.05.12-04.51.10:375][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2020.05.12-04.51.10:375][ 0]LogD3D11RHI: Driver Date: Unknown [2020.05.12-04.51.10:375][ 0]LogRHI: Texture pool is 2860 MB (70% of 4086 MB) [2020.05.12-04.51.12:187][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.12-04.51.12:195][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.12-04.51.12:196][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.12-04.51.12:196][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.12-04.51.12:202][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1) [2020.05.12-04.51.12:251][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.12-04.51.12:251][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.12-04.51.12:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.12-04.51.12:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.12-04.51.12:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.12-04.51.12:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.12-04.51.12:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.12-04.51.12:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.12-04.51.12:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.12-04.51.12:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.12-04.51.12:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.12-04.51.12:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.12-04.51.12:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.12-04.51.12:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.12-04.51.12:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.12-04.51.12:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.12-04.51.12:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.12-04.51.12:256][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.12-04.51.12:256][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.12-04.51.12:256][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.12-04.51.12:256][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.12-04.51.12:257][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.12-04.51.12:257][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.12-04.51.12:257][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.12-04.51.12:257][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.12-04.51.12:258][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.12-04.51.12:258][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.12-04.51.12:258][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.12-04.51.12:258][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.12-04.51.12:259][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.12-04.51.12:259][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.12-04.51.12:259][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.12-04.51.12:260][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.12-04.51.12:260][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.12-04.51.12:260][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.12-04.51.12:260][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.12-04.51.12:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.12-04.51.12:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.12-04.51.12:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.12-04.51.12:261][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.12-04.51.12:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.12-04.51.12:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.12-04.51.12:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.12-04.51.12:262][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.12-04.51.12:263][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.12-04.51.12:263][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.12-04.51.12:263][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.12-04.51.12:264][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.12-04.51.12:264][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.12-04.51.12:264][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.12-04.51.12:475][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.13:123][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.12-04.51.13:154][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.12-04.51.13:294][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.12-04.51.14:428][ 0]LogMoviePlayer: Initializing movie player [2020.05.12-04.51.16:668][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36499 unique shaders. [2020.05.12-04.51.16:669][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.12-04.51.16:669][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.12-04.51.16:669][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.12-04.51.16:669][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.12-04.51.16:670][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.12-04.51.16:670][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.12-04.51.16:670][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.12-04.51.16:670][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.12-04.51.16:670][ 0]LogInit: Using OS detected language (ja-JP). [2020.05.12-04.51.16:670][ 0]LogInit: Using OS detected locale (ja-JP). [2020.05.12-04.51.16:671][ 0]LogTextLocalizationManager: No specific localization for 'ja-JP' exists, so the 'ja' localization will be used. [2020.05.12-04.51.17:722][ 0]LogTextLocalizationManager: Compacting localization data took 3.02ms [2020.05.12-04.51.19:892][ 0]LogAssetRegistry: FAssetRegistry took 2.1690 seconds to start up [2020.05.12-04.51.20:680][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.51.20:680][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000144 seconds [2020.05.12-04.51.20:681][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.20:682][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.51.20:686][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.20:687][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.12-04.51.20:711][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-04.51.20:712][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.20:712][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.20:718][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.20:914][ 0]LogStreaming: Flushing async loaders took 196ms. [2020.05.12-04.51.20:915][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.21:061][ 0]LogStreaming: Flushing async loaders took 146ms. [2020.05.12-04.51.21:062][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 296874, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3802956742) [2020.05.12-04.51.21:063][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.21:063][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.12-04.51.21:119][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.21:792][ 0]LogStreaming: Flushing async loaders took 673ms. [2020.05.12-04.51.21:792][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:707][ 0]LogStreaming: Flushing async loaders took 914ms. [2020.05.12-04.51.22:707][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:707][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.22:708][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:709][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.51.22:709][ 0]LogStreaming: Flushing async loaders took 1647ms. [2020.05.12-04.51.22:719][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:719][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.22:721][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:722][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.22:722][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.51.22:738][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:905][ 0]LogStreaming: Flushing async loaders took 166ms. [2020.05.12-04.51.22:905][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.22:908][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.51.22:909][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:176][ 0]LogStreaming: Flushing async loaders took 268ms. [2020.05.12-04.51.23:176][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:298][ 0]LogStreaming: Flushing async loaders took 121ms. [2020.05.12-04.51.23:298][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:301][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.51.23:301][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:354][ 0]LogStreaming: Flushing async loaders took 54ms. [2020.05.12-04.51.23:361][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:508][ 0]LogStreaming: Flushing async loaders took 147ms. [2020.05.12-04.51.23:508][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:509][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.23:509][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.23:510][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.51.27:232][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.27:236][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.51.27:325][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.12-04.51.27:325][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.27:576][ 0]LogStreaming: Flushing async loaders took 252ms. [2020.05.12-04.51.27:576][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.12-04.51.27:589][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.12-04.51.27:589][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.351 s [2020.05.12-04.51.27:594][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.51.27:595][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.51.27:595][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.27:708][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.27:709][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.27:743][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.28:027][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.28:029][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.30:478][ 0]LogStreaming: Flushing async loaders took 2883ms. [2020.05.12-04.51.30:489][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.30:972][ 0]LogStreaming: Flushing async loaders took 482ms. [2020.05.12-04.51.30:972][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.30:977][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.12-04.51.30:977][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.12-04.51.30:977][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.12-04.51.31:245][ 0]LogStreaming: Flushing async loaders took 272ms. [2020.05.12-04.51.31:247][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.51.31:248][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.31:274][ 0]LogStreaming: Flushing async loaders took 26ms. [2020.05.12-04.51.31:276][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.31:283][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.31:887][ 0]LogStreaming: Flushing async loaders took 611ms. [2020.05.12-04.51.31:887][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.12-04.51.31:888][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.31:912][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.12-04.51.31:912][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-04.51.31:913][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.51.31:927][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.32:630][ 0]LogStreaming: Flushing async loaders took 703ms. [2020.05.12-04.51.33:638][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:679][ 0]LogStreaming: Flushing async loaders took 41ms. [2020.05.12-04.51.33:679][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:680][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.33:680][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:681][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.33:681][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:682][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.33:682][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:683][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.33:683][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.51.33:684][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.51.39:736][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.12-04.51.39:736][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.51.39:736][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.12-04.51.39:736][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.12-04.51.47:371][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.12-04.51.49:914][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.12-04.51.55:262][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.51.55:262][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.12-04.51.57:577][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.12-04.51.57:667][ 0]LogDMM: DMM Module start [2020.05.12-04.51.57:796][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.12-04.51.58:026][ 0]LogUObjectArray: 60660 objects as part of root set at end of initial load. [2020.05.12-04.51.58:026][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.12-04.51.58:026][ 0]LogUObjectAllocator: 10239824 out of 0 bytes used by permanent object pool. [2020.05.12-04.51.58:026][ 0]LogUObjectArray: CloseDisregardForGC: 60660/60660 objects in disregard for GC pool [2020.05.12-04.51.59:200][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.12-04.51.59:739][ 0]LogEngine: Initializing Engine... [2020.05.12-04.51.59:828][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.01:437][ 0]LogStreaming: Flushing async loaders took 1610ms. [2020.05.12-04.52.01:438][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.01:785][ 0]LogStreaming: Flushing async loaders took 347ms. [2020.05.12-04.52.01:786][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.01:957][ 0]LogStreaming: Flushing async loaders took 172ms. [2020.05.12-04.52.01:958][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:182][ 0]LogStreaming: Flushing async loaders took 224ms. [2020.05.12-04.52.02:182][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:405][ 0]LogStreaming: Flushing async loaders took 223ms. [2020.05.12-04.52.02:405][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:418][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.12-04.52.02:418][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:588][ 0]LogStreaming: Flushing async loaders took 169ms. [2020.05.12-04.52.02:589][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:591][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.02:591][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:593][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.02:593][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:595][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.02:596][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:599][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.02:599][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:618][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.05.12-04.52.02:618][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:650][ 0]LogStreaming: Flushing async loaders took 32ms. [2020.05.12-04.52.02:650][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:708][ 0]LogStreaming: Flushing async loaders took 57ms. [2020.05.12-04.52.02:708][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.02:784][ 0]LogStreaming: Flushing async loaders took 76ms. [2020.05.12-04.52.02:784][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.03:160][ 0]LogStreaming: Flushing async loaders took 376ms. [2020.05.12-04.52.03:160][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.03:161][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.03:161][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.03:396][ 0]LogStreaming: Flushing async loaders took 235ms. [2020.05.12-04.52.03:397][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.06:859][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-04.52.06:859][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-04.52.07:000][ 0]LogStreaming: Flushing async loaders took 3603ms. [2020.05.12-04.52.07:001][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.07:006][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.07:006][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.07:007][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.07:008][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.07:008][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.07:009][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.07:227][ 0]LogStreaming: Flushing async loaders took 219ms. [2020.05.12-04.52.07:555][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.07:685][ 0]LogStreaming: Flushing async loaders took 129ms. [2020.05.12-04.52.09:008][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.12-04.52.15:350][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.12-04.52.17:384][ 0]LogInit: XAudio2 using 'スピーカー / ヘッドホン (2- Realtek Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.05.12-04.52.17:967][ 0]LogInit: FAudioDevice initialized. [2020.05.12-04.52.18:568][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.12-04.52.18:568][ 0]LogInit: Texture streaming: Enabled [2020.05.12-04.52.18:969][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:069][ 0]LogStreaming: Flushing async loaders took 99ms. [2020.05.12-04.52.19:612][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:644][ 0]LogStreaming: Flushing async loaders took 31ms. [2020.05.12-04.52.19:644][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:645][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.19:645][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.19:645][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:726][ 0]LogStreaming: Flushing async loaders took 81ms. [2020.05.12-04.52.19:726][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:794][ 0]LogStreaming: Flushing async loaders took 69ms. [2020.05.12-04.52.19:794][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:795][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.19:795][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:795][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.19:795][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:796][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.19:796][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:861][ 0]LogStreaming: Flushing async loaders took 65ms. [2020.05.12-04.52.19:861][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.19:861][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.19:861][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:093][ 0]LogStreaming: Flushing async loaders took 231ms. [2020.05.12-04.52.20:093][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:093][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:166][ 0]LogStreaming: Flushing async loaders took 73ms. [2020.05.12-04.52.20:166][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:166][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:166][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:167][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:167][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:168][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.20:168][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:169][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.20:169][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:170][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.20:170][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:171][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.20:171][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:171][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:171][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:171][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.20:172][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.20:172][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.22:654][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.22:742][ 0]LogStreaming: Flushing async loaders took 88ms. [2020.05.12-04.52.25:498][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.12-04.52.25:499][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.12-04.52.25:540][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:546][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:559][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:561][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:562][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:578][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:578][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.12-04.52.25:919][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.25:920][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.52.25:922][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.25:946][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:947][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:947][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:947][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:948][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:948][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:948][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:948][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.12-04.52.25:948][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.12-04.52.25:948][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.12-04.52.25:948][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.12-04.52.25:966][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:11332). [2020.05.12-04.52.25:966][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:966][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:967][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:967][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:967][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:967][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.25:967][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:967][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.25:967][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.12-04.52.25:987][ 0]LogOnline: Verbose: OSS: Created thread (ID:4308). [2020.05.12-04.52.27:464][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:464][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:464][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.27:464][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:464][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.27:465][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:465][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.27:465][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:465][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.12-04.52.27:465][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.27:465][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.12-04.52.27:465][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.12-04.52.32:827][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:828][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:829][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:830][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:947][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:947][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:948][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.32:948][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.32:949][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:950][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:950][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:950][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:950][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:951][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.32:951][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.32:955][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.32:956][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:047][ 0]LogStreaming: Flushing async loaders took 91ms. [2020.05.12-04.52.33:049][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:049][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:050][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:051][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:052][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:052][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:053][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:053][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:054][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:055][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:056][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:057][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:059][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:059][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:060][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:063][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:063][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:064][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:064][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:067][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:067][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:067][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:069][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:069][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:069][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:070][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:070][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:071][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:071][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:072][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:072][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:074][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:074][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:076][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:077][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:078][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:079][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:080][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:080][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:081][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:082][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:083][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:083][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:086][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:086][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:087][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:087][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:088][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:088][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:089][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:089][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:090][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:091][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:260][ 0]LogStreaming: Flushing async loaders took 170ms. [2020.05.12-04.52.33:378][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:382][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:382][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:385][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:385][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:389][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:390][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:391][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:391][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:394][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:395][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:398][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:398][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:404][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:404][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:411][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.52.33:411][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:416][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:416][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:419][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:419][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:422][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:422][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:426][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:426][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:430][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:430][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:431][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:431][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:436][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:436][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:437][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:438][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:441][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:442][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:445][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:445][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:446][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:446][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:448][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:449][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:453][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:453][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:454][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:454][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:457][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:458][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:459][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:459][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:462][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:462][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:464][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:465][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:468][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:469][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:474][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:475][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:484][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-04.52.33:484][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:488][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.33:488][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:489][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:489][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:490][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:491][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:498][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.33:499][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:504][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.52.33:505][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:513][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:513][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:520][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:520][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:528][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:528][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:532][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.33:533][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:538][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:538][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:546][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:546][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:546][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:547][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:555][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.33:555][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:557][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:564][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:564][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:566][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:566][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:568][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:568][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:575][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:576][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:581][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:581][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:586][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:586][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:588][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:588][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:595][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.52.33:595][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:600][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.33:600][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:609][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.33:609][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:619][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-04.52.33:619][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:628][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-04.52.33:628][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:636][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.33:637][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:646][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-04.52.33:646][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:648][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:648][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:658][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-04.52.33:658][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:666][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.33:667][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:669][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:669][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:694][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-04.52.33:694][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:707][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-04.52.33:707][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:718][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-04.52.33:718][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:731][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-04.52.33:731][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:733][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:733][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:734][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:734][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:735][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:736][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:736][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:736][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:737][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:737][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:738][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:738][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:739][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:740][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:741][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:741][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:742][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:743][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:743][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:744][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:744][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:745][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:745][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:746][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:746][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:747][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:747][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:749][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.33:749][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.33:750][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:751][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:751][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:752][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:752][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:842][ 0]LogStreaming: Flushing async loaders took 91ms. [2020.05.12-04.52.33:843][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:910][ 0]LogStreaming: Flushing async loaders took 67ms. [2020.05.12-04.52.33:910][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:911][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:911][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.33:912][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.33:912][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:076][ 0]LogStreaming: Flushing async loaders took 164ms. [2020.05.12-04.52.34:077][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:080][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:081][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:086][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.34:086][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:090][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:090][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:095][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.34:095][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:097][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:098][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:101][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:101][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:105][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.34:105][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:117][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-04.52.34:117][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:120][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:120][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:123][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:123][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:126][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:126][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:129][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:130][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:135][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.34:135][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:137][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:138][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:148][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-04.52.34:148][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:149][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:149][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:150][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:150][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:151][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:151][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:152][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:152][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:153][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:153][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:154][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:154][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:154][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:155][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:155][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:156][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:156][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:157][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:158][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:159][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:159][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:160][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:160][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:160][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:160][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:161][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:161][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:162][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:162][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:163][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:163][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:164][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:164][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:164][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:164][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:166][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:166][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:166][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:167][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:167][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:168][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:168][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:169][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:169][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:169][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:170][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:170][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:170][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:171][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:171][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:171][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:172][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:173][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:173][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:174][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:174][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:175][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:175][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:176][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:176][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:177][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:177][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:178][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:178][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:178][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:179][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:180][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:180][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:183][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:183][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:184][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:184][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:185][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:185][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:186][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:186][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:186][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:186][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:187][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:187][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:187][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:188][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:188][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:189][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:189][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:189][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:189][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:190][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:191][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:192][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:192][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:193][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:193][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:194][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:194][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:194][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:195][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:258][ 0]LogStreaming: Flushing async loaders took 63ms. [2020.05.12-04.52.34:259][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:260][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:260][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:260][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:261][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:262][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:262][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:263][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:263][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:264][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:264][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:265][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:265][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:265][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:266][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:266][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:266][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:266][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:268][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:268][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:268][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:268][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:269][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:269][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:270][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:270][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:271][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:271][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:272][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:272][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:273][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:273][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:275][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:275][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:275][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:276][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:276][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:277][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:277][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:277][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:278][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:278][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:278][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:278][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:279][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:279][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:280][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:281][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:281][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:281][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:282][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:283][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:283][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:283][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:284][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:284][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:285][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:285][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:286][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:286][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:286][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:286][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:287][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:287][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:287][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:287][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:288][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:288][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:354][ 0]LogStreaming: Flushing async loaders took 65ms. [2020.05.12-04.52.34:354][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:355][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:355][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:356][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:356][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:358][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:358][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:360][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:360][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:362][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:362][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:364][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:364][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:365][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:366][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:367][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:367][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:368][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:368][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:370][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:370][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:371][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:371][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:375][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.34:375][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:377][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:377][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:379][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:379][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:382][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:383][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:384][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:384][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:459][ 0]LogStreaming: Flushing async loaders took 75ms. [2020.05.12-04.52.34:460][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:461][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:462][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:463][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:467][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.52.34:468][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:468][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:469][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:477][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.52.34:477][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:479][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:479][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:564][ 0]LogStreaming: Flushing async loaders took 85ms. [2020.05.12-04.52.34:564][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:565][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:566][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:566][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:567][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:567][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:568][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:568][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:569][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:569][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:569][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:570][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:570][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:570][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:571][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:572][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:572][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:573][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:573][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:574][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:575][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:575][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:575][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:576][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:576][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:577][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:578][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:650][ 0]LogStreaming: Flushing async loaders took 73ms. [2020.05.12-04.52.34:650][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:651][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:837][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:852][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-04.52.34:853][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:854][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:854][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:855][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:857][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:857][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:859][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:859][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:863][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:863][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:865][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:865][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:867][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:867][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:868][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:868][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:870][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:870][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:875][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.52.34:875][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:878][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:878][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:883][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.52.34:884][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:885][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:885][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:886][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:886][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:886][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:887][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:889][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:890][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:891][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:891][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:891][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:892][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:892][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:892][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:893][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:893][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:895][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:895][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:896][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:896][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:897][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:897][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:897][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:898][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:898][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:898][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:899][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:899][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:899][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:900][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:900][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:900][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:900][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:901][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:901][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:901][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:902][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:902][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:902][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:903][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:903][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:903][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:904][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:904][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:905][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:905][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:906][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:907][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:908][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:908][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:909][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:909][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:910][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:910][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:911][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:911][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:913][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.34:913][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:914][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:915][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:916][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.34:916][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:916][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.34:916][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:919][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.52.34:919][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.34:996][ 0]LogStreaming: Flushing async loaders took 77ms. [2020.05.12-04.52.35:069][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.12-04.52.38:471][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:528][ 0]LogStreaming: Flushing async loaders took 57ms. [2020.05.12-04.52.38:555][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.38:557][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:558][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.38:558][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.38:559][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:559][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.38:559][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.38:560][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.38:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.39:749][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000180 seconds [2020.05.12-04.52.39:750][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.12-04.52.39:750][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.12-04.52.40:611][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:747][ 0]LogStreaming: Flushing async loaders took 137ms. [2020.05.12-04.52.40:747][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:760][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-04.52.40:760][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:763][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.40:763][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:764][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:764][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:846][ 0]LogStreaming: Flushing async loaders took 82ms. [2020.05.12-04.52.40:846][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:847][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:848][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:849][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:849][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:850][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:850][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:852][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:853][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:854][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:854][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:855][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:857][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.40:857][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:858][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:858][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:859][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:859][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:860][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:861][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:862][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:862][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:863][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:863][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:864][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:864][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:865][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:866][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:952][ 0]LogStreaming: Flushing async loaders took 86ms. [2020.05.12-04.52.40:952][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:954][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.40:954][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:955][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:955][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:955][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:955][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:957][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:957][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:958][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:958][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:959][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:959][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:959][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:959][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:960][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:960][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:961][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:961][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:962][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:962][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:963][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:963][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:964][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.40:964][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:964][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.40:964][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:965][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:965][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:965][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.40:966][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:966][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.52.40:966][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:967][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:967][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:968][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.40:969][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:971][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.40:971][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:974][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.52.40:974][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.40:975][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.52.41:075][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_438_296874 [2020.05.12-04.52.42:075][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.12-04.52.42:808][ 0]LogSlate: Slate font cache was flushed [2020.05.12-04.52.43:564][ 0]LogScaleformUI: Initializing Scaleform [2020.05.12-04.52.44:083][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1344, 714] OpenMovies: 0 [2020.05.12-04.52.44:094][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1344, 714] OpenMovies: 0 [2020.05.12-04.52.44:094][ 0]LogInit: Display: Game Engine Initialized. [2020.05.12-04.52.44:094][ 0]LogInit: Display: RandInit(-516541266) SRandInit(-516541263). [2020.05.12-04.52.44:128][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.05.12-04.52.44:128][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.12-04.52.44:128][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.12-04.52.44:128][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.12-04.52.44:128][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.12-04.52.44:135][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.12-04.52.44:135][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.12-04.52.44:144][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.12-04.52.44:175][ 0]LogInit: Display: Starting Game. [2020.05.12-04.52.44:187][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.12-04.52.44:188][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.12-04.52.44:632][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms [2020.05.12-04.52.44:639][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.45:510][ 0]LogStreaming: Flushing async loaders took 871ms. [2020.05.12-04.52.45:534][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.12-04.52.45:535][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.12-04.52.45:578][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.12-04.52.45:578][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.45:629][ 0]LogStreaming: Flushing async loaders took 50ms. [2020.05.12-04.52.45:681][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.12-04.52.45:681][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.46:438][ 0]LogStreaming: Flushing async loaders took 757ms. [2020.05.12-04.52.46:621][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.12-13.52.46 [2020.05.12-04.52.46:780][ 0]LogWorld: Bringing up level for play took: 0.203036 [2020.05.12-04.52.46:974][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.12-04.52.46:980][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.12-04.52.47:009][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.12-04.52.47:018][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-04.52.47:018][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-04.52.47:018][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.12-04.52.47:057][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000131 seconds [2020.05.12-04.52.47:057][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000106 seconds [2020.05.12-04.52.47:058][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.12-04.52.47:311][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.12-04.52.47:400][ 0]LogLoad: Took 3.212947 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.12-04.52.47:402][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.47:427][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.05.12-04.52.47:428][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.12-04.52.47:428][ 0]LogLoad: (Engine Initialization) Total time: 117.87 seconds [2020.05.12-04.52.47:643][ 0]LogRenderer: Reallocating scene render targets to support 904x480 Format 9 NumSamples 1 (Frame:1). [2020.05.12-04.52.47:643][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.47:700][ 0]LogStreaming: Flushing async loaders took 56ms. [2020.05.12-04.52.47:701][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.47:790][ 0]LogStreaming: Flushing async loaders took 90ms. [2020.05.12-04.52.47:793][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.12-04.52.47:793][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.47:973][ 0]LogStreaming: Flushing async loaders took 180ms. [2020.05.12-04.52.47:973][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.05.12-04.52.48:367][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.12-04.52.48:476][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.12-04.52.48:476][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.12-04.52.48:483][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.12-04.52.48:484][ 0]LogStreaming: Flushing async loaders. [2020.05.12-04.52.49:359][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-04.52.49:359][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.49:359][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-04.52.49:359][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-04.52.49:517][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.12-04.52.49:517][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.49:517][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.12-04.52.49:517][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.12-04.52.49:691][ 0]LogStreaming: Flushing async loaders took 1208ms. [2020.05.12-04.52.49:729][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.12-04.52.49:891][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.12-04.52.49:892][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-04.52.49:907][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.05.12-04.52.49:973][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.52.49:980][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.52.49:980][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.52.50:382][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.12-04.52.50:383][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.12-04.52.50:385][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.12-04.52.50:506][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.12-04.52.50:674][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.50:692][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.12-04.52.50:692][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.12-04.52.50:702][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.52.50:748][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.12-04.52.50:748][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.50:749][ 2]LogStreaming: Flushing async loaders took 46ms. [2020.05.12-04.52.50:783][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.12-04.52.50:783][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.12-04.52.50:785][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.12-04.52.50:807][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.50:833][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.50:936][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.50:936][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-04.52.51:296][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.12-04.52.51:296][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.52:347][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.12-04.52.52:347][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.53:562][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.12-04.52.53:562][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.55:468][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.12-04.52.55:468][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:015][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.12-04.52.56:016][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:016][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.12-04.52.56:016][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:017][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.12-04.52.56:017][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:041][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.12-04.52.56:041][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:041][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.12-04.52.56:041][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.12-04.52.56:042][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:042][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.12-04.52.56:043][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:043][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.12-04.52.56:043][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:043][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.12-04.52.56:043][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:043][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.12-04.52.56:043][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:043][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.12-04.52.56:043][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:051][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.12-04.52.56:051][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:051][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.12-04.52.56:051][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:051][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.12-04.52.56:051][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:051][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.12-04.52.56:052][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:052][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.12-04.52.56:052][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:052][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.12-04.52.56:052][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:052][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.12-04.52.56:052][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:055][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.12-04.52.56:055][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:060][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.12-04.52.56:060][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:060][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.12-04.52.56:060][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:061][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.12-04.52.56:061][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:065][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.12-04.52.56:065][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:072][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.12-04.52.56:072][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:075][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.12-04.52.56:075][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:084][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.12-04.52.56:084][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:084][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.12-04.52.56:084][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:093][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.12-04.52.56:093][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:103][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.12-04.52.56:103][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:108][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.12-04.52.56:108][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:108][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.12-04.52.56:108][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:182][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.12-04.52.56:182][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.12-04.52.56:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:194][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.56:221][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.12-04.52.56:265][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.12-04.52.56:353][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.12-04.52.56:513][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.12-04.52.56:519][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.12-04.52.56:778][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-04.52.56:779][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.12-04.52.56:790][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.12-04.52.56:833][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.12-04.52.56:834][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.52.56:834][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.12-04.52.56:839][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.12-04.52.56:839][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.12-04.52.56:840][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.12-04.52.56:840][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.52.56:878][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198453829289 [2020.05.12-04.52.56:878][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.12-04.52.56:878][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.52.56:878][ 3]LogStreaming: Flushing async loaders took 38ms. [2020.05.12-04.52.56:989][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.12-04.52.56:989][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.12-04.52.57:069][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:078][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:079][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:080][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:081][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:082][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.12-04.52.57:460][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.12-04.52.57:461][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.12-04.52.57:462][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.12-04.52.57:462][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.12-04.52.57:462][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.12-04.52.57:462][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.12-04.52.57:462][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.12-04.52.57:462][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.12-04.52.57:462][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.12-04.52.57:463][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.12-04.52.57:463][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.12-04.52.57:604][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.01:535][137]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.01:851][150]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.02:045][158]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.02:511][179]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.04:290][250]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.04:991][278]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.05:621][304]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.06:757][351]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.07:324][359]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.08:048][359]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.12-04.53.08:060][359]GameFlow: Cached NetUniqueId: bururaku 76561198453829289 (A92E6B1D01001001) [2020.05.12-04.53.08:173][359]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-12T04:53:08.060Z [2020.05.12-04.53.08:315][359]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-12T04:53:08.304Z [2020.05.12-04.53.08:579][359]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.12-04.53.08:761][359]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:761][359]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:761][359]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.12-04.53.08:978][359]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.08:978][359]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.08:978][359]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.12-04.53.09:380][360]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.09:382][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.12-04.53.09:382][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.12-04.53.09:557][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.12-04.53.09:557][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.12-04.53.09:557][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.12-04.53.09:825][361]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-12T04:53:08.304Z, endTime: 2020-05-12T04:53:09.825Z, progress complete in 1.521000 seconds [2020.05.12-04.53.09:826][361]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-12T04:53:09.825Z [2020.05.12-04.53.09:859][361]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.12-04.53.09:859][361]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.09:860][361]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.12-04.53.09:860][361]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.10:089][361]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.12-04.53.10:176][361]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.12-04.53.10:176][361]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.10:257][361]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.10:257][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.12-04.53.10:258][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.12-04.53.10:292][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.12-04.53.10:347][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.12-04.53.10:427][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-04.53.10:428][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-04.53.10:428][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.12-04.53.10:559][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.12-04.53.10:578][362]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.10:578][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.12-04.53.10:578][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.12-04.53.10:651][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.12-04.53.10:746][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-04.53.10:746][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-04.53.10:746][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.12-04.53.10:790][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.12-04.53.10:903][362]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.14:529][363]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.14:529][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.12-04.53.14:529][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.12-04.53.14:529][363]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.05.12-04.53.14:529][363]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (47/215) /Game/Characters/Slashers/Cannibal/Models/Heads/CA_Head01_REF.CA_Head01_REF [2020.05.12-04.53.14:529][363]LogAsyncLoad: Warning: Invalid asset reference for Menu (47/215) /Game/Characters/Slashers/Cannibal/Models/Heads/CA_Head01_REF.CA_Head01_REF [2020.05.12-04.53.14:755][363]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.14:765][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.12-04.53.14:862][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-04.53.14:862][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-04.53.14:862][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.12-04.53.14:867][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.12-04.53.14:880][364]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.12-04.53.15:001][364]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.12-04.53.15:198][364]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.12-04.53.15:325][364]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.1] [2020.05.12-04.53.15:325][364]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.12-04.53.15:400][364]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.05.12-04.53.15:514][364]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.15:514][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.12-04.53.15:515][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.12-04.53.15:903][364]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.15:921][364]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.15:932][364]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.15:946][364]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.15:962][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.12-04.53.15:963][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.12-04.53.16:391][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.12-04.53.16:481][365]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.1] [2020.05.12-04.53.16:482][365]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.12-04.53.16:484][365]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:509][366]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:509][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.12-04.53.16:510][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.12-04.53.16:676][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.12-04.53.16:676][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.12-04.53.16:676][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.12-04.53.16:741][367]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:763][368]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:764][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.12-04.53.16:764][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.12-04.53.16:851][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.12-04.53.16:851][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.12-04.53.16:852][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.12-04.53.16:853][369]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.12-04.53.16:896][369]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.12-04.53.16:896][369]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam bururaku [2020.05.12-04.53.16:896][369]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.12-04.53.16:900][369]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:924][370]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:951][371]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:976][372]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.16:976][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.12-04.53.16:977][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.12-04.53.17:157][372]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.17:167][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.12-04.53.17:168][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.12-04.53.17:168][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.12-04.53.17:176][373]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.17:176][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.12-04.53.17:178][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.12-04.53.17:394][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.12-04.53.18:221][373]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.18:794][373]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.19:403][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.12-04.53.19:403][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.12-04.53.19:403][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.12-04.53.19:403][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.12-04.53.19:405][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.12-04.53.19:405][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.12-04.53.19:406][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.12-04.53.19:407][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.12-04.53.19:408][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.12-04.53.19:408][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.12-04.53.19:409][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.12-04.53.19:409][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.12-04.53.19:409][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.12-04.53.19:454][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.12-04.53.19:555][374]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.12-04.53.19:555][374]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.12-04.53.19:555][374]LogMirrors: Mirrors Auth: Reconnecting user id ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae [2020.05.12-04.53.19:556][374]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.12-04.53.19:556][374]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.12-04.53.19:556][374]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.12-04.53.19:556][374]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.12-04.53.19:556][374]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.12-04.53.19:556][374]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.12-04.53.19:556][374]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.12-04.53.19:556][374]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae. [2020.05.12-04.53.19:556][374]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-12T04:53:09.825Z, endTime: 2020-05-12T04:53:19.556Z, progress complete in 9.731000 seconds [2020.05.12-04.53.19:556][374]LogDBDGeneral: Date-time synced online: 2020.05.12-04.53.12 (service used - Mirrors) [2020.05.12-04.53.19:557][374]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-12T04:53:19.557Z [2020.05.12-04.53.19:557][374]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.12-04.53.19:558][374]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.12-04.53.19:558][374]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.12-04.53.19:567][374]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.12-04.53.19:567][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.12-04.53.19:568][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.12-04.53.20:042][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.12-04.53.20:043][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.12-04.53.20:055][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:059][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:060][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:061][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:062][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:063][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:064][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:065][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:066][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:067][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.12-04.53.20:068][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.12-04.53.20:069][375]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae:8cbc3c75bd64ca91317d29da02231da4014f321d7f7be9164a8f47302f1fd790a76adbf683e2bba23480d6ea56d75c04 [2020.05.12-04.53.20:069][375]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae:8cbc3c75bd64ca91317d29da02231da4014f321d7f7be9164a8f47302f1fd790a76adbf683e2bba23480d6ea56d75c04 [2020.05.12-04.53.20:069][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.12-04.53.20:072][375]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-12T04:53:19.557Z, endTime: 2020-05-12T04:53:20.072Z, progress complete in 0.515000 seconds [2020.05.12-04.53.20:172][375]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.12-04.53.20:172][375]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-12T04:53:20.172Z [2020.05.12-04.53.20:173][375]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-12T04:53:20.172Z, endTime: 2020-05-12T04:53:20.173Z, progress complete in 0.001000 seconds [2020.05.12-04.53.20:173][375]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-12T04:53:20.173Z [2020.05.12-04.53.20:766][375]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.12-04.53.20:776][376]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.12-04.53.20:807][376]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.20:807][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.12-04.53.20:808][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.12-04.53.21:087][376]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.21:094][376]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.21:097][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.12-04.53.21:192][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.12-04.53.21:193][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-04.53.21:193][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.12-04.53.21:206][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:208][377]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.12-04.53.21:209][377]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.12-04.53.21:209][377]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-12T04:53:20.173Z, endTime: 2020-05-12T04:53:21.209Z, progress complete in 1.036000 seconds [2020.05.12-04.53.21:210][377]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-12T04:53:20.173Z [2020.05.12-04.53.21:263][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.12-04.53.21:272][377]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.21:335][378]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.071711 seconds [2020.05.12-04.53.21:342][378]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.21:348][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 6 [2020.05.12-04.53.21:348][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.12-04.53.21:348][379]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.12-04.53.21:365][379]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.21:396][380]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.21:398][381]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.21:422][381]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-04.53.21:422][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.12-04.53.21:423][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.12-04.53.21:694][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.12-04.53.21:694][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.12-04.53.21:696][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.12-04.53.21:699][382]LogLatencyCalculator: Latency of id ap-southeast-1: 94 [2020.05.12-04.53.21:699][382]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.12-04.53.21:871][382]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.12-04.53.21:871][382]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.12-04.53.21:872][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/friends?platform=steam] [2020.05.12-04.53.21:876][382]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-04.53.21:876][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.12-04.53.21:877][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.12-04.53.21:969][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.12-04.53.21:969][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.12-04.53.21:970][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.12-04.53.21:973][383]LogLatencyCalculator: Latency of id ap-southeast-2: 141 [2020.05.12-04.53.21:974][383]LogLatencyCalculator: Latency of id ap-south-1: 151 [2020.05.12-04.53.21:977][383]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-04.53.21:977][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.12-04.53.21:979][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.12-04.53.22:275][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.12-04.53.22:276][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.12-04.53.22:279][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.12-04.53.22:282][384]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/friends?platform=steam] [2020.05.12-04.53.22:282][384]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.12-04.53.22:283][384]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.53.22:288][384]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-04.53.22:288][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.12-04.53.22:289][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.12-04.53.22:586][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.12-04.53.22:586][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.12-04.53.22:588][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.12-04.53.22:720][385]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae:8cbc3c75bd64ca91317d29da02231da4014f321d7f7be9164a8f47302f1fd790a76adbf683e2bba23480d6ea56d75c04 [2020.05.12-04.53.22:721][385]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.53.22:721][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ender9287, friend Id: be28732c-bbf7-4d2a-9350-9c63098e6d10 [2020.05.12-04.53.22:721][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: みらっち, friend Id: 05d741e0-a1f8-40ec-82e6-6cc84c6ed775 [2020.05.12-04.53.22:721][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 犯人, friend Id: 0e6b3212-0733-4e72-95cb-cf33e6ed597c [2020.05.12-04.53.22:721][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: noob_kaito, friend Id: 13697c2b-314e-4373-943a-8a914c677bc8 [2020.05.12-04.53.22:721][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nishiki0613, friend Id: 1600dfc0-97aa-11e7-a257-1f25c6461a7f [2020.05.12-04.53.22:722][385]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-12T04:53:20.173Z, endTime: 2020-05-12T04:53:22.721Z, progress complete in 2.548000 seconds [2020.05.12-04.53.22:722][385]LogOnline: Warning: Sync friends success - 0 [2020.05.12-04.53.22:722][385]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-12T04:53:22.722Z [2020.05.12-04.53.24:811][385]LogDBDEasyAntiCheat: Client Auth is created [2020.05.12-04.53.24:811][385]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.12-04.53.24:811][385]LogLatencyCalculator: Latency of id eu-west-1: 244 [2020.05.12-04.53.24:818][385]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-04.53.24:818][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.12-04.53.24:819][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.12-04.53.25:855][385]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.53.25:897][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.12-04.53.25:897][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.12-04.53.25:906][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:914][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.12-04.53.25:915][386]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.12-04.53.25:916][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.12-04.53.25:917][386]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.12-04.53.25:917][386]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.12-04.53.25:917][386]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.12-04.53.25:917][386]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.12-04.53.25:917][386]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.12-04.53.25:920][386]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.25:920][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-04.53.25:922][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.12-04.53.26:229][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-04.53.26:229][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.12-04.53.26:230][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.12-04.53.26:233][387]LogLatencyCalculator: Latency of id ap-northeast-1: 19 [2020.05.12-04.53.26:233][387]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.12-04.53.26:233][387]LogDBDEasyAntiCheat: client created [2020.05.12-04.53.26:233][387]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.12-04.53.26:234][387]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-12T04:53:22.722Z, endTime: 2020-05-12T04:53:26.234Z, progress complete in 3.512000 seconds [2020.05.12-04.53.26:234][387]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-12T04:53:26.234Z [2020.05.12-04.53.26:242][387]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.26:242][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-04.53.26:244][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.12-04.53.26:556][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-04.53.26:556][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.12-04.53.26:557][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.12-04.53.26:560][388]LogLatencyCalculator: Latency of id ap-northeast-2: 49 [2020.05.12-04.53.26:566][388]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.26:566][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.12-04.53.26:567][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.12-04.53.26:886][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.26:886][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.12-04.53.26:887][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.12-04.53.26:890][389]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-12T04:53:26.234Z, endTime: 2020-05-12T04:53:26.890Z, progress complete in 0.656000 seconds [2020.05.12-04.53.26:891][389]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-12T04:53:26.891Z [2020.05.12-04.53.26:891][389]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.12-04.53.26:892][389]LogLatencyCalculator: Latency of id eu-central-1: 294 [2020.05.12-04.53.26:895][389]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.26:895][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.12-04.53.26:896][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.12-04.53.27:279][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.27:279][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.12-04.53.27:280][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.12-04.53.27:283][390]LogLatencyCalculator: Latency of id us-east-1: 194 [2020.05.12-04.53.27:286][390]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.27:287][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.12-04.53.27:288][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.12-04.53.27:723][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.27:723][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.12-04.53.27:727][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.12-04.53.28:286][391]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.12-04.53.28:286][391]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.12-04.53.28:286][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.12-04.53.28:301][391]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.28:302][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.12-04.53.28:303][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.12-04.53.28:694][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.28:694][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.12-04.53.28:694][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.12-04.53.28:700][392]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.28:700][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.12-04.53.28:702][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.12-04.53.29:095][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.29:095][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.12-04.53.29:096][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.12-04.53.29:100][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.12-04.53.29:101][393]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.12-04.53.29:101][393]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.12-04.53.29:101][393]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.12-04.53.29:101][393]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.12-04.53.29:104][393]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.29:105][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.12-04.53.29:107][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.12-04.53.29:521][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.29:521][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.12-04.53.29:522][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.12-04.53.29:529][394]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.12-04.53.29:529][394]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-12T04:53:26.891Z, endTime: 2020-05-12T04:53:29.529Z, progress complete in 2.638000 seconds [2020.05.12-04.53.29:529][394]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-12T04:53:29.529Z [2020.05.12-04.53.29:529][394]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-12T04:53:29.529Z, endTime: 2020-05-12T04:53:29.529Z, progress complete in 0.000000 seconds [2020.05.12-04.53.29:529][394]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-12T04:53:29.529Z [2020.05.12-04.53.29:530][394]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-04.53.29:530][394]LogLatencyCalculator: Latency of id us-west-2: 159 [2020.05.12-04.53.29:534][394]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.53.29:534][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-04.53.29:535][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.12-04.53.29:933][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.12-04.53.29:933][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.12-04.53.29:934][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.12-04.53.29:939][395]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-04.53.29:940][395]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.12-04.53.29:940][395]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-12T04:53:29.529Z, endTime: 2020-05-12T04:53:29.940Z, progress complete in 0.411000 seconds [2020.05.12-04.53.29:940][395]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-12T04:53:29.940Z [2020.05.12-04.53.29:940][395]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-12T04:53:29.940Z, endTime: 2020-05-12T04:53:29.940Z, progress complete in 0.000000 seconds [2020.05.12-04.53.29:941][395]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-12T04:53:29.940Z [2020.05.12-04.53.29:941][395]LogLatencyCalculator: Latency of id sa-east-1: 299 [2020.05.12-04.53.29:983][397]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.12-04.53.29:983][397]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-12T04:53:29.940Z, endTime: 2020-05-12T04:53:29.983Z, progress complete in 0.043000 seconds [2020.05.12-04.53.30:091][400]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.12-04.53.30:091][400]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-12T04:53:29.940Z, endTime: 2020-05-12T04:53:30.091Z, progress complete in 0.151000 seconds [2020.05.12-04.53.30:091][400]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-12T04:53:30.091Z [2020.05.12-04.53.30:184][400]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.12-04.53.30:184][400]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.12-04.53.30:233][400]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.53.30:243][400]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.12-04.53.30:574][408]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.12-04.53.30:585][408]GameFlow: Save validation data initialized. UID: A92E6B1D01001001 [2020.05.12-04.53.30:590][408]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.12-04.53.30:590][408]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.12-04.53.30:590][408]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.12-04.53.30:590][408]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.12-04.53.30:591][408]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.12-04.53.30:591][408]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.12-04.53.30:591][408]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.12-04.53.30:591][408]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.12-04.53.30:593][408]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.12-04.53.30:594][408]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-12T04:53:30.091Z, endTime: 2020-05-12T04:53:30.594Z, progress complete in 0.503000 seconds [2020.05.12-04.53.30:601][408]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-12T04:53:30.600Z [2020.05.12-04.53.30:601][408]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.12-04.53.31:023][421]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.12-04.53.31:295][429]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.12-04.53.31:295][429]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-12T04:53:30.600Z, endTime: 2020-05-12T04:53:31.295Z, progress complete in 0.695000 seconds [2020.05.12-04.53.31:296][429]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-12T04:53:31.295Z [2020.05.12-04.53.31:296][429]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.12-04.53.31:459][433]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.31:560][437]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.12-04.53.31:560][437]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-12T04:53:31.295Z, endTime: 2020-05-12T04:53:31.560Z, progress complete in 0.265000 seconds [2020.05.12-04.53.31:561][437]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-12T04:53:31.560Z [2020.05.12-04.53.31:562][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.12-04.53.32:008][451]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.12-04.53.32:011][451]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.12-04.53.32:011][451]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-12T04:53:31.560Z, endTime: 2020-05-12T04:53:32.011Z, progress complete in 0.451000 seconds [2020.05.12-04.53.32:011][451]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-12T04:53:32.011Z [2020.05.12-04.53.32:012][451]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.12-04.53.32:425][464]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.12-04.53.32:575][468]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-12T04:53:32.011Z, endTime: 2020-05-12T04:53:32.575Z, progress complete in 0.564000 seconds [2020.05.12-04.53.32:575][468]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-12T04:53:32.575Z [2020.05.12-04.53.32:684][471]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.12-04.53.32:685][471]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-12T04:53:32.575Z, endTime: 2020-05-12T04:53:32.684Z, progress complete in 0.109000 seconds [2020.05.12-04.53.32:685][471]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-12T04:53:32.685Z [2020.05.12-04.53.32:700][471]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.12-04.53.32:700][471]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.12-04.53.33:060][484]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.33:343][490]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.12-04.53.33:343][490]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.12-04.53.33:343][490]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-12T04:53:32.685Z, endTime: 2020-05-12T04:53:33.343Z, progress complete in 0.658000 seconds [2020.05.12-04.53.33:343][490]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-12T04:53:33.343Z [2020.05.12-04.53.33:413][493]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-12T04:53:33.343Z, endTime: 2020-05-12T04:53:33.412Z, progress complete in 0.069000 seconds [2020.05.12-04.53.33:413][493]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-12T04:53:33.413Z [2020.05.12-04.53.33:469][495]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-12T04:53:33.413Z, endTime: 2020-05-12T04:53:33.469Z, progress complete in 0.056000 seconds [2020.05.12-04.53.33:469][495]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-12T04:53:33.469Z [2020.05.12-04.53.33:473][495]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-12T04:53:33.469Z, endTime: 2020-05-12T04:53:33.473Z, progress complete in 0.004000 seconds [2020.05.12-04.53.33:474][495]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-12T04:53:33.474Z [2020.05.12-04.53.33:643][495]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-12T04:53:33.474Z, endTime: 2020-05-12T04:53:33.643Z, progress complete in 0.169000 seconds [2020.05.12-04.53.33:643][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.12-04.53.33:644][495]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-12T04:53:08.060Z, endTime: 2020-05-12T04:53:33.644Z, progress complete in 25.584000 seconds [2020.05.12-04.53.33:654][495]GameFlow: [GameInit] New Init Complete State: Success [2020.05.12-04.53.33:654][495]LogWindows: EnumDisplayDevices: [2020.05.12-04.53.33:656][495]LogWindows: 0. 'Intel(R) UHD Graphics 620' (P:1 D:1) [2020.05.12-04.53.33:656][495]LogWindows: 1. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2020.05.12-04.53.33:656][495]LogWindows: 2. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2020.05.12-04.53.33:656][495]LogWindows: DebugString: FoundDriverCount:3 [2020.05.12-04.53.33:669][495]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/bururaku] [2020.05.12-04.53.33:967][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.12-04.53.34:282][513]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/bururaku] [2020.05.12-04.53.34:283][513]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.12-04.53.34:334][513]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.12-04.53.34:334][513]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.12-04.53.34:335][513]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.12-04.53.34:343][513]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.12-04.53.34:581][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.12-04.53.34:718][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46739DC0] Result: '1' k_EResultOK (success) [2020.05.12-04.53.34:718][527]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: bururaku [0x16F46739DC0]' succeeded in 0.365387 seconds [2020.05.12-04.53.34:745][527]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.12-04.53.34:745][527]LogRanks: URankManager::Async_GetPlayerPips [2020.05.12-04.53.34:746][527]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-04.53.34:752][527]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.53.34:981][536]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-04.53.34:983][536]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=28 Killer=0 [2020.05.12-04.53.34:984][536]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=28 [2020.05.12-04.53.34:984][536]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.12-04.53.34:984][536]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.12-04.53.34:984][536]GameFlow: Reading Profile Stat DBD_CamperSkulls: 28 [2020.05.12-04.53.34:984][536]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.12-04.53.34:984][536]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-04.53.34:984][536]GameFlow: FCharacterStateData::SetPips() with value=28 [2020.05.12-04.53.35:089][536]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46680DF0] Result: '1' k_EResultOK (success) [2020.05.12-04.53.35:089][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46680DF0]' succeeded in 0.288054 seconds [2020.05.12-04.53.35:089][536]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.53.35:097][536]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.53.35:100][536]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1657&schemaVersion=0] [2020.05.12-04.53.35:100][536]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.12-04.53.35:103][536]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.53.35:349][545]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.53.35:351][545]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.12-04.53.35:353][545]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.12-04.53.35:353][545]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.12-04.53.35:353][545]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-04.53.35:354][545]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.12-04.53.35:356][545]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-04.53.35:357][545]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.12-04.53.35:357][545]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.12-04.53.35:359][545]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.12-04.53.35:437][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F466CDA50] Result: '1' k_EResultOK (success) [2020.05.12-04.53.35:437][546]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F466CDA50]' succeeded in 0.411267 seconds [2020.05.12-04.53.35:437][546]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1657&schemaVersion=0] [2020.05.12-04.53.35:437][546]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.53.35:439][546]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.12-04.53.35:565][547]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-04.53.35:594][548]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F466CE410] Result: '1' k_EResultOK (success) [2020.05.12-04.53.35:621][549]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.495935 seconds [2020.05.12-04.53.35:672][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.12-04.53.35:997][561]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-04.53.35:999][561]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-04.53.36:232][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-04.53.36:232][568]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.12-04.53.36:232][568]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-04.53.36:428][572]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.12-04.53.36:428][572]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.12-04.53.36:428][572]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.53.36:554][572]LogStreaming: Flushing async loaders took 126ms. [2020.05.12-04.53.36:582][572]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.12-04.53.36:587][573]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-04.53.36:587][573]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.12-04.53.36:587][573]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.12-04.53.36:587][573]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.12-04.53.36:589][573]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.53.36:836][573]LogStreaming: Flushing async loaders took 246ms. [2020.05.12-04.53.36:836][573]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.12-04.53.37:168][573]LogUObjectHash: Compacting FUObjectHashTables data took 6.19ms [2020.05.12-04.53.37:173][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.37:225][573]LogStreaming: Flushing async loaders took 51ms. [2020.05.12-04.53.37:225][573]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.12-04.53.37:226][573]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.12-04.53.37:226][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-04.53.37:226][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.37:369][573]LogStreaming: Flushing async loaders took 143ms. [2020.05.12-04.53.37:369][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-04.53.37:369][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.37:370][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.53.37:371][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.12-04.53.37:371][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.37:714][573]LogStreaming: Flushing async loaders took 343ms. [2020.05.12-04.53.37:714][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-04.53.37:714][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.41:831][573]LogStreaming: Flushing async loaders took 4116ms. [2020.05.12-04.53.41:835][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-04.53.41:835][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.43:033][573]LogStreaming: Flushing async loaders took 1198ms. [2020.05.12-04.53.43:034][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-04.53.43:034][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.43:135][573]LogStreaming: Flushing async loaders took 101ms. [2020.05.12-04.53.43:135][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.12-04.53.43:135][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.46:478][573]LogStreaming: Flushing async loaders took 3343ms. [2020.05.12-04.53.46:773][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-04.53.46:773][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.48:147][573]LogStreaming: Flushing async loaders took 1373ms. [2020.05.12-04.53.48:147][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-04.53.48:147][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.48:148][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.53.48:148][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-04.53.48:148][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.48:149][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.53.48:149][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.12-04.53.48:149][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.48:150][573]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.53.48:150][573]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.12-04.53.48:150][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.48:406][573]LogStreaming: Flushing async loaders took 256ms. [2020.05.12-04.53.48:407][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.49:044][573]LogStreaming: Flushing async loaders took 637ms. [2020.05.12-04.53.49:089][573]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.12-13.53.49 [2020.05.12-04.53.49:089][573]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.12-04.53.49:105][573]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-04.53.49:155][573]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-04.53.49:155][573]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-04.53.49:179][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-04.53.49:179][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-04.53.49:179][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-04.53.49:200][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-04.53.49:201][573]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-04.53.49:329][573]LogWorld: Bringing up level for play took: 0.241473 [2020.05.12-04.53.49:330][573]GameFlow: [Login Attempted] Options: "?Name=bururaku" Response: "" [2020.05.12-04.53.49:330][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-04.53.49:330][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-04.53.49:330][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-04.53.49:330][573]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-04.53.49:331][573]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.12-04.53.49:332][573]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.12-04.53.49:332][573]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-04.53.49:332][573]GameFlow: FCharacterStateData::SetPips() with value=28 [2020.05.12-04.53.49:360][573]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.53.49:360][573]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.53.49:361][573]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.53.49:361][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.53.49:379][573]LogCustomization: ------ [2020.05.12-04.53.49:379][573]LogCustomization: ------ [2020.05.12-04.53.49:379][573]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-04.53.49:379][573]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-04.53.49:379][573]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.12-04.53.49:503][573]LogStreaming: Flushing async loaders. [2020.05.12-04.53.49:669][573]LogStreaming: Flushing async loaders took 167ms. [2020.05.12-04.53.49:691][573]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.12-04.53.49:757][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000092 seconds [2020.05.12-04.53.49:927][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000129 seconds [2020.05.12-04.53.49:927][573]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.12-04.53.49:988][573]LogLoad: Took 13.151949 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.12-04.53.50:007][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.53.50:055][573]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-04.53.50:055][573]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-04.53.50:179][574]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.12-04.53.50:535][574]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.12-04.53.50:535][574]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:541][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.12-04.53.50:624][574]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:638][574]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:638][574]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:638][574]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:639][574]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-04.53.50:639][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:639][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.12-04.53.50:650][574]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:650][574]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:650][574]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:767][574]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.12-04.53.50:767][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.53.50:768][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.12-04.53.50:768][574]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:769][574]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:769][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.12-04.53.50:770][574]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:770][574]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:770][574]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:789][574]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:810][574]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.53.50:810][574]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.53.50:810][574]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.53.50:811][574]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:811][574]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:811][574]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:811][574]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:811][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:811][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.12-04.53.50:819][574]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.50:819][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.12-04.53.50:852][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.53.50:931][574]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.53.52:284][574]LogStreaming: Flushing async loaders took 1352ms. [2020.05.12-04.53.52:312][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.05.12-04.53.52:350][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000122 seconds [2020.05.12-04.53.53:081][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.53.53:083][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.53.53:083][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-04.53.53:083][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:155][574]LogStreaming: Flushing async loaders took 72ms. [2020.05.12-04.53.53:155][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.53.53:155][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-04.53.53:155][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:330][574]LogStreaming: Flushing async loaders took 175ms. [2020.05.12-04.53.53:331][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.53.53:359][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:386][574]LogStreaming: Flushing async loaders took 28ms. [2020.05.12-04.53.53:387][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.05.12-04.53.53:387][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:648][574]LogStreaming: Flushing async loaders took 260ms. [2020.05.12-04.53.53:648][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:655][574]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.53.53:657][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:702][574]LogStreaming: Flushing async loaders took 45ms. [2020.05.12-04.53.53:702][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:710][574]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.53.53:711][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.05.12-04.53.53:712][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:838][574]LogStreaming: Flushing async loaders took 127ms. [2020.05.12-04.53.53:838][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.05.12-04.53.53:840][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000069 seconds [2020.05.12-04.53.53:841][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:925][574]LogStreaming: Flushing async loaders took 84ms. [2020.05.12-04.53.53:925][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.05.12-04.53.53:926][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:973][574]LogStreaming: Flushing async loaders took 47ms. [2020.05.12-04.53.53:973][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:978][574]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.53.53:979][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.53:989][574]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-04.53.53:989][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.54:016][574]LogStreaming: Flushing async loaders took 27ms. [2020.05.12-04.53.54:016][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.54:019][574]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.53.54:047][574]LogStreaming: Flushing async loaders took 31ms. [2020.05.12-04.53.54:047][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.54:051][574]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.53.54:052][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000103 seconds [2020.05.12-04.53.54:053][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.54:249][574]LogStreaming: Flushing async loaders took 195ms. [2020.05.12-04.53.54:249][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.05.12-04.53.54:250][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000140 seconds [2020.05.12-04.53.54:251][574]LogStreaming: Flushing async loaders. [2020.05.12-04.53.54:303][574]LogStreaming: Flushing async loaders took 52ms. [2020.05.12-04.53.54:305][574]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.53.54:305][574]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.12-04.53.54:305][574]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-04.53.54:305][574]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-04.53.54:305][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-04.53.54:305][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-04.53.54:305][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-04.53.54:305][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-04.53.54:306][574]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-04.53.54:337][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.12-04.53.54:337][574]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.12-04.53.54:343][574]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.12-04.53.54:499][574]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-04.53.54:501][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.53.54:501][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.12-04.53.54:502][574]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.53.54:502][574]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:502][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-04.53.54:558][574]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:558][574]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:558][574]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-04.53.54:558][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-04.53.54:559][574]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:560][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.12-04.53.54:561][574]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:562][574]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:563][574]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.53.54:594][575]LogMirrors: Warning: [IMirrorsCommand::Tick] Overly long tick in mirrors command taking 13.945035 seconds. Ignoring tick [2020.05.12-04.53.54:594][575]LogMirrors: Warning: [IMirrorsCommand::Tick] Overly long tick in mirrors command taking 13.945035 seconds. Ignoring tick [2020.05.12-04.53.54:594][575]LogMirrors: Warning: [IMirrorsCommand::Tick] Overly long tick in mirrors command taking 13.945035 seconds. Ignoring tick [2020.05.12-04.53.54:594][575]LogMirrors: Warning: [IMirrorsCommand::Tick] Overly long tick in mirrors command taking 13.945035 seconds. Ignoring tick [2020.05.12-04.53.54:594][575]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 13.945035. This could result into websocket disconnection! [2020.05.12-04.53.54:597][575]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.53.54:597][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-04.53.54:597][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.12-04.53.54:598][575]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.53.55:024][575]LogTaskGraph: Warning: Task graph took 301.47ms for RT to recieve broadcast. [2020.05.12-04.53.55:024][575]LogTaskGraph: Warning: Task graph took 302.19ms for RT to recieve broadcast and do processing. [2020.05.12-04.53.55:024][575]LogTaskGraph: Warning: Task graph took 302.26ms to wait for named thread broadcast. [2020.05.12-04.53.55:024][575]LogTaskGraph: Warning: Task graph took 302.49ms to broadcast. [2020.05.12-04.53.55:068][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-04.53.55:069][576]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.12-04.54.05:103][944]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.54.07:622][ 45]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.54.13:255][269]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.18 ms [2020.05.12-04.54.15:304][348]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.12-04.54.15:304][348]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.12-04.54.15:304][348]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.12-04.54.15:304][348]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.12-04.54.15:304][348]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.12-04.54.15:304][348]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.12-04.54.15:741][363]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.12-04.54.15:741][363]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.12-04.54.15:742][363]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.12-04.54.15:742][363]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.12-04.54.15:742][363]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.12-04.54.15:743][363]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.12-04.54.16:017][373]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.12-04.54.16:018][373]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.12-04.54.16:302][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240979021621 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.282259 seconds [2020.05.12-04.54.16:325][386]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F84333730] [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-04.54.16:326][386]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-04.54.16:327][386]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-04.54.16:328][386]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-04.54.16:328][386]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.12-04.54.16:329][386]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.16:604][397]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.16:604][397]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.12-04.54.16:604][397]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: fa5d60f2-7e30-44a3-9068-c766e2af74f9 [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: fa5d60f2-7e30-44a3-9068-c766e2af74f9 [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.12-04.54.16:605][397]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-296874-live [2020.05.12-04.54.16:605][397]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: bururaku, ID( 72024 ) setting playerRole : VE_Camper [2020.05.12-04.54.16:622][397]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.12-04.54.16:622][397]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-04.54.16:622][397]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.12-04.54.16:623][397]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.16:624][397]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-04.54.16:625][397]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:625][397]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:625][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-04.54.16:626][397]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:626][397]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:627][397]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.16:628][397]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.16:628][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.12-04.54.16:638][398]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-04.54.16:761][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198453829289 [2020.05.12-04.54.16:862][408]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.16:862][408]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-04.54.16:951][412]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-04.54.17:166][418]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:167][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-04.54.17:221][418]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:221][418]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:222][418]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:222][418]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-04.54.17:222][418]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-04.54.17:222][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-04.54.17:223][418]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:224][418]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:227][418]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.17:228][418]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.17:228][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.12-04.54.17:230][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.12-04.54.17:230][418]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.17:241][418]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.17:816][418]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-04.54.17:816][418]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.17:840][418]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.12-04.54.17:840][418]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.17:841][418]LogStreaming: Flushing async loaders took 600ms. [2020.05.12-04.54.18:392][419]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.54.18:394][419]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-04.54.18:394][419]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.18:394][419]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-04.54.18:394][419]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-04.54.18:394][419]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-04.54.18:394][419]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-04.54.18:394][419]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-04.54.18:394][419]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-04.54.18:395][419]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-04.54.18:395][419]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-04.54.18:395][419]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F7FC913C0] [2020.05.12-04.54.18:395][419]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-04.54.18:396][419]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-04.54.18:397][419]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-04.54.18:397][419]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-04.54.18:398][419]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-04.54.18:398][419]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.12-04.54.18:398][419]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.54.18:399][419]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.18:407][419]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.18:409][419]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:409][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-04.54.18:595][419]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:595][419]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:595][419]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:660][419]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.54.18:660][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-04.54.18:667][419]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:667][419]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:689][419]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.54.18:689][419]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.54.18:689][419]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.54.18:690][419]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:690][419]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.18:691][419]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-04.54.18:698][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.12-04.54.18:698][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.12-04.54.18:702][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.12-04.54.18:841][419]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.18:842][419]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.18:847][419]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.18:850][419]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.18:853][420]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.54.18:854][420]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-04.54.18:855][420]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.18:855][420]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.18:855][420]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.18:855][420]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.12-04.54.18:857][420]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.54.18:857][420]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-04.54.18:858][420]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.18:858][420]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.54.18:859][420]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.18:859][420]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.18:860][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-04.54.18:861][420]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.18:861][420]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.18:861][420]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.18:861][420]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-04.54.18:862][420]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-04.54.18:863][420]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-04.54.18:863][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-04.54.19:106][427]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.19:106][427]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.54.19:106][427]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-04.54.19:113][427]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.19:114][427]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.19:216][429]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.54.19:216][429]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.54.19:216][429]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-04.54.19:217][429]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.19:257][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.19:258][430]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.19:579][430]LogStreaming: Flushing async loaders took 321ms. [2020.05.12-04.54.19:579][430]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-04.54.19:580][430]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-04.54.19:594][430]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.19:637][430]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-04.54.19:638][430]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-04.54.19:641][430]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-04.54.19:641][430]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-04.54.19:645][430]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-04.54.19:645][430]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-04.54.19:649][430]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.12-04.54.19:649][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.19:654][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.19:656][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.19:657][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.19:657][430]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-04.54.19:657][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.19:869][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.19:869][431]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.19:869][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.19:869][431]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.12-04.54.19:871][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-04.54.19:875][431]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000111 seconds [2020.05.12-04.54.19:876][431]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.05.12-04.54.19:876][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.19:876][431]LogCustomization: ------ [2020.05.12-04.54.19:876][431]LogCustomization: --> N_Head01 [2020.05.12-04.54.19:876][431]LogCustomization: --> N_Torso02 [2020.05.12-04.54.19:876][431]LogCustomization: --> N_Legs02 [2020.05.12-04.54.19:877][431]LogCustomization: ------ [2020.05.12-04.54.19:877][431]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.19:878][431]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.19:878][431]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.19:878][431]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.19:878][431]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.19:879][431]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.19:879][431]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.20:133][431]LogStreaming: Flushing async loaders took 255ms. [2020.05.12-04.54.20:133][431]LogStreaming: Flushing async loaders. [2020.05.12-04.54.20:137][431]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.54.20:137][431]LogStreaming: Flushing async loaders. [2020.05.12-04.54.20:140][431]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.54.27:774][671]LogAsyncLoad: Done loading library async: Menu in 91.0 sec [2020.05.12-04.54.27:774][671]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.12-04.54.27:774][671]LogAsyncLoad: Start loading library async: Global [2020.05.12-04.54.27:774][671]LogAsyncLoad: 0 assets in Global [2020.05.12-04.54.27:774][671]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.12-04.54.27:932][676]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.27:936][676]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-04.54.27:936][676]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.12-04.54.27:936][676]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-04.54.27:936][676]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.12-04.54.27:936][676]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.27:958][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.27:959][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.27:959][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.27:959][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.27:959][677]LogCustomization: ------ [2020.05.12-04.54.27:959][677]LogCustomization: --> N_Head01 [2020.05.12-04.54.27:959][677]LogCustomization: --> N_Torso02 [2020.05.12-04.54.27:959][677]LogCustomization: --> N_Legs02 [2020.05.12-04.54.27:959][677]LogCustomization: ------ [2020.05.12-04.54.27:959][677]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.27:959][677]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.27:959][677]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.27:959][677]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.27:959][677]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.27:959][677]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.27:961][677]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.54.27:961][677]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-04.54.27:961][677]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.27:962][677]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.54.27:962][677]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.27:962][677]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.12-04.54.27:962][677]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.12-04.54.27:963][677]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-04.54.27:963][677]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.27:988][678]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.12-04.54.27:988][678]GameFlow: Starting Quickmatch: GameSession [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-296874-live : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.12-04.54.27:989][678]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.12-04.54.27:989][678]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.12-04.54.27:990][678]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.12-04.54.27:990][678]GameFlow: Verbose: Doing Find Sessions [2020.05.12-04.54.28:036][679]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-04.54.28:196][684]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.28:197][684]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-04.54.28:197][684]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.28:197][684]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.54.28:252][686]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-04.54.28:252][686]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.54.28:252][686]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.54.28:252][686]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-04.54.28:253][686]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.28:350][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-04.54.28:372][690]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.380485 seconds [2020.05.12-04.54.38:449][994]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-04.54.38:717][ 2]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-04.54.38:717][ 2]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-04.54.38:718][ 2]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T04:54:35.838Z : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: MirrorsSessionId=79b7ccdf-8cb1-4449-b09b-a795e0c0215e : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: HostPublicIp=18.181.84.149 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: EncryptionKey=5abaz/sGkoJWn0GdEdQGiUIgX0gJpEIduDebDn5uJ+8= : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBF71F08D7F630926191BEF51230B7|18.181.84.149|7780 : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: MatchMembersA=["80929c10-35a4-11e7-b132-c58a47a66b98"] : OnlineService [2020.05.12-04.54.38:719][ 2]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","c4fd3836-ab13-4cde-8dc4-6dd9b392cff2","c44201ce-b4d9-4797-bb7f-b0c2c95b714d","8f916ff0-58ce-11e7-925d-fb4841eca2a4"] : OnlineService [2020.05.12-04.54.38:723][ 3]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.304198 seconds [2020.05.12-04.54.38:750][ 3]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: None [2020.05.12-04.54.38:750][ 3]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.12-04.54.38:751][ 3]GameFlow: Joining sesion : GameSession [2020.05.12-04.54.38:751][ 3]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.12-04.54.38:751][ 3]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.12-04.54.38:751][ 3]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.12-04.54.38:751][ 3]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.12-04.54.38:752][ 3]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.12-04.54.38:752][ 3]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.12-04.54.38:752][ 3]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.12-04.54.38:753][ 3]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-04.54.38:753][ 3]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.12-04.54.38:753][ 3]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.12-04.54.38:754][ 3]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.38:755][ 3]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.12-04.54.38:755][ 3]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-04.54.38:755][ 3]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-04.54.38:757][ 3]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-04.54.38:757][ 3]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.12-04.54.38:757][ 3]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-04.54.38:758][ 3]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.54.38:758][ 3]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.38:758][ 3]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.12-04.54.38:758][ 3]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-04.54.38:759][ 3]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.38:762][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:762][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-04.54.38:782][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:782][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:782][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:783][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-04.54.38:784][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:784][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:784][ 3]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:784][ 3]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:786][ 3]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:792][ 3]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.38:798][ 3]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.38:799][ 3]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-04.54.38:800][ 3]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.38:800][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-04.54.38:800][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.38:800][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.38:801][ 3]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.38:801][ 3]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-04.54.38:801][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:801][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-04.54.38:814][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:814][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:814][ 3]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:814][ 3]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-04.54.38:814][ 3]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.12-04.54.38:814][ 3]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.12-04.54.38:814][ 3]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-04.54.38:815][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-04.54.38:815][ 3]LogAsyncLoad: Resume loading library async: Menu [2020.05.12-04.54.38:815][ 3]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.12-04.54.38:815][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.54.38:815][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-04.54.38:816][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.38:816][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-04.54.38:974][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.12-04.54.38:974][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:974][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.12-04.54.38:974][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:975][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.12-04.54.38:975][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:975][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.12-04.54.38:975][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:976][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.12-04.54.38:976][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:977][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.12-04.54.38:977][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:977][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.12-04.54.38:977][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:977][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.12-04.54.38:977][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:978][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.12-04.54.38:978][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:978][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.12-04.54.38:978][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:978][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.12-04.54.38:978][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:978][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.12-04.54.38:978][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:979][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.12-04.54.38:979][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:979][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.12-04.54.38:979][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:979][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.12-04.54.38:979][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:979][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.12-04.54.38:979][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:980][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.12-04.54.38:980][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:980][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.12-04.54.38:980][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:980][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.12-04.54.38:980][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:980][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.12-04.54.38:980][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:980][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.12-04.54.38:980][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:981][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.12-04.54.38:981][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:981][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.12-04.54.38:981][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:981][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.12-04.54.38:981][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:981][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.12-04.54.38:981][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:982][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.12-04.54.38:982][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:982][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.12-04.54.38:982][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:982][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.12-04.54.38:982][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:982][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.12-04.54.38:982][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:983][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.12-04.54.38:983][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:983][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.12-04.54.38:983][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:983][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.12-04.54.38:983][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:983][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.12-04.54.38:984][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:984][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.12-04.54.38:984][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:984][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.12-04.54.38:984][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:984][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.12-04.54.38:984][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:984][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.12-04.54.38:984][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:985][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.12-04.54.38:985][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:985][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.12-04.54.38:985][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:985][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.12-04.54.38:985][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:985][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.12-04.54.38:986][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:986][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.12-04.54.38:986][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.38:987][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.12-04.54.38:987][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.54.39:009][ 3]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.39:009][ 3]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.39:012][ 3]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.39:014][ 4]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.39:014][ 4]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.54.39:015][ 4]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.54.39:015][ 4]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-04.54.39:015][ 4]r.CullAll = "1" [2020.05.12-04.54.39:016][ 4]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.39:016][ 4]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.39:016][ 4]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.39:016][ 4]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.39:016][ 4]LogCustomization: ------ [2020.05.12-04.54.39:016][ 4]LogCustomization: --> N_Head01 [2020.05.12-04.54.39:016][ 4]LogCustomization: --> N_Torso02 [2020.05.12-04.54.39:017][ 4]LogCustomization: --> N_Legs02 [2020.05.12-04.54.39:017][ 4]LogCustomization: ------ [2020.05.12-04.54.39:017][ 4]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.39:017][ 4]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.39:017][ 4]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.39:017][ 4]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.39:017][ 4]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.39:017][ 4]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.39:018][ 4]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.54.39:019][ 4]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.39:040][ 5]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.54.39:040][ 5]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-04.54.39:243][ 12]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.39:243][ 12]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.54.39:283][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.54.39:817][ 30]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-04.54.39:817][ 30]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.12-04.54.39:818][ 30]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-04.54.39:850][ 31]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.12-04.54.39:850][ 31]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.12-04.54.39:850][ 31]LogNet: Browse: 18.181.84.149:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live [2020.05.12-04.54.39:851][ 31]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.12-04.54.39:852][ 31]LogInit: WinSock: I am DESKTOP-UOTH1CU (192.168.56.1:0) [2020.05.12-04.54.39:852][ 31]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.12-04.54.39:852][ 31]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.12-04.54.39:852][ 31]LogNet: Game client on port 7780, rate 10000 [2020.05.12-04.54.39:917][ 33]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 296874, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3984288091) [2020.05.12-04.54.39:917][ 33]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.181.84.149:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.12-04.54.39:984][ 35]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.12-04.54.40:017][ 35]LogLoad: LoadMap: 18.181.84.149:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.12-04.54.40:017][ 35]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-04.54.40:017][ 35]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.12-04.54.40:018][ 35]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-04.54.40:018][ 35]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.40:018][ 35]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.12-04.54.40:018][ 35]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.54.40:018][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-04.54.40:067][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 13.11ms [2020.05.12-04.54.40:096][ 35]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.40:096][ 35]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.54.41:144][ 35]LogStreaming: Flushing async loaders took 1048ms. [2020.05.12-04.54.41:145][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-04.54.41:145][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:149][ 35]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.54.41:149][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-04.54.41:149][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:150][ 35]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.54.41:150][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-04.54.41:150][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:150][ 35]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.54.41:151][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-04.54.41:151][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:170][ 35]LogStreaming: Flushing async loaders took 19ms. [2020.05.12-04.54.41:171][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-04.54.41:171][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:173][ 35]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.54.41:174][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.12-04.54.41:174][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:208][ 35]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.54.41:419][ 35]LogStreaming: Flushing async loaders took 245ms. [2020.05.12-04.54.41:420][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-04.54.41:420][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:420][ 35]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.54.41:420][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-04.54.41:420][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:478][ 35]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-04.54.41:511][ 35]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-04.54.41:697][ 35]LogStreaming: Flushing async loaders took 277ms. [2020.05.12-04.54.41:699][ 35]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-04.54.41:699][ 35]LogStreaming: Flushing async loaders. [2020.05.12-04.54.41:991][ 35]LogStreaming: Flushing async loaders took 292ms. [2020.05.12-04.54.41:998][ 35]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.12-13.54.41 [2020.05.12-04.54.41:998][ 35]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.12-04.54.41:998][ 35]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-04.54.42:018][ 35]LogWorld: Bringing up level for play took: 0.019956 [2020.05.12-04.54.42:019][ 35]LogLoad: Took 2.001672 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.12-04.54.42:168][ 39]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.54.42:168][ 39]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae|76561198453829289 [2020.05.12-04.54.42:168][ 39]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-04.54.42:169][ 39]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:169][ 39]LogCustomization: ------ [2020.05.12-04.54.42:169][ 39]LogCustomization: --> N_Head01 [2020.05.12-04.54.42:169][ 39]LogCustomization: --> N_Torso02 [2020.05.12-04.54.42:169][ 39]LogCustomization: --> N_Legs02 [2020.05.12-04.54.42:169][ 39]LogCustomization: ------ [2020.05.12-04.54.42:169][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:197][ 40]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-04.54.42:197][ 40]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-04.54.42:259][ 42]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000131 seconds [2020.05.12-04.54.42:259][ 42]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.12-04.54.42:260][ 42]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.12-04.54.42:266][ 42]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:318][ 44]LogDBDEasyAntiCheat: RPC to validate server [2020.05.12-04.54.42:318][ 44]LogDBDEasyAntiCheat: Server is dedicated [2020.05.12-04.54.42:319][ 44]LogDBDEasyAntiCheat: slave connected [2020.05.12-04.54.42:408][ 47]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.54.42:408][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8f916ff0-58ce-11e7-925d-fb4841eca2a4|76561198093189859 [2020.05.12-04.54.42:408][ 47]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-04.54.42:408][ 47]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:408][ 47]LogCustomization: ------ [2020.05.12-04.54.42:408][ 47]LogCustomization: --> N_Head01 [2020.05.12-04.54.42:408][ 47]LogCustomization: --> N_Torso01 [2020.05.12-04.54.42:408][ 47]LogCustomization: --> N_Legs01 [2020.05.12-04.54.42:408][ 47]LogCustomization: ------ [2020.05.12-04.54.42:409][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:438][ 48]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.54.42:438][ 48]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:80929c10-35a4-11e7-b132-c58a47a66b98|76561198137595160 [2020.05.12-04.54.42:438][ 48]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-04.54.42:438][ 48]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:438][ 48]LogCustomization: ------ [2020.05.12-04.54.42:438][ 48]LogCustomization: --> HK_Head01_WinterEvent2018 [2020.05.12-04.54.42:438][ 48]LogCustomization: --> HK_Body01 [2020.05.12-04.54.42:439][ 48]LogCustomization: --> HK_W01 [2020.05.12-04.54.42:439][ 48]LogCustomization: ------ [2020.05.12-04.54.42:439][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:527][ 51]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:527][ 51]LogCustomization: ------ [2020.05.12-04.54.42:527][ 51]LogCustomization: --> N_Head01 [2020.05.12-04.54.42:527][ 51]LogCustomization: --> N_Torso01 [2020.05.12-04.54.42:527][ 51]LogCustomization: --> N_Legs01 [2020.05.12-04.54.42:527][ 51]LogCustomization: ------ [2020.05.12-04.54.42:528][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:652][ 55]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.54.42:652][ 55]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c4fd3836-ab13-4cde-8dc4-6dd9b392cff2|76561198325538228 [2020.05.12-04.54.42:652][ 55]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-04.54.42:652][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:652][ 55]LogCustomization: ------ [2020.05.12-04.54.42:652][ 55]LogCustomization: --> DK_Head011 [2020.05.12-04.54.42:652][ 55]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.42:652][ 55]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.42:652][ 55]LogCustomization: ------ [2020.05.12-04.54.42:652][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:746][ 58]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:746][ 58]LogCustomization: ------ [2020.05.12-04.54.42:746][ 58]LogCustomization: --> HK_Head01_WinterEvent2018 [2020.05.12-04.54.42:746][ 58]LogCustomization: --> HK_Body01 [2020.05.12-04.54.42:746][ 58]LogCustomization: --> HK_W01 [2020.05.12-04.54.42:746][ 58]LogCustomization: ------ [2020.05.12-04.54.42:747][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.42:775][ 59]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.42:775][ 59]LogCustomization: ------ [2020.05.12-04.54.42:775][ 59]LogCustomization: --> DK_Head011 [2020.05.12-04.54.42:775][ 59]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.42:775][ 59]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.42:775][ 59]LogCustomization: ------ [2020.05.12-04.54.42:863][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.42:863][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.42:864][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.42:979][ 66]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-04.54.42:980][ 66]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.223' TotalLoadTime='4.223' TimeStamp='2020-05-12T04:54:37.806Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.54.42:980][ 66]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-04.54.42:981][ 66]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.223' TimeStamp='2020-05-12T04:54:37.806Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.54.42:981][ 66]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-04.54.42:981][ 66]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.223' TimeStamp='2020-05-12T04:54:37.806Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.54.42:981][ 66]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-04.54.42:982][ 66]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.223' TimeStamp='2020-05-12T04:54:37.806Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.54.42:982][ 66]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.12-04.54.42:982][ 66]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-04.54.43:008][ 67]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-04.54.43:008][ 67]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-04.54.43:008][ 67]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.181.84.149:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-04.54.43:685][ 88]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.12-04.54.43:685][ 88]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.43:849][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.43:849][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.43:883][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.43:950][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.43:951][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.54.43:951][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.12-04.54.43:984][ 97]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-04.54.43:984][ 97]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-04.54.43:984][ 97]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-04.54.43:984][ 97]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.43:985][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-04.54.43:985][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.43:985][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.43:985][ 97]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.43:985][ 97]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-04.54.43:985][ 97]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-04.54.43:985][ 97]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.43:985][ 97]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-04.54.43:985][ 97]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.43:986][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-04.54.44:016][ 97]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:016][ 97]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:016][ 97]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:016][ 97]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-04.54.44:016][ 97]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-04.54.44:017][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-04.54.44:017][ 97]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:017][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-04.54.44:084][ 97]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:084][ 97]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:084][ 97]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:085][ 97]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:086][ 97]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.44:087][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-04.54.44:087][ 97]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.44:087][ 97]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.44:087][ 97]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:153][ 97]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-04.54.44:154][ 97]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-04.54.44:154][ 97]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.54.44:154][ 97]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-04.54.44:154][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-04.54.44:155][ 97]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.54.44:155][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-04.54.44:162][ 97]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-04.54.44:162][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-04.54.44:162][ 97]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:162][ 97]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:179][ 97]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.54.44:179][ 97]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.54.44:179][ 97]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.54.44:180][ 97]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:180][ 97]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-04.54.44:180][ 97]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-04.54.44:357][ 98]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-04.54.44:357][ 98]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-04.54.44:363][ 98]r.CullAll = "0" [2020.05.12-04.54.44:364][ 98]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.54.44:364][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c44201ce-b4d9-4797-bb7f-b0c2c95b714d|76561198254549961 [2020.05.12-04.54.44:364][ 98]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-04.54.44:364][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.44:365][ 98]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-04.54.44:365][ 98]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-04.54.44:365][ 98]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-04.54.44:365][ 98]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.12-04.54.44:365][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.54.44:386][ 98]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-04.54.44:386][ 98]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.54.44:386][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1658&schemaVersion=0] [2020.05.12-04.54.44:386][ 98]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.44:557][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.44:558][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.44:558][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.44:558][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-04.54.44:562][ 99]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.12-04.54.44:563][ 99]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.05.12-04.54.44:563][ 99]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:563][ 99]LogCustomization: ------ [2020.05.12-04.54.44:563][ 99]LogCustomization: --> N_Head01 [2020.05.12-04.54.44:563][ 99]LogCustomization: --> N_Torso02 [2020.05.12-04.54.44:564][ 99]LogCustomization: --> N_Legs02 [2020.05.12-04.54.44:564][ 99]LogCustomization: ------ [2020.05.12-04.54.44:564][ 99]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.44:567][ 99]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.44:567][ 99]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.44:567][ 99]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.44:575][ 99]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-04.54.44:576][ 99]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.44:576][ 99]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.44:576][ 99]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:581][ 99]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.54.44:581][ 99]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.44:581][ 99]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:590][ 99]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-04.54.44:591][ 99]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:597][ 99]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.54.44:597][ 99]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:603][ 99]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.54.44:603][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-04.54.44:606][ 99]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso01. N_Legs01. [2020.05.12-04.54.44:606][ 99]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.44:606][ 99]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : HK_Head01_WinterEvent2018. HK_Body01. HK_W01. [2020.05.12-04.54.44:606][ 99]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.44:607][ 99]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head011. DK_Torso011. DK_Legs011. [2020.05.12-04.54.44:607][ 99]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.44:607][ 99]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.05.12-04.54.44:607][ 99]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.54.44:611][ 99]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.44:620][ 99]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.44:630][ 99]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.44:638][ 99]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.54.44:666][100]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.54.44:666][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-04.54.44:680][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.44:680][100]LogCustomization: ------ [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Head01 [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Torso02 [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Legs02 [2020.05.12-04.54.44:680][100]LogCustomization: ------ [2020.05.12-04.54.44:680][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:680][100]LogCustomization: ------ [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Head01 [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Torso02 [2020.05.12-04.54.44:680][100]LogCustomization: --> N_Legs02 [2020.05.12-04.54.44:680][100]LogCustomization: ------ [2020.05.12-04.54.44:680][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.44:680][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.44:680][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.44:680][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.44:680][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.44:680][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.44:681][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.44:681][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.44:681][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.44:681][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:681][100]LogCustomization: ------ [2020.05.12-04.54.44:681][100]LogCustomization: --> N_Head01 [2020.05.12-04.54.44:681][100]LogCustomization: --> N_Torso02 [2020.05.12-04.54.44:682][100]LogCustomization: --> N_Legs02 [2020.05.12-04.54.44:682][100]LogCustomization: ------ [2020.05.12-04.54.44:682][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.44:682][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.44:682][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.44:682][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.44:682][100]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.44:682][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.44:682][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.44:682][100]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.44:682][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.44:682][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-04.54.44:684][100]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.12-04.54.44:685][100]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.05.12-04.54.44:685][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:685][100]LogCustomization: ------ [2020.05.12-04.54.44:685][100]LogCustomization: --> N_Head01 [2020.05.12-04.54.44:685][100]LogCustomization: --> N_Torso01 [2020.05.12-04.54.44:685][100]LogCustomization: --> N_Legs01 [2020.05.12-04.54.44:685][100]LogCustomization: ------ [2020.05.12-04.54.44:685][100]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.44:685][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.44:685][100]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso01 [2020.05.12-04.54.44:685][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.05.12-04.54.44:686][100]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.05.12-04.54.44:686][100]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.12-04.54.44:686][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.44:686][100]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.44:686][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.44:686][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.05.12-04.54.44:693][100]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000063 seconds [2020.05.12-04.54.44:693][100]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.54.44:743][100]LogStreaming: Flushing async loaders took 50ms. [2020.05.12-04.54.44:745][100]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.05.12-04.54.44:745][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:745][100]LogCustomization: ------ [2020.05.12-04.54.44:745][100]LogCustomization: --> HK_Head01_WinterEvent2018 [2020.05.12-04.54.44:745][100]LogCustomization: --> HK_Body01 [2020.05.12-04.54.44:745][100]LogCustomization: --> HK_W01 [2020.05.12-04.54.44:745][100]LogCustomization: ------ [2020.05.12-04.54.44:745][100]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_WinterEvent2018 [2020.05.12-04.54.44:745][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:781][100]LogStreaming: Flushing async loaders took 35ms. [2020.05.12-04.54.44:781][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.44:819][100]LogStreaming: Flushing async loaders took 38ms. [2020.05.12-04.54.44:825][100]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_WinterEvent2018 [2020.05.12-04.54.44:825][100]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.12-04.54.44:826][100]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.12-04.54.44:826][100]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01 [2020.05.12-04.54.44:827][100]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.05.12-04.54.44:828][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.44:828][100]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.44:828][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.44:828][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.12-04.54.44:830][100]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000074 seconds [2020.05.12-04.54.44:831][100]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.05.12-04.54.44:831][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.44:831][100]LogCustomization: ------ [2020.05.12-04.54.44:831][100]LogCustomization: --> DK_Head011 [2020.05.12-04.54.44:831][100]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.44:831][100]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.44:831][100]LogCustomization: ------ [2020.05.12-04.54.44:831][100]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head011 [2020.05.12-04.54.44:832][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:001][100]LogStreaming: Flushing async loaders took 169ms. [2020.05.12-04.54.45:002][100]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head011 [2020.05.12-04.54.45:002][100]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.12-04.54.45:002][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:069][100]LogStreaming: Flushing async loaders took 67ms. [2020.05.12-04.54.45:070][100]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.12-04.54.45:070][100]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.12-04.54.45:070][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:109][100]LogStreaming: Flushing async loaders took 39ms. [2020.05.12-04.54.45:109][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:309][100]LogStreaming: Flushing async loaders took 199ms. [2020.05.12-04.54.45:328][100]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.12-04.54.45:329][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:418][100]LogStreaming: Flushing async loaders took 88ms. [2020.05.12-04.54.45:418][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:608][100]LogStreaming: Flushing async loaders took 190ms. [2020.05.12-04.54.45:609][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:699][100]LogStreaming: Flushing async loaders took 90ms. [2020.05.12-04.54.45:699][100]LogStreaming: Flushing async loaders. [2020.05.12-04.54.45:798][100]LogStreaming: Flushing async loaders took 100ms. [2020.05.12-04.54.45:798][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-04.54.45:798][100]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-04.54.45:798][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-04.54.45:799][100]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-04.54.45:802][100]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.05.12-04.54.45:803][100]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.05.12-04.54.45:803][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.45:803][100]LogCustomization: ------ [2020.05.12-04.54.45:803][100]LogCustomization: ------ [2020.05.12-04.54.45:810][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.45:811][100]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.54.45:811][100]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.45:834][101]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1658&schemaVersion=0] [2020.05.12-04.54.45:834][101]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.54.45:836][101]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.45:836][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.12-04.54.45:930][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.45:930][101]LogCustomization: ------ [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Head011 [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.45:930][101]LogCustomization: ------ [2020.05.12-04.54.45:930][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.45:930][101]LogCustomization: ------ [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Head011 [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.45:930][101]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.45:930][101]LogCustomization: ------ [2020.05.12-04.54.45:930][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head011 [2020.05.12-04.54.45:930][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head011 [2020.05.12-04.54.45:930][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.12-04.54.45:930][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.12-04.54.45:930][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.12-04.54.45:930][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.12-04.54.45:932][101]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.45:932][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.45:932][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.12-04.54.45:933][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.45:933][101]LogCustomization: ------ [2020.05.12-04.54.45:933][101]LogCustomization: --> DK_Head011 [2020.05.12-04.54.45:933][101]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.45:933][101]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.45:933][101]LogCustomization: ------ [2020.05.12-04.54.45:933][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head011 [2020.05.12-04.54.45:933][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head011 [2020.05.12-04.54.45:933][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.12-04.54.45:933][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.12-04.54.45:933][101]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.12-04.54.45:933][101]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.12-04.54.45:936][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.54.45:937][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.12-04.54.45:937][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.46:064][106]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.54.46:064][106]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.54.46:101][107]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.54.46:446][117]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-04.54.46:446][117]LogCustomization: ------ [2020.05.12-04.54.46:446][117]LogCustomization: ------ [2020.05.12-04.54.46:446][117]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.46:447][117]LogCustomization: ------ [2020.05.12-04.54.46:447][117]LogCustomization: ------ [2020.05.12-04.54.46:449][117]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.46:449][117]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.46:449][117]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.46:449][117]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.46:449][117]LogCustomization: ------ [2020.05.12-04.54.46:449][117]LogCustomization: ------ [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.46:867][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-04.54.46:868][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.46:868][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.12-04.54.46:987][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.46:987][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.46:988][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.46:988][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.54.46:988][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.12-04.54.47:078][133]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.47:079][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.47:079][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.47:079][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.47:079][133]LogCustomization: ------ [2020.05.12-04.54.47:079][133]LogCustomization: --> N_Head01 [2020.05.12-04.54.47:079][133]LogCustomization: --> N_Torso02 [2020.05.12-04.54.47:079][133]LogCustomization: --> N_Legs02 [2020.05.12-04.54.47:079][133]LogCustomization: ------ [2020.05.12-04.54.47:079][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.54.47:079][133]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.54.47:079][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-04.54.47:079][133]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.54.47:079][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-04.54.47:079][133]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.54.47:868][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.12-04.54.47:967][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.54.48:496][179]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.48:496][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.48:496][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.12-04.54.48:496][179]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.48:496][179]LogCustomization: ------ [2020.05.12-04.54.48:496][179]LogCustomization: --> DK_Head011 [2020.05.12-04.54.48:496][179]LogCustomization: --> DK_Torso011 [2020.05.12-04.54.48:496][179]LogCustomization: --> DK_Legs011 [2020.05.12-04.54.48:496][179]LogCustomization: ------ [2020.05.12-04.54.48:497][179]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head011 [2020.05.12-04.54.48:497][179]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head011 [2020.05.12-04.54.48:497][179]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.12-04.54.48:497][179]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.12-04.54.48:497][179]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.12-04.54.48:497][179]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.12-04.54.48:934][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.12-04.54.48:934][194]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.49:213][203]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.49:214][203]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.54.49:214][203]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.12-04.54.50:236][238]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.54.50:236][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.54.50:236][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-04.54.50:236][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.54.50:236][238]LogCustomization: ------ [2020.05.12-04.54.50:236][238]LogCustomization: ------ [2020.05.12-04.54.54:205][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.12-04.54.54:206][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.54:472][391]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.54:474][391]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.54.54:474][391]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.12-04.54.59:485][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.12-04.54.59:485][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.59:762][580]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.54.59:762][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.54.59:762][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.12-04.55.04:759][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.12-04.55.04:759][760]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.05:055][771]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.05:055][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.55.05:055][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.12-04.55.10:060][941]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.12-04.55.10:060][941]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.10:248][948]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-04.55.10:248][948]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-04.55.10:248][948]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.05.12-04.55.10:249][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-04.55.10:249][948]LogCustomization: ------ [2020.05.12-04.55.10:249][948]LogCustomization: --> HK_Head01_WinterEvent2018 [2020.05.12-04.55.10:249][948]LogCustomization: --> HK_Body01 [2020.05.12-04.55.10:249][948]LogCustomization: --> HK_W01 [2020.05.12-04.55.10:249][948]LogCustomization: ------ [2020.05.12-04.55.10:249][948]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_WinterEvent2018 [2020.05.12-04.55.10:249][948]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_WinterEvent2018 [2020.05.12-04.55.10:249][948]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.12-04.55.10:249][948]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.12-04.55.10:249][948]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01 [2020.05.12-04.55.10:249][948]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.05.12-04.55.10:362][952]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.10:363][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.55.10:363][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.12-04.55.15:334][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.12-04.55.15:334][132]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.15:862][141]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.12-04.55.15:862][141]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.12-04.55.15:864][141]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.12-04.55.15:864][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-04.55.15:864][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-04.55.15:864][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-04.55.15:864][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-04.55.15:865][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-04.55.15:865][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-04.55.15:865][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-04.55.15:865][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-04.55.15:866][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-04.55.15:866][141]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-04.55.15:870][142]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.15:871][142]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.55.15:871][142]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.12-04.55.15:872][142]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.12-04.55.15:882][142]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.12-04.55.15:882][142]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.12-04.55.15:882][142]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-04.55.15:886][142]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:886][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-04.55.15:939][142]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:940][142]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:940][142]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:940][142]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:941][142]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:941][142]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:941][142]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:941][142]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:942][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-04.55.15:943][142]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:943][142]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:943][142]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:944][142]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:947][142]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:948][142]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:948][142]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:948][142]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:948][142]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:948][142]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:949][142]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:949][142]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:949][142]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-04.55.15:949][142]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.15:950][142]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.55.15:950][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-04.55.15:952][142]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.55.15:952][142]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.55.15:953][142]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-04.55.15:953][142]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-04.55.15:953][142]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:954][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-04.55.15:959][142]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:959][142]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:959][142]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:959][142]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-04.55.15:959][142]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-04.55.15:959][142]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.181.84.149:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-04.55.15:959][142]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-04.55.15:960][142]LogAsyncLoad: Unloading library Menu [2020.05.12-04.55.15:960][142]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.12-04.55.15:960][142]LogAsyncLoad: Start loading library async: Game [2020.05.12-04.55.15:960][142]LogAsyncLoad: 19 assets in Game [2020.05.12-04.55.15:962][142]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.55.15:962][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-04.55.15:962][142]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.15:962][142]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-04.55.16:755][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.12-04.55.16:756][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.16:756][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.12-04.55.16:756][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.16:914][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.12-04.55.16:914][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:090][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-04.55.17:090][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:091][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.12-04.55.17:091][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:397][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.12-04.55.17:397][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:456][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.12-04.55.17:456][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:457][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.12-04.55.17:457][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:457][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.12-04.55.17:457][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:458][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.12-04.55.17:458][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:458][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.12-04.55.17:458][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:459][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.12-04.55.17:459][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:459][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.12-04.55.17:459][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:460][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.12-04.55.17:460][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:460][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.12-04.55.17:461][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:461][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.12-04.55.17:461][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:461][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.12-04.55.17:461][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:462][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.12-04.55.17:462][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:463][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.12-04.55.17:463][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:467][142]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.12-04.55.17:467][142]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-04.55.17:469][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:470][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.12-04.55.17:471][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.12-04.55.17:471][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.12-04.55.17:472][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.12-04.55.17:472][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:472][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.12-04.55.17:473][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-04.55.17:474][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-04.55.17:474][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.12-04.55.17:474][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.12-04.55.17:475][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.12-04.55.17:475][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:476][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.12-04.55.17:476][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-04.55.17:476][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-04.55.17:477][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.12-04.55.17:477][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.12-04.55.17:480][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.12-04.55.17:480][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:480][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.12-04.55.17:482][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-04.55.17:483][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-04.55.17:483][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.12-04.55.17:483][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.12-04.55.17:487][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.12-04.55.17:487][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:487][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.12-04.55.17:487][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.12-04.55.17:487][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.12-04.55.17:488][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.12-04.55.17:488][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:488][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.12-04.55.17:488][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.12-04.55.17:488][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.12-04.55.17:490][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.12-04.55.17:490][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:490][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.12-04.55.17:490][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.12-04.55.17:491][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.12-04.55.17:491][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.12-04.55.17:491][142]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.17:491][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.12-04.55.17:492][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.12-04.55.17:492][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.12-04.55.17:493][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.12-04.55.17:493][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.12-04.55.17:493][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.12-04.55.17:494][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.12-04.55.17:496][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.12-04.55.17:496][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.12-04.55.17:499][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.12-04.55.17:499][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.12-04.55.17:502][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.12-04.55.17:503][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.12-04.55.17:506][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.12-04.55.17:506][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.12-04.55.17:507][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.12-04.55.17:507][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:507][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-04.55.17:507][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.12-04.55.17:508][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.12-04.55.17:509][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.12-04.55.17:509][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:509][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-04.55.17:509][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.12-04.55.17:509][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.12-04.55.17:510][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.12-04.55.17:510][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:510][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.12-04.55.17:510][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:510][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.12-04.55.17:512][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.12-04.55.17:512][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:512][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.12-04.55.17:513][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:513][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.12-04.55.17:514][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.12-04.55.17:514][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:514][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.12-04.55.17:514][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:515][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.12-04.55.17:515][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.12-04.55.17:515][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:515][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.12-04.55.17:515][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:515][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.12-04.55.17:517][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.12-04.55.17:517][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:517][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.12-04.55.17:517][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:517][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.12-04.55.17:518][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.12-04.55.17:518][142]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-04.55.17:518][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-04.55.17:518][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.12-04.55.17:518][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.12-04.55.17:519][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.12-04.55.18:008][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:009][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:013][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:014][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:014][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:017][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:018][142]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.18:022][143]r.CullAll = "1" [2020.05.12-04.55.18:028][143]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-04.55.18:029][143]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.55.18:029][143]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-04.55.18:029][143]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.55.18:032][143]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-04.55.18:033][143]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.55.18:087][144]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.18:087][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.12-04.55.18:088][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.12-04.55.19:317][144]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.19:323][144]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.19:324][144]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.19:330][144]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.19:345][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.12-04.55.19:345][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.12-04.55.19:355][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.12-04.55.19:363][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:364][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:365][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:366][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:366][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:366][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:366][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:366][145]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:367][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:368][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.12-04.55.19:369][145]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-04.55.19:370][145]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-04.55.19:370][145]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-04.55.19:371][145]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-04.55.19:371][145]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-04.55.19:371][145]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-04.55.19:377][145]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.12-04.55.19:379][145]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.55.19:379][145]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.12-04.55.19:379][145]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-04.55.19:379][145]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.12-04.55.19:379][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.55.19:380][145]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-04.55.19:380][145]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-04.55.19:380][145]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.05.12-04.55.19:380][145]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.55.19:380][145]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.05.12-04.55.19:380][145]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-04.55.19:399][145]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.19:399][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.12-04.55.19:401][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.12-04.55.20:227][145]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.55.20:280][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.12-04.55.20:280][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.12-04.55.20:284][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.12-04.55.20:291][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:292][146]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-04.55.20:297][146]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-04.55.20:297][146]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.12-04.55.20:297][146]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-04.55.20:297][146]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-04.55.20:297][146]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.12-04.55.20:297][146]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.55.20:297][146]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-04.55.20:298][146]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-04.55.20:303][146]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.20:344][147]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.55.20:362][148]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-04.55.20:418][150]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.55.20:418][150]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.529' TotalLoadTime='4.529' TimeStamp='2020-05-12T04:55:15.228Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.55.20:418][150]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.55.20:523][152]LogAsyncLoad: Done loading library async: Game in 4.6 sec [2020.05.12-04.55.20:704][153]LogUObjectHash: Compacting FUObjectHashTables data took 11.07ms [2020.05.12-04.55.20:719][153]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.12-04.55.20:719][153]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.12-13.55.20 [2020.05.12-04.55.20:720][153]LogWorld: Bringing up level for play took: 0.000413 [2020.05.12-04.55.20:720][153]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-04.55.20:720][153]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.12-04.55.20:739][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.12-04.55.20:739][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.21:034][157]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-04.55.21:035][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-04.55.21:035][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.12-04.55.21:081][158]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.21:553][170]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-04.55.21:553][170]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-04.55.22:134][189]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.22:136][189]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.22:137][189]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.22:137][189]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.22:137][189]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.22:137][189]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.22:137][189]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.22:137][189]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.22:137][189]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.22:137][189]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.22:137][189]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.22:275][194]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.55.22:561][204]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms [2020.05.12-04.55.22:577][204]LogStats: SeamlessTravel FlushLevelStreaming - 0.011 s [2020.05.12-04.55.22:577][204]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.12-13.55.22 [2020.05.12-04.55.22:578][204]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-12T04:55:17.349Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.22:579][204]LogWorld: Bringing up level for play took: 0.002177 [2020.05.12-04.55.22:579][204]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-04.55.22:579][204]LogWorld: ----SeamlessTravel finished in 3.20 seconds ------ [2020.05.12-04.55.22:643][207]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.55.22:752][211]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.55.22:753][211]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.349' TotalLoadTime='6.877' TimeStamp='2020-05-12T04:55:17.577Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.55.22:753][211]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.55.22:836][214]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.55.22:861][215]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.22:972][215]LogStreaming: Flushing async loaders took 112ms. [2020.05.12-04.55.22:973][215]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.12-04.55.22:973][215]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.55.22:973][215]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.55.22:974][215]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.311, totalTime=0.311, timeStamp=2020-05-12T04:55:17.660Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.22:977][216]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.027, totalTime=0.338, timeStamp=2020-05-12T04:55:17.687Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.23:129][219]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-04.55.23:397][225]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.536, totalTime=0.874, timeStamp=2020-05-12T04:55:18.223Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.23:424][226]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.12-04.55.18) [2020.05.12-04.55.23:424][226]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.12-04.55.23:424][226]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.23:426][226]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.23:426][226]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589259323 [2020.05.12-04.55.23:427][226]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.05.12-04.55.23:428][226]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.874, timeStamp=2020-05-12T04:55:18.223Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.23:508][229]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.55.23:728][237]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.12-04.55.23:728][237]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.12-04.55.23:728][237]LogStreaming: Error: Found 1 dependent packages... [2020.05.12-04.55.23:728][237]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_GasStation [2020.05.12-04.55.24:101][251]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.55.24:383][262]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.55.24:707][275]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.12-04.55.24:934][284]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.32:183][284]LogStreaming: Flushing async loaders took 7249ms. [2020.05.12-04.55.32:229][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' を親子付けすることはできません。中止します。 [2020.05.12-04.55.32:231][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.12-04.55.32:231][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.12-04.55.32:232][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.12-04.55.32:232][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.12-04.55.32:281][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' を親子付けすることはできません。中止します。 [2020.05.12-04.55.32:283][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.12-04.55.32:284][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.12-04.55.32:284][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.12-04.55.32:284][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.12-04.55.32:285][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.32:287][284]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.504, totalTime=2.379, timeStamp=2020-05-12T04:55:19.728Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.32:453][284]LogStreaming: Flushing async loaders took 167ms. [2020.05.12-04.55.32:456][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.32:689][284]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.32:692][284]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.32:692][284]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.32:692][284]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.32:692][284]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.32:692][284]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.32:692][284]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.32:692][284]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.32:692][284]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.32:692][284]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.32:692][284]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.32:731][284]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.33:290][284]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.33:291][284]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.33:291][284]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.33:291][284]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-04.55.33:291][284]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.33:291][284]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-04.55.33:291][284]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.33:291][284]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.33:291][284]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.33:291][284]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.33:291][284]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.33:325][284]LogStreaming: Flushing async loaders took 870ms. [2020.05.12-04.55.33:329][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:329][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:329][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:330][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:330][284]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-04.55.33:331][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.05.12-04.55.33:331][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:331][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:331][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:331][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:335][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:335][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:335][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:335][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:335][284]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.12-04.55.33:336][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.05.12-04.55.33:336][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:336][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:336][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:336][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:341][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:341][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:341][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:341][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:342][284]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.12-04.55.33:342][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.05.12-04.55.33:342][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:342][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:342][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:342][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:345][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:345][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:345][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:345][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:345][284]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.55.33:346][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.05.12-04.55.33:346][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:346][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:346][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:346][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:351][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:351][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:351][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:351][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:351][284]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.55.33:352][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.05.12-04.55.33:352][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:352][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:352][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:352][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:355][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:355][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:355][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:355][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:355][284]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-04.55.33:356][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.05.12-04.55.33:356][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:356][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:356][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:356][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:359][284]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.12-04.55.33:359][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:359][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:363][284]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.12-04.55.33:363][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:363][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:364][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:367][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:367][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:367][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:368][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:368][284]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.12-04.55.33:368][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.05.12-04.55.33:368][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:368][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:368][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:369][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:374][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:374][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:374][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:374][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.05.12-04.55.33:374][284]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.12-04.55.33:375][284]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.05.12-04.55.33:375][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:375][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:375][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:375][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.05.12-04.55.33:375][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:402][284]LogStreaming: Flushing async loaders took 27ms. [2020.05.12-04.55.33:402][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:403][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:404][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:445][284]LogStreaming: Flushing async loaders took 42ms. [2020.05.12-04.55.33:445][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:447][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.33:447][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:448][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:448][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:463][284]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-04.55.33:463][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:464][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:464][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:643][284]LogStreaming: Flushing async loaders took 179ms. [2020.05.12-04.55.33:643][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:644][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:644][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:646][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.33:646][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:647][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:647][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:704][284]LogStreaming: Flushing async loaders took 56ms. [2020.05.12-04.55.33:704][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:705][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:705][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:783][284]LogStreaming: Flushing async loaders took 78ms. [2020.05.12-04.55.33:783][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:815][284]LogStreaming: Flushing async loaders took 31ms. [2020.05.12-04.55.33:815][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:816][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:816][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:827][284]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-04.55.33:829][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:829][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:829][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:829][284]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-04.55.33:830][284]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.12-04.55.33:830][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:830][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:830][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:831][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:833][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.33:835][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:835][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:835][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:836][284]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-04.55.33:836][284]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.12-04.55.33:836][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:836][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:836][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:837][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:838][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:841][284]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-04.55.33:841][284]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:841][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:842][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:843][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:845][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-04.55.33:845][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.12-04.55.33:845][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-04.55.33:845][284]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-04.55.33:846][284]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.12-04.55.33:846][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-04.55.33:846][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.12-04.55.33:846][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-04.55.33:846][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:847][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:847][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:848][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:848][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:849][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.33:849][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.33:912][284]LogStreaming: Flushing async loaders took 63ms. [2020.05.12-04.55.33:912][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.34:214][284]LogStreaming: Flushing async loaders took 303ms. [2020.05.12-04.55.34:215][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.34:279][284]LogStreaming: Flushing async loaders took 64ms. [2020.05.12-04.55.34:280][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.34:282][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.34:283][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.34:518][284]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.34:524][284]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.34:524][284]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.34:524][284]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-04.55.34:524][284]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.34:524][284]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-04.55.34:524][284]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.34:524][284]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.34:524][284]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.34:524][284]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.34:525][284]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.34:525][284]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.34:526][284]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.34:526][284]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.12-04.55.34:526][284]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.34:526][284]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-04.55.34:526][284]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.34:526][284]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.34:977][284]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.35:014][284]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.35:014][284]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.35:014][284]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.35:014][284]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.35:014][284]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.35:015][284]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.35:015][284]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.35:015][284]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.35:015][284]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.35:015][284]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.35:320][284]LogStreaming: Flushing async loaders took 1037ms. [2020.05.12-04.55.35:323][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.35:328][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.35:328][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.12-04.55.35:328][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.35:328][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.12-04.55.35:329][284]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.35:329][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.35:773][284]LogStreaming: Flushing async loaders took 444ms. [2020.05.12-04.55.35:781][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.35:782][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.35:782][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.35:785][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.35:792][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.35:792][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.12-04.55.35:793][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.35:793][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.12-04.55.35:793][284]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.35:798][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.35:799][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.35:800][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.35:804][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.35:807][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.35:809][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.35:810][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.36:458][284]LogStreaming: Flushing async loaders took 648ms. [2020.05.12-04.55.36:460][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.55.36:461][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.55.36:461][284]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-04.55.36:465][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:465][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:466][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:469][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:470][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.36:535][284]LogStreaming: Flushing async loaders took 66ms. [2020.05.12-04.55.36:544][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.36:544][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.12-04.55.36:546][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.36:546][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.12-04.55.36:546][284]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.36:549][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:554][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:554][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:555][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:557][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:558][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:560][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:567][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:567][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:573][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:576][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:577][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:581][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:587][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:588][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:595][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:596][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:596][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:599][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:602][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:606][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:613][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:613][284]LogStreaming: Flushing async loaders. [2020.05.12-04.55.36:681][284]LogStreaming: Flushing async loaders took 66ms. [2020.05.12-04.55.36:683][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.12-04.55.36:683][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.12-04.55.36:683][284]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-04.55.36:684][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:686][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:692][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:692][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:696][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:701][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:702][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:706][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:709][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:710][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:715][284]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:715][284]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.36:717][284]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.36:717][284]LogNet: Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 11.78 SteamNetDriver_0 [2020.05.12-04.55.36:788][284]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-04.55.36:789][284]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-04.55.36:818][285]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.89, Realtime: 11.88. SteamNetDriver_0 [2020.05.12-04.55.36:821][285]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.36:823][285]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.024, totalTime=2.403, timeStamp=2020-05-12T04:55:19.752Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.36:970][286]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.894305. This could result into websocket disconnection! [2020.05.12-04.55.36:983][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.36:985][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.36:985][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.12-04.55.36:986][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.12-04.55.36:986][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.12-04.55.36:986][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.12-04.55.36:986][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.12-04.55.36:986][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.12-04.55.36:986][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.12-04.55.36:986][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.12-04.55.36:986][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.12-04.55.36:986][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.12-04.55.36:987][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.12-04.55.36:987][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.12-04.55.36:987][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.12-04.55.36:987][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.12-04.55.36:987][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.12-04.55.36:987][286]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 492] [2020.05.12-04.55.36:987][286]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.12-04.55.36:993][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:001][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:008][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:019][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.37:020][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.12-04.55.37:021][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.37:021][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.12-04.55.37:022][286]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.37:032][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-04.55.37:033][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-04.55.37:039][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:040][286]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.37:043][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:048][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:048][286]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.37:051][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:053][286]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.37:274][286]LogStreaming: Flushing async loaders took 221ms. [2020.05.12-04.55.37:288][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000069 seconds [2020.05.12-04.55.37:291][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.55.37:292][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.55.37:292][286]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-04.55.37:296][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:298][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.55.37:299][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.55.37:299][286]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-04.55.37:302][286]LogStreaming: Flushing async loaders. [2020.05.12-04.55.37:409][286]LogStreaming: Flushing async loaders took 107ms. [2020.05.12-04.55.37:414][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:416][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.55.37:417][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.55.37:417][286]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-04.55.37:422][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.37:422][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.12-04.55.37:423][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.37:423][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.12-04.55.37:423][286]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.37:424][286]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.37:426][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:428][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.12-04.55.37:428][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.12-04.55.37:428][286]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-04.55.37:429][286]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.37:431][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:440][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.37:441][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.12-04.55.37:442][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.37:442][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.12-04.55.37:442][286]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.37:444][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.12-04.55.37:444][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.12-04.55.37:445][286]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-04.55.37:451][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.37:453][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.55.37:454][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.55.37:454][286]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-04.55.37:462][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-04.55.37:463][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.12-04.55.37:463][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-04.55.37:463][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.12-04.55.37:464][286]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-04.55.37:548][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:550][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:552][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:553][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:555][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:560][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:577][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:578][286]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_2.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.37:757][290]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 0 [2020.05.12-04.55.37:757][290]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 2 [2020.05.12-04.55.37:788][291]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 0 [2020.05.12-04.55.37:788][291]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 2 [2020.05.12-04.55.37:816][292]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 1 [2020.05.12-04.55.37:816][292]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.05.12-04.55.38:026][298]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 2 [2020.05.12-04.55.38:611][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.05.12-04.55.38:693][310]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_6.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.38:694][310]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.38:888][314]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 1 [2020.05.12-04.55.38:888][314]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 3 [2020.05.12-04.55.38:974][316]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.05.12-04.55.38:974][316]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 3 [2020.05.12-04.55.39:259][322]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 1 [2020.05.12-04.55.39:515][328]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 1 [2020.05.12-04.55.39:565][329]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 0 [2020.05.12-04.55.39:591][330]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 3 [2020.05.12-04.55.39:626][331]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 1 [2020.05.12-04.55.39:667][332]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 0 [2020.05.12-04.55.39:667][332]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 3 [2020.05.12-04.55.39:696][333]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_8) missing some fog at index 0 [2020.05.12-04.55.39:762][335]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 1 [2020.05.12-04.55.39:762][335]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 2 [2020.05.12-04.55.39:797][336]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_10) missing some fog at index 0 [2020.05.12-04.55.39:903][339]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.05.12-04.55.40:100][345]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 1 [2020.05.12-04.55.40:101][345]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 2 [2020.05.12-04.55.40:131][346]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 2 [2020.05.12-04.55.40:155][347]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 1 [2020.05.12-04.55.40:236][349]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_15) missing some fog at index 0 [2020.05.12-04.55.40:322][352]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 3 [2020.05.12-04.55.40:352][353]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light041' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_14.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.40:353][353]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light04' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_15.SM_Lamp02' を親子付けすることはできません。中止します。 [2020.05.12-04.55.40:397][354]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 2 [2020.05.12-04.55.40:425][355]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_17) missing some fog at index 0 [2020.05.12-04.55.40:444][356]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=15.491, totalTime=17.894, timeStamp=2020-05-12T04:55:35.243Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.40:473][357]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.028, totalTime=17.922, timeStamp=2020-05-12T04:55:35.271Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.40:501][358]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.028, totalTime=17.950, timeStamp=2020-05-12T04:55:35.299Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:529][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.05.12-04.55.40:530][359]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.40:741][359]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.40:742][359]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.40:742][359]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.40:743][359]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-04.55.40:743][359]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.40:743][359]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-04.55.40:743][359]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.40:743][359]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.40:743][359]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.40:743][359]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.40:743][359]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.40:865][359]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.40:874][359]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.40:874][359]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.40:874][359]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.40:874][359]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.40:874][359]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.40:874][359]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.40:874][359]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.40:874][359]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.40:874][359]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.40:874][359]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.41:639][359]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.41:640][359]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.41:641][359]LogStreaming: Error: Export 588 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C:PlayerDebugComponent [2020.05.12-04.55.41:641][359]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_13.uasset [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C (class BP_Slasher_Character_13_C) [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep C_BEFORE_S Import 68 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep C_BEFORE_S Import 40 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep S_BEFORE_C Import 167 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep S_BEFORE_C Import 508 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.41:641][359]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C (class BP_Slasher_Character_13_C) [2020.05.12-04.55.41:641][359]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.41:641][359]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_13.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.41:742][359]LogStreaming: Flushing async loaders took 1212ms. [2020.05.12-04.55.41:851][359]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.028, totalTime=17.979, timeStamp=2020-05-12T04:55:35.328Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.41:860][360]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-04.55.41:864][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16.Outline' を親子付けすることはできません。中止します。 [2020.05.12-04.55.41:873][360]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-04.55.41:875][360]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.05.12-04.55.41:875][360]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.028, totalTime=18.007, timeStamp=2020-05-12T04:55:35.356Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.41:875][360]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-04.55.41:876][360]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.12-04.55.41:877][360]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-04.55.41:878][360]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-04.55.42:366][378]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.810, totalTime=19.817, timeStamp=2020-05-12T04:55:37.166Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014CB5AE08D7F6309295580AF5175E25 [2020.05.12-04.55.42:366][378]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.42:375][378]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.42:380][378]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.42:381][378]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.42:381][378]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.42:381][378]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.42:381][378]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.42:381][378]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.42:381][378]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.42:381][378]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.42:381][378]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.42:381][378]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.42:513][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.42:513][378]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.42:513][378]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.05.12-04.55.42:513][378]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.05.12-04.55.42:513][378]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.05.12-04.55.42:513][378]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-04.55.42:513][378]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-04.55.42:514][378]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.42:514][378]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.42:514][378]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.05.12-04.55.42:514][378]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.42:514][378]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.47:269][378]LogStreaming: Flushing async loaders took 4903ms. [2020.05.12-04.55.47:270][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.47:472][378]LogStreaming: Flushing async loaders took 202ms. [2020.05.12-04.55.47:614][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-04.55.47:614][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-04.55.47:615][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-04.55.47:615][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-04.55.47:615][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-04.55.47:615][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-04.55.47:615][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:090][378]LogStreaming: Flushing async loaders took 5475ms. [2020.05.12-04.55.53:091][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:104][378]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-04.55.53:104][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:115][378]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-04.55.53:116][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:119][378]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.53:120][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:123][378]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.53:124][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-04.55.53:124][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.53:124][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-04.55.53:126][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.53:126][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-04.55.53:126][378]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-04.55.53:126][378]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-04.55.53:126][378]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-04.55.53:126][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-04.55.53:126][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-04.55.53:126][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-04.55.53:126][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-04.55.53:127][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-04.55.53:127][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-04.55.53:127][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.53:127][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.53:128][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.53:128][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.12-04.55.53:129][378]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' を親子付けすることはできません。中止します。 [2020.05.12-04.55.53:130][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.53:130][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.53:151][378]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.53:161][378]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.53:161][378]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:161][378]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.53:161][378]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.53:161][378]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.53:161][378]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.53:161][378]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.53:161][378]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.53:161][378]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.53:161][378]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.53:162][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.53:162][378]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.53:162][378]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:162][378]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-04.55.53:162][378]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-04.55.53:162][378]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-04.55.53:162][378]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-04.55.53:162][378]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.53:162][378]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:163][378]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-04.55.53:163][378]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.53:163][378]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:862][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-04.55.53:864][378]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.53:864][378]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:865][378]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:865][378]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-04.55.53:865][378]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.53:865][378]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-04.55.53:945][378]LogStreaming: Flushing async loaders took 815ms. [2020.05.12-04.55.54:055][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-04.55.54:055][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-04.55.54:055][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-04.55.54:056][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-04.55.54:056][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-04.55.54:056][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-04.55.54:056][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.54:062][378]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.55.54:062][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.54:080][378]LogStreaming: Flushing async loaders took 18ms. [2020.05.12-04.55.54:081][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.54:093][378]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-04.55.54:093][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.54:098][378]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.55.54:099][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-04.55.54:099][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:099][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:100][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:100][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-04.55.54:101][378]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-04.55.54:101][378]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-04.55.54:101][378]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-04.55.54:101][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:101][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-04.55.54:101][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-04.55.54:101][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-04.55.54:101][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-04.55.54:102][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-04.55.54:103][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:103][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:103][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:103][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.12-04.55.54:106][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.54:225][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-04.55.54:225][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-04.55.54:226][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-04.55.54:226][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-04.55.54:226][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.12-04.55.54:226][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-04.55.54:226][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.12-04.55.54:227][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:227][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:227][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:227][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-04.55.54:227][378]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-04.55.54:227][378]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-04.55.54:227][378]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-04.55.54:228][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.12-04.55.54:229][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:229][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:229][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:229][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.12-04.55.54:230][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.54:341][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-04.55.54:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.12-04.55.54:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.12-04.55.54:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.12-04.55.54:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.MendChargeable Enabled?: Enabled [2020.05.12-04.55.54:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-04.55.54:344][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedCharge Enabled?: Enabled [2020.05.12-04.55.54:344][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:344][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:345][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.54:345][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_2 [2020.05.12-04.55.54:345][378]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_2 [2020.05.12-04.55.54:345][378]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_2 [2020.05.12-04.55.54:345][378]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_2 [2020.05.12-04.55.54:345][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.12-04.55.54:345][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.12-04.55.54:345][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.12-04.55.54:345][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.MendChargeable Enabled?: Disabled [2020.05.12-04.55.54:346][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-04.55.54:347][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedCharge Enabled?: Disabled [2020.05.12-04.55.54:347][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:347][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:347][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.54:347][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.12-04.55.54:350][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.54:350][378]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.55.54:354][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.12-04.55.54:354][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-04.55.54:354][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.12-04.55.54:355][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.12-04.55.54:355][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-04.55.54:355][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.12-04.55.54:358][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.12-04.55.54:358][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-04.55.54:358][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.12-04.55.54:359][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.12-04.55.54:359][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-04.55.54:359][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.12-04.55.54:633][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-04.55.54:633][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.12-04.55.54:633][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:436][378]LogStreaming: Flushing async loaders took 803ms. [2020.05.12-04.55.55:437][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:475][378]LogStreaming: Flushing async loaders took 38ms. [2020.05.12-04.55.55:476][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:565][378]LogStreaming: Flushing async loaders took 90ms. [2020.05.12-04.55.55:566][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:579][378]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-04.55.55:580][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:583][378]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.55:583][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:595][378]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-04.55.55:596][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.55:596][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-04.55.55:597][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-04.55.55:598][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_13_C_0 [2020.05.12-04.55.55:598][378]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_13_C_0 [2020.05.12-04.55.55:598][378]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_13_C_0 [2020.05.12-04.55.55:598][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-04.55.55:600][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.55:600][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.55:600][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-04.55.55:601][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:729][378]LogStreaming: Flushing async loaders took 127ms. [2020.05.12-04.55.55:729][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:733][378]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.55.55:733][378]LogStreaming: Flushing async loaders. [2020.05.12-04.55.55:766][378]LogStreaming: Flushing async loaders took 32ms. [2020.05.12-04.55.55:766][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.05.12-04.55.55:775][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000078 seconds [2020.05.12-04.55.55:779][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.12-04.55.55:780][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-04.55.55:780][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.12-04.55.55:780][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.12-04.55.55:780][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-04.55.55:780][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.12-04.55.55:782][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.12-04.55.55:782][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-04.55.55:783][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.12-04.55.55:783][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.12-04.55.55:783][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-04.55.55:783][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.12-04.55.55:784][378]LogNet: Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 13.42 SteamNetDriver_0 [2020.05.12-04.55.55:785][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000051 seconds [2020.05.12-04.55.55:785][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000039 seconds [2020.05.12-04.55.55:786][378]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.55.55:786][378]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.55.55:786][378]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.55.55:787][378]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.55.55:787][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:787][378]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:787][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:787][378]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.12-04.55.55:787][378]GameFlow: SetLoadoutSpawned. [2020.05.12-04.55.55:788][378]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.55.55:788][378]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.55.55:788][378]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.55.55:797][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.55.55:798][378]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SpiritKill_C_0) Already registered. Aborting. [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:798][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SpiritKill_C_0) Already registered. Aborting. [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:799][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:800][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-04.55.55:801][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:828][379]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 13.46, Realtime: 13.46. SteamNetDriver_0 [2020.05.12-04.55.55:829][379]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:829][379]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:829][379]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:830][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:830][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.55.55:830][379]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.55.55:835][379]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SpiritKill_C_0) Already registered. Aborting. [2020.05.12-04.55.55:835][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:835][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:835][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:835][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:835][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:836][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.12-04.55.55:837][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:837][379]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SpiritKill_C_0) Already registered. Aborting. [2020.05.12-04.55.55:849][380]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 13.461635. This could result into websocket disconnection! [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:863][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.12-04.55.55:864][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.55.56:379][399]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.56:379][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.55.56:836][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.12-04.55.56:836][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.57:376][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.55.57:486][436]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.57:681][436]LogStreaming: Flushing async loaders took 196ms. [2020.05.12-04.55.57:681][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:726][436]LogStreaming: Flushing async loaders took 45ms. [2020.05.12-04.55.57:726][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:755][436]LogStreaming: Flushing async loaders took 28ms. [2020.05.12-04.55.57:755][436]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head011 [2020.05.12-04.55.57:756][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:770][436]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-04.55.57:774][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head011 [2020.05.12-04.55.57:774][436]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.12-04.55.57:775][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:791][436]LogStreaming: Flushing async loaders took 16ms. [2020.05.12-04.55.57:791][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.12-04.55.57:791][436]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.12-04.55.57:792][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:795][436]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.57:795][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:827][436]LogStreaming: Flushing async loaders took 33ms. [2020.05.12-04.55.57:874][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.12-04.55.57:875][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:879][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.55.57:879][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:884][436]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.55.57:885][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:889][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-04.55.57:892][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-04.55.57:892][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.55.57:892][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso01 [2020.05.12-04.55.57:893][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.05.12-04.55.57:893][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.05.12-04.55.57:893][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.12-04.55.57:893][436]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_Head01_WinterEvent2018 [2020.05.12-04.55.57:893][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:900][436]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-04.55.57:900][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.57:904][436]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.57:907][436]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_WinterEvent2018 [2020.05.12-04.55.57:907][436]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.12-04.55.57:908][436]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.12-04.55.57:908][436]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_W01 [2020.05.12-04.55.57:911][436]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.05.12-04.55.57:912][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:168][436]LogStreaming: Flushing async loaders took 256ms. [2020.05.12-04.55.58:179][436]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item N_Head01 [2020.05.12-04.55.58:180][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-04.55.58:180][436]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item N_Torso02 [2020.05.12-04.55.58:180][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:185][436]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-04.55.58:186][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-04.55.58:186][436]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item N_Legs02 [2020.05.12-04.55.58:186][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:189][436]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.58:189][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-04.55.58:190][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:211][436]LogStreaming: Flushing async loaders took 21ms. [2020.05.12-04.55.58:212][436]GameFlow: OnRep_BegunPlayFenceGuid 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:212][436]GameFlow: BegunPlayFenceGuid 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:213][436]GameFlow: OnCreationFence 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:213][436]GameFlow: Waiting for fence 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:213][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F04AD508D7F630C29B6F3AF9E4C700 [2020.05.12-04.55.58:213][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000058 seconds [2020.05.12-04.55.58:213][436]GameFlow: ACollectable::BeginPlay [2020.05.12-04.55.58:213][436]GameFlow: BegunPlayFenceGuid 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:214][436]GameFlow: OnCreationFence 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:214][436]GameFlow: Warning: Already Waiting for fence 04F04AD5-08D7-F630-C29B-6F3AF9E4C700 [2020.05.12-04.55.58:214][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:289][436]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.58:291][436]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-04.55.58:296][436]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.58:296][436]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.58:296][436]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-04.55.58:296][436]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.58:296][436]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-04.55.58:296][436]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.58:296][436]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.58:296][436]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-04.55.58:296][436]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.58:296][436]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-04.55.58:298][436]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.58:298][436]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-04.55.58:299][436]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-04.55.58:299][436]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.58:299][436]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-04.55.58:299][436]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.58:299][436]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.58:299][436]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-04.55.58:299][436]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.58:299][436]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-04.55.58:300][436]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-04.55.58:300][436]LogStreaming: Error: Export 588 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C:PlayerDebugComponent [2020.05.12-04.55.58:300][436]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_13.uasset [2020.05.12-04.55.58:300][436]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C (class BP_Slasher_Character_13_C) [2020.05.12-04.55.58:300][436]LogStreaming: Error: Dep C_BEFORE_S Import 68 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-04.55.58:300][436]LogStreaming: Error: Dep C_BEFORE_S Import 40 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-04.55.58:300][436]LogStreaming: Error: Dep S_BEFORE_C Import 167 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-04.55.58:301][436]LogStreaming: Error: Dep S_BEFORE_C Import 508 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.58:301][436]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C (class BP_Slasher_Character_13_C) [2020.05.12-04.55.58:301][436]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-04.55.58:301][436]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_13.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-04.55.58:306][436]LogStreaming: Flushing async loaders took 92ms. [2020.05.12-04.55.58:307][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.55.58:308][436]GameFlow: OnRep_BegunPlayFenceGuid 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]GameFlow: BegunPlayFenceGuid 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]GameFlow: OnCreationFence 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]GameFlow: Waiting for fence 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F1987208D7F630C29BC444F9E4CF82 [2020.05.12-04.55.58:308][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.55.58:308][436]GameFlow: ACollectable::BeginPlay [2020.05.12-04.55.58:308][436]GameFlow: BegunPlayFenceGuid 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]GameFlow: OnCreationFence 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:308][436]GameFlow: Warning: Already Waiting for fence 04F19872-08D7-F630-C29B-C444F9E4CF82 [2020.05.12-04.55.58:309][436]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.12-04.55.58:310][436]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.05.12-04.55.58:310][436]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:411][436]LogStreaming: Flushing async loaders took 101ms. [2020.05.12-04.55.58:439][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.55.58:440][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.12-04.55.58:440][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.05.12-04.55.58:596][438]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.05.12-04.55.58:596][438]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.05.12-04.55.58:596][438]GameFlow: Collected received : PhaseWalker_C_0. [2020.05.12-04.55.58:596][438]GameFlow: AddToInventory received : PhaseWalker_C_0. [2020.05.12-04.55.58:596][438]GameFlow: Fence Opened 04F04AD5-08D7-F630-C29B-6F3AF9E4C700. [2020.05.12-04.55.58:596][438]GameFlow: Fence Opened 04F19872-08D7-F630-C29B-C444F9E4CF82. [2020.05.12-04.55.58:597][438]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.55.58:679][438]LogStreaming: Flushing async loaders took 82ms. [2020.05.12-04.55.58:680][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:680][438]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.55.58:680][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:693][438]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-04.55.58:694][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:694][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:695][438]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.58:695][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:695][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:696][438]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:696][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:752][438]LogStreaming: Flushing async loaders took 55ms. [2020.05.12-04.55.58:752][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:752][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:755][438]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-04.55.58:756][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:757][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:839][438]LogStreaming: Flushing async loaders took 82ms. [2020.05.12-04.55.58:840][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:840][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:840][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:840][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:841][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:843][438]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.55.58:843][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:843][438]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.55.58:844][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:844][438]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.58:845][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:845][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:875][438]LogStreaming: Flushing async loaders took 31ms. [2020.05.12-04.55.58:875][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:875][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:876][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:876][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:876][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:876][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:883][438]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-04.55.58:883][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:883][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:884][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.58:884][438]LogStreaming: Flushing async loaders. [2020.05.12-04.55.58:885][438]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.55.58:886][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.55.59:397][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.55.59:471][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.55.59:472][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.05.12-04.56.00:364][484]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.56.00:366][484]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.00:366][484]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.56.00:366][484]LogStreaming: Flushing async loaders. [2020.05.12-04.56.00:368][484]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.00:368][484]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivePhaseWalkTerrorRadiusEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.56.00:368][484]LogStreaming: Flushing async loaders. [2020.05.12-04.56.00:369][484]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.00:369][484]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivePhaseWalkBloodEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.56.00:397][485]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.00:397][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.00:397][485]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.00:397][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.00:465][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.56.00:465][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.56.00:465][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.56.00:466][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-04.56.00:466][487]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.12-04.56.00:466][487]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.12-04.56.00:467][487]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.12-04.56.00:467][487]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.12-04.56.00:488][487]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12104] [2020.05.12-04.56.00:488][487]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-04.56.00:489][487]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1659&schemaVersion=0] [2020.05.12-04.56.00:489][487]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for A92E6B1D01001001 [2020.05.12-04.56.00:489][487]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Streetwise 2 Perk3: Urban_Evasion 1 Perk4: Spine_Chill 2 Offering: _EMPTY_ [2020.05.12-04.56.00:523][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.00:523][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-04.56.00:524][487]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.56.00:525][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='37.716' TotalLoadTime='44.593' TimeStamp='2020-05-12T04:55:55.293Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.56.00:525][487]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-04.56.00:525][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='44.593' TimeStamp='2020-05-12T04:55:55.293Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-04.56.00:525][487]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.12-04.56.00:525][487]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.12-04.56.00:535][488]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-04.56.00:535][488]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-04.56.00:535][488]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.181.84.149:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-04.56.00:565][490]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F8506F280] Result: '1' k_EResultOK (success) [2020.05.12-04.56.00:596][491]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.072941 seconds [2020.05.12-04.56.00:748][495]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1659&schemaVersion=0] [2020.05.12-04.56.00:748][495]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-04.56.01:381][514]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.01:381][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.01:558][519]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-04.56.01:558][519]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.12-04.56.01:558][519]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:558][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-04.56.01:558][519]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-04.56.01:559][519]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-04.56.01:559][519]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-04.56.01:559][519]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.01:559][519]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:138][520]r.CullAll = "0" [2020.05.12-04.56.02:146][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.02:149][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:149][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.12-04.56.02:166][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-04.56.02:184][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-04.56.02:185][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-04.56.02:193][520]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:193][520]GameFlow: InGameContextComponent::Enter [2020.05.12-04.56.02:195][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-04.56.02:196][520]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-04.56.02:197][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.56.02:197][520]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.12-04.56.02:197][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-04.56.02:197][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:198][520]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:199][520]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.12-04.56.02:374][521]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.02:374][521]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.02:400][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198453829289 playerName:bururaku isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-04.56.02:412][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198325538228 playerName:ミカ isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-04.56.02:422][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198093189859 playerName:tarojiro isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-04.56.02:429][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198254549961 playerName:RoRo9999 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.12-04.56.02:429][521]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.56.02:757][521]LogStreaming: Flushing async loaders took 328ms. [2020.05.12-04.56.02:758][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:758][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:758][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:758][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:759][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:759][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:759][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:759][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:759][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:760][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:760][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:760][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:761][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:761][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:761][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:762][521]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.02:762][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:763][521]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.02:763][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:763][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:763][521]LogStreaming: Flushing async loaders. [2020.05.12-04.56.02:764][521]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-04.56.02:834][522]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-04.56.02:834][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-04.56.03:196][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.05.12-04.56.03:196][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.05.12-04.56.03:376][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.03:377][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.03:377][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.03:377][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.04:234][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.04:392][562]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.04:392][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.04:393][562]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.04:393][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.05:236][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.05:236][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.05.12-04.56.05:236][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.05.12-04.56.05:408][593]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.05:408][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.05:408][593]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.05:408][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.06:334][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.05.12-04.56.06:334][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.05.12-04.56.06:410][628]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.06:410][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.06:411][628]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.06:411][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.06:411][628]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.06:411][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.07:405][665]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.07:405][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.07:444][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.07:444][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.07:444][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.12-04.56.08:408][701]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.08:408][701]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.08:519][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.09:046][722]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:047][722]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:047][722]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:047][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:047][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:047][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:080][723]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:080][723]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:080][723]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.09:080][723]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.09:081][723]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.09:081][723]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.09:180][726]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.12-04.56.09:180][726]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.12-04.56.09:180][726]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-04.56.09:180][726]LogQuestEvent: QUEST INVALID: player is not fulfilling condition(s): { character: Nea } [2020.05.12-04.56.09:181][726]LogQuestEvent: No questEvent evaluated [2020.05.12-04.56.09:181][726]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.09:181][726]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.09:182][726]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.09:221][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.12-04.56.09:411][733]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.09:411][733]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.09:741][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.09:946][744]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.56.09:947][744]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-04.56.10:324][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.12-04.56.10:404][757]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.10:404][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.10:747][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.11:372][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.12-04.56.11:411][794]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.11:411][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.11:821][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.12:361][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.12:361][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.12:842][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.13:385][861]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.13:386][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.13:945][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.14:380][893]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.14:380][893]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.14:814][908]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.56.15:033][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.15:377][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.15:377][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.16:048][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.16:378][962]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.16:378][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.17:125][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.17:384][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.17:384][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.17:971][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.56.17:971][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.17:971][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.56.17:971][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.17:976][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.17:976][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.17:976][ 13]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.17:976][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.17:976][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.17:977][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.56.17:977][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.17:977][ 13]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.17:977][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.17:977][ 13]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.17:977][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.17:978][ 13]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.18:090][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.56.18:091][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-04.56.18:095][ 17]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.18:095][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.18:095][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.18:096][ 17]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.18:096][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.18:096][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.18:096][ 17]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.18:096][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.18:096][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.18:096][ 17]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.18:135][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.18:373][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.18:373][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.19:140][ 51]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.19:382][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.19:382][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.19:928][ 75]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.12-04.56.20:236][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.20:396][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.20:396][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.20:708][100]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=24.514 [2020.05.12-04.56.21:240][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.21:395][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.21:395][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.22:246][148]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.22:381][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.22:382][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.23:054][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.139009 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.23:056][175]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.12-04.56.23:336][184]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.23:405][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.23:405][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.23:697][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=27.503 [2020.05.12-04.56.24:439][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.24:991][237]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.56.25:387][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.25:387][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.25:543][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.25:559][257]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.25:559][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.25:559][257]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.25:559][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.25:563][257]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.25:563][257]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.25:563][257]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.25:563][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.25:563][257]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.25:563][257]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.25:563][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.25:564][257]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.25:564][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.25:564][257]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.25:564][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.25:699][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.56.25:703][262]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.25:703][262]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.25:703][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.25:703][262]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.25:704][262]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.25:704][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.25:704][262]Interaction: Interaction time: 1.500000 [2020.05.12-04.56.25:704][262]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.25:704][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:383][284]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.26:383][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.26:628][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.26:765][297]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.12-04.56.26:765][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.26:766][297]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.12-04.56.26:766][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.26:772][297]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.26:772][297]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.26:773][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.26:773][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.26:773][297]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.26:773][297]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.12-04.56.26:773][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.26:773][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.26:773][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:773][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.26:773][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:798][298]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.26:858][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.56.26:859][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-04.56.26:864][300]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.26:864][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.26:864][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:864][300]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.56.26:864][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.26:864][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:864][300]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.26:865][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.26:865][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.26:891][301]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.27:199][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.56.27:337][315]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.56.27:337][315]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.56.27:337][315]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.56.27:337][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.27:411][318]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.27:412][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.27:641][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.05.12-04.56.27:641][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.05.12-04.56.28:395][347]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.28:395][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.28:395][347]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.28:395][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.28:666][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.28:764][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.971934 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.28:886][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068539 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.56.28:889][360]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.56.29:656][372]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.29:656][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.29:656][372]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.29:656][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.29:675][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.29:676][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-04.56.30:414][391]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.30:414][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.30:748][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.30:882][402]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:883][402]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.30:883][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.30:883][402]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:883][402]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.30:883][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.30:921][403]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.56.30:923][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.56.30:928][403]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:928][403]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.30:928][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.30:928][403]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:928][403]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.30:928][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.30:928][403]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.30:929][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.30:929][403]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.30:929][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.30:929][403]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.30:929][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.30:929][403]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:940][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.56.30:962][404]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.56.30:969][404]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.30:969][404]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.31:829][406]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.56.31:832][406]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.56.31:835][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.56.31:836][406]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.12-04.56.31:864][406]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.56.31:864][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.31:865][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.31:890][406]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: On [2020.05.12-04.56.31:899][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.31:927][407]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=35.306 [2020.05.12-04.56.32:376][414]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.32:376][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.32:881][420]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.12-04.56.32:881][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.33:014][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.05.12-04.56.33:015][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.05.12-04.56.33:109][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.12-04.56.33:110][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.33:566][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.33:566][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.33:566][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.33:567][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.33:585][425]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: Off [2020.05.12-04.56.33:617][426]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=36.997 [2020.05.12-04.56.34:103][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.34:409][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.34:409][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.34:410][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.34:410][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.34:419][439]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:419][439]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:467][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.05.12-04.56.34:467][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:467][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.05.12-04.56.34:467][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:467][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:468][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.05.12-04.56.34:469][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:469][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.05.12-04.56.34:469][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:469][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.05.12-04.56.34:469][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:556][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.34:641][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.34:643][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:643][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.34:643][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:651][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:651][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:651][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.34:651][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.34:651][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:652][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.34:652][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:652][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.34:652][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.34:653][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.34:653][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.34:654][443]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.34:733][444]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.34:734][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-04.56.34:744][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:744][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.34:745][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.34:745][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.34:745][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.34:745][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.34:746][444]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.34:746][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.34:746][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.34:747][444]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.34:749][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.05.12-04.56.34:749][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:749][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.05.12-04.56.34:749][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:750][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.05.12-04.56.34:750][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:750][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.05.12-04.56.34:750][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:751][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.05.12-04.56.34:752][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:753][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.05.12-04.56.34:753][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:753][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.05.12-04.56.34:753][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.34:753][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.05.12-04.56.34:754][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.35:197][450]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.35:198][450]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.05.12-04.56.35:383][453]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.35:383][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.35:740][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-04.56.35:740][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:341][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-04.56.36:342][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:359][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.05.12-04.56.36:373][461]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.36:374][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.36:426][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:427][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:427][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:427][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:436][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:437][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:437][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:437][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:886][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.12-04.56.36:886][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:886][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-04.56.36:886][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:886][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.36:887][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:887][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-04.56.36:887][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:923][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-04.56.36:923][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:945][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.36:980][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.36:980][473]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:987][473]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.36:988][473]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.36:988][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.56.36:988][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.36:988][473]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.36:989][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.36:989][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:989][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.36:990][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.36:990][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.36:990][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.36:990][473]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.36:992][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:992][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-04.56.36:993][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.37:043][474]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.37:043][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.37:191][476]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:194][476]LogDBDPlayerMovement: StopSnapping Final Location (8425.000000 4406.700195 88.092751) [2020.05.12-04.56.37:195][476]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.37:195][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.37:195][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:195][476]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:195][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.37:196][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:197][476]Interaction: Interaction time: 0.600000 [2020.05.12-04.56.37:197][476]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.12-04.56.37:197][476]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 40.494415 [2020.05.12-04.56.37:197][476]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.56.37:216][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.37:216][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:289][477]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.56.37:295][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.56.37:296][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.56.37:296][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:307][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:379][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:389][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.37:389][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-04.56.37:425][479]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.37:425][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.37:425][479]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.37:425][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.37:437][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:660][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:721][481]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.56.37:721][481]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.56.37:730][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:730][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.56.37:769][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:810][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.56.37:810][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.56.37:810][483]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:810][483]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.37:811][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:811][483]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:811][483]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.37:811][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:814][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.37:866][484]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:867][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.37:867][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:867][484]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:867][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.56.37:867][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.37:868][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.37:868][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.37:868][484]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.56.37:869][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.37:869][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.37:869][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.37:869][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.37:869][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.37:869][484]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.37:870][484]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.37:946][486]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.56.37:954][486]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.37:954][486]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.37:971][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.38:089][488]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.56.38:090][488]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.56.38:143][489]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Obstructed Spirit. [2020.05.12-04.56.38:150][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.38:150][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.38:151][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-04.56.38:151][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.38:208][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-04.56.38:208][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.38:208][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-04.56.38:208][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.38:278][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-04.56.38:278][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.38:391][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.38:392][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.05.12-04.56.38:392][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.05.12-04.56.38:404][494]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.38:404][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.39:415][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.39:416][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.39:416][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.39:416][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.39:416][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.39:416][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.39:436][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.39:436][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.05.12-04.56.39:437][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.05.12-04.56.39:686][518]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.39:686][518]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.39:729][519]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.05.12-04.56.39:729][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.39:730][519]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.05.12-04.56.39:730][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.39:737][519]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.39:737][519]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.39:737][519]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.39:737][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.39:737][519]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.39:737][519]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.12-04.56.39:737][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.39:738][519]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.39:738][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.39:738][519]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.39:738][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.39:738][519]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.40:018][524]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.40:018][524]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.40:018][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.40:018][524]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.40:019][524]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.40:019][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.40:019][524]Interaction: Interaction time: 2.600000 [2020.05.12-04.56.40:019][524]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.56.40:019][524]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.56.40:019][524]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.56.40:020][524]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.40:020][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.40:085][525]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.40:410][532]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.40:410][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.40:410][532]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.40:410][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.40:411][532]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.40:411][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.56.40:516][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.56.40:516][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-04.56.41:068][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-04.56.41:398][550]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.41:398][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.41:405][550]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.41:407][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.41:407][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.41:407][550]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.41:407][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.41:407][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.41:463][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.41:463][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.41:463][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.41:463][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.41:463][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.41:464][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.41:464][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.41:464][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.41:464][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.41:464][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.41:465][551]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.41:465][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.41:465][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.41:595][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.42:873][557]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.279442 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.42:874][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:874][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:875][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:875][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:875][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.42:876][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.298817 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.56.42:877][557]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.56.42:885][557]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.56.42:885][557]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.42:885][557]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.42:888][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:888][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:888][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:888][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:892][557]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:893][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.42:893][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:893][557]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:893][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.42:893][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:893][557]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:893][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.42:893][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:893][557]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:893][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.42:893][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:894][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.42:894][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:894][557]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.56.42:894][557]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.42:894][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:894][557]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.05.12-04.56.42:894][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:894][557]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:895][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:895][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:895][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.42:895][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:896][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:896][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:896][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:896][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.42:896][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:896][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.42:896][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:897][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:897][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.42:897][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:897][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:897][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.42:897][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:897][557]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.42:897][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:897][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.42:897][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:897][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:898][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.42:898][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:898][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:898][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.42:898][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:898][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:898][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.42:898][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:898][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.42:898][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:898][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.42:899][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:899][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:899][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:899][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:899][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:899][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:899][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.42:899][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.42:900][557]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:900][557]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.42:900][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:900][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.42:900][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:900][557]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.42:900][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:900][557]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.42:901][557]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.12-04.56.42:902][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:902][557]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.42:902][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:902][557]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.12-04.56.42:902][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:903][557]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.42:903][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:903][557]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.42:903][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.42:911][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.42:937][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.42:944][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:944][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.42:944][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:944][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.42:944][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.42:945][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.42:945][558]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.42:945][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.42:945][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:039][559]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.43:050][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.43:411][568]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.43:411][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.43:494][570]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.43:494][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:494][570]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.43:494][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:497][570]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:497][570]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:498][570]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.43:498][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.43:498][570]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:498][570]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.43:498][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:498][570]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.43:498][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:498][570]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.43:498][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:499][570]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:499][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.43:499][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:499][570]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:499][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.43:499][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:499][570]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:499][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.43:499][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:499][570]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:499][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.43:499][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.43:500][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.43:500][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.43:500][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.43:500][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:500][570]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.43:500][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:500][570]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:575][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.56.43:579][572]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:579][572]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.43:579][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:579][572]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:580][572]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.43:580][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:580][572]Interaction: Interaction time: 1.500000 [2020.05.12-04.56.43:580][572]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.43:580][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:657][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.43:657][574]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:658][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.43:658][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:663][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:663][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:663][574]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.43:663][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.43:663][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:663][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.56.43:663][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.43:664][574]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.43:664][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:664][574]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.43:664][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:665][574]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.43:778][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.56.43:782][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:782][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.43:782][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:782][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.56.43:782][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.43:782][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:782][577]Interaction: Interaction time: 80.000000 [2020.05.12-04.56.43:782][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.43:782][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.43:782][577]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.43:954][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.44:018][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-04.56.44:413][593]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.44:414][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.44:614][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.44:614][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:614][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.44:614][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:656][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-04.56.44:656][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:656][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.12-04.56.44:657][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:657][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.12-04.56.44:657][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:699][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.44:730][601]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.12-04.56.44:731][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:769][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.44:769][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:769][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.12-04.56.44:769][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:769][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.12-04.56.44:770][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.44:770][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.12-04.56.44:770][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.45:043][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.45:081][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.56.45:186][613]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.56.45:186][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.56.45:186][613]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.56.45:186][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.45:406][619]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.45:406][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.46:150][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.46:460][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.46:460][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.46:460][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233734 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.56.47:228][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.47:389][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.47:389][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.47:491][678]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.47:491][678]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.47:491][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.47:491][678]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.47:491][678]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.47:491][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.47:523][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.56.47:526][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.47:526][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.47:526][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.47:526][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.47:526][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.47:526][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.47:526][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.47:526][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.47:526][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.47:526][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.47:526][679]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.47:526][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.47:526][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.47:532][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.56.48:235][700]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.48:391][705]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.48:391][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.49:326][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.49:379][735]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.49:379][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.50:330][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.50:388][766]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.50:388][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.51:358][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.51:890][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.12-04.56.51:891][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.51:891][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.12-04.56.51:891][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.51:926][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.51:927][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.51:927][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.12-04.56.51:927][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.51:961][813]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.12-04.56.51:961][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.51:975][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.52:037][815]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.12-04.56.52:037][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:071][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-04.56.52:071][816]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:071][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.52:071][816]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:076][816]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:076][816]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:076][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.56.52:076][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.52:077][816]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:077][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.52:077][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:077][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.52:077][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:077][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.52:077][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:077][816]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.52:078][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-04.56.52:078][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:078][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.12-04.56.52:078][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:079][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.52:079][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:079][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.52:079][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:138][818]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.52:139][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:206][820]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.56.52:209][820]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:209][820]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:268][822]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.56.52:269][822]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.56.52:269][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:273][822]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:274][822]LogDBDPlayerMovement: StopSnapping Final Location (6829.000000 4482.200195 88.093048) [2020.05.12-04.56.52:274][822]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.52:274][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.52:274][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:275][822]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:275][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.52:275][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:275][822]Interaction: Interaction time: 0.600000 [2020.05.12-04.56.52:276][822]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.12-04.56.52:276][822]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 54.845089 [2020.05.12-04.56.52:276][822]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.56.52:276][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.52:276][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:279][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:301][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:306][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:306][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:337][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:337][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:368][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:368][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:393][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.52:394][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.52:406][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:407][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:430][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:430][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:435][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.52:454][828]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.56.52:454][828]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.56.52:465][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:465][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:493][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:493][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:531][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:531][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:551][831]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.56.52:552][831]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.56.52:558][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:558][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:579][832]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.56.52:592][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:592][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:626][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:626][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:653][834]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-04.56.52:653][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:653][834]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-04.56.52:654][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:658][834]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:658][834]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:658][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.52:658][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.52:658][834]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:658][834]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-04.56.52:658][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:659][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.52:659][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:659][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.52:659][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:663][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:663][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:683][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:683][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:684][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.56.52:718][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:718][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:740][837]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:740][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.52:740][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:741][837]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.52:741][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.52:741][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:741][837]Interaction: Interaction time: 2.000000 [2020.05.12-04.56.52:741][837]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankStun Spirit. [2020.05.12-04.56.52:741][837]LogSM: Error: Play Update Montage AM_HK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.12-04.56.52:742][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.52:742][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:744][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:744][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:773][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:773][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:805][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:805][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:835][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:835][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:873][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.56.52:873][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:899][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.56.52:899][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.56.52:899][842]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:899][842]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.52:899][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:899][842]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:899][842]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.52:899][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:903][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.56.52:928][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:928][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.52:928][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:928][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:928][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.56.52:928][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.52:928][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.52:929][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.52:929][843]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.56.52:930][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.52:930][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.52:930][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.52:931][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:931][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.52:931][843]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.52:932][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.56.52:997][845]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Stun_Pallet [2020.05.12-04.56.53:032][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.53:245][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.56.53:245][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.53:245][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.12-04.56.53:245][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.53:276][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.53:277][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.53:277][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.12-04.56.53:277][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.53:372][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.53:373][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.53:379][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.12-04.56.53:379][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.53:448][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.54:400][890]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.54:400][890]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.54:495][893]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.56.54:535][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.54:745][901]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.56.54:775][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:775][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.54:775][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:776][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:776][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.54:776][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:776][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:776][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.54:776][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:777][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:777][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.54:777][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.54:777][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.54:777][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.54:777][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.54:777][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:777][902]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-04.56.54:778][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:778][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:822][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:823][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:824][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.12-04.56.54:825][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:863][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.54:943][907]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_10] [2020.05.12-04.56.54:945][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:948][907]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.05.12-04.56.54:948][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:961][907]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:961][907]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:961][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.54:961][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.54:961][907]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.54:962][907]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.05.12-04.56.54:962][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.54:962][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.54:962][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:962][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.54:962][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.54:963][907]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.56.55:280][917]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.55:280][917]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.55:280][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.55:280][917]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.55:280][917]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.55:280][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.55:281][917]Interaction: Interaction time: 2.600000 [2020.05.12-04.56.55:281][917]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.56.55:281][917]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.56.55:281][917]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.56.55:281][917]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.55:282][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.55:307][918]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.56.55:389][921]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.55:390][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.55:637][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.12-04.56.56:375][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:376][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.12-04.56.56:376][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.56:398][954]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.56:398][954]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.56:427][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300523 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.56.56:644][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.57:219][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.12-04.56.57:219][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:219][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.12-04.56.57:219][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:219][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.12-04.56.57:221][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:265][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.56.57:405][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.57:405][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.57:624][993]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.56.57:711][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:712][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.12-04.56.57:713][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:713][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.12-04.56.57:713][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:740][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.56.57:857][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.57:857][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.56.57:858][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.57:858][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.57:858][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.56.57:858][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.57:890][ 2]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.57:890][ 2]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.56.57:890][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.57:890][ 2]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.57:890][ 2]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.56.57:890][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.57:891][ 2]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.56.57:891][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.57:891][ 2]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.56.57:891][ 2]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.56.57:891][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.57:891][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.05.12-04.56.57:891][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.57:891][ 2]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:122][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.58:122][ 9]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.58:122][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.58:122][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.58:127][ 9]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:127][ 9]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:127][ 9]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.56.58:127][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.56.58:127][ 9]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:127][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.56.58:127][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.56.58:128][ 9]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.56.58:128][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.58:128][ 9]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.56.58:128][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.58:214][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.56.58:217][ 12]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:217][ 12]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.56.58:218][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.58:218][ 12]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.56.58:218][ 12]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.56.58:218][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.58:218][ 12]Interaction: Interaction time: 1.500000 [2020.05.12-04.56.58:218][ 12]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.56.58:218][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.58:385][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.58:385][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.58:771][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.05.12-04.56.58:771][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.05.12-04.56.59:396][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.59:396][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.59:397][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.56.59:397][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.56.59:703][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.56.59:788][ 60]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.56.59:789][ 60]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.56.59:789][ 60]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.56.59:789][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.56.59:825][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.05.12-04.56.59:826][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.05.12-04.56.59:972][ 66]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.12-04.56.59:972][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:231][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.12-04.57.00:231][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:231][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.00:231][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:266][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.12-04.57.00:266][ 75]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:267][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.00:267][ 75]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:279][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.57.00:305][ 76]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.00:306][ 76]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.00:306][ 76]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.00:306][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.00:306][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.00:306][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.00:306][ 76]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.00:308][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:340][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:366][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.00:366][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:366][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.00:371][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.00:395][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.00:396][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.00:396][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.00:402][ 79]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.00:402][ 79]LogDBDPlayerMovement: StopSnapping Final Location (5355.000000 4429.800293 88.092415) [2020.05.12-04.57.00:403][ 79]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.00:403][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.00:403][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.00:403][ 79]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.00:403][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.00:404][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.00:404][ 79]Interaction: Interaction time: 0.943396 [2020.05.12-04.57.00:404][ 79]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.12-04.57.00:404][ 79]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 62.975662 [2020.05.12-04.57.00:404][ 79]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.57.00:405][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.00:405][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.00:406][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:435][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:462][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:489][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:519][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:551][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:579][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:604][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.12-04.57.00:753][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:845][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.00:845][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.00:845][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.12-04.57.00:959][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:323][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.01:355][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.57.01:355][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.57.01:355][111]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.01:355][111]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.01:355][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.01:356][111]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.01:356][111]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.01:356][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.01:356][111]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.57.01:386][112]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.01:386][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.01:390][112]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.01:390][112]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.01:390][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.01:390][112]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.01:390][112]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.57.01:390][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.01:390][112]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.01:390][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.01:390][112]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.57.01:391][112]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.01:391][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.01:392][112]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.01:392][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:392][112]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.01:393][112]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:393][112]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.01:393][112]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.01:478][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.01:478][115]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.57.01:479][115]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.12-04.57.01:480][115]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.01:482][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.01:499][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.57.01:522][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.12-04.57.01:522][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:522][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.12-04.57.01:522][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:900][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F466CF310] Result: '1' k_EResultOK (success) [2020.05.12-04.57.01:900][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F466CF310]' succeeded in 0.420738 seconds [2020.05.12-04.57.01:928][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.01:957][130]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.12-04.57.01:957][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.01:986][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.516603 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.01:987][131]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.01:994][131]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.57.02:304][141]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F466C2AA0] Result: '1' k_EResultOK (success) [2020.05.12-04.57.02:337][142]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.846966 seconds [2020.05.12-04.57.02:414][144]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.02:414][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.02:931][158]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.03:418][174]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.03:419][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.03:854][188]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.03:854][188]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.03:854][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.03:854][188]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.03:854][188]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.03:854][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.03:881][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.57.03:885][189]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.03:885][189]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.03:885][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.03:885][189]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.03:885][189]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.03:885][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.03:885][189]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.03:885][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.03:885][189]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.03:885][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.03:886][189]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.03:886][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.03:886][189]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.03:893][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.57.03:934][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.04:014][193]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.57.05:546][195]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.57.05:546][195]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.57.05:547][195]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.57.05:560][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.57.05:561][195]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.05:561][195]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.12-04.57.05:562][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.200353 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.05:564][195]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.05:566][195]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.57.05:567][195]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.05:567][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.05:567][195]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.57.05:578][195]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.05:578][195]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.05:585][195]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: On [2020.05.12-04.57.05:588][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.05:620][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=67.150 [2020.05.12-04.57.05:633][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.57.06:434][219]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.06:434][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.06:616][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.07:770][240]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.07:771][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.07:777][240]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.07:777][240]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.07:781][240]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: Off [2020.05.12-04.57.07:785][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.07:802][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=69.072 [2020.05.12-04.57.07:899][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836534 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.57.07:900][244]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.08:364][257]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.08:364][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.08:867][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.09:367][286]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.09:367][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.09:895][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.10:397][316]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.10:398][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.10:977][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.11:398][346]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.11:398][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.11:501][349]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.57.11:501][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.11:502][349]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.57.11:502][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.11:505][349]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.11:506][349]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.11:506][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.11:506][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.11:506][349]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.11:506][349]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.57.11:506][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.11:506][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.11:506][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.11:507][349]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-04.57.11:507][349]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.11:507][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.11:507][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.11:507][349]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.57.11:507][349]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.11:733][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:737][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:775][356]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:803][357]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:837][358]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.11:837][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.11:837][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.11:837][358]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.11:837][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.11:838][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.11:838][358]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.57.11:838][358]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_2. [2020.05.12-04.57.11:838][358]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-04.57.11:838][358]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-04.57.11:839][358]Interaction: Interaction time: 2.700000 [2020.05.12-04.57.11:839][358]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-04.57.11:839][358]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.11:839][358]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-04.57.11:839][358]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.11:840][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.11:840][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.11:840][358]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.11:841][358]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.11:841][358]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.11:844][358]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:872][359]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:904][360]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:935][361]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:972][362]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.11:978][362]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.12:007][363]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:061][364]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:064][364]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-04.57.12:093][365]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:124][366]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:157][367]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:190][368]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:222][369]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:253][370]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:284][371]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:314][372]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:350][373]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:382][374]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:406][375]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.12:406][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.12:414][375]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:445][376]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:478][377]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:517][378]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:540][379]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:571][380]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:602][381]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:638][382]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:670][383]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:704][384]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:738][385]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:779][386]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:803][387]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:842][388]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:873][389]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:902][390]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:937][391]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.12:970][392]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:003][393]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:038][394]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:073][395]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:077][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.13:106][396]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:147][397]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:168][398]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:202][399]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:235][400]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:269][401]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:302][402]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:340][403]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:368][404]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:397][405]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.13:397][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.13:403][405]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:435][406]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:470][407]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:502][408]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:540][409]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:568][410]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:603][411]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:637][412]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:693][413]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:729][414]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:935][420]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:939][420]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.13:970][421]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:007][422]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:058][423]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:058][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.14:058][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:058][423]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:058][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.14:058][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:061][423]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:068][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-04.57.14:083][424]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:088][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.14:118][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:118][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.14:118][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:118][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:118][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.14:118][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.14:118][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.14:119][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.14:119][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.14:119][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:120][425]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.57.14:120][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:120][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:121][425]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:158][426]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:185][427]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:216][428]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:252][429]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:279][430]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:282][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.14:313][431]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:343][432]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:375][433]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:398][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.14:399][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.14:410][434]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:438][435]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:471][436]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:502][437]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.14:535][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:535][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.14:535][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:536][438]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.05.12-04.57.14:536][438]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.57.14:536][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:537][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.14:537][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:537][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:537][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.14:537][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:537][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:537][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.14:537][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.14:537][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.14:537][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.14:537][438]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.14:538][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.14:538][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:538][438]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.57.14:538][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:538][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.14:570][439]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_13] [2020.05.12-04.57.14:570][439]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:570][439]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.57.14:570][439]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:582][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.57.14:606][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-04.57.14:614][440]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.14:614][440]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.14:614][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.57.14:614][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.14:614][440]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.14:615][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.57.14:615][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:615][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.14:615][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:615][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.14:615][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:617][440]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-04.57.14:655][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:694][442]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.57.14:694][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.14:701][442]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.14:701][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.14:701][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:701][442]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.14:701][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.14:702][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:702][442]Interaction: Interaction time: 16.000000 [2020.05.12-04.57.14:703][442]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.57.14:703][442]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 75.909203 [2020.05.12-04.57.14:703][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.14:703][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.14:706][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:742][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:771][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:799][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.12-04.57.14:806][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:831][446]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.966370 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.14:838][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:873][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:908][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:937][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.14:976][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:009][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:041][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:088][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:096][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.15:114][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:145][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:177][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:215][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:245][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:275][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:309][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:349][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:376][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.57.15:376][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.57.15:376][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-04.57.15:377][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.57.15:377][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.57.15:377][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-04.57.15:377][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:395][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.15:395][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.15:417][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:436][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:471][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:519][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:547][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:580][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:614][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:655][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:678][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:719][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:747][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:786][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:814][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:848][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:890][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:914][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:945][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.15:990][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:014][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:055][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:080][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:117][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:154][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:175][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:180][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.16:217][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:239][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:275][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:306][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:307][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:308][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:342][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:374][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.57.16:401][493]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:401][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:402][493]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-04.57.16:402][493]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.16:402][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.16:406][493]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.16:406][493]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.16:406][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.16:406][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.16:406][493]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.16:406][493]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:406][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:406][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.16:406][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:407][493]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.05.12-04.57.16:407][493]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.16:407][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.16:407][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.16:407][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:407][493]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.16:408][493]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.57.16:408][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.12-04.57.16:410][493]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:410][493]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.57.16:410][493]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.12-04.57.16:454][494]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.16:454][494]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.16:454][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:454][494]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.16:454][494]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.57.16:454][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.16:455][494]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.16:455][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.16:455][494]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.16:455][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:455][494]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.57.16:455][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:455][494]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.57.16:455][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:455][494]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.16:457][494]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:493][495]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:523][496]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:561][497]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.16:591][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.16:601][498]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:652][499]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:670][500]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:705][501]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:754][502]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:777][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.12-04.57.16:784][503]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.16:785][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.16:785][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:785][503]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.16:785][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.16:785][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:785][503]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.57.16:786][503]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-04.57.16:787][503]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-04.57.16:787][503]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.57.16:787][503]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.57.16:787][503]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.57.16:787][503]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-04.57.16:787][503]Interaction: Interaction time: 1.500000 [2020.05.12-04.57.16:788][503]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.57.16:788][503]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-04.57.16:788][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.16:788][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.16:792][503]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:794][503]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-04.57.16:825][504]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:849][505]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:881][506]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:916][507]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:950][508]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.16:988][509]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:024][510]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:054][511]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:084][512]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:113][513]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:146][514]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:178][515]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:183][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.05.12-04.57.17:184][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.05.12-04.57.17:203][516]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:233][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.17:233][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.17:233][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.17:234][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.17:235][517]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:267][518]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:300][519]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:336][520]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:367][521]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:396][522]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.17:396][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.17:396][522]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.17:396][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.17:401][522]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:430][523]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.17:437][523]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:468][524]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:504][525]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:536][526]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:567][527]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:602][528]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:642][529]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:670][530]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:705][531]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:736][532]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:770][533]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:801][534]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:836][535]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:868][536]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:901][537]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:935][538]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.17:968][539]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:000][540]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:035][541]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:068][542]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:101][543]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:136][544]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:167][545]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:198][546]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:233][547]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:267][548]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:272][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.12-04.57.18:272][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.18:299][549]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:334][550]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:366][551]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.57.18:367][551]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.57.18:367][551]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.57.18:367][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.18:367][551]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.57.18:369][551]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-04.57.18:369][551]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.57.18:376][551]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.18:376][551]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.18:379][551]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:383][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.12-04.57.18:396][552]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.57.18:397][552]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.18:397][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.18:397][552]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.18:397][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.18:400][552]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.18:400][552]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.18:403][552]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.18:404][552]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.05.12-04.57.18:404][552]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-04.57.18:404][552]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-04.57.18:404][552]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.18:405][552]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.18:405][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.18:406][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.18:406][552]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.18:406][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.18:406][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.18:407][552]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.18:411][552]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.57.18:431][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.12-04.57.18:434][553]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.18:435][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.18:435][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.18:435][553]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.18:435][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.18:435][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.18:435][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.18:435][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.18:435][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.18:435][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.18:435][553]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.18:435][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.18:435][553]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.18:445][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.12-04.57.19:386][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.19:387][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.05.12-04.57.19:387][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.05.12-04.57.20:215][606]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.57.20:407][612]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.20:407][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.20:407][612]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.20:407][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.20:408][612]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.20:408][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.20:417][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-04.57.20:417][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-04.57.20:417][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-04.57.20:458][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.20:458][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.05.12-04.57.20:615][618]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.05.12-04.57.20:732][622]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.21:402][642]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.21:402][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.21:402][642]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.21:402][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.21:477][644]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.23:135][694]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.23:135][694]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.23:135][694]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.23:135][694]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.12-04.57.23:136][694]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-04.57.23:136][694]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.23:186][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.57.25:068][748]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.12-04.57.27:966][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-04.57.28:415][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:415][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.28:415][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:415][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:416][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.28:416][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:416][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:416][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.28:416][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:416][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:416][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.28:417][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.28:418][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.28:418][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.28:418][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.28:418][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:419][835]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.28:419][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.28:420][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:762][845]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.710182 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.57.28:834][847]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500913 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.28:836][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.28:836][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.28:837][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.28:837][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.28:842][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:842][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:842][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.28:842][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.28:843][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:843][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.28:843][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.28:843][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.28:843][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:843][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.28:844][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:906][849]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.57.28:914][849]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:914][849]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:916][849]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.28:943][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.57.28:950][850]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:950][850]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.28:950][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:950][850]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.28:950][850]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.28:950][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.28:951][850]Interaction: Interaction time: 43.289814 [2020.05.12-04.57.28:951][850]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.28:951][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:026][852]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.29:299][860]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.57.29:400][863]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-04.57.29:404][863]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.29:405][863]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.12-04.57.29:418][863]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: On [2020.05.12-04.57.29:548][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:548][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.29:549][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:549][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:549][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.29:549][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:549][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:549][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.29:549][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:549][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:549][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.29:549][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.29:550][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.29:550][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.29:550][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.29:550][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:550][867]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.29:550][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:550][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:621][869]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.57.29:690][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.29:691][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:691][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.29:691][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:698][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:698][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:699][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.29:699][871]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.29:699][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:699][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.57.29:699][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:699][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.29:699][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:699][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.29:700][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:741][872]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.29:812][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.57.29:817][874]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:817][874]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.29:817][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:818][874]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:818][874]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.29:818][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:818][874]Interaction: Interaction time: 43.289814 [2020.05.12-04.57.29:818][874]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.29:818][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:819][874]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.29:938][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.12-04.57.29:938][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:988][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.12-04.57.29:988][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:996][878]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:996][878]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:996][878]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.29:996][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.29:997][878]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.29:997][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.12-04.57.29:997][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.29:997][878]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.29:997][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:997][878]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.29:997][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.29:997][878]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.30:211][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:211][883]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.30:211][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:212][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:212][883]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.30:212][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:212][883]Interaction: Interaction time: 0.600000 [2020.05.12-04.57.30:213][883]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.12-04.57.30:213][883]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.12-04.57.30:213][883]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.30:213][883]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.30:213][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:214][883]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.30:216][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.05.12-04.57.30:608][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.30:806][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:806][897]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.30:806][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:807][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:807][897]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.30:807][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:839][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:839][898]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.30:839][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:839][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:839][898]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.30:839][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.30:839][898]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.30:839][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.30:839][898]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.30:840][898]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.30:840][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.30:840][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.12-04.57.30:840][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.30:840][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.30:909][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-04.57.31:388][912]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: Off [2020.05.12-04.57.32:653][944]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.32:653][944]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:206][958]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_1] [2020.05.12-04.57.33:207][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.33:207][958]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.05.12-04.57.33:207][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.33:219][958]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:219][958]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:219][958]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.33:219][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.33:219][958]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:220][958]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.12-04.57.33:220][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.33:220][958]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.33:220][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.33:220][958]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.33:220][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.33:220][958]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.33:564][967]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:564][967]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.33:564][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.33:564][967]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.33:564][967]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.33:564][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.33:565][967]Interaction: Interaction time: 2.600000 [2020.05.12-04.57.33:565][967]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.57.33:565][967]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.57.33:565][967]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.33:566][967]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.33:566][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.33:566][967]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.35:892][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.36:138][ 18]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.36:138][ 18]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.36:138][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.36:138][ 18]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.36:138][ 18]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.36:138][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.36:188][ 19]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.36:188][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.36:188][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.36:188][ 19]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.36:188][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.36:189][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.36:189][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.36:189][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.36:189][ 19]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.36:189][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.36:189][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.36:190][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.05.12-04.57.36:190][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.36:190][ 19]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:437][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.37:437][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.37:438][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.37:438][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.37:447][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:447][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:447][ 45]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.37:447][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.37:447][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:447][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.37:447][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.37:448][ 45]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.37:448][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.37:448][ 45]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.37:448][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.37:582][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.57.37:588][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:588][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.37:588][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.37:588][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.37:589][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.37:589][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.37:589][ 48]Interaction: Interaction time: 1.500000 [2020.05.12-04.57.37:589][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.37:589][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.39:093][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.57.39:269][ 83]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.57.39:269][ 83]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.57.39:269][ 83]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.57.39:269][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.44:200][180]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.44:200][180]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.44:200][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.44:200][180]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.44:200][180]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.44:200][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.44:240][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.57.44:246][181]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.44:246][181]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.44:246][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.44:246][181]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.44:246][181]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.44:246][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.44:246][181]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.44:246][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.44:246][181]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.44:246][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.44:247][181]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.44:247][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.44:247][181]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.44:255][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.57.46:100][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-04.57.46:216][222]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.46:217][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.57.46:217][222]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.57.46:217][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.57.46:217][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.46:217][222]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-04.57.46:217][222]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-04.57.46:217][222]LogDBDGeneral: Warning: Scalars [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Textures [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Vectors [2020.05.12-04.57.46:218][222]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-04.57.46:219][222]LogDBDGeneral: Warning: Scalars [2020.05.12-04.57.46:219][222]LogDBDGeneral: Warning: Textures [2020.05.12-04.57.46:219][222]LogDBDGeneral: Warning: Vectors [2020.05.12-04.57.46:219][222]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-04.57.46:219][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.46:219][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.46:219][222]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.46:219][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.46:219][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.46:248][223]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.12-04.57.46:258][223]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.46:258][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.46:258][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.46:258][223]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.46:258][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.46:258][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.46:258][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.46:258][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.46:258][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.46:258][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.46:259][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.12-04.57.46:259][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.46:259][223]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.47:228][224]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.57.48:979][270]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.57.48:979][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.48:980][270]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.57.48:981][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.48:989][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.48:989][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.48:989][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.48:990][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.48:990][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.48:990][270]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.57.48:990][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.48:990][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.48:990][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.48:990][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.48:991][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:030][271]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.49:137][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:137][274]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.49:138][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:138][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:138][274]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.49:138][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:138][274]Interaction: Interaction time: 0.600000 [2020.05.12-04.57.49:138][274]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.12-04.57.49:139][274]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.12-04.57.49:139][274]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.49:139][274]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.49:139][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:140][274]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.49:539][285]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.49:758][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:758][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.49:758][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:759][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:759][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.49:759][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:759][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:759][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.49:759][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:759][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.49:759][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.49:759][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.49:759][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.49:759][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.49:759][291]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.49:760][291]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.49:760][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.49:760][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.57.49:760][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.49:760][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:260][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.57.50:260][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.50:261][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.57.50:261][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.50:261][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.50:271][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:271][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:271][305]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.50:271][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.50:271][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:271][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.57.50:271][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.50:272][305]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.50:272][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.50:272][305]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.50:272][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.50:272][305]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.50:373][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:373][308]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.50:373][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.50:373][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.50:373][308]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.50:373][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.50:374][308]Interaction: Interaction time: 1.100000 [2020.05.12-04.57.50:374][308]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.05.12-04.57.50:374][308]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.12-04.57.50:374][308]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.50:374][308]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.50:374][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.50:375][308]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.51:290][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.51:314][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.51:315][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.57.51:322][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:322][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.51:322][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:322][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:322][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.51:322][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:322][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:322][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.51:322][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:323][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:323][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.51:323][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.51:323][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.51:323][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.51:323][335]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.51:323][335]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.51:323][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:324][335]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.57.51:324][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.51:324][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:324][335]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.57.51:324][335]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.51:988][352]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.05.12-04.57.51:988][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.51:988][352]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.05.12-04.57.51:988][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.51:993][352]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:994][352]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:994][352]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.51:994][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.51:994][352]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.51:994][352]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.12-04.57.51:994][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.51:994][352]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.51:994][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:994][352]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.51:994][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.51:994][352]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.52:295][361]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.52:295][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.52:295][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.52:295][361]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.52:295][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.52:295][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.52:296][361]Interaction: Interaction time: 2.600000 [2020.05.12-04.57.52:296][361]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.57.52:296][361]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.57.52:296][361]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.57.52:296][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.52:296][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.52:329][362]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.54:646][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.57.54:893][438]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.57.54:956][440]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.54:956][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.54:956][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.54:956][440]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.54:956][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.54:956][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.54:956][440]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.54:956][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.57.54:956][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.54:956][440]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.54:956][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.57.54:956][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.54:957][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.57.54:957][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.54:957][440]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.57.54:957][440]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.57.54:957][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.54:957][440]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.05.12-04.57.54:957][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.54:957][440]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.56:652][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.57.56:830][483]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-04.57.56:833][483]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.57.56:834][483]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.57.56:847][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.05.12-04.57.57:293][494]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.05.12-04.57.57:415][498]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.57:415][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.57:415][498]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.57:415][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.57.57:415][498]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.57.57:416][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.57.57:466][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.57.57:907][511]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.57:907][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.57:907][511]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.57:907][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.57:911][511]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.57:911][511]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.57:911][511]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.57:911][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.57:911][511]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.57:911][511]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.57.57:911][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.57:911][511]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.57:911][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.57:911][511]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.57:911][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:015][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.57.58:024][514]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.58:025][514]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.58:025][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:025][514]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.57.58:025][514]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.58:025][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:025][514]Interaction: Interaction time: 1.500000 [2020.05.12-04.57.58:026][514]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.58:026][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:100][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.57.58:101][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:389][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.58:389][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:390][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.58:390][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:398][525]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.58:399][525]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.58:399][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.57.58:399][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.57.58:399][525]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.58:399][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.57.58:399][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.57.58:400][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.57.58:401][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:401][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.57.58:401][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:435][526]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.58:464][527]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.12-04.57.58:464][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-04.57.58:468][527]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.58:468][527]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.57.58:469][527]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.58:469][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.57.58:469][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:469][527]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.58:470][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.57.58:470][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:470][527]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.57.58:470][527]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.57.58:470][527]Interaction: Interaction time: 1.000000 [2020.05.12-04.57.58:471][527]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.12-04.57.58:471][527]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_2] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.12-04.57.58:471][527]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.58:471][527]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.12-04.57.58:471][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.57.58:471][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.58:498][528]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.58:503][528]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.58:503][528]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.58:503][528]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.57.58:503][528]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.05.12-04.57.58:503][528]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.57.58:503][528]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.12-04.57.58:507][528]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.58:785][536]LogDBDPlayerMovement: StopSnapping Final Location (3028.633057 4974.154297 324.576172) [2020.05.12-04.57.58:786][536]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.57.59:505][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-04.57.59:505][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.57.59:529][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.57.59:529][558]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.57.59:559][558]LogStreaming: Flushing async loaders took 29ms. [2020.05.12-04.57.59:567][558]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.57.59:575][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.12-04.57.59:582][558]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.59:582][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.57.59:582][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.57.59:582][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.57.59:582][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.59:582][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.57.59:582][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.57.59:582][558]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.57.59:583][558]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-04.57.59:584][558]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.12-04.57.59:584][558]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookOut. [2020.05.12-04.57.59:584][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.57.59:584][558]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.12-04.57.59:584][558]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.57.59:584][558]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.12-04.57.59:585][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.57.59:585][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:153][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.294721 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.58.01:157][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.782826 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.01:159][559]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-04.58.01:159][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-04.58.01:163][559]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.58.01:163][559]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.58.01:165][559]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-04.58.01:165][559]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.58.01:166][559]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.01:166][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.01:166][559]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.01:166][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:168][559]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.01:168][559]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.01:169][559]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.01:169][559]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.01:170][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:170][559]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-04.58.01:170][559]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.01:170][559]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.01:170][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.01:170][559]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.01:170][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.01:170][559]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.01:170][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:170][559]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-04.58.01:171][559]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.01:171][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:171][559]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.01:180][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-04.58.01:349][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.58.01:353][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:353][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.01:353][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:353][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:353][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.01:353][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:353][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:353][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.01:353][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:353][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:353][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.01:353][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.01:354][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.01:354][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.01:354][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.01:354][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.01:354][563]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.01:354][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:354][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:364][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.58.01:486][567]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.58.01:492][567]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:492][567]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.01:733][573]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.58.01:816][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.01:817][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.01:818][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.58.01:818][575]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.12-04.58.01:820][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 36.767563 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.58.01:832][575]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: On [2020.05.12-04.58.01:888][577]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:932][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.01:933][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.02:020][580]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.58.02:883][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-04.58.02:883][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.02:883][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-04.58.02:883][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.02:888][603]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.02:888][603]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.02:888][603]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.02:888][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.02:888][603]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.02:888][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-04.58.02:889][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.02:889][603]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.02:889][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.02:889][603]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.02:889][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.02:921][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-04.58.02:926][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.02:926][604]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.02:926][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.02:926][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.02:927][604]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.02:927][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.02:927][604]Interaction: Interaction time: 16.000000 [2020.05.12-04.58.02:927][604]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.02:927][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.03:475][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:475][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:475][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:475][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:640][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:640][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:640][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:640][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:641][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:641][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:641][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.58.03:641][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:648][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:648][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.03:649][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:806][627]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: Off [2020.05.12-04.58.03:946][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.03:946][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:946][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.03:946][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:946][631]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingHealed] [2020.05.12-04.58.03:951][631]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.03:951][631]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.03:954][631]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.03:954][631]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.03:954][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.03:954][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.03:954][631]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.03:955][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.03:955][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.03:955][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.03:955][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.03:955][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.03:955][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.03:991][632]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.04:064][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.12-04.58.04:073][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:073][634]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.04:073][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:073][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:073][634]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.04:073][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:073][634]Interaction: Interaction time: 8.000000 [2020.05.12-04.58.04:073][634]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.04:074][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:119][635]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.04:361][641]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:361][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.04:362][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:362][641]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:362][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.04:362][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:362][641]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:362][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.04:362][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:362][641]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:363][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.04:363][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.04:363][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.04:363][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.04:363][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.04:363][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.04:363][641]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.04:363][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.04:363][641]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.04:370][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.12-04.58.04:395][642]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-04.58.04:401][642]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.04:401][642]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.04:483][644]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=123.954 [2020.05.12-04.58.04:597][647]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=124.070 [2020.05.12-04.58.04:822][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.12-04.58.04:995][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=124.464 [2020.05.12-04.58.05:065][660]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:065][660]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:079][660]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.12-04.58.05:127][662]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.12-04.58.05:127][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:133][662]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:133][662]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:133][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.05:133][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.05:134][662]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:134][662]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.12-04.58.05:134][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:134][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.05:134][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:135][662]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-04.58.05:135][662]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.05:135][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.05:136][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:136][662]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.58.05:136][662]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.05:138][662]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=124.604 [2020.05.12-04.58.05:166][663]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=124.638 [2020.05.12-04.58.05:200][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:200][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.05:200][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:200][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:201][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.05:201][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.05:201][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.05:201][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.05:201][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.05:201][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:201][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-04.58.05:202][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:202][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:212][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-04.58.05:230][665]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.12-04.58.05:230][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:304][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=124.777 [2020.05.12-04.58.05:485][672]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:485][672]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.05:485][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:485][672]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:485][672]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.05:486][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:486][672]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.58.05:486][672]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.12-04.58.05:486][672]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-04.58.05:486][672]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-04.58.05:486][672]Interaction: Interaction time: 2.700000 [2020.05.12-04.58.05:487][672]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-04.58.05:487][672]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.05:487][672]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-04.58.05:487][672]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.58.05:487][672]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.05:487][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:517][673]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.05:555][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:555][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.05:726][678]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-04.58.05:743][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.05:744][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:744][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.05:744][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:744][679]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingHealed] [2020.05.12-04.58.05:754][679]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.05:754][679]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.05:755][679]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.05:755][679]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.05:755][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.05:755][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.05:755][679]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.05:755][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.05:755][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.05:755][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.05:755][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:756][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.05:756][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:776][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.12-04.58.05:788][680]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.05:788][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.05:788][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:788][680]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.05:788][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.05:788][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.05:789][680]Interaction: Interaction time: 7.699475 [2020.05.12-04.58.05:789][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.05:789][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.07:935][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.08:170][747]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.08:197][748]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:197][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.08:197][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:197][748]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.12-04.58.08:198][748]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.58.08:198][748]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:198][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.08:198][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:198][748]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:198][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.08:198][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:198][748]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:198][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.08:198][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.08:199][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.08:199][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.08:199][748]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.58.08:199][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.08:199][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:199][748]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.12-04.58.08:199][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.08:199][748]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:264][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-04.58.08:265][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.08:265][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-04.58.08:265][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.08:271][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:272][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:272][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.08:272][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.08:272][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:272][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-04.58.08:272][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.08:272][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.08:272][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:272][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.08:272][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:299][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-04.58.08:305][751]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:305][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.08:306][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:306][751]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.08:306][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.08:306][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.08:306][751]Interaction: Interaction time: 16.000000 [2020.05.12-04.58.08:306][751]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.12-04.58.08:306][751]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.12-04.58.08:307][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.08:307][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.10:032][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.10:099][792]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.58.10:198][794]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.11:796][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.11:849][824]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.58.11:945][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.13:501][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.031718 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.58.13:503][853]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.13:517][853]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:517][853]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:517][853]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:517][853]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:517][853]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:518][853]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:518][853]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.58.13:607][854]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.13:607][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.13:607][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.13:607][854]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.13:607][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.13:607][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.13:607][854]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.13:607][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.13:608][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.13:608][854]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.13:608][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.13:608][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.13:608][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.13:608][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.13:608][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.13:609][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.13:609][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-04.58.13:609][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.13:610][854]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.13:613][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.13:634][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.12-04.58.13:647][855]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-04.58.13:653][855]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.13:654][855]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.13:654][855]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.12-04.58.13:776][857]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.14:252][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-04.58.14:271][868]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.12-04.58.14:281][868]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.14:282][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.14:282][868]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.14:282][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.14:282][868]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-04.58.14:282][868]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Scalars [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-04.58.14:283][868]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: Textures [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-04.58.14:284][868]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Vectors [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Scalars [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Textures [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Vectors [2020.05.12-04.58.14:285][868]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-04.58.14:338][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.14:339][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.14:339][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.14:339][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.14:339][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.14:339][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.14:339][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.14:339][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.14:340][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.14:340][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.14:340][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.14:340][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.14:340][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.14:341][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.14:341][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.14:341][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.14:342][869]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-04.58.14:342][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:342][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.14:352][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:352][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:352][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:352][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:353][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:354][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:354][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:354][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:459][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:459][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:459][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:459][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:460][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:461][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:461][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:461][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:461][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:535][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:556][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.14:557][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.14:576][873]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.58.15:102][878]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.289127 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.58.15:139][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:139][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:140][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:140][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:140][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:140][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:141][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:142][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:142][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:302][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:302][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:302][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:302][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:303][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:303][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:303][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:303][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:304][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:304][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:304][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:304][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:304][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.15:305][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.15:413][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.15:468][882]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.12-04.58.15:469][882]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.58.15:678][885]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.15:831][887]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.05.12-04.58.16:022][889]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.05.12-04.58.16:024][889]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-04.58.16:024][889]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.16:072][890]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.58.16:076][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-04.58.16:076][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.16:146][891]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.16:351][895]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.16:508][897]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.16:508][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.16:522][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:522][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:523][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.16:523][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.16:523][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:523][897]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.16:524][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.16:524][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.16:524][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:525][897]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.05.12-04.58.16:525][897]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.16:525][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.16:525][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.16:526][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:526][897]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.16:532][897]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.58.16:532][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.12-04.58.16:537][897]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.16:538][897]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.12-04.58.16:577][898]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.16:578][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.16:595][898]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.16:597][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:597][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.16:597][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:597][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:598][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.16:598][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.16:598][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.16:598][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.16:598][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.16:599][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:599][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-04.58.16:599][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.16:599][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:840][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.12-04.58.16:849][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:850][902]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.16:850][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:850][902]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.16:850][902]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.16:850][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:852][902]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.58.16:852][902]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.12-04.58.16:853][902]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-04.58.16:853][902]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-04.58.16:853][902]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.58.16:854][902]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.58.16:854][902]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-04.58.16:855][902]Interaction: Interaction time: 1.500000 [2020.05.12-04.58.16:856][902]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.58.16:856][902]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-04.58.16:857][902]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.16:857][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.16:883][902]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-04.58.18:225][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:226][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:226][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:226][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:226][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:227][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:227][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:227][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:227][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:228][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:228][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:228][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:228][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.18:228][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.18:406][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.12-04.58.18:476][923]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.18:483][923]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.18:484][923]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.18:487][923]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.18:487][923]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.12-04.58.18:487][923]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-04.58.18:487][923]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-04.58.18:488][923]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.18:491][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.18:491][923]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.18:491][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.18:491][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.18:492][923]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.58.18:493][923]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-04.58.18:493][923]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-04.58.18:538][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-04.58.19:228][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.12-04.58.19:255][924]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:255][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.19:256][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.19:256][924]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:256][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.19:257][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.19:257][924]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:257][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.19:257][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.19:258][924]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:258][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.19:258][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.19:258][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.19:258][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.19:258][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.19:259][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.19:259][924]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.19:259][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.19:259][924]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:260][924]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.19:267][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:267][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.19:308][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.12-04.58.19:777][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.19:777][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.19:777][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.19:778][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.19:778][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.12-04.58.19:778][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.19:836][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.20:057][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.20:058][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:058][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.20:058][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:058][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.12-04.58.20:058][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:168][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-04.58.20:169][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:169][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-04.58.20:170][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:174][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.20:189][935]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.20:190][935]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.20:190][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.20:190][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.20:190][935]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.20:191][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-04.58.20:191][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:191][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.20:192][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.20:192][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.20:192][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.20:193][935]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.20:193][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.20:193][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.20:193][935]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.20:194][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.20:194][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.20:195][935]Interaction: Interaction time: 56.850163 [2020.05.12-04.58.20:195][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.20:195][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.20:196][935]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.20:212][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:212][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:212][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:213][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:214][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:214][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:214][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.20:215][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.20:339][936]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.21:934][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.21:935][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:935][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.21:935][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:936][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.12-04.58.21:936][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:990][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:990][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:990][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:991][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:992][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:992][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:993][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.21:993][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.21:993][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:009][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.22:078][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.58.22:078][959]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:078][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.22:079][959]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:091][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.22:091][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.22:092][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.58.22:092][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.22:092][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.22:093][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.22:093][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:093][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.22:093][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:093][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.22:094][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:094][959]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.22:098][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.22:606][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.22:606][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:625][960]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.22:627][960]LogDBDPlayerMovement: StopSnapping Final Location (1788.983032 3631.489014 88.092743) [2020.05.12-04.58.22:628][960]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.22:628][960]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.22:628][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:629][960]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.22:629][960]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.22:629][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:629][960]Interaction: Interaction time: 64.376793 [2020.05.12-04.58.22:630][960]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.22:630][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:633][960]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.22:633][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.22:633][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:634][960]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.22:634][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.22:634][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:634][960]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.22:634][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.22:635][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:635][960]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.22:635][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.22:635][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.22:635][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.22:635][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.22:636][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.22:636][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.22:636][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-04.58.22:637][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:637][960]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.22:640][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.22:656][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-04.58.22:722][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.22:724][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-04.58.22:866][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:866][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:867][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:868][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:868][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:868][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:868][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.22:869][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.22:870][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:008][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:008][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:008][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:008][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:009][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:009][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:010][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:010][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:010][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:013][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:013][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:013][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:014][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:014][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:107][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:107][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:107][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:108][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:108][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:108][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:108][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:108][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:109][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:109][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:109][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:109][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:109][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-04.58.23:110][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.23:283][966]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.23:283][966]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.23:283][966]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.23:284][966]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.12-04.58.23:284][966]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-04.58.23:284][966]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.23:517][969]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.377505 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.24:238][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.24:238][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.24:239][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.24:239][974]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.24:239][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.24:239][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.24:240][974]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.24:241][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.24:405][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.24:405][975]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.24:405][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.24:405][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.24:406][975]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.58.24:406][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.24:406][975]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.24:406][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.24:406][975]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.24:406][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.24:407][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.24:407][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.24:407][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.24:407][975]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.24:408][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.24:448][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-04.58.24:830][976]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.58.24:831][976]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.025803 [2020.05.12-04.58.24:834][976]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.24:908][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.25:075][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-04.58.25:098][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.25:098][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.25:099][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.25:099][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.25:099][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.12-04.58.25:099][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.25:135][978]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.25:337][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FB12B4300] Result: '1' k_EResultOK (success) [2020.05.12-04.58.25:337][979]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FB12B4300]' succeeded in 0.440547 seconds [2020.05.12-04.58.25:339][979]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.690268 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.25:427][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16FB12B4300] Result: '1' k_EResultOK (success) [2020.05.12-04.58.25:544][981]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.670990 seconds [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:013][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:141][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:141][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:141][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:141][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:540][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:540][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:540][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:549][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:549][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:549][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:549][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:549][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:689][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:689][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:689][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-04.58.26:689][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.26:925][ 5]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.58.26:925][ 5]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.26:925][ 5]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-04.58.26:925][ 5]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_2 [2020.05.12-04.58.27:671][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.12-04.58.27:673][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.27:673][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.12-04.58.27:673][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.27:673][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.12-04.58.27:674][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.27:706][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.12-04.58.27:706][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.27:706][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.12-04.58.27:706][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.27:717][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.28:831][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.58.28:949][ 43]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.29:050][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-04.58.29:050][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:050][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-04.58.29:050][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:061][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.29:062][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.29:062][ 45]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.29:063][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.29:063][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.29:063][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-04.58.29:063][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:063][ 45]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.29:063][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.29:063][ 45]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.12-04.58.29:063][ 45]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.29:063][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.29:064][ 45]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.29:413][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.58.29:417][ 52]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.29:417][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.29:418][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.29:418][ 52]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.29:418][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.29:418][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.29:418][ 52]Interaction: Interaction time: 14.000000 [2020.05.12-04.58.29:418][ 52]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.12-04.58.29:419][ 52]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.12-04.58.29:419][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.29:419][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.29:474][ 53]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.29:540][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.12-04.58.29:541][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:541][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:542][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.12-04.58.29:543][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:546][ 54]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.12-04.58.29:626][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.29:656][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.12-04.58.29:656][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.29:657][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.29:938][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=148.920 [2020.05.12-04.58.30:194][ 66]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.05.12-04.58.30:400][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.58.30:502][ 72]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.58.30:508][ 72]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.30:508][ 72]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.30:613][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.30:613][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.30:613][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.30:614][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.30:667][ 75]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-04.58.30:667][ 75]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-04.58.30:667][ 75]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-04.58.30:667][ 75]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_2 [2020.05.12-04.58.30:821][ 78]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.58.31:012][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-04.58.31:013][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.31:014][ 80]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.31:019][ 80]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.31:025][ 80]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: On [2020.05.12-04.58.31:139][ 83]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.58.31:660][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901572 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.31:665][ 91]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.31:956][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.31:956][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.31:957][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-04.58.31:957][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.31:957][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.12-04.58.31:957][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.32:024][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.32:488][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.12-04.58.32:488][105]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.32:488][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.32:488][105]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.32:493][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.32:493][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.32:494][105]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.58.32:494][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.32:494][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.32:494][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.32:494][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.32:494][105]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.32:494][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.32:494][105]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.05.12-04.58.32:494][105]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.32:494][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.32:494][105]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.32:497][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:559][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:599][107]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.32:599][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.32:606][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=151.596 [2020.05.12-04.58.32:609][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:718][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:765][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:818][110]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.32:818][110]LogDBDPlayerMovement: StopSnapping Final Location (1144.500000 4978.899902 101.960266) [2020.05.12-04.58.32:819][110]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.32:819][110]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.32:819][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.32:819][110]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.32:819][110]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.32:819][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.32:819][110]Interaction: Interaction time: 1.050000 [2020.05.12-04.58.32:820][110]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-04.58.32:820][110]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 151.752686 [2020.05.12-04.58.32:820][110]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.58.32:820][110]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.32:820][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.32:823][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:939][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.32:943][111]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: Off [2020.05.12-04.58.33:097][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.12-04.58.33:097][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:097][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.33:097][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:097][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-04.58.33:098][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:102][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-04.58.33:406][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:631][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:639][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:684][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:809][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:852][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:853][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.33:901][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.33:903][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.33:903][128]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.33:904][128]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.33:904][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.33:904][128]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.33:904][128]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.33:904][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.33:908][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.58.33:943][129]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.33:944][129]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.33:944][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.33:944][129]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.33:944][129]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.58.33:944][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.33:944][129]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.33:944][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.33:944][129]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.58.33:945][129]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.33:945][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.33:945][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.33:945][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:946][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.33:946][129]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.33:946][129]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.33:996][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.005163 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.34:050][131]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=153.040 [2020.05.12-04.58.34:065][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.34:218][134]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.34:219][134]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.34:425][138]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.274127 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.34:426][138]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.05.12-04.58.34:604][141]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.34:604][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.34:604][141]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-04.58.34:605][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.34:605][141]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.12-04.58.34:605][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:663][160]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.35:663][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:664][160]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.35:664][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:668][160]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.35:668][160]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.35:668][160]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.35:668][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.35:668][160]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.35:668][160]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.35:668][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:668][160]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.35:668][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:669][160]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.35:669][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:745][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.58.35:755][161]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.35:755][161]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.35:755][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:755][161]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.35:755][161]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.35:755][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:756][161]Interaction: Interaction time: 1.500000 [2020.05.12-04.58.35:756][161]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.35:756][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.12-04.58.35:760][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:840][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.35:864][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_10] [2020.05.12-04.58.35:864][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:864][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.05.12-04.58.35:864][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:864][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.35:871][163]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.35:872][163]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.35:872][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.35:872][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.35:872][163]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.35:872][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.12-04.58.35:872][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.35:873][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.35:873][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:873][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.35:873][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:873][163]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.35:966][165]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.35:967][165]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.35:967][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:967][165]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.35:967][165]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.35:967][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.35:967][165]Interaction: Interaction time: 1.000000 [2020.05.12-04.58.35:968][165]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.35:968][165]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-04.58.35:968][165]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-04.58.35:968][165]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.35:969][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.36:030][166]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.36:954][184]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.36:992][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.36:995][185]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.36:996][185]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.36:996][185]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.36:996][185]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.36:996][185]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-04.58.36:996][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.36:996][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.36:997][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.05.12-04.58.36:997][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.36:997][185]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.36:997][185]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.58.36:997][185]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.37:232][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.58.37:365][193]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.37:365][193]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.37:365][193]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.37:365][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.39:256][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834771 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.58.41:011][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.58.41:014][279]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:014][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.41:014][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:014][279]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:014][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.41:015][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:015][279]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:015][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.41:015][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:015][279]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:015][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.41:015][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.41:015][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.41:015][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.41:015][279]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.41:015][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:015][279]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.41:016][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.41:016][279]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:023][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.58.41:445][290]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.58.41:447][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.41:447][290]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.41:448][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.41:448][290]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.41:452][290]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:452][290]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.41:454][290]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.41:454][290]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.41:454][290]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.58.41:454][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.41:454][290]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.41:454][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.41:454][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.41:454][290]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.41:454][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:454][290]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.05.12-04.58.41:455][290]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.41:455][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:455][290]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.41:478][291]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.58.41:520][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.41:521][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.41:526][292]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=160.512 [2020.05.12-04.58.41:603][294]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.58.41:605][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.41:607][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.12-04.58.41:607][294]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.58.41:621][294]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: On [2020.05.12-04.58.41:625][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.12-04.58.41:647][295]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=160.634 [2020.05.12-04.58.41:691][296]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.58.41:691][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.58.41:691][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:703][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:732][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:769][298]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.41:769][298]LogDBDPlayerMovement: StopSnapping Final Location (1014.500000 4978.899902 98.069321) [2020.05.12-04.58.41:770][298]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.41:770][298]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.41:770][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:770][298]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.41:770][298]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.41:770][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:771][298]Interaction: Interaction time: 0.990566 [2020.05.12-04.58.41:771][298]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.41:771][298]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.990566 Timestamp 160.720734 [2020.05.12-04.58.41:771][298]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.58.41:771][298]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.41:771][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.41:776][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:811][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:840][300]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.58.41:852][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:890][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:939][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.41:963][303]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.58.41:963][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.58.41:972][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:016][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:060][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.12-04.58.42:060][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:061][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.42:061][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:061][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-04.58.42:061][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:062][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:063][305]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-04.58.42:107][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:144][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:189][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:228][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:262][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:296][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.12-04.58.42:297][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:297][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.42:297][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:297][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-04.58.42:297][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:299][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:342][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:384][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.42:732][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.42:767][323]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.42:767][323]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.42:768][323]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.42:768][323]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.42:768][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.42:768][323]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.42:768][323]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.42:768][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.42:808][324]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.42:809][324]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.42:809][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.42:809][324]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.42:809][324]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.58.42:809][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.42:809][324]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.42:809][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.42:809][324]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.58.42:809][324]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.42:810][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.42:810][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.42:810][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:810][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.42:810][324]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.42:810][324]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.42:886][326]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.42:886][326]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.58.42:886][326]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.12-04.58.42:888][326]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.42:911][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.43:180][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_11] [2020.05.12-04.58.43:180][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.43:180][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-04.58.43:180][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.43:239][335]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F466C98E0]' succeeded in 0.342244 seconds [2020.05.12-04.58.43:266][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F466C98E0] Result: '1' k_EResultOK (success) [2020.05.12-04.58.43:266][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F466C98E0] Result: '1' k_EResultOK (success) [2020.05.12-04.58.43:304][337]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.391118 seconds [2020.05.12-04.58.43:440][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.58.43:503][342]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.58.43:520][342]LogStreaming: Flushing async loaders took 17ms. [2020.05.12-04.58.43:520][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-04.58.43:520][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-04.58.43:521][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-04.58.43:521][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-04.58.43:526][342]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.43:526][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.43:526][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.43:526][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.43:526][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.43:527][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.43:527][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.43:527][342]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.43:527][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.43:527][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.43:527][342]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.43:528][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.43:528][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.43:528][342]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.43:528][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.43:528][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.43:528][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.43:528][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.43:528][342]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.43:528][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.43:528][342]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-04.58.43:528][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.43:528][342]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.43:529][342]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.12-04.58.43:529][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.43:543][342]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.43:607][343]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: Off [2020.05.12-04.58.43:645][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-04.58.43:653][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=162.638 [2020.05.12-04.58.43:660][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-04.58.43:932][351]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.43:933][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.44:006][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.44:006][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.44:006][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.44:006][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.44:043][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.12-04.58.44:044][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.44:044][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.12-04.58.44:044][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.44:531][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.44:725][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.44:862][376]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.44:862][376]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.44:907][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.45:424][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.45:604][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.46:131][411]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_11] [2020.05.12-04.58.46:131][411]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:131][411]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.46:131][411]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:141][411]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:141][411]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:141][411]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.58.46:141][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.46:141][411]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:141][411]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.46:141][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:142][411]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.46:142][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:142][411]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.46:142][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:142][411]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.46:239][414]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.46:239][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:279][415]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.58.46:280][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.58.46:280][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:286][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:315][416]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:316][416]LogDBDPlayerMovement: StopSnapping Final Location (1368.800049 4578.100098 101.953079) [2020.05.12-04.58.46:316][416]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.46:316][416]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.46:316][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:316][416]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:317][416]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.46:317][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:317][416]Interaction: Interaction time: 0.600000 [2020.05.12-04.58.46:317][416]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.46:317][416]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 165.270782 [2020.05.12-04.58.46:317][416]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.58.46:318][416]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.46:318][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:321][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:354][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:389][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:422][419]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.46:433][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:472][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:497][421]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.58.46:497][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.58.46:507][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:543][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:578][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:613][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:645][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:702][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:733][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:733][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.46:776][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:800][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:843][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:885][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:907][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.58.46:951][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.46:951][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.58.46:952][433]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:952][433]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.46:952][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:952][433]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:952][433]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.46:952][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:976][434]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:976][434]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.46:976][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:976][434]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.46:977][434]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.58.46:977][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.46:977][434]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.46:977][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.46:977][434]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.58.46:977][434]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.46:978][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.46:978][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.46:978][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:978][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.46:978][434]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.46:978][434]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.58.47:048][436]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.58.47:057][436]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.47:058][436]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.47:075][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.47:293][442]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.58.47:415][445]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Obstructed Spirit. [2020.05.12-04.58.47:415][445]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.58.47:426][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.12-04.58.47:426][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.47:426][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.12-04.58.47:427][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.47:465][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.47:466][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.47:466][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.12-04.58.47:466][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.47:513][447]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.58.47:513][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.48:401][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.48:402][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.48:402][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.48:402][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.48:411][465]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.48:411][465]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.48:412][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.48:412][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.48:412][465]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.48:412][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.48:412][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.48:412][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.48:413][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.48:413][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.48:413][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.48:491][467]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.12-04.58.48:492][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.12-04.58.48:503][467]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.48:503][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.48:503][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.48:503][467]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.48:503][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.48:503][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.48:503][467]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-04.58.48:504][467]Interaction: Interaction time: 1.000000 [2020.05.12-04.58.48:504][467]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.48:504][467]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.12-04.58.48:504][467]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.48:505][467]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.12-04.58.48:505][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.48:505][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.48:506][467]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.48:532][468]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.48:532][468]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.48:532][468]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.48:532][468]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.12-04.58.48:532][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.58.48:533][468]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.12-04.58.48:538][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.48:538][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.48:593][469]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.48:594][469]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.48:931][477]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.48:931][477]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.48:937][477]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.49:130][482]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_8] [2020.05.12-04.58.49:130][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.49:130][482]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_8] [2020.05.12-04.58.49:130][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.49:145][482]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.49:145][482]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.49:145][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.49:146][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.49:150][482]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.49:150][482]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.12-04.58.49:150][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.49:151][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.49:151][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:151][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.49:151][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:152][482]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.49:442][489]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.49:442][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.49:442][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:442][489]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.49:443][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.49:443][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:443][489]Interaction: Interaction time: 2.600000 [2020.05.12-04.58.49:443][489]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.58.49:443][489]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.58.49:443][489]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.58.49:444][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.49:444][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:444][489]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.49:528][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.12-04.58.49:588][493]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.58.49:589][493]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.12-04.58.49:591][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-04.58.49:598][493]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.49:599][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.49:599][493]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.49:599][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.49:599][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:599][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.49:599][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:599][493]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-04.58.49:600][493]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.12-04.58.49:601][493]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-04.58.49:601][493]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-04.58.49:602][493]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.12-04.58.49:602][493]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.58.49:602][493]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.12-04.58.49:603][493]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.49:603][493]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.12-04.58.49:603][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.49:603][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.49:611][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-04.58.49:668][495]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.210933 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.58.49:674][495]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.49:674][495]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.49:675][495]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.12-04.58.49:676][495]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-04.58.51:025][524]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-04.58.51:025][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.12-04.58.51:039][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.51:039][524]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.51:039][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:039][524]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-04.58.51:039][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.51:039][524]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.51:039][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.51:040][524]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.51:040][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.51:040][524]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.51:040][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:040][524]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-04.58.51:041][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-04.58.51:041][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.51:041][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.51:053][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.12-04.58.51:069][525]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:069][525]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:606][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-04.58.51:606][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.51:607][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-04.58.51:607][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.51:612][539]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:612][539]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:612][539]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.51:613][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.51:613][539]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:613][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-04.58.51:613][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.51:613][539]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.51:613][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:613][539]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.51:613][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:657][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.117630 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.51:659][540]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.51:673][540]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.58.51:704][541]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.58.51:742][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-04.58.51:742][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-04.58.51:747][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:747][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.51:747][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:747][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.51:747][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.51:747][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:747][542]Interaction: Interaction time: 80.000000 [2020.05.12-04.58.51:747][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.51:748][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.51:757][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.58.51:821][543]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.58.52:025][548]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.58.52:066][549]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.52:066][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.58.52:067][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.52:067][549]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.52:067][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.58.52:068][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.52:068][549]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.52:068][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.58.52:069][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.52:069][549]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.52:069][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.58.52:069][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.52:069][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.58.52:069][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.52:069][549]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.58.52:069][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.58.52:070][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.52:070][549]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_8] [2020.05.12-04.58.52:070][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.52:070][549]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:485][584]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.53:485][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.53:486][584]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.53:486][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.53:495][584]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:495][584]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:495][584]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.53:495][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.53:495][584]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:496][584]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.58.53:496][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.53:496][584]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.53:496][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.53:496][584]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.53:496][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.53:560][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.58.53:567][586]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:567][586]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.53:567][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.53:567][586]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.58.53:568][586]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.53:568][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.53:568][586]Interaction: Interaction time: 1.500000 [2020.05.12-04.58.53:568][586]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.53:568][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.54:891][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.12-04.58.54:891][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.54:929][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.58.54:930][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.54:930][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.58.54:930][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.54:992][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.58.54:992][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.54:992][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.12-04.58.54:992][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:079][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.58.55:189][625]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.58.55:189][625]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.58.55:189][625]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.58.55:189][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.55:430][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.58.55:430][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:430][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.12-04.58.55:431][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:431][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.12-04.58.55:431][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:432][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-04.58.55:432][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:432][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-04.58.55:432][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.12-04.58.55:481][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:509][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-04.58.55:509][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.12-04.58.55:510][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-04.58.55:860][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.55:861][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-04.58.55:861][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.56:695][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.58.56:978][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.58.57:429][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.58.57:449][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.58.58:901][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.305824 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.58.58:905][710]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.58.59:140][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-04.58.59:141][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:141][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-04.58.59:141][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:146][715]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-04.58.59:183][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.59:184][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.58.59:184][715]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.59:185][715]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.59:185][715]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.58.59:185][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.58.59:185][715]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.59:185][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-04.58.59:186][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:186][715]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.58.59:186][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.59:186][715]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.58.59:186][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.59:215][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-04.58.59:223][716]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.59:223][716]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.58.59:223][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.59:223][716]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.58.59:224][716]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.58.59:224][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.59:224][716]Interaction: Interaction time: 8.000000 [2020.05.12-04.58.59:224][716]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.58.59:224][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.58.59:378][719]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.58.59:379][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:429][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.58.59:571][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_14] [2020.05.12-04.58.59:572][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:572][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.58.59:572][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.58.59:866][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.00:016][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.12-04.59.00:017][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:018][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.00:018][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:026][731]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.00:026][731]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.00:026][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.00:026][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.00:026][731]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.00:026][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.00:026][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:026][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.00:027][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:027][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.00:027][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:027][731]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.00:108][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.00:108][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:109][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.00:165][734]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.00:165][734]LogDBDPlayerMovement: StopSnapping Final Location (4305.651855 5966.751953 167.588348) [2020.05.12-04.59.00:165][734]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.00:166][734]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.00:166][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:166][734]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.00:166][734]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.00:166][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:167][734]Interaction: Interaction time: 1.000000 [2020.05.12-04.59.00:167][734]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.12-04.59.00:167][734]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 179.104172 [2020.05.12-04.59.00:167][734]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.59.00:168][734]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.00:169][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:212][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.59.00:219][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.00:219][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.00:220][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:220][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.00:220][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.00:220][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:220][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.00:220][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.00:220][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:221][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.00:221][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.00:221][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.00:221][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.00:221][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.00:221][735]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.00:221][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.00:222][735]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.00:222][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:222][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.00:242][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.59.00:555][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.05.12-04.59.00:555][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:556][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.12-04.59.00:556][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:556][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.12-04.59.00:556][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:779][745]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.59.00:793][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_14] [2020.05.12-04.59.00:794][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:794][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.00:794][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:795][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.00:795][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.00:990][748]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.59.01:044][749]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.59.01:053][749]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.01:053][749]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.01:221][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.01:263][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.01:263][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.01:264][752]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.01:264][752]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.01:264][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.01:264][752]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.01:264][752]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.01:264][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.01:307][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.01:317][753]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.01:318][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.01:318][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.01:318][753]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.01:318][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.01:318][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.01:318][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.01:318][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.01:318][753]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.59.01:319][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.01:319][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.01:320][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.01:320][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.01:320][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.01:320][753]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.01:320][753]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.01:359][754]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.59.01:370][754]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.01:415][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.01:415][755]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.59.01:415][755]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.12-04.59.01:417][755]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.01:419][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.01:484][756]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Obstructed Spirit. [2020.05.12-04.59.01:484][756]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.59.01:496][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.05.12-04.59.01:497][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.01:497][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.12-04.59.01:497][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.01:786][761]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.12-04.59.01:787][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.03:024][782]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:025][782]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:203][785]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_14] [2020.05.12-04.59.03:203][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.03:205][785]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_14] [2020.05.12-04.59.03:205][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.03:225][785]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:225][785]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:226][785]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.03:226][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.03:226][785]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:226][785]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.05.12-04.59.03:226][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.03:226][785]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.03:226][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.03:227][785]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.03:227][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.03:348][787]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:349][787]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.03:349][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.03:349][787]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.03:349][787]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.03:349][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.03:349][787]Interaction: Interaction time: 1.700000 [2020.05.12-04.59.03:350][787]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: WindowVaultFall Spirit. [2020.05.12-04.59.03:350][787]LogSM: Error: Play Update Montage AM_HK_WindowVaultFall Duration 1.700000 Timestamp 0.000000 [2020.05.12-04.59.03:350][787]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.59.03:351][787]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.03:351][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.04:537][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.12-04.59.04:537][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.04:571][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.12-04.59.04:572][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.04:688][814]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.59.04:842][816]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46183400] Result: '1' k_EResultOK (success) [2020.05.12-04.59.04:842][816]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46183400]' succeeded in 3.360909 seconds [2020.05.12-04.59.04:900][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F65D5EF80] Result: '1' k_EResultOK (success) [2020.05.12-04.59.04:942][818]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.483182 seconds [2020.05.12-04.59.05:026][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.05:074][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:075][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.12-04.59.05:076][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:076][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.05:076][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:171][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.05:257][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.12-04.59.05:257][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:257][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.12-04.59.05:257][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:257][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.12-04.59.05:258][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:258][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.05:258][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:258][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.05:259][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:349][822]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.05:349][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.05:350][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.05:350][822]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.05:350][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.05:350][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.05:350][822]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.05:350][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.05:351][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.05:351][822]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.05:351][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.05:351][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.05:351][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.05:351][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.05:351][822]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.59.05:351][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.05:352][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.05:352][822]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_14] [2020.05.12-04.59.05:352][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.05:352][822]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.05:379][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.05:451][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.05:520][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.05:673][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.06:387][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.06:493][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.06:935][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.07:241][850]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015303 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-04.59.07:245][850]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.07:270][850]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:271][850]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:271][850]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:272][850]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:272][850]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:272][850]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:272][850]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.07:296][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-04.59.07:339][851]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-04.59.07:352][851]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.07:352][851]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.07:352][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.07:353][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.07:353][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.07:353][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.07:353][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.07:353][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.07:354][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.07:354][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.07:355][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.07:355][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.07:355][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.07:355][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.07:355][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.07:356][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.07:356][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.07:356][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.07:357][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-04.59.07:357][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.07:357][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.08:417][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.08:417][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.08:418][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.08:418][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.08:429][863]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.08:429][863]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.08:429][863]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.08:429][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.08:430][863]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.08:430][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.08:430][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.08:430][863]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.08:430][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.08:431][863]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.08:431][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.08:431][863]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.08:439][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:517][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:596][865]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.08:596][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.08:603][865]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.08:603][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.08:614][865]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.08:615][865]LogDBDPlayerMovement: StopSnapping Final Location (5096.698730 6555.483887 125.224152) [2020.05.12-04.59.08:615][865]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.08:615][865]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.08:616][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.08:616][865]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.08:616][865]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.08:616][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.08:617][865]Interaction: Interaction time: 0.600000 [2020.05.12-04.59.08:618][865]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.12-04.59.08:618][865]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 187.464142 [2020.05.12-04.59.08:618][865]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.59.08:619][865]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.08:619][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.08:626][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:696][866]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.08:697][866]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.08:709][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:768][867]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.08:788][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:890][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:963][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.08:964][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.09:000][870]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.09:001][870]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.09:013][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.09:095][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.09:144][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.09:159][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.09:159][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.09:160][872]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.09:206][873]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.09:206][873]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.09:206][873]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.09:207][873]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.09:207][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:207][873]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.09:207][873]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.09:207][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:228][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.09:228][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.09:291][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514948 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.09:295][874]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.09:311][874]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.59.09:329][874]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.09:329][874]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.09:330][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:330][874]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.09:330][874]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.09:330][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.09:331][874]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.09:331][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.09:332][874]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.59.09:334][874]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.09:334][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:334][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.09:334][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:335][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.09:335][874]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:335][874]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.09:467][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.09:768][879]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.05.12-04.59.09:768][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:769][879]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.05.12-04.59.09:769][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:771][879]Interaction: Player [BP_CamperFemale03_Character_C_2] is in chase. [2020.05.12-04.59.09:783][879]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.09:783][879]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.09:784][879]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.09:784][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.09:784][879]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.09:784][879]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.12-04.59.09:784][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:785][879]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.09:785][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:785][879]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.09:785][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.09:786][879]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.09:789][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.12-04.59.09:789][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:789][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.12-04.59.09:790][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:790][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.09:790][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:791][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.09:791][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.09:898][880]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.09:910][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:084][882]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.10:085][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.10:085][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.10:085][882]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.10:085][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.10:086][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.10:086][882]Interaction: Interaction time: 2.600000 [2020.05.12-04.59.10:087][882]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-04.59.10:087][882]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-04.59.10:087][882]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.59.10:088][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.10:088][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.10:089][882]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.10:375][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.10:375][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:473][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.10:473][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:473][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.10:473][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:474][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.12-04.59.10:474][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:474][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.12-04.59.10:474][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:838][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.12-04.59.10:838][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:838][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.12-04.59.10:838][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:839][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.10:839][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:839][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.12-04.59.10:839][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.10:918][893]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.10:918][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.12:392][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.12:592][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.12:722][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:722][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.12:723][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.12:723][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:723][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.12:723][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.12:724][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:725][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.12:725][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.12:725][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:725][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.12:726][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.12:726][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.12:727][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.12:727][916]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.59.12:728][916]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.12:728][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.12:728][916]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.05.12-04.59.12:728][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.12:729][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:878][919]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.12:878][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.12:879][919]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.12:879][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.12:890][919]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:890][919]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:890][919]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.12:890][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.12:891][919]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.12:891][919]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.12:892][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.12:892][919]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.12:892][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.12:893][919]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.12:893][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:001][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.13:002][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.13:003][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.13:004][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.13:004][920]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.12-04.59.13:005][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.59.13:007][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-04.59.13:017][920]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:017][920]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.13:018][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:018][920]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:020][920]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.13:020][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:021][920]Interaction: Interaction time: 1.500000 [2020.05.12-04.59.13:021][920]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.13:021][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:025][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:026][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:026][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.13:027][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.13:027][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:027][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.13:027][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.13:028][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.13:028][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:028][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.13:028][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:029][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:029][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.13:029][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:030][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.13:030][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.13:030][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:030][920]Interaction: Interaction time: 16.000000 [2020.05.12-04.59.13:030][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.13:031][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.13:106][921]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.13:106][921]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.13:657][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066783 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.14:470][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.59.14:658][942]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.59.14:658][942]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.59.14:658][942]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.59.14:658][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.15:746][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.15:746][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.15:805][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.12-04.59.15:806][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.15:817][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.15:818][958]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.15:843][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.15:890][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.15:890][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.15:890][959]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.15:890][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.15:890][959]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.15:890][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.15:891][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.15:891][959]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.15:891][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.15:891][959]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.15:891][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.15:891][959]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.15:990][960]Interaction: TryInteractionType exits because availableInteraction RunVaultDefinition2 cannot override RunVaultDefinition2 [2020.05.12-04.59.15:990][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.15:991][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:005][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:099][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.16:099][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:103][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.16:119][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_14] [2020.05.12-04.59.16:119][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:119][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.16:119][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:124][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:162][962]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.16:162][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.16:171][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:228][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:295][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:364][965]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.16:365][965]LogDBDPlayerMovement: StopSnapping Final Location (4308.440430 5970.902344 167.202850) [2020.05.12-04.59.16:365][965]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.16:365][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.16:366][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.16:366][965]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.16:366][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.16:366][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.16:368][965]Interaction: Interaction time: 0.700000 [2020.05.12-04.59.16:368][965]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.12-04.59.16:368][965]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 195.271805 [2020.05.12-04.59.16:368][965]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.59.16:377][965]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.16:378][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.16:387][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:449][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:493][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.05.12-04.59.16:494][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:494][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.12-04.59.16:494][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:494][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.12-04.59.16:495][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:497][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:566][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:734][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_14] [2020.05.12-04.59.16:734][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:734][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.12-04.59.16:734][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:751][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.16:751][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.16:753][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.16:792][970]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.59.17:048][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.17:121][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.17:122][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.17:122][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.17:122][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.17:122][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.17:123][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.17:123][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.17:123][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.17:125][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.05.12-04.59.17:125][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.17:125][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.12-04.59.17:125][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.17:205][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.17:205][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.17:206][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.17:207][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.17:207][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.17:207][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.17:207][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.17:207][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.17:208][975]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.59.17:209][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.17:209][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.17:211][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.17:211][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.17:211][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.17:212][975]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.17:213][975]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.17:265][976]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.17:335][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.17:335][977]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-04.59.17:336][977]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.12-04.59.17:338][977]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.17:340][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.17:555][980]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.12-04.59.17:555][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.17:711][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F27FF5DA0] Result: '1' k_EResultOK (success) [2020.05.12-04.59.17:711][984]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F27FF5DA0]' succeeded in 0.342310 seconds [2020.05.12-04.59.17:752][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F27FF5DA0] Result: '1' k_EResultOK (success) [2020.05.12-04.59.17:833][986]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.431623 seconds [2020.05.12-04.59.18:634][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.59.18:638][ 0]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:638][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.18:639][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.18:639][ 0]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:639][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.18:639][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.18:639][ 0]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:639][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.18:639][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.18:639][ 0]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.18:640][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.18:640][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.18:640][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.18:641][ 0]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:653][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.59.18:740][ 2]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.59.18:749][ 2]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:750][ 2]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.18:786][ 3]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.59.18:871][ 4]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.59.18:896][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.59.18:896][ 4]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.18:897][ 4]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.12-04.59.18:899][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.115852 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-04.59.18:901][ 4]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.18:902][ 4]Interaction: Player [BP_CamperFemale03_Character_C_2] is not in chase anymore. [2020.05.12-04.59.18:917][ 4]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: On [2020.05.12-04.59.18:959][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=197.951 [2020.05.12-04.59.18:993][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.19:074][ 7]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.59.19:563][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-04.59.20:295][ 29]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.20:308][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-04.59.20:817][ 37]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: Off [2020.05.12-04.59.20:858][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=199.845 [2020.05.12-04.59.21:027][ 41]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.05.12-04.59.21:034][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:034][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.21:034][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:035][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:035][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.21:035][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:035][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:035][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.21:035][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:035][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.21:036][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:036][ 41]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.21:036][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.21:036][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:065][ 42]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.21:065][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.21:065][ 42]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.21:065][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.21:066][ 42]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.12-04.59.21:074][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:074][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:074][ 42]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.21:074][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.21:075][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:075][ 42]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.21:075][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.21:075][ 42]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.21:075][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:075][ 42]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.21:075][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:224][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:224][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:224][ 44]Interaction: Interaction time: 10.287218 [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.21:224][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.21:225][ 44]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.21:225][ 44]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.21:225][ 44]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.21:225][ 44]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.22:106][ 59]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.22:106][ 59]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.22:909][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.59.22:909][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.22:909][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.59.22:909][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.22:915][ 73]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.22:915][ 73]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.22:915][ 73]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.22:915][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.22:916][ 73]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.22:916][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.59.22:916][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.22:916][ 73]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.22:916][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.22:916][ 73]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-04.59.22:916][ 73]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.22:916][ 73]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.22:917][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.22:917][ 73]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.59.22:917][ 73]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.23:242][ 78]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.23:242][ 78]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.23:242][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.23:242][ 78]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.23:242][ 78]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.23:243][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.23:243][ 78]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-04.59.23:243][ 78]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_2. [2020.05.12-04.59.23:244][ 78]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-04.59.23:244][ 78]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-04.59.23:244][ 78]Interaction: Interaction time: 2.700000 [2020.05.12-04.59.23:244][ 78]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-04.59.23:244][ 78]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.23:245][ 78]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-04.59.23:245][ 78]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-04.59.23:245][ 78]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.23:245][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.23:245][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.23:246][ 78]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.23:246][ 78]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.23:279][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-04.59.23:419][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-04.59.23:549][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:573][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:600][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:672][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:708][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:800][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:819][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:875][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:922][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.23:963][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:031][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:159][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:213][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:248][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:305][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:349][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:400][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:475][100]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:600][101]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:653][102]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:705][103]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:749][104]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:844][105]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:886][106]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:959][107]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.24:997][108]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:045][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:107][110]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:156][111]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:235][112]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:280][113]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:325][114]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:379][115]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:478][116]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:538][117]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:580][118]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:585][118]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.25:649][119]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:755][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:805][121]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:865][122]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:894][122]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.25:908][123]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.25:963][124]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.25:964][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.25:964][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.25:964][124]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.05.12-04.59.25:965][124]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.59.25:965][124]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.25:965][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.25:965][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.25:965][124]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.25:965][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.25:965][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.25:965][124]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.25:965][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.25:965][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.25:966][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.25:966][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.25:966][124]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-04.59.25:966][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.25:966][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.25:966][124]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-04.59.25:966][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.25:967][124]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.26:033][125]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.12-04.59.26:034][125]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:034][125]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:034][125]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:049][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.26:079][126]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:079][126]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:080][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.26:080][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.26:080][126]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:080][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:080][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:080][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.26:080][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:080][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.26:080][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:082][126]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-04.59.26:127][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:178][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:178][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:204][128]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:204][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.26:205][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:205][128]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:205][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.26:205][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:205][128]Interaction: Interaction time: 16.000000 [2020.05.12-04.59.26:205][128]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.12-04.59.26:205][128]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 205.116043 [2020.05.12-04.59.26:205][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.26:206][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:208][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:296][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.12-04.59.26:306][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:349][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.26:349][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.26:350][130]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:350][130]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.26:350][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:350][130]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:350][130]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.26:350][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:405][131]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:406][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.26:406][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:406][131]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:406][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.26:406][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.26:406][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.26:406][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.26:406][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.26:406][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:407][131]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:407][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:407][131]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:407][131]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:407][131]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:497][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:497][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:497][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:497][132]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:508][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.26:553][133]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:554][133]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:554][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.26:554][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.26:554][133]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:554][133]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:554][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:554][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.26:555][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:555][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.26:555][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:559][133]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-04.59.26:607][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:660][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.26:660][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.26:665][135]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:666][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.26:666][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:666][135]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.26:666][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.26:666][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:666][135]Interaction: Interaction time: 15.878386 [2020.05.12-04.59.26:666][135]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.26:667][135]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.878386 Timestamp 205.592743 [2020.05.12-04.59.26:667][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.26:667][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.26:669][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:780][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:820][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:897][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.26:930][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:008][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:055][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:109][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:168][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:225][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:270][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:305][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:354][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:419][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:475][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:508][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:561][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:613][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:660][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:702][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:753][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:807][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:856][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:903][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:947][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.27:992][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:042][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:092][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:135][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:190][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:234][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:288][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:330][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:372][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:373][168]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.28:418][169]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.28:419][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:467][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:514][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:514][171]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.28:556][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:601][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:649][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:694][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:735][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:780][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:820][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:863][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:912][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:956][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.28:996][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:042][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:085][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:128][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:173][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:217][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:259][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:304][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:348][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:388][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:433][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:479][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:518][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:556][195]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 1.719417, Lifetime Duration: 90.000000 [2020.05.12-04.59.29:563][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:605][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:648][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:689][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:733][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:781][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:817][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:861][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:903][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:947][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.29:986][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:028][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:070][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:115][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:153][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:153][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.30:194][210]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.30:195][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:236][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:278][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:320][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:321][213]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.30:360][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:403][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:444][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:485][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:525][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:567][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:607][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:652][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:695][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:732][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:772][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:813][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:852][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:893][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:940][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.30:977][229]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.30:977][229]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.30:977][229]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.30:978][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.30:978][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.30:978][229]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.30:978][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.30:978][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:014][230]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:014][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.31:014][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:014][230]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:014][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.31:014][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.31:014][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.31:014][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.31:015][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.31:015][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:015][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:015][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:015][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:015][230]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:015][230]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:094][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:094][232]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:094][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:094][232]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:103][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.31:133][233]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:133][233]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:134][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.31:134][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.31:134][233]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:134][233]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:134][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:134][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.31:134][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:134][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.31:134][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:136][233]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-04.59.31:176][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:208][235]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.31:208][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.31:217][235]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:217][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.31:217][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:217][235]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.31:217][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.31:217][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:218][235]Interaction: Interaction time: 11.580322 [2020.05.12-04.59.31:218][235]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.31:218][235]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 11.580322 Timestamp 210.165161 [2020.05.12-04.59.31:218][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.31:218][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.31:220][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:256][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:295][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:333][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:333][238]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.31:376][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:414][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:455][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:492][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:531][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:571][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:611][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:652][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:693][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:729][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:769][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:809][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:847][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:886][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:926][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.31:966][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:005][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:049][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:087][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:123][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:160][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:199][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:235][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:275][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:313][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:350][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:388][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:428][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:466][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:504][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:542][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:583][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:621][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:663][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:700][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:739][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.32:771][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.32:771][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-04.59.32:771][275]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.32:771][275]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.32:772][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.32:772][275]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.32:772][275]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.32:772][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.32:811][276]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.32:811][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.32:811][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.32:811][276]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.32:812][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.32:812][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.32:812][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.32:812][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.32:812][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.32:812][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.32:813][276]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.32:813][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.32:813][276]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.32:813][276]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.32:813][276]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.32:853][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.59.32:853][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.59.32:853][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-04.59.32:854][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-04.59.32:854][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-04.59.32:854][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-04.59.32:864][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.33:261][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.33:261][288]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:261][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.33:261][288]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:264][288]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.33:265][288]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.33:265][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.33:265][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.33:265][288]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.33:265][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.33:265][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:265][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.33:265][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:265][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.33:265][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:267][288]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-04.59.33:305][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:334][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.33:334][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:338][290]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.33:338][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.33:338][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:339][290]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.33:339][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.33:339][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:339][290]Interaction: Interaction time: 10.073956 [2020.05.12-04.59.33:339][290]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.33:340][290]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 10.073956 Timestamp 212.293808 [2020.05.12-04.59.33:340][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.33:341][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:342][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:378][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:413][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:452][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:488][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:528][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:557][296]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.59.33:564][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:566][296]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:566][296]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:566][296]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:566][296]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:566][296]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:566][296]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:567][296]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-04.59.33:570][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-04.59.33:603][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:603][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.33:603][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:603][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:604][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.33:604][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:606][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:652][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:653][298]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.33:653][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:653][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:653][298]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.33:653][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.33:653][298]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.33:653][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.33:653][298]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.33:653][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:654][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-04.59.33:654][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:654][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:656][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:678][299]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.05.12-04.59.33:687][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:720][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:755][301]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.33:755][301]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.33:757][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:793][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:829][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:830][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:865][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:901][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:941][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-04.59.33:966][307]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:966][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:966][307]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-04.59.33:970][307]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:970][307]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:971][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.33:971][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.33:971][307]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.33:971][307]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.33:971][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.33:971][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.33:971][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:972][307]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.05.12-04.59.33:972][307]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.33:972][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-04.59.33:972][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.33:972][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.33:973][307]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.33:974][307]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.33:974][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.12-04.59.33:975][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.33:976][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-04.59.33:976][307]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.12-04.59.34:006][308]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.34:006][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.34:006][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.34:006][308]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.34:006][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-04.59.34:006][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.34:007][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.34:007][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.34:007][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.34:007][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.34:007][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.34:007][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.34:007][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.34:007][308]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.34:007][308]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.34:009][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:052][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:080][310]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.34:080][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.34:087][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:123][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:158][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:194][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:229][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:267][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:293][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.12-04.59.34:298][316]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.34:298][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.34:298][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.34:298][316]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.34:298][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.34:299][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.34:299][316]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-04.59.34:299][316]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-04.59.34:299][316]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-04.59.34:299][316]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.59.34:299][316]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.59.34:299][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-04.59.34:299][316]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-04.59.34:299][316]Interaction: Interaction time: 1.500000 [2020.05.12-04.59.34:299][316]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-04.59.34:300][316]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-04.59.34:300][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.34:300][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.34:303][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:305][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-04.59.34:336][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:369][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:407][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:445][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:479][321]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:516][322]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:556][323]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:589][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:633][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:664][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:695][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:729][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.34:730][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.34:730][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.34:730][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.34:731][328]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:769][329]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:808][330]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:843][331]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:875][332]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:906][333]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-04.59.34:914][333]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:952][334]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.34:984][335]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:019][336]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:050][337]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:086][338]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:119][339]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:155][340]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:188][341]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:223][342]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:257][343]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:291][344]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:328][345]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:363][346]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:396][347]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:429][348]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:468][349]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:498][350]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:532][351]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:568][352]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:604][353]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:638][354]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:670][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:706][356]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:750][357]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:773][358]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:813][359]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:816][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.12-04.59.35:839][360]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:876][361]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:905][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.59.35:905][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.59.35:905][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.59.35:905][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.35:905][362]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-04.59.35:906][362]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-04.59.35:907][362]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-04.59.35:908][362]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.35:908][362]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.35:910][362]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:914][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.12-04.59.35:935][363]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-04.59.35:935][363]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.59.35:937][363]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.59.35:938][363]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-04.59.35:942][363]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.35:942][363]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.35:945][363]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.35:945][363]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.05.12-04.59.35:945][363]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-04.59.35:945][363]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-04.59.35:945][363]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.35:948][363]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.35:948][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.35:948][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.35:948][363]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.35:948][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.35:948][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.35:949][363]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.35:951][363]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-04.59.35:967][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.12-04.59.35:971][364]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.35:971][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.35:971][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.35:971][364]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.35:971][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.35:971][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.35:972][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.35:972][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.35:972][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.35:972][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.35:972][364]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.35:972][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.35:972][364]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.35:986][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.12-04.59.37:364][405]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.37:365][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.37:365][405]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.37:365][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.37:377][405]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.37:377][405]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.37:377][405]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.37:377][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.37:377][405]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.37:377][405]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.37:377][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.37:378][405]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.37:378][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.37:378][405]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.37:378][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.37:467][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.59.37:471][408]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.37:471][408]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.37:471][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.37:472][408]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.37:472][408]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.37:472][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.37:472][408]Interaction: Interaction time: 1.500000 [2020.05.12-04.59.37:472][408]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.37:472][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.38:985][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.59.39:083][455]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-04.59.39:083][455]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-04.59.39:083][455]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-04.59.39:083][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.39:245][460]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-04.59.39:659][471]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-04.59.39:659][471]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-04.59.39:659][471]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-04.59.39:768][474]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.05.12-04.59.39:833][476]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.40:672][499]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.40:673][499]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.40:673][499]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.40:673][499]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.12-04.59.40:673][499]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-04.59.40:674][499]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.40:706][500]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.40:706][500]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.40:706][500]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionIn. [2020.05.12-04.59.40:707][500]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.12-04.59.40:707][500]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.40:725][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.40:772][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-04.59.41:574][522]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.41:574][522]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.41:575][522]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReaction. [2020.05.12-04.59.41:575][522]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.12-04.59.41:575][522]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.41:925][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-04.59.41:925][532]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.41:925][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.41:925][532]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.41:934][532]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.41:935][532]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.41:935][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-04.59.41:935][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.41:935][532]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.41:935][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.41:935][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.41:935][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.41:936][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.41:936][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.41:936][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.41:943][532]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.41:943][532]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.12-04.59.41:977][533]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.41:978][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:007][534]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-04.59.42:008][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.42:013][534]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.42:013][534]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.42:014][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.42:014][534]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-04.59.42:014][534]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.42:014][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.42:014][534]Interaction: Interaction time: 0.000000 [2020.05.12-04.59.42:014][534]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-04.59.42:015][534]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.42:015][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.42:017][534]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:017][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:052][535]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:052][535]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:063][535]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:063][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:090][536]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.42:090][536]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.42:091][536]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionOut. [2020.05.12-04.59.42:091][536]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.12-04.59.42:092][536]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.42:092][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.12-04.59.42:099][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:101][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:102][536]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.12-04.59.42:137][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:138][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:188][538]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:189][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:212][539]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:212][539]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:218][539]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:218][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:266][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:309][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:333][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:363][543]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:363][543]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:370][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:406][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:441][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:472][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:505][547]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:505][547]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:512][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:550][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:582][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:618][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:647][551]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:647][551]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:653][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:686][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:733][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:764][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:813][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:834][556]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:834][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:842][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:891][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:917][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:950][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.42:982][560]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.42:982][560]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.42:990][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:031][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:070][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:110][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:136][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.43:136][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.43:145][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:181][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:208][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:243][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:277][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:313][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:339][570]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.43:339][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.43:345][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:377][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:415][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:455][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:475][574]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 0.060058, Lifetime Duration: 60.000000 [2020.05.12-04.59.43:488][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:509][575]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 0.027113, Lifetime Duration: 60.000000 [2020.05.12-04.59.43:509][575]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 0.027113, Lifetime Duration: 60.000000 [2020.05.12-04.59.43:511][575]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.43:511][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.43:526][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:542][576]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-04.59.43:551][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:579][577]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.43:579][577]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-04.59.43:579][577]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookStruggle. [2020.05.12-04.59.43:580][577]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.12-04.59.43:580][577]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.12-04.59.43:580][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.12-04.59.43:587][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:588][577]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.12-04.59.43:616][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:649][579]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.43:649][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.43:659][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:719][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:746][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:785][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:817][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:842][584]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.43:842][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.43:850][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:886][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:925][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.43:969][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:009][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:034][589]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:034][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:044][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:092][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:112][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-04.59.44:116][591]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.44:116][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.44:116][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.44:116][591]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.44:116][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.44:116][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.44:116][591]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.44:116][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.44:117][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.44:117][591]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.44:117][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.44:117][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.44:117][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.44:117][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.44:117][591]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.44:117][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.44:118][591]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-04.59.44:118][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.44:118][591]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.44:122][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:129][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-04.59.44:156][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:198][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:227][594]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:227][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:239][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:266][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:304][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:340][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:367][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:367][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:380][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:412][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:449][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:479][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:522][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:560][603]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:561][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:574][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:608][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:663][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:712][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:734][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:734][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:750][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:780][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:826][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:854][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:880][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.44:881][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.44:895][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:925][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.44:975][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:008][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:047][615]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:047][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:060][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:103][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:133][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:180][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:215][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:241][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:241][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:249][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:287][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:320][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:369][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:397][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:422][625]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:422][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:441][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:468][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:505][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:547][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:590][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:590][629]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:597][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:635][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:668][631]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.59.45:675][631]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.45:675][631]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.45:679][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:720][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:753][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:753][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:762][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:796][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:829][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:926][636]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.12-04.59.45:950][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.45:967][637]LogStreaming: Display: Flushing async loaders. [2020.05.12-04.59.45:969][637]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-04.59.45:969][637]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: DevourHope_SpeedBurstDelay, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-04.59.45:970][637]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 0.073836, Lifetime Duration: 10.000000 [2020.05.12-04.59.45:973][637]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.45:973][637]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.45:979][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:006][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:048][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:075][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:106][641]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:106][641]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:113][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:154][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:173][643]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.59.46:181][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:220][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:256][645]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:256][645]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:267][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:294][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:323][647]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-04.59.46:325][647]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.46:325][647]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.12-04.59.46:326][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-04.59.46:334][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:337][647]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: On [2020.05.12-04.59.46:341][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-04.59.46:365][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:405][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:446][650]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:446][650]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:455][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:481][651]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.59.46:492][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:536][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:574][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:608][654]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:609][654]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:616][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:661][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:707][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:746][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:781][658]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:781][658]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:789][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:826][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:864][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:899][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:929][662]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.46:929][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.46:937][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.46:983][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:010][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:049][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:090][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:124][667]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:124][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:132][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:174][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:210][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:253][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:292][671]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:293][671]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:300][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:349][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:374][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:410][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:438][675]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:438][675]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:447][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:483][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:527][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:564][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:596][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:622][680]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:622][680]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:629][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:682][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:719][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:760][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:785][684]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:785][684]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:795][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:836][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:869][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:911][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:945][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.47:970][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.47:970][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.47:977][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:018][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:044][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:083][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:117][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:149][694]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.48:150][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.48:168][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:193][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:232][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:267][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:303][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:306][698]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - tarojiro]: Off [2020.05.12-04.59.48:343][699]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.48:343][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.48:352][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:393][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:442][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:468][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:507][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:539][704]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.48:539][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.48:548][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:582][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:618][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:666][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:710][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:747][709]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.48:747][709]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.48:756][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:810][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:853][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:900][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:930][713]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.48:930][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.48:942][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.48:975][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:036][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:082][716]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.49:082][716]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.49:092][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:129][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:170][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:209][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:263][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:290][721]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.49:291][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.49:300][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:340][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:385][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:441][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:465][725]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.49:466][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.49:475][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:518][726]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.49:519][726]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.49:524][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:573][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133570 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.49:598][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:664][728]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.49:664][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.49:685][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:720][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:780][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:830][731]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.49:831][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.49:841][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:879][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:927][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.49:974][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:012][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:013][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:020][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:064][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:135][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:190][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:230][739]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:230][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:239][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:296][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:342][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:375][742]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:376][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:384][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:425][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:467][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:516][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.12-04.59.50:516][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.50:516][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.12-04.59.50:516][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.50:528][745]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.50:528][745]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.50:528][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-04.59.50:528][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.50:528][745]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.50:529][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.12-04.59.50:529][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.50:529][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-04.59.50:529][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.50:529][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-04.59.50:529][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.50:530][745]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-04.59.50:531][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:590][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.59.50:591][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-04.59.50:594][746]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:595][746]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:602][746]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.50:602][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-04.59.50:602][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.50:602][746]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.50:602][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-04.59.50:603][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.50:603][746]Interaction: Interaction time: 80.000000 [2020.05.12-04.59.50:603][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-04.59.50:603][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.50:604][746]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-04.59.50:605][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:651][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:697][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:742][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:785][750]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:785][750]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:796][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:854][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:888][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:925][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.50:957][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.175708 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.50:961][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.50:962][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.50:985][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:008][755]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.12-04.59.51:020][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:072][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:122][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:156][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.51:156][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.51:164][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:242][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:290][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:341][761]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.51:341][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.51:352][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:400][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:453][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:507][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:546][765]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.51:546][765]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.51:575][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:645][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:678][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:711][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:749][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.51:749][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.51:757][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:797][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:830][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:898][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.51:933][773]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.51:934][773]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.51:943][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:091][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:121][775]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.52:121][775]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.52:129][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:174][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:248][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:290][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:317][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.52:317][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.52:331][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:369][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:437][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:551][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.52:556][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.52:567][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:607][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:647][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.52:647][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.52:657][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:724][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:800][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:844][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:893][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.52:893][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.52:904][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.52:951][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:001][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:038][791]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:038][791]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.53:046][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:092][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:138][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:186][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:228][795]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:228][795]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.53:252][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:380][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:410][797]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:410][797]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.53:420][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:470][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:515][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:557][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:600][801]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:607][801]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.53:640][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:669][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:719][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:769][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:800][805]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:800][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.53:809][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:848][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:897][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:947][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.53:972][809]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.53:972][809]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:011][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:063][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:170][811]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.54:170][811]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:220][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:264][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:301][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:346][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.54:347][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:356][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:419][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:463][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:498][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:538][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:579][819]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.54:580][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:590][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:648][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:725][821]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.54:725][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-04.59.54:725][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.54:725][821]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.54:725][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-04.59.54:725][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.54:725][821]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.54:725][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-04.59.54:725][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.54:726][821]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.54:726][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-04.59.54:726][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.54:726][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-04.59.54:726][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-04.59.54:726][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-04.59.54:726][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-04.59.54:727][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.12-04.59.54:727][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-04.59.54:727][821]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-04.59.54:729][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:749][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-04.59.54:765][822]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.54:766][822]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:775][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:832][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:887][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:925][825]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.54:926][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.54:935][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.54:995][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:035][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:087][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:127][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.55:127][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.55:151][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:179][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:255][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-04.59.55:271][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:319][832]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.55:320][832]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.55:329][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:377][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:413][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:460][835]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.107090 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.59.55:475][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:581][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.55:581][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.55:593][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:660][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:692][838]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.55:692][838]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.55:702][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:758][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:854][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:881][841]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.55:881][841]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.55:891][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.55:958][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:011][843]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.026523, Lifetime Duration: 10.000000 [2020.05.12-04.59.56:035][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:079][844]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.56:079][844]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.56:092][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:156][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:238][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:263][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.56:264][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.56:276][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:330][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:396][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:446][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:480][851]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.56:480][851]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.56:489][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:534][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:588][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:645][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.56:646][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.56:656][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:701][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:736][856]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-04.59.56:801][856]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.56:802][856]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-04.59.56:807][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:827][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-04.59.56:852][857]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.05.12-04.59.56:855][857]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.56:855][857]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.56:864][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:904][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.56:956][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:010][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:046][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.57:047][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.57:058][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:103][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836519 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-04.59.57:119][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:153][863]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-04.59.57:164][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:216][864]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-04.59.57:219][864]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-04.59.57:220][864]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.12-04.59.57:227][864]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.57:227][864]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.57:240][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:244][864]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: On [2020.05.12-04.59.57:291][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:315][865]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.05.12-04.59.57:362][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:412][867]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.59.57:412][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.59.57:413][867]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.59.57:413][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-04.59.57:428][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:459][868]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-04.59.57:518][868]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.57:518][868]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.57:535][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:574][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:619][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:676][871]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.57:676][871]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.57:689][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:753][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:847][873]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.57:847][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.57:858][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:903][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.57:958][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:007][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.58:007][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.58:016][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:099][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:138][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:175][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.58:176][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.58:184][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:254][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:310][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:360][882]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-04.59.58:360][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-04.59.58:373][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:390][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-04.59.58:427][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.58:427][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.58:437][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:500][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:557][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:640][886]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.58:640][886]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.58:670][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:709][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:762][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.58:762][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.58:773][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:816][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:869][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.58:926][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:021][892]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:021][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.59:046][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:120][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:186][894]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:187][894]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.59:201][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:207][894]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: Off [2020.05.12-04.59.59:277][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:340][896]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:340][896]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.59:355][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:450][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:516][898]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:517][898]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.59:532][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:590][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:677][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:735][901]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:735][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-04.59.59:753][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:822][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:917][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-04.59.59:990][904]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-04.59.59:991][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:006][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:098][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:154][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.00:155][906]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:168][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:255][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:309][908]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.00:309][908]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:328][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:412][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:506][910]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.00:507][910]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:516][910]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.00:517][910]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.00:525][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:606][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:687][912]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.00:688][912]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:706][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:791][913]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.602744 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.00.00:847][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:899][914]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.00:900][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.00:917][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.00:997][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:061][916]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.01:061][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.01:062][916]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.01:062][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.01:066][916]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.01:067][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.01:072][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.01:072][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.01:075][916]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.01:075][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.01:075][916]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.01:075][916]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.01:076][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.01:076][916]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.01:076][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.01:076][916]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.01:077][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.01:085][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:158][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:251][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.00.01:258][918]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.01:258][918]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.01:266][918]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.01:266][918]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.01:266][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.01:266][918]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.01:267][918]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.01:267][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.01:267][918]Interaction: Interaction time: 1.500000 [2020.05.12-05.00.01:267][918]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.01:268][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.01:274][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:374][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:435][920]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.01:435][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.01:449][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:516][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:598][922]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.01:599][922]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.01:612][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:712][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:766][924]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.01:766][924]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.01:782][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:860][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.01:939][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:013][927]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:013][927]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:048][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:119][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:209][929]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:209][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:251][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:303][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:353][931]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:354][931]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:367][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:439][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:491][933]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:492][933]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:507][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:568][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:642][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:878][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:879][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:879][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.02:880][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.02:889][936]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.02:889][936]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.02:890][936]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.02:890][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.02:897][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.02:913][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.00.02:957][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:036][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:109][939]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.03:110][939]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.03:124][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:275][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:310][941]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.03:312][941]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.03:326][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:399][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:456][943]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.03:457][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.03:470][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:483][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-05.00.03:563][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:644][945]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.03:644][945]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.03:660][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:734][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:808][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:859][948]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.03:859][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.03:877][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.03:939][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:008][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:066][951]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.04:067][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.04:083][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:163][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:232][953]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.04:233][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.04:247][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:349][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:396][955]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.04:397][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.04:413][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:489][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:555][957]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-05.00.04:555][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:612][958]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.04:613][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.04:627][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:627][958]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.12-05.00.04:627][958]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.04:768][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:819][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.04:820][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.04:830][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:886][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:962][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.04:963][962]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.05.12-05.00.05:009][963]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.05:009][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.05:016][963]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:016][963]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.05:017][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.05:017][963]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:017][963]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.05:017][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.05:024][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:117][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.00.05:120][964]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-05.00.05:140][964]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:144][964]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.05:145][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.05:145][964]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:145][964]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.05:145][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.05:146][964]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.05:146][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.05:146][964]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.05:146][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.05:147][964]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.05:147][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:147][964]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:147][964]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:148][964]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.05:165][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:177][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.00.05:210][965]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.05:211][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.05:235][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:326][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:398][967]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-05.00.05:401][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.05:401][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.05:428][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:506][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:590][969]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.05:590][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.05:615][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:708][970]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.00.05:709][970]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Miss Spirit. [2020.05.12-05.00.05:770][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:779][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:779][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:779][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:779][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:780][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:780][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:780][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:780][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:781][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:781][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:781][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:781][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:781][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.00.05:782][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.05:815][971]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.05:816][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.05:858][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.05:927][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.06:145][973]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:146][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:146][973]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-05.00.06:146][973]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-05.00.06:155][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:155][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:169][973]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:170][973]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:170][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.06:170][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.06:170][973]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:171][973]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:172][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:172][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.06:172][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:173][973]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.06:173][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:184][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:221][974]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.06:227][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:228][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:244][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:244][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.06:244][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:244][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:245][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.00.06:245][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.06:245][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.06:246][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.06:246][974]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-05.00.06:247][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.06:247][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:247][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:247][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:248][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:248][974]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:248][974]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:254][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:324][975]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.06:342][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:417][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:417][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:419][976]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.12-05.00.06:419][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.00.06:424][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:424][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:427][976]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:428][976]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:428][976]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:428][976]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.05.12-05.00.06:429][976]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.06:429][976]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.12-05.00.06:429][976]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.06:430][976]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.12-05.00.06:438][976]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:438][976]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:439][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:439][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.06:439][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:440][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:440][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.06:440][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:440][976]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.06:441][976]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-05.00.06:442][976]Interaction: Interaction time: 1.000000 [2020.05.12-05.00.06:443][976]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.06:443][976]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_2] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.12-05.00.06:443][976]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.06:444][976]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.00.06:444][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.06:444][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:448][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:448][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:519][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:519][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:593][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:593][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:610][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:610][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:672][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:672][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:754][980]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:755][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.06:755][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:755][980]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:756][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.06:756][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:756][980]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.06:758][980]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.06:766][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:766][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.06:780][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.00.06:905][981]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-05.00.06:905][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.00.06:916][981]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:916][981]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:917][981]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:917][981]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.12-05.00.06:917][981]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-05.00.06:917][981]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:917][981]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.06:918][981]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionIn. [2020.05.12-05.00.06:918][981]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.12-05.00.06:939][981]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:939][981]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.06:940][981]LogDBDPlayerMovement: StopSnapping Final Location (3029.679932 4975.765137 324.575928) [2020.05.12-05.00.06:942][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.06:943][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:943][981]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.06:944][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:944][981]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.06:945][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:945][981]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.06:945][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.06:946][981]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.06:946][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.06:946][981]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.06:947][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.06:947][981]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.06:947][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.06:948][981]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-05.00.06:949][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.06:949][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.06:949][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.06:950][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.06:970][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.00.07:176][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:176][982]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:176][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:177][982]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:213][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.07:288][983]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.07:288][983]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.07:292][983]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:293][983]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:293][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.00.07:294][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.07:295][983]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:296][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:297][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:297][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.07:298][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:298][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.07:298][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:306][983]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:307][983]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.12-05.00.07:354][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:355][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:394][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:394][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:396][985]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:396][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.07:423][985]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:423][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.07:423][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:423][985]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:423][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.07:423][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:424][985]Interaction: Interaction time: 0.000000 [2020.05.12-05.00.07:424][985]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-05.00.07:425][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.07:425][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:426][985]LogDBDPlayerMovement: StopSnapping Final Location (3029.456787 4975.474609 324.563477) [2020.05.12-05.00.07:426][985]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.07:431][985]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:432][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:494][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:495][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:529][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.00.07:530][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:532][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.00.07:533][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:561][987]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.07:562][987]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.07:562][987]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.07:563][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.07:563][987]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.07:563][987]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.00.07:563][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:564][987]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.07:564][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:565][987]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.07:565][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:570][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:620][988]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.07:622][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:654][989]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.00.07:654][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.00.07:665][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:720][990]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.07:720][990]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.07:720][990]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReaction. [2020.05.12-05.00.07:720][990]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.12-05.00.07:720][990]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.07:729][990]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.07:729][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.07:729][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:729][990]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.07:730][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.07:730][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:731][990]Interaction: Interaction time: 0.600000 [2020.05.12-05.00.07:731][990]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.07:732][990]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.12-05.00.07:732][990]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.00.07:732][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.07:733][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:734][990]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.07:736][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.00.07:772][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:772][991]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:773][991]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-05.00.07:773][991]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-05.00.07:788][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.07:788][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.07:788][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.07:788][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.07:789][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.07:789][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:789][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:789][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.07:789][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:790][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.07:790][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:791][991]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.07:812][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.07:847][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.07:848][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.07:856][992]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:856][992]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.07:856][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:856][992]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:857][992]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.00.07:857][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.07:857][992]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.07:857][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.07:857][992]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-05.00.07:858][992]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.07:858][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.07:859][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:859][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:859][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:859][992]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:860][992]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.07:861][992]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.07:866][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.07:942][993]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.07:946][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.07:946][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.07:963][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:005][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:005][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:020][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:020][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:123][995]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.12-05.00.08:124][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.00.08:132][995]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.08:134][995]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.08:134][995]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.08:134][995]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.05.12-05.00.08:135][995]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.08:135][995]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.12-05.00.08:135][995]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.08:135][995]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.12-05.00.08:144][995]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.08:145][995]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.08:146][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:147][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.08:147][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:147][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:147][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.08:148][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:148][995]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.08:148][995]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-05.00.08:149][995]Interaction: Interaction time: 1.000000 [2020.05.12-05.00.08:150][995]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.08:150][995]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_2] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.12-05.00.08:150][995]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.08:150][995]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.00.08:151][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.08:151][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:156][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.08:157][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:158][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:199][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:200][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:213][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:213][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:259][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:259][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:309][998]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.08:309][998]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.08:309][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:309][998]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.08:311][998]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.08:313][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:315][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:316][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:373][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:374][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:385][999]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.08:385][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.08:386][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:386][999]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.08:386][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.08:386][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.08:386][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.08:387][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.08:387][999]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-05.00.08:387][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.08:387][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:388][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.00.08:388][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.08:388][999]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.08:391][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:392][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:551][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:551][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:596][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.05.12-05.00.08:597][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.08:599][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.05.12-05.00.08:599][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.08:604][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:604][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:612][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:612][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:613][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.08:613][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.08:613][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:613][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.12-05.00.08:614][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.08:614][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.08:614][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:614][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.08:615][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:615][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.08:618][ 1]LogDBDPlayerMovement: StopSnapping Final Location (3029.456787 4975.474609 323.616791) [2020.05.12-05.00.08:620][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.08:626][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:627][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:715][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:715][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:751][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:751][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:765][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:766][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:804][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:804][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:866][ 5]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:867][ 5]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.08:867][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:867][ 5]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.08:868][ 5]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.08:868][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:868][ 5]Interaction: Interaction time: 2.600000 [2020.05.12-05.00.08:868][ 5]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.05.12-05.00.08:869][ 5]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.12-05.00.08:869][ 5]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.08:870][ 5]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.08:870][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.08:871][ 5]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.08:876][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:877][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:927][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:927][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:973][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:974][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:985][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.08:985][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:059][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:059][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:073][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.00.09:123][ 9]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:126][ 9]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:126][ 9]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:127][ 9]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:128][ 9]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:133][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:134][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:143][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.09:143][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.09:143][ 9]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.09:143][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.09:144][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.09:144][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.09:144][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.09:145][ 9]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-05.00.09:147][ 9]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-05.00.09:148][ 9]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.09:148][ 9]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookOut. [2020.05.12-05.00.09:149][ 9]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.09:149][ 9]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.12-05.00.09:150][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.09:150][ 9]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.09:151][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.09:151][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.09:156][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:158][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:200][ 10]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: BP_CamperFemale03_Character_C_2 - bururaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.09:202][ 10]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.430112 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.00.09:211][ 10]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.09:211][ 10]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.09:214][ 10]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-05.00.09:216][ 10]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.12-05.00.09:223][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:224][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:280][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:281][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:441][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:441][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:456][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:457][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:499][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:500][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:513][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:515][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:586][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:587][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:669][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:670][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:681][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:682][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:783][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:784][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:946][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.09:947][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.10:037][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.10:176][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.10:562][ 23]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-05.00.10:565][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.00.10:598][ 23]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.10:598][ 23]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.10:599][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.10:600][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.10:600][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.10:601][ 23]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.10:601][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.10:603][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.10:603][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.10:603][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.10:604][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.10:605][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.10:605][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.10:605][ 23]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.10:606][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.10:606][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:607][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.10:630][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.00.10:834][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.10:987][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:988][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:989][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:989][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:989][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:990][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:990][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:990][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:991][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:991][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:991][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:992][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.10:992][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.00.10:992][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.11:000][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.00.11:038][ 26]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.12-05.00.11:106][ 26]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:107][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.11:107][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.11:108][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.11:108][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:109][ 26]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.00.11:109][ 26]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.00.11:109][ 26]LogDBDGeneral: Warning: Scalars [2020.05.12-05.00.11:111][ 26]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.00.11:111][ 26]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.00.11:111][ 26]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.00.11:112][ 26]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.00.11:112][ 26]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.00.11:112][ 26]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.00.11:114][ 26]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.00.11:114][ 26]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.00.11:115][ 26]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.00.11:115][ 26]LogDBDGeneral: Warning: Textures [2020.05.12-05.00.11:115][ 26]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.00.11:116][ 26]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.00.11:116][ 26]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.00.11:117][ 26]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.00.11:117][ 26]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.00.11:117][ 26]LogDBDGeneral: Warning: Vectors [2020.05.12-05.00.11:118][ 26]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.00.11:118][ 26]LogDBDGeneral: Warning: Scalars [2020.05.12-05.00.11:118][ 26]LogDBDGeneral: Warning: Textures [2020.05.12-05.00.11:118][ 26]LogDBDGeneral: Warning: Vectors [2020.05.12-05.00.11:119][ 26]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.00.11:125][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.11:126][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:126][ 26]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:126][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.11:127][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:127][ 26]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:127][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.11:128][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:128][ 26]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:128][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.11:128][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.11:129][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.11:129][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.11:129][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.11:130][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:132][ 26]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-05.00.11:133][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.11:134][ 26]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:326][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.11:678][ 28]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:679][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.11:679][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:680][ 28]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:680][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.11:680][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:680][ 28]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:681][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.11:681][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:681][ 28]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.11:681][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.11:682][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.11:682][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.11:682][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.11:682][ 28]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.11:686][ 28]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.11:686][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.11:686][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.05.12-05.00.11:686][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.11:686][ 28]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.12:458][ 29]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.00.12:504][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.00.12:519][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=11.026 [2020.05.12-05.00.13:205][ 30]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.00.13:270][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.13:271][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.13:272][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.13:272][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.13:324][ 30]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.13:325][ 30]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.13:325][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.13:325][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.13:325][ 30]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.13:325][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.13:326][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.13:326][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.13:326][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.13:326][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.13:327][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.13:328][ 30]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.13:328][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.13:329][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.13:329][ 30]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.13:329][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.13:329][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.13:330][ 30]Interaction: Interaction time: 1.466599 [2020.05.12-05.00.13:330][ 30]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.13:330][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.13:334][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=11.426 [2020.05.12-05.00.13:337][ 30]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.00.13:345][ 30]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.05.12-05.00.13:456][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=11.636 [2020.05.12-05.00.13:669][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.762653 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.00.13:676][ 33]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.05.12-05.00.13:704][ 33]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-05.00.13:704][ 33]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-05.00.13:705][ 33]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.13:806][ 34]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.14:050][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.00.14:276][ 37]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.00.14:314][ 37]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.14:314][ 37]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.14:314][ 37]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.14:315][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.16:306][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:307][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.16:307][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:307][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.16:308][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:308][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.16:308][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:308][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.16:308][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:309][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.16:309][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.16:309][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.17:046][ 45]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.00.18:755][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:755][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:755][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:755][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:756][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:756][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:756][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:756][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:756][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:757][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:757][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:757][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:870][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:870][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:870][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:871][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:871][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:871][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:871][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:871][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:872][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:872][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:872][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.18:873][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:873][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.00.18:880][ 47]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.18:881][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.18:881][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.18:881][ 47]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.18:881][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.18:898][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.18:898][ 47]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.18:898][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.18:899][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.18:899][ 47]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.18:900][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.18:900][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.18:901][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.18:901][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.18:901][ 47]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.18:901][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.18:903][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.00.18:903][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.18:903][ 47]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.18:932][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.00.19:158][ 48]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-05.00.19:196][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.19:196][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.19:278][ 49]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-05.00.19:405][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.19:409][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.19:411][ 50]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.00.19:412][ 50]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.12-05.00.19:417][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.033414 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.00.19:461][ 50]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: On [2020.05.12-05.00.19:490][ 50]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.19:935][ 51]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-05.00.19:937][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 3.050910, Lifetime Duration: 90.000000 [2020.05.12-05.00.20:665][ 63]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.00.21:092][ 71]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.05.12-05.00.21:139][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:139][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:140][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-05.00.21:141][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:253][ 74]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.12-05.00.21:253][ 74]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.21:253][ 74]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-05.00.21:347][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.12-05.00.21:348][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:348][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.12-05.00.21:348][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:355][ 76]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.21:355][ 76]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.21:355][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.21:355][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.21:355][ 76]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.21:355][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.12-05.00.21:355][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.21:356][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.21:356][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.21:356][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.21:356][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.21:356][ 76]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.21:451][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.00.21:452][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.00.21:458][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.21:458][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.21:458][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.21:458][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.21:458][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.21:458][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.21:459][ 78]Interaction: Interaction time: 80.000000 [2020.05.12-05.00.21:459][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.21:459][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.21:459][ 78]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.21:475][ 78]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: Off [2020.05.12-05.00.21:519][ 79]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.21:564][ 80]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.025 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=17.561 [2020.05.12-05.00.21:587][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.21:629][ 81]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.585 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=17.626 [2020.05.12-05.00.21:677][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.320 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=17.675 [2020.05.12-05.00.21:727][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.885 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=17.724 [2020.05.12-05.00.21:815][ 84]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-05.00.21:824][ 84]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=17.807 [2020.05.12-05.00.21:847][ 84]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.21:997][ 85]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.22:115][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.450 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=18.095 [2020.05.12-05.00.22:126][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:127][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:128][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:128][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:128][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-05.00.22:128][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.22:660][ 94]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.22:661][ 94]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.22:836][ 97]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-05.00.22:838][ 97]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-05.00.22:844][ 97]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.22:844][ 97]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.22:945][ 99]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-05.00.22:985][ 99]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-05.00.22:985][ 99]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.05.12-05.00.23:003][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: On [2020.05.12-05.00.23:040][100]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 3.100 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=19.034 [2020.05.12-05.00.23:063][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.23:127][101]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.150 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=19.119 [2020.05.12-05.00.23:173][102]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-05.00.23:226][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.304103 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.00.24:134][120]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_2 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.24:867][133]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=20.859 [2020.05.12-05.00.24:929][134]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_2 - bururaku]: Off [2020.05.12-05.00.24:982][135]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_2 - bururaku] at Time=20.972 [2020.05.12-05.00.26:184][157]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:184][157]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:391][161]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.00.26:392][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.26:394][161]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.00.26:394][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.26:403][161]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:403][161]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:403][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.26:403][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.26:403][161]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:404][161]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.00.26:404][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.26:404][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.26:404][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.26:404][161]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-05.00.26:405][161]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.26:405][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.26:405][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.26:405][161]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.00.26:405][161]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.26:731][167]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:731][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.26:731][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.26:731][167]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.26:731][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.26:732][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.26:732][167]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.00.26:732][167]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_1. [2020.05.12-05.00.26:732][167]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-05.00.26:732][167]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-05.00.26:733][167]Interaction: Interaction time: 2.700000 [2020.05.12-05.00.26:734][167]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-05.00.26:734][167]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.26:734][167]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-05.00.26:734][167]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.26:735][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.26:735][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.26:735][167]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.26:839][169]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.26:839][169]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.26:992][172]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-05.00.29:187][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.29:389][212]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.29:389][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.29:389][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:389][212]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.12-05.00.29:390][212]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.00.29:390][212]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.29:390][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.29:390][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:439][213]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.29:440][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.29:440][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:440][213]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.29:440][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.29:440][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.29:440][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.29:440][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.29:441][213]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.29:441][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.29:441][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:441][213]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.00.29:441][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.29:441][213]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.29:521][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.29:521][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.29:521][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.29:521][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.29:533][215]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.29:533][215]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.29:533][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.29:533][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.29:533][215]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.29:534][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.29:534][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.29:534][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.29:534][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:535][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.29:535][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:630][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-05.00.29:655][217]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.29:656][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.29:656][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:656][217]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.29:656][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.29:656][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.29:656][217]Interaction: Interaction time: 16.000000 [2020.05.12-05.00.29:657][217]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.29:657][217]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.12-05.00.29:657][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.29:657][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:308][229]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:308][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.30:309][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:309][229]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:309][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.30:309][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:353][230]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:353][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.30:353][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:354][230]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:354][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.30:354][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.30:354][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.30:354][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.30:354][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.30:354][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:354][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.30:355][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:355][230]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:388][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_11] [2020.05.12-05.00.30:388][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:388][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_11] [2020.05.12-05.00.30:388][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:407][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.30:408][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.30:408][231]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.30:408][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.30:408][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.30:408][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_11] [2020.05.12-05.00.30:409][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:409][231]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.30:409][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:409][231]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.30:409][231]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.30:409][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:480][232]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.30:518][233]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.30:519][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:519][233]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.30:519][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:528][233]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:528][233]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:529][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.30:529][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.30:529][233]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:529][233]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.30:529][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.30:529][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.30:529][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:529][233]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.30:530][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:636][235]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:636][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.30:636][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:637][235]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.30:637][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.30:637][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:637][235]Interaction: Interaction time: 15.345748 [2020.05.12-05.00.30:637][235]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.30:637][235]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.345748 Timestamp 0.000000 [2020.05.12-05.00.30:637][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.30:637][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:718][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.30:718][236]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.30:718][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:719][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.30:719][236]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.30:719][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:719][236]Interaction: Interaction time: 1.050000 [2020.05.12-05.00.30:719][236]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.30:719][236]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.12-05.00.30:719][236]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.30:719][236]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.30:720][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.30:720][236]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.30:961][241]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.00.31:248][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.12-05.00.31:248][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.31:248][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.31:248][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.31:253][246]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.31:253][246]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.31:253][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.00.31:253][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.31:253][246]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.31:253][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.31:253][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.31:253][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.31:253][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:253][246]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.31:254][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:339][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.31:340][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.31:348][248]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.31:348][248]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.31:348][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:348][248]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.31:348][248]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.31:348][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:348][248]Interaction: Interaction time: 16.000000 [2020.05.12-05.00.31:348][248]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.31:348][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:388][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.12-05.00.31:720][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.31:821][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.31:821][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.31:821][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:821][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.31:821][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.31:821][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:821][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.31:821][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.31:821][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:821][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.31:822][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.31:822][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.31:822][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.31:822][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.31:822][256]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.31:822][256]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.31:822][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.31:823][256]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_11] [2020.05.12-05.00.31:823][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.31:823][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.32:346][267]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.32:404][268]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.32:503][270]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.32:603][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.12-05.00.32:607][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.00.32:607][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.00.32:607][272]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.32:607][272]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.32:607][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.32:608][272]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.32:608][272]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.32:608][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.32:652][273]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.32:652][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.32:652][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.32:652][273]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.32:652][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.00.32:652][273]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.32:652][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.32:653][273]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.32:653][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.32:653][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.32:653][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.32:653][273]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.32:653][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.32:653][273]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.32:653][273]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.32:704][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.12-05.00.32:780][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.34:215][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.34:272][304]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.34:436][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.34:754][313]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.34:755][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.34:762][313]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.34:762][313]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.34:762][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.34:762][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.34:762][313]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.34:762][313]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.34:763][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.34:763][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.34:763][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.34:763][313]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.05.12-05.00.34:763][313]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.34:763][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.34:763][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.34:763][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.34:764][313]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.34:765][313]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.34:765][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.12-05.00.34:852][315]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.34:853][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.34:853][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.34:853][315]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.34:853][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.34:853][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.34:854][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.34:854][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.34:854][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.34:854][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.34:854][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.00.34:854][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.34:854][315]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.34:907][316]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.34:907][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.35:189][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.00.35:194][322]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.35:194][322]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.35:194][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.35:194][322]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.35:195][322]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.35:195][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.35:195][322]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.35:195][322]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.05.12-05.00.35:195][322]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-05.00.35:195][322]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.00.35:195][322]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.00.35:195][322]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.35:195][322]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-05.00.35:196][322]Interaction: Interaction time: 1.500000 [2020.05.12-05.00.35:196][322]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.00.35:196][322]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-05.00.35:196][322]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.35:196][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.35:202][322]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-05.00.36:717][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.00.36:803][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.36:803][355]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.36:803][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.36:803][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.36:803][355]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.00.36:804][355]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.05.12-05.00.36:804][355]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-05.00.36:830][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.00.36:842][356]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-05.00.36:843][356]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.00.36:846][356]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:846][356]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:847][356]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:847][356]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamperOut. [2020.05.12-05.00.36:847][356]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-05.00.36:847][356]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-05.00.36:847][356]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.36:888][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.00.36:893][357]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:893][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.36:893][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.36:893][357]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:893][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.36:893][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.36:893][357]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:894][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.36:894][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.36:894][357]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:894][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.36:894][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.36:894][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.36:894][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.36:895][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.36:895][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.36:895][357]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.36:895][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.36:895][357]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.36:896][357]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.36:906][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.00.36:959][358]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.36:959][358]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.37:590][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567686 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.00.37:813][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.12-05.00.37:813][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.37:814][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.12-05.00.37:814][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.37:820][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.37:821][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.37:821][375]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.37:821][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.37:821][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.37:821][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.12-05.00.37:821][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.37:821][375]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.37:821][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.37:822][375]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.37:822][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.37:922][376]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.37:956][377]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.00.37:960][377]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.00.37:960][377]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.00.37:967][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.37:967][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.37:967][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.37:968][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.37:968][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.37:968][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.37:968][377]Interaction: Interaction time: 0.000000 [2020.05.12-05.00.37:968][377]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.05.12-05.00.37:968][377]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.12-05.00.37:968][377]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.37:968][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.37:969][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.38:034][378]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.39:432][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:432][405]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.39:432][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:432][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:433][405]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.39:433][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:447][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.00.39:474][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:474][406]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.39:474][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:475][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:475][406]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.39:475][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.39:475][406]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.39:475][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.39:475][406]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.39:475][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:475][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.12-05.00.39:475][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.39:476][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:950][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.00.39:974][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:974][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.39:974][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:975][416]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.00.39:975][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:975][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.39:975][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:975][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:975][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.39:975][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:976][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.39:976][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.39:976][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.39:976][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.39:976][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.39:977][416]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.39:977][416]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.39:977][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.39:977][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.12-05.00.39:977][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.39:977][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.40:009][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.40:009][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.40:248][422]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.964840 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.00.41:146][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.41:383][443]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.41:383][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.41:610][447]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.41:610][447]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.41:610][447]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.41:610][447]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookIdle. [2020.05.12-05.00.41:610][447]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-05.00.41:610][447]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.41:938][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.42:379][464]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.42:379][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.42:946][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.43:390][488]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.43:390][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.43:758][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.43:759][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.43:759][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.43:759][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.43:765][497]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.43:765][497]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.43:765][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.43:765][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.43:765][497]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.43:765][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.43:766][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.43:766][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.43:766][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.43:766][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.43:766][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.43:880][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.00.43:884][500]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.43:884][500]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.43:884][500]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookAttemptEscape. [2020.05.12-05.00.43:884][500]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.43:884][500]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.12-05.00.43:884][500]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.43:892][500]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.43:892][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.43:893][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.43:893][500]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.43:893][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.43:893][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.43:893][500]Interaction: Interaction time: 1.500000 [2020.05.12-05.00.43:893][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.43:894][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:059][504]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:059][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.44:059][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:059][504]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:059][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.44:059][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:059][504]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:059][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.44:059][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:059][504]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:060][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.44:060][504]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.44:060][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.44:060][504]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.44:060][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.44:060][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:060][504]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.44:060][504]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.44:060][504]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:068][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.00.44:068][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.44:094][505]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:094][505]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:094][505]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookIdle. [2020.05.12-05.00.44:094][505]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-05.00.44:094][505]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.44:410][513]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.44:410][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.44:648][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.44:648][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.44:648][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.44:648][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.44:657][519]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:657][519]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:657][519]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.44:657][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.44:657][519]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:657][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.44:658][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.44:658][519]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.44:658][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:658][519]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.44:658][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:726][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.00.44:734][521]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:734][521]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.44:734][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:734][521]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:734][521]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.44:735][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:735][521]Interaction: Interaction time: 1.500000 [2020.05.12-05.00.44:735][521]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.44:735][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:768][522]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:768][522]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:768][522]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookAttemptEscape. [2020.05.12-05.00.44:768][522]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.44:768][522]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.12-05.00.44:768][522]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.44:768][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.12-05.00.44:812][523]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:812][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.44:812][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:812][523]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:812][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.44:812][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:817][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.00.44:844][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.00.44:852][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:852][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.44:852][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:852][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:852][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.44:852][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.44:852][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.44:852][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.44:853][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.44:853][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.44:853][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.00.44:853][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.44:853][524]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.00.44:858][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.00.44:895][525]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:896][525]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.00.44:896][525]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookIdle. [2020.05.12-05.00.44:896][525]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-05.00.44:896][525]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.45:069][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.45:399][538]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.45:399][538]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.46:163][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.05.12-05.00.46:404][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.46:404][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.46:482][566]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-05.00.46:483][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.46:483][566]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-05.00.46:483][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.46:487][566]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.46:487][566]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.46:487][566]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.46:487][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.46:487][566]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.46:487][566]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-05.00.46:487][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.46:487][566]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.46:487][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.46:487][566]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-05.00.46:488][566]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.46:488][566]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.46:488][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.46:488][566]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.00.46:488][566]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.46:825][575]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.46:825][575]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.46:825][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.46:825][575]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.46:825][575]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.46:825][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.46:825][575]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.00.46:825][575]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_2. [2020.05.12-05.00.46:826][575]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-05.00.46:826][575]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-05.00.46:826][575]Interaction: Interaction time: 2.700000 [2020.05.12-05.00.46:826][575]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-05.00.46:827][575]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.46:827][575]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-05.00.46:827][575]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.46:827][575]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.46:827][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.46:828][575]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.46:828][575]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.46:856][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: DevourHope_SpeedBurstDelay, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.00.46:857][576]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 0.023150, Lifetime Duration: 10.000000 [2020.05.12-05.00.46:861][576]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.47:054][581]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-05.00.47:239][586]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.47:409][591]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.47:410][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.47:410][591]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.47:410][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.00.48:259][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.00.48:259][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-05.00.48:424][619]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.48:425][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.49:269][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.49:339][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.49:424][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.49:424][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.49:506][650]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.49:535][651]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.49:535][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.49:535][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:536][651]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.05.12-05.00.49:536][651]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.00.49:536][651]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.49:536][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.49:536][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:537][651]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.49:537][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.49:537][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:537][651]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.49:537][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.49:537][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.49:537][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.49:537][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.49:537][651]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.49:538][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.49:538][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:538][651]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.12-05.00.49:538][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.49:538][651]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.49:578][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.00.49:579][652]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.49:580][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.00.49:580][652]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.49:588][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.00.49:618][653]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.49:619][653]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.49:619][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.00.49:619][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.49:619][653]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.49:619][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.00.49:619][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.49:619][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.49:619][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:619][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.49:619][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:621][653]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.12-05.00.49:658][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:692][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:719][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.00.49:719][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.49:724][656]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.49:724][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.49:724][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:725][656]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.49:725][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.49:725][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:725][656]Interaction: Interaction time: 16.000000 [2020.05.12-05.00.49:725][656]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.49:725][656]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 45.690308 [2020.05.12-05.00.49:725][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.49:725][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.49:727][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:758][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:794][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:826][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.12-05.00.49:834][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:868][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:912][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:966][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.49:999][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:031][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:071][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:097][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:128][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:160][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:194][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:230][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:263][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:289][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.05.12-05.00.50:289][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.50:290][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.05.12-05.00.50:290][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.50:307][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.50:307][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.50:307][672]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.50:307][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.50:307][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.50:307][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.05.12-05.00.50:307][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.50:307][672]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.50:307][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.50:308][672]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.12-05.00.50:308][672]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.50:308][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.50:308][672]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.50:311][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:332][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:375][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:399][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:432][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:449][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.50:466][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:496][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:535][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:570][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:604][681]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.50:604][681]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.50:604][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.50:604][681]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.50:604][681]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.50:604][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.50:604][681]Interaction: Interaction time: 1.050000 [2020.05.12-05.00.50:604][681]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.12-05.00.50:604][681]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.12-05.00.50:604][681]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.00.50:605][681]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.50:605][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.50:607][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:638][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:673][683]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.50:675][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:704][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:740][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:774][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:808][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:852][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:875][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:875][689]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.12-05.00.50:916][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.50:963][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:019][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:045][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:086][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:125][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:169][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:195][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:230][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:264][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:299][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:330][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:363][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:408][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:433][704]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.51:434][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.51:441][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:492][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:492][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.51:531][706]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.51:533][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:546][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.51:564][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:599][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:637][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.51:638][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:639][709]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.51:680][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.51:680][710]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.51:680][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.51:680][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.51:680][710]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.51:680][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.51:685][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:718][711]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.51:718][711]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.51:718][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.51:719][711]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.51:719][711]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.51:719][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.51:719][711]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.51:719][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.51:719][711]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.00.51:719][711]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.51:720][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.51:721][711]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.05.12-05.00.51:721][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.51:721][711]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.51:724][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:765][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:808][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:847][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:886][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:932][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.51:994][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:028][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:062][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:104][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:141][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:177][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:225][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:268][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.12-05.00.52:268][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:269][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:309][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-05.00.52:309][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:309][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.12-05.00.52:309][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:310][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:349][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-05.00.52:350][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:350][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.12-05.00.52:350][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:351][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:391][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:416][728]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.52:416][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.52:437][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:486][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:514][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:556][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:562][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.52:595][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:643][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:681][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:722][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:756][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:808][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-05.00.52:843][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:844][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-05.00.52:844][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:845][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:867][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-05.00.52:868][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:868][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-05.00.52:868][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.12-05.00.52:884][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:884][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:911][740]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.12-05.00.52:911][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:912][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:950][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.12-05.00.52:950][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.12-05.00.52:951][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.52:952][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.52:992][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:033][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:074][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:110][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:153][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:195][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:232][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:266][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:267][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.53:305][750]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.53:316][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:333][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.00.53:333][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:334][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.00.53:334][751]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:340][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.53:341][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.53:341][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.53:341][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.53:341][751]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.53:341][751]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.00.53:341][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:341][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.53:341][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.53:341][751]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.12-05.00.53:342][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.53:342][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.53:342][751]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.53:345][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:376][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:428][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:429][753]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.53:445][754]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.53:446][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.53:457][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:495][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.12-05.00.53:495][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:495][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.12-05.00.53:495][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:496][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:524][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.12-05.00.53:524][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:524][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.12-05.00.53:524][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:525][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:563][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:591][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.12-05.00.53:591][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.53:608][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:633][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:639][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.53:675][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:703][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:730][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.00.53:735][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.53:735][762]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.53:735][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.53:735][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.00.53:735][762]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.53:735][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.53:735][762]Interaction: Interaction time: 14.000000 [2020.05.12-05.00.53:736][762]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.12-05.00.53:736][762]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.12-05.00.53:736][762]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.53:736][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.53:740][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:740][762]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.12-05.00.53:772][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:807][764]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.53:816][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:857][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:882][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:927][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.53:970][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:005][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:038][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:088][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:128][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:168][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:215][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:245][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:287][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:319][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:359][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:411][779]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.54:411][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.54:420][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:469][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:520][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:548][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:601][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:631][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:645][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.12-05.00.54:675][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:717][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:755][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:789][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:829][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:866][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:905][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:946][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.54:984][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:022][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:023][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.55:056][795]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.55:058][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:095][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:133][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:187][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:188][798]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.55:212][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:251][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:290][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:355][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:372][803]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.55:372][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.55:382][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:418][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:468][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:498][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:589][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:625][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:666][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:709][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:749][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:789][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:817][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:855][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:903][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:930][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.55:973][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:019][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:065][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:101][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:149][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:195][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:238][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:277][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:331][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:357][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:383][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.56:383][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.00.56:402][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:427][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:432][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.00.56:477][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:512][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:561][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:584][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:628][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:667][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:699][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:735][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:778][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:778][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.56:815][838]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.12-05.00.56:817][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:817][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:817][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:818][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:818][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:818][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:818][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:818][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:818][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:867][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:876][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.00.56:887][840]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.005124, Lifetime Duration: 10.000000 [2020.05.12-05.00.56:897][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:944][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.00.56:945][841]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.56:968][842]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:968][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:968][842]Interaction: Client_SendCancelInteraction_Implementation [2020.05.12-05.00.56:994][842]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.56:994][842]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.56:994][842]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.00.56:994][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.56:994][842]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.56:994][842]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.56:995][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.56:995][842]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.00.56:995][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.56:995][842]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeLeft. [2020.05.12-05.00.56:995][842]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.56:995][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.00.56:995][842]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.00.56:995][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.56:996][842]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.00.56:997][842]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.12-05.00.56:997][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.12-05.00.56:999][842]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.56:999][842]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.00.56:999][842]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.12-05.00.57:025][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.57:025][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.57:025][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.57:025][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.57:026][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.00.57:026][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.57:026][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.57:026][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.57:026][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.57:026][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.57:026][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.00.57:026][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.57:026][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.00.57:026][843]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.57:027][843]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.57:028][843]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:061][844]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:106][845]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:140][846]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.57:140][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.57:149][846]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:190][847]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:237][848]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:274][849]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:311][850]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:343][851]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:376][852]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.57:376][852]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.57:376][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.12-05.00.57:381][852]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.57:381][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.00.57:381][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.57:381][852]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.57:382][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.00.57:382][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.57:382][852]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.05.12-05.00.57:382][852]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidingPlayer [Null] [2020.05.12-05.00.57:382][852]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-05.00.57:382][852]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to True [2020.05.12-05.00.57:383][852]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.00.57:383][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.00.57:383][852]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-05.00.57:383][852]Interaction: Interaction time: 1.500000 [2020.05.12-05.00.57:383][852]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.00.57:384][852]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-05.00.57:384][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.00.57:384][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.57:386][852]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:390][852]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-05.00.57:424][853]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:462][854]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:501][855]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:542][856]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:578][857]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:623][858]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:659][859]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:696][860]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:750][861]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:776][862]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:812][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.57:812][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.57:812][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.57:812][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.57:814][863]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:851][864]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:859][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.05.12-05.00.57:897][865]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.57:944][866]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.00.57:954][866]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:001][867]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:057][868]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:086][869]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:129][870]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:156][871]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:197][872]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:232][873]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:270][874]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:306][875]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:345][876]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:380][877]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.58:380][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.00.58:381][877]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.00.58:381][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.00.58:388][877]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:438][878]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:446][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.00.58:487][879]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:514][880]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:554][881]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:594][882]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:633][883]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:676][884]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:704][885]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:751][886]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:778][887]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:817][888]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:866][889]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:909][890]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:916][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.12-05.00.58:958][891]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.58:995][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.00.58:995][892]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.00.58:996][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.00.58:996][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.58:996][892]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.00.58:998][892]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-05.00.58:998][892]AuthoritativeMovement: BP_CamperFemale03_Character_C_2 AuthoritativeMovement set to False [2020.05.12-05.00.59:000][892]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.59:000][892]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.00.59:007][892]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.59:018][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.12-05.00.59:031][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.00.59:035][893]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:035][893]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:039][893]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:039][893]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.12-05.00.59:040][893]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-05.00.59:040][893]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-05.00.59:040][893]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.59:042][893]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.59:042][893]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.00.59:042][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.59:042][893]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.59:042][893]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.00.59:042][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.59:043][893]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.00.59:045][893]Interaction: TryInteractionType exits because player has an interacting player [2020.05.12-05.00.59:083][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.12-05.00.59:085][894]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:086][894]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:086][894]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.00.59:086][894]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.05.12-05.00.59:086][894]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.12-05.00.59:086][894]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.12-05.00.59:087][894]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.00.59:089][894]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.59:089][894]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.00.59:089][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.59:089][894]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.59:089][894]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.00.59:089][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.59:089][894]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.00.59:090][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.00.59:090][894]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.00.59:090][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.00.59:090][894]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.00.59:090][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.00.59:090][894]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.00.59:099][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.12-05.01.02:812][975]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.02:813][975]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.02:813][975]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.05.12-05.01.02:813][975]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.12-05.01.02:813][975]AnimLeader: BP_CamperFemale03_Character_C_2 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.07:778][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.01.07:821][ 29]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.07:825][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.01.07:889][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.07:889][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.01.07:889][ 29]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.01.07:889][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.01.07:890][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.07:892][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.07:892][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.07:892][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.07:892][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.07:892][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.07:892][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.07:892][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.07:893][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.07:893][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.07:893][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.01.07:894][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.07:894][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.07:905][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.01.07:906][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.01.09:032][ 39]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: DevourHope_SpeedBurstDelay, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.01.09:033][ 39]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 0.234842, Lifetime Duration: 10.000000 [2020.05.12-05.01.11:941][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_15] [2020.05.12-05.01.11:942][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.11:942][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_15] [2020.05.12-05.01.11:942][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.11:952][ 79]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.11:952][ 79]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.11:952][ 79]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.11:952][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.11:952][ 79]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.11:953][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_15] [2020.05.12-05.01.11:953][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.11:953][ 79]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.11:953][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.11:953][ 79]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.12-05.01.11:953][ 79]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.11:953][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.11:992][ 80]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.12:211][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.12-05.01.12:211][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.12:212][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.12-05.01.12:212][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.12:219][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:219][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:219][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.12:219][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.12:219][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:220][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.12-05.01.12:220][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.12:220][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.12:220][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:220][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.12:220][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:262][ 86]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:262][ 86]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.12:262][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:263][ 86]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:263][ 86]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.12:263][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:263][ 86]Interaction: Interaction time: 1.050000 [2020.05.12-05.01.12:263][ 86]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.12-05.01.12:263][ 86]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.12-05.01.12:263][ 86]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.01.12:264][ 86]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.12:264][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:316][ 87]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.12:318][ 87]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.12:356][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:357][ 88]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.12:357][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:357][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.12:357][ 88]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.12:357][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:357][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.01.12:358][ 88]Interaction: Interaction time: 0.000000 [2020.05.12-05.01.12:358][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.05.12-05.01.12:358][ 88]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.12-05.01.12:358][ 88]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.01.12:359][ 88]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.12:359][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.12:393][ 89]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.12:402][ 89]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.12:539][ 92]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.12-05.01.13:127][105]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.275167 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.01.13:128][105]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:128][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:129][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:129][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:129][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:129][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.12-05.01.13:129][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:130][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.01.13:131][105]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_2 [2020.05.12-05.01.13:131][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.12-05.01.13:135][105]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.13:135][105]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.13:136][105]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.13:137][105]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.12-05.01.13:143][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.01.13:143][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.01.13:143][105]LogSM: [BP_CamperFemale03_Character_C_2][CLIENT MASTER] [2020.05.12-05.01.13:144][105]Interaction: [BP_CamperFemale03_Character_C_2] SetGuidedAction [VE_None] [2020.05.12-05.01.13:144][105]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.01.13:148][105]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:148][105]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:148][105]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:148][105]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:149][105]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:149][105]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:149][105]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.13:154][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.12-05.01.13:218][107]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_2 Target: [2020.05.12-05.01.13:219][107]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.13:552][107]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for A92E6B1D01001001 [2020.05.12-05.01.13:552][107]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Streetwise 2 Perk3: Urban_Evasion 1 Perk4: Spine_Chill 2 Offering: _EMPTY_ [2020.05.12-05.01.13:560][107]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.01.13:560][107]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.12-05.01.13:561][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:561][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:561][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:561][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.205618 [2020.05.12-05.01.13:561][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.701202 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.901570 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.509603 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.704716 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.917471 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200350 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:562][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 691.952637 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 380.664093 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 8.014105 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 404.705200 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 340.597900 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 364.634094 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:563][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 43.409027 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 166.125946 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 181.982147 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 32.253674 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:564][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 364.579468 [2020.05.12-05.01.13:565][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 8.012238 [2020.05.12-05.01.13:565][107]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:565][107]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.12-05.01.13:565][107]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.01.13:566][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 6600.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:567][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 6600.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:567][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 6600.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:567][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 6600.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:567][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 6600.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:567][107]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.01.13:567][107]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 6600 [2020.05.12-05.01.13:567][107]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.12-05.01.13:568][107]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=27 [2020.05.12-05.01.13:568][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:568][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:568][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:568][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:568][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.01.13:569][107]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.01.13:569][107]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.05.12-05.01.13:569][107]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 6600 FearTokens: 6 [2020.05.12-05.01.13:570][107]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.05.12-05.01.13:570][107]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.05.12-05.01.13:570][107]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.01.13:572][107]LogQuestEvent: player did finish playing [2020.05.12-05.01.13:598][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:598][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.13:598][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:598][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:598][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.13:598][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:598][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:598][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.13:599][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:599][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:599][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.13:599][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.13:599][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.13:599][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.13:600][107]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.13:600][107]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.13:600][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:601][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_15] [2020.05.12-05.01.13:601][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:601][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:617][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:617][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:617][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:617][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:649][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:649][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:696][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:696][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:746][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:746][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:790][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:791][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:830][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:830][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:876][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:876][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:928][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:928][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:956][115]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.13:957][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:957][115]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.13:957][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:961][115]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:962][115]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:962][115]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.13:962][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.13:962][115]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.13:962][115]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.13:962][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.13:962][115]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.13:962][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:962][115]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.13:962][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.13:979][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.13:979][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.13:988][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FA99F5050] Result: '1' k_EResultOK (success) [2020.05.12-05.01.13:988][116]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FA99F5050]' succeeded in 0.414893 seconds [2020.05.12-05.01.14:022][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:022][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:063][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:063][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:095][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.01.14:099][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:099][118]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.14:099][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:099][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:100][118]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.14:100][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:100][118]Interaction: Interaction time: 1.500000 [2020.05.12-05.01.14:100][118]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.14:101][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:117][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:117][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:168][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:168][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:190][120]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.01.14:523][120]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F464EB080] Result: '1' k_EResultOK (success) [2020.05.12-05.01.14:523][120]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F464EB080]' succeeded in 0.759788 seconds [2020.05.12-05.01.14:524][120]LogStreaming: Flushing async loaders took 333ms. [2020.05.12-05.01.14:792][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.01.14:793][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Enabled [2020.05.12-05.01.14:793][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot01 Enabled?: Enabled [2020.05.12-05.01.14:793][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot02 Enabled?: Enabled [2020.05.12-05.01.14:793][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.MendChargeable Enabled?: Enabled [2020.05.12-05.01.14:794][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.01.14:796][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedCharge Enabled?: Enabled [2020.05.12-05.01.14:803][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.12-05.01.14:803][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.01.14:804][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.12-05.01.14:804][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.12-05.01.14:804][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.01.14:805][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.12-05.01.14:805][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:805][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:805][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:805][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:805][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:806][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:807][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:808][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.12-05.01.14:808][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:808][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.01.14:808][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.12-05.01.14:809][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.01.14:809][120]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_3 [2020.05.12-05.01.14:809][120]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_3 [2020.05.12-05.01.14:809][120]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_3 [2020.05.12-05.01.14:809][120]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_3 [2020.05.12-05.01.14:809][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.12-05.01.14:810][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot01 Enabled?: Disabled [2020.05.12-05.01.14:810][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot02 Enabled?: Disabled [2020.05.12-05.01.14:810][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.MendChargeable Enabled?: Disabled [2020.05.12-05.01.14:810][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.01.14:813][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedCharge Enabled?: Disabled [2020.05.12-05.01.14:813][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.01.14:813][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.01.14:813][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.01.14:814][120]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000178 seconds [2020.05.12-05.01.14:818][120]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.12-05.01.14:818][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.14:819][120]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Head01 [2020.05.12-05.01.14:820][120]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.01.14:820][120]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Torso02 [2020.05.12-05.01.14:821][120]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.01.14:821][120]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Legs02 [2020.05.12-05.01.14:821][120]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.01.14:828][120]LogSM: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] [2020.05.12-05.01.14:832][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:832][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:840][121]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.01.14:841][121]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.01.14:851][121]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:851][121]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.14:851][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:851][121]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:851][121]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.14:851][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:858][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:858][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:863][122]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46386BE0] Result: '1' k_EResultOK (success) [2020.05.12-05.01.14:905][122]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.308949 seconds [2020.05.12-05.01.14:906][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:906][122]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.14:906][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:906][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:906][122]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.14:906][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.14:906][122]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.14:907][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.14:907][122]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.14:907][122]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.14:907][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.14:908][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.12-05.01.14:908][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.14:908][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.14:921][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:921][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:960][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.14:960][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.14:965][124]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.01.15:000][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:000][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:049][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:049][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:094][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:094][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:138][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:138][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:186][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:186][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:233][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F2C6FE9E0] Result: '1' k_EResultOK (success) [2020.05.12-05.01.15:234][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F2C6FE9E0]' succeeded in 0.356442 seconds [2020.05.12-05.01.15:234][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:234][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:280][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:280][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:323][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:323][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:363][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:364][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:417][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:417][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:459][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:459][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:505][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:506][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:554][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:554][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:594][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.01.15:596][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:596][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:648][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:648][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:691][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:691][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:727][140]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.01.15:727][140]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.01.15:728][140]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.01.15:728][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.15:741][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:741][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:782][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:782][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:828][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:828][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:871][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:871][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:928][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:929][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.15:968][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.15:968][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:009][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:009][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:059][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:059][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:099][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:099][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:145][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:146][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:189][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:189][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:233][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:233][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:279][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:279][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:323][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:323][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:367][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:368][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:411][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:411][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:465][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:465][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:503][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:503][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:561][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:561][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:596][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:596][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:638][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:638][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:694][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:694][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:728][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:728][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:770][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:770][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:813][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:813][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:861][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:861][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:902][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:902][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:952][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:952][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.16:992][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.16:992][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:035][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:035][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:078][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:078][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:120][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:120][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:160][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:160][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:206][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:206][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:251][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:251][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:291][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:291][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:330][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:330][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:376][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:376][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:424][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:424][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:459][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:459][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:503][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:504][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:546][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:546][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:588][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:588][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:627][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:627][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:672][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:672][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:714][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:714][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:758][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:758][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:789][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.01.17:791][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.17:791][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.17:791][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.17:791][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.17:791][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.17:791][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.17:792][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.17:792][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.17:792][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.17:792][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.17:792][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.17:792][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.17:792][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.17:792][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.17:792][187]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.17:792][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.17:792][187]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.17:793][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.17:793][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.17:798][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.01.17:801][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:802][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:844][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:844][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:883][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:883][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:926][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:927][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.17:963][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.17:963][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:015][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:015][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:056][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:056][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:093][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:093][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:133][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:133][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:175][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:175][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:216][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:216][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:243][198]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-05.01.18:249][198]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.18:249][198]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.18:261][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:261][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:298][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:298][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:339][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:339][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:384][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:384][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:425][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:425][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:449][203]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-05.01.18:451][203]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.12-05.01.18:469][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:469][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:506][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:506][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:531][205]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.12-05.01.18:533][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.12-05.01.18:533][205]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.01.18:534][205]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.05.12-05.01.18:535][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.066780 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.01.18:547][205]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - ミカ]: On [2020.05.12-05.01.18:552][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:553][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:572][206]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.12-05.01.18:588][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:588][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:630][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:630][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:673][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.01.18:673][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.01.18:674][208]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.12-05.01.18:676][208]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:676][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.12-05.01.18:680][208]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:681][208]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:681][208]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:681][208]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:685][208]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:685][208]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:685][208]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:686][208]GameFlow: InGameContextComponent::Leave [2020.05.12-05.01.18:690][208]LogAsyncLoad: Unloading library Game [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:690][208]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:691][208]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:691][208]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:693][208]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:693][208]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:693][208]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:694][208]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:694][208]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:694][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.12-05.01.18:896][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:896][208]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:896][208]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:897][208]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.12-05.01.18:897][208]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.18:897][208]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.01.18:897][208]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.18:898][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.01.18:900][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.18:900][208]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.18:900][208]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.18:900][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.01.19:004][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:004][208]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:004][208]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.19:004][208]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.01.19:005][208]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.01.19:005][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.01.19:006][208]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.01.19:006][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.01.19:007][208]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:011][208]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:011][208]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:019][208]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:019][208]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:019][208]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:020][208]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:020][208]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.19:101][209]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-05.01.19:105][209]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.684849, Lifetime Duration: 10.000000 [2020.05.12-05.01.19:126][209]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.19:126][209]GameFlow: TallyContextComponent::Enter [2020.05.12-05.01.19:176][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3553 [2020.05.12-05.01.19:224][209]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11956] [2020.05.12-05.01.19:224][209]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.01.19:225][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1660&schemaVersion=0] [2020.05.12-05.01.19:227][209]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.12-05.01.19:227][209]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.12-05.01.19:227][209]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.12-05.01.19:227][209]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.12-05.01.19:227][209]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "318", matchId: "01DB2879-08D7-F630-AB59-E3D8F7916C31", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.05.12-05.01.19:228][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.12-05.01.19:267][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-05.01.19:268][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-05.01.19:269][209]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.01.19:270][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.12-05.01.19:584][210]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1660&schemaVersion=0] [2020.05.12-05.01.19:584][210]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.01.19:627][210]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11956] [2020.05.12-05.01.19:627][210]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.01.19:627][210]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.01.19:630][210]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.12-05.01.19:630][210]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.12-05.01.19:631][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:127 - reached levels:2 - xp bonuses:2 [2020.05.12-05.01.19:631][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.01.19:632][210]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.01.19:633][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.01.19:633][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:634][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.01.19:634][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:636][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.01.19:636][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:637][210]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.12-05.01.19:637][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.01.19:637][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:637][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.01.19:638][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.01.19:642][210]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:643][210]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:643][210]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:643][210]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: UnhookIn. [2020.05.12-05.01.19:643][210]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.01.19:643][210]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.12-05.01.19:643][210]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.19:643][210]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.12-05.01.19:647][210]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:647][210]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:647][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.19:647][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.19:647][210]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:647][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.01.19:647][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:647][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.19:647][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:647][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.19:647][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:648][210]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:648][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.19:648][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:648][210]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:648][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.19:648][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:648][210]Interaction: Interaction time: 16.000000 [2020.05.12-05.01.19:648][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.19:648][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:653][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:653][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:653][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.19:653][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.19:653][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:654][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.01.19:654][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.19:654][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.19:654][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:654][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.19:654][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:654][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:654][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.19:654][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:654][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.19:655][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.19:655][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:656][210]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.01.19:656][210]Interaction: Interaction time: 1.000000 [2020.05.12-05.01.19:656][210]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.12-05.01.19:656][210]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.12-05.01.19:656][210]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.19:656][210]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.01.19:656][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.19:657][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.19:657][210]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.19:658][210]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.19:658][210]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.19:665][210]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.01.19:666][210]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.01.19:667][210]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.19:667][210]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.19:667][210]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.19:922][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.12-05.01.20:881][211]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.01.20:882][211]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.01.20:882][211]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.12-05.01.20:882][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.01.20:892][211]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-05.01.20:893][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-05.01.20:894][211]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-05.01.20:894][211]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.12-05.01.20:894][211]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.01.20:894][211]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.01.20:898][211]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.20:899][211]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.20:899][211]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.313895 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.01.20:903][211]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.20:904][211]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.20:905][211]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.05.12-05.01.20:905][211]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.20:905][211]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.12-05.01.20:910][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.20:911][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.01.20:911][211]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.01.20:911][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.01.20:911][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.20:911][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.20:911][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.20:911][211]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-05.01.20:912][211]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.05.12-05.01.20:912][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.12-05.01.20:912][211]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.20:912][211]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: UnhookOut. [2020.05.12-05.01.20:912][211]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.01.20:912][211]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.12-05.01.20:913][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.20:913][211]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.12-05.01.20:913][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.20:913][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.20:922][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.01.20:924][211]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.20:925][211]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.20:925][211]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.21:151][211]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.21:151][211]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.21:151][211]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.21:192][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-05.01.21:192][212]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.12-05.01.21:192][212]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.01.21:471][219]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.01.21:471][219]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.12-05.01.21:543][220]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - ミカ]: Off [2020.05.12-05.01.21:743][225]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.05.12-05.01.21:744][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.01.21:750][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.21:750][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.21:750][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.21:750][225]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.21:750][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.21:750][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.21:750][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.21:750][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.21:750][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.21:750][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_0] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.21:750][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.21:750][225]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.21:751][225]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.05.12-05.01.21:751][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.21:751][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.21:757][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.01.21:832][227]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.21:832][227]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.21:835][227]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.21:835][227]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.22:282][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736290 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.01.22:295][238]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.22:296][238]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.22:296][238]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.22:448][242]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.12-05.01.22:449][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.22:453][242]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:453][242]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:453][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.22:454][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.22:454][242]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:454][242]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.12-05.01.22:454][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.22:454][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.22:454][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:454][242]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-05.01.22:454][242]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Male AnimTag_Follower. [2020.05.12-05.01.22:454][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.12-05.01.22:454][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.22:455][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:455][242]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.01.22:455][242]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.22:459][242]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.12-05.01.22:532][244]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:532][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.22:532][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:532][244]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:532][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.22:532][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.22:533][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.22:533][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.22:533][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.22:533][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:533][244]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.01.22:533][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.22:533][244]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:542][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.01.22:569][245]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.12-05.01.22:569][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.22:776][250]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:776][250]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.22:776][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:776][250]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:776][250]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.22:776][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:776][250]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.01.22:776][250]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.12-05.01.22:777][250]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-05.01.22:777][250]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-05.01.22:777][250]Interaction: Interaction time: 2.700000 [2020.05.12-05.01.22:778][250]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-05.01.22:778][250]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.12-05.01.22:778][250]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-05.01.22:778][250]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-05.01.22:778][250]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.22:778][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.22:817][251]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.22:857][252]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:858][252]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.22:869][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.12-05.01.23:004][255]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-05.01.24:887][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.12-05.01.25:215][312]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.01.25:463][319]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:463][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.25:463][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:463][319]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.12-05.01.25:463][319]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.01.25:463][319]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:464][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.25:464][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:464][319]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:464][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.25:464][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:464][319]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:464][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.25:464][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.25:464][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.25:464][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.25:464][319]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.25:465][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.25:465][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:465][319]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.12-05.01.25:465][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.25:465][319]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:532][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.01.25:532][321]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.25:569][322]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.01.25:569][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.25:577][322]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:577][322]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:577][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.25:577][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.25:577][322]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:577][322]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.01.25:578][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.25:578][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.25:578][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:578][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.25:578][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:641][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.01.25:649][324]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:649][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.25:649][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:649][324]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.25:649][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.25:649][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.25:649][324]Interaction: Interaction time: 16.000000 [2020.05.12-05.01.25:650][324]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.05.12-05.01.25:650][324]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.12-05.01.25:650][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.25:650][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.26:083][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.01.26:083][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.26:084][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.01.26:084][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.26:084][336]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.01.26:090][336]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.26:090][336]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.26:091][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.26:091][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.26:091][336]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.26:091][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.01.26:091][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.26:092][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.26:092][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.26:092][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.26:092][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.26:158][338]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.26:158][338]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.26:189][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.01.26:194][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.26:194][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.26:194][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.26:195][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.26:195][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.26:195][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.26:195][339]Interaction: Interaction time: 16.000000 [2020.05.12-05.01.26:195][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.26:195][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.27:406][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.01.27:438][375]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.05.12-05.01.27:672][382]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.01.29:209][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.01.29:238][431]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.05.12-05.01.29:457][438]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.01.30:285][464]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.30:285][464]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.30:286][464]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.30:963][486]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.01.30:993][487]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.05.12-05.01.31:228][494]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.01.32:327][514]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.05.12-05.01.32:327][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.32:332][514]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:332][514]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:332][514]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.32:332][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.32:332][514]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:332][514]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.05.12-05.01.32:332][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.32:333][514]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.32:333][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:333][514]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeRight. [2020.05.12-05.01.32:333][514]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.05.12-05.01.32:333][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.01.32:334][514]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.32:334][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:334][514]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.32:334][514]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.12-05.01.32:334][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.12-05.01.32:337][514]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.12-05.01.32:426][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:426][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.32:427][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:427][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:427][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.32:427][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.32:427][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.32:428][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.32:428][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.32:428][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:428][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - ミカ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.01.32:428][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.32:428][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:469][518]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.05.12-05.01.32:469][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.32:679][523]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.32:680][523]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.32:681][523]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.32:722][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.05.12-05.01.32:727][524]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:727][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.32:728][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:728][524]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.32:728][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.32:728][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:729][524]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Male. [2020.05.12-05.01.32:729][524]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.12-05.01.32:729][524]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.12-05.01.32:729][524]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.01.32:730][524]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.01.32:730][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.12-05.01.32:730][524]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.05.12-05.01.32:730][524]Interaction: Interaction time: 1.500000 [2020.05.12-05.01.32:730][524]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.05.12-05.01.32:731][524]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.12-05.01.32:731][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.32:731][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.32:738][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.05.12-05.01.33:278][538]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.33:279][538]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.33:280][538]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.34:245][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.05.12-05.01.34:294][563]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.01.34:294][563]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.01.34:294][563]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.01.34:294][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.34:294][563]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.01.34:295][563]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-05.01.34:295][563]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.01.34:320][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.01.34:332][564]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.12-05.01.34:334][564]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.01.34:338][564]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.34:338][564]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.34:340][564]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.34:341][564]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.05.12-05.01.34:341][564]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.12-05.01.34:341][564]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.12-05.01.34:341][564]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.12-05.01.34:343][564]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:344][564]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.34:344][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.34:344][564]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:344][564]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.34:344][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.34:345][564]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.34:357][564]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.34:358][564]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.34:359][564]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.34:397][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.05.12-05.01.34:401][565]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:402][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.34:402][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.34:402][565]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:402][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.34:402][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.34:402][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.34:402][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.34:403][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.34:403][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.34:404][565]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.05.12-05.01.34:404][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.34:404][565]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:405][565]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:405][565]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.34:415][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.05.12-05.01.35:294][583]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.01.35:861][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.12-05.01.36:610][612]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.36:611][612]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.36:612][612]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.39:111][669]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.39:111][669]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.39:111][669]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.12-05.01.39:111][669]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.05.12-05.01.39:112][669]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.12-05.01.39:112][669]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.12-05.01.40:656][706]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.40:657][706]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.40:657][706]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.40:657][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.40:662][706]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.40:663][706]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.40:664][706]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.40:664][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.40:664][706]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.40:664][706]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.40:665][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.40:665][706]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.40:666][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.40:666][706]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.40:666][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.40:818][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.01.40:822][710]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.40:822][710]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.40:822][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.40:823][710]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.40:823][710]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.40:823][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.40:826][710]Interaction: Interaction time: 1.500000 [2020.05.12-05.01.40:826][710]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.40:827][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.41:391][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015303 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.05.12-05.01.41:392][722]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.01.41:404][722]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:404][722]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:404][722]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:404][722]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:404][722]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:404][722]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:405][722]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.01.41:407][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.01.41:410][722]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.41:412][722]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.41:413][722]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.41:448][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.01.41:469][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.01.41:514][724]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-05.01.41:518][724]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.41:518][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.41:519][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.41:519][724]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.41:519][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.41:519][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.41:519][724]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.41:519][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.41:519][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.41:520][724]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.41:520][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.41:520][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.41:520][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.41:520][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.41:520][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.41:520][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.41:521][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - RoRo9999][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.01.41:521][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.41:521][724]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.41:560][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.41:560][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.41:863][731]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.41:864][731]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.41:865][731]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.42:246][741]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.42:247][741]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.42:248][741]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.42:296][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.01.42:431][745]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.01.42:432][745]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.01.42:432][745]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.01.42:432][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.44:367][773]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: DevourHope_SpeedBurstDelay, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.12-05.01.44:370][773]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurstDelay, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: True, Remaining Lifetime: 0.063405, Lifetime Duration: 10.000000 [2020.05.12-05.01.47:077][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.01.47:077][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.47:078][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.01.47:078][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.47:079][800]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.01.47:096][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:096][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:097][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.47:097][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.47:097][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:098][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.01.47:098][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.47:098][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.47:098][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:099][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.47:099][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:187][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-05.01.47:342][801]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:343][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.47:343][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:344][801]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:344][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.47:344][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:345][801]Interaction: Interaction time: 16.000000 [2020.05.12-05.01.47:345][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.47:346][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:347][801]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.47:347][801]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.47:389][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.12-05.01.47:434][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.05.12-05.01.47:442][802]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:442][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.47:442][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:443][802]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:443][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.01.47:443][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:444][802]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:444][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.01.47:444][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:445][802]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:445][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.47:445][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.47:446][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.47:447][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.47:447][802]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.47:447][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:449][802]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.05.12-05.01.47:449][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.47:449][802]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:502][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.05.12-05.01.47:510][802]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.47:511][802]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.47:517][802]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.47:793][804]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.05.12-05.01.47:796][804]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.05.12-05.01.47:821][804]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:822][804]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:924][805]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-05.01.47:931][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: BP_CamperFemale03_Character_C_1 [2020.05.12-05.01.47:932][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.01.47:933][805]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.05.12-05.01.47:937][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-05.01.47:964][805]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.05.12-05.01.47:983][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:984][805]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.01.47:986][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:987][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.47:987][805]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.01.47:987][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.47:988][805]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.01.47:989][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.47:989][805]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.01.47:989][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.47:991][805]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.12-05.01.47:991][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.47:991][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.01.48:022][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: On [2020.05.12-05.01.48:034][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-05.01.48:035][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-05.01.48:043][805]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.48:046][805]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.48:048][805]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.48:198][806]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.05.12-05.01.48:322][806]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.48:322][806]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.49:007][808]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.49:009][808]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.49:013][808]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.01.53:432][814]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.53:432][814]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.53:465][814]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - RoRo9999]: Off [2020.05.12-05.01.54:368][830]LogDBDGeneral: StatusEffect::EndPlay - Id: DevourHope_SpeedBurst, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: None, Custom Param: 0.050000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 3.261105, Lifetime Duration: 10.000000 [2020.05.12-05.01.55:144][843]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.01.55:144][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.55:145][843]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.01.55:145][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.55:149][843]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.55:149][843]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.55:149][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.01.55:149][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.01.55:149][843]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.55:150][843]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.01.55:150][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.01.55:150][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.01.55:150][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.55:150][843]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.05.12-05.01.55:150][843]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.55:151][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.01.55:151][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.55:151][843]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.01.55:151][843]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.01.55:384][848]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.55:385][848]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.01.55:385][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.55:385][848]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.01.55:385][848]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.01.55:385][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.55:385][848]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.05.12-05.01.55:385][848]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_1. [2020.05.12-05.01.55:386][848]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.12-05.01.55:386][848]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.12-05.01.55:386][848]Interaction: Interaction time: 2.700000 [2020.05.12-05.01.55:386][848]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.05.12-05.01.55:386][848]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.12-05.01.55:387][848]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.12-05.01.55:387][848]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.05.12-05.01.55:387][848]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.01.55:387][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.01.55:432][849]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.01.55:488][850]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.55:488][850]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.05.12-05.01.55:601][852]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.05.12-05.01.56:164][862]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.12-05.01.56:214][863]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:215][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.12-05.01.56:219][863]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:219][863]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:220][863]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:220][863]GameFlow: TallyContextComponent::Leave [2020.05.12-05.01.56:220][863]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.01.56:221][863]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.01.56:221][863]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.12-05.01.56:221][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.01.56:221][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.01.56:221][863]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.01.56:221][863]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.01.56:221][863]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.01.56:221][863]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: 0: ea8e3...29289 [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: 1: 8f916...89859 [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: 2: 80929...95160 [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: 3: c4fd3...38228 [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: 4: c4420...49961 [2020.05.12-05.01.56:222][863]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.01.56:223][863]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.01.56:223][863]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.01.56:223][863]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.01.56:223][863]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.12-05.01.56:224][863]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.01.56:224][863]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.01.56:224][863]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.01.56:225][863]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T04:54:35.838Z : OnlineService [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.01.56:226][863]LogOnlineSession: Verbose: OSS: MirrorsSessionId=79b7ccdf-8cb1-4449-b09b-a795e0c0215e : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: HostPublicIp=18.181.84.149 : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: EncryptionKey=5abaz/sGkoJWn0GdEdQGiUIgX0gJpEIduDebDn5uJ+8= : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBF71F08D7F630926191BEF51230B7|18.181.84.149|7780 : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: MatchMembersA=["80929c10-35a4-11e7-b132-c58a47a66b98"] : OnlineService [2020.05.12-05.01.56:227][863]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","c4fd3836-ab13-4cde-8dc4-6dd9b392cff2","c44201ce-b4d9-4797-bb7f-b0c2c95b714d","8f916ff0-58ce-11e7-925d-fb4841eca2a4"] : OnlineService [2020.05.12-05.01.56:227][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.01.56:228][863]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F461E6EB0] [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.01.56:229][863]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.01.56:230][863]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.01.56:231][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.01.56:231][863]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.181.84.149:7780 SessionId: 00CBF...230B7 [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.01.56:232][863]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.01.56:233][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.01.56:234][863]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T04:54:35.838Z : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: MirrorsSessionId=79b7ccdf-8cb1-4449-b09b-a795e0c0215e : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: HostPublicIp=18.181.84.149 : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: EncryptionKey=5abaz/sGkoJWn0GdEdQGiUIgX0gJpEIduDebDn5uJ+8= : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.01.56:235][863]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBF71F08D7F630926191BEF51230B7|18.181.84.149|7780 : OnlineService [2020.05.12-05.01.56:236][863]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.01.56:236][863]LogOnlineSession: Verbose: OSS: MatchMembersA=["80929c10-35a4-11e7-b132-c58a47a66b98"] : OnlineService [2020.05.12-05.01.56:236][863]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","c4fd3836-ab13-4cde-8dc4-6dd9b392cff2","c44201ce-b4d9-4797-bb7f-b0c2c95b714d","8f916ff0-58ce-11e7-925d-fb4841eca2a4"] : OnlineService [2020.05.12-05.01.56:236][863]LogOnline: Destroying session GameSession [2020.05.12-05.01.56:236][863]LogDBDEasyAntiCheat: DestroySession [2020.05.12-05.01.56:236][863]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.12-05.01.56:236][863]LogOnline: Destroying session GameSession [2020.05.12-05.01.56:236][863]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.01.56:237][863]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.01.56:237][863]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.12-05.01.56:248][863]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:249][863]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:249][863]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:249][863]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:249][863]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.01.56:249][863]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:250][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.01.56:251][863]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:251][863]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:251][863]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:254][863]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:254][863]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:254][863]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:255][863]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:255][863]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:255][863]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:255][863]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.01.56:255][863]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.56:272][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.01.56:274][863]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.56:274][863]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.56:275][863]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.01.56:275][863]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.01.56:311][864]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-05.01.56:576][869]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/79b7ccdf-8cb1-4449-b09b-a795e0c0215e] [2020.05.12-05.01.56:576][869]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.01.56:576][869]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: 0: ea8e3...29289 [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: 1: 8f916...89859 [2020.05.12-05.01.56:577][869]LogOnlineSession: Verbose: OSS: 2: 80929...95160 [2020.05.12-05.01.56:578][869]LogOnlineSession: Verbose: OSS: 3: c4fd3...38228 [2020.05.12-05.01.56:578][869]LogOnlineSession: Verbose: OSS: 4: c4420...49961 [2020.05.12-05.01.56:578][869]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.01.56:578][869]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.01.56:579][869]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.01.56:580][869]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.01.56:581][869]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T04:54:35.838Z : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: MirrorsSessionId=79b7ccdf-8cb1-4449-b09b-a795e0c0215e : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: HostPublicIp=18.181.84.149 : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: EncryptionKey=5abaz/sGkoJWn0GdEdQGiUIgX0gJpEIduDebDn5uJ+8= : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBF71F08D7F630926191BEF51230B7|18.181.84.149|7780 : OnlineService [2020.05.12-05.01.56:582][869]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.01.56:583][869]LogOnlineSession: Verbose: OSS: MatchMembersA=["80929c10-35a4-11e7-b132-c58a47a66b98"] : OnlineService [2020.05.12-05.01.56:583][869]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","c4fd3836-ab13-4cde-8dc4-6dd9b392cff2","c44201ce-b4d9-4797-bb7f-b0c2c95b714d","8f916ff0-58ce-11e7-925d-fb4841eca2a4"] : OnlineService [2020.05.12-05.01.56:583][869]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.12-05.01.56:609][870]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.360186 seconds [2020.05.12-05.01.56:610][870]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.12-05.01.56:612][870]LogDBDEasyAntiCheat: slave disconnected [2020.05.12-05.01.56:612][870]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.12-05.01.56:800][872]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:801][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.01.56:808][872]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:809][872]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:809][872]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:809][872]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.01.56:809][872]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.12-05.01.56:810][872]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.181.84.149:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.01.56:810][872]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.01.56:810][872]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-05.01.56:810][872]LogAsyncLoad: Start loading library async: Menu [2020.05.12-05.01.56:810][872]LogAsyncLoad: 215 assets in Menu [2020.05.12-05.01.56:810][872]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.01.56:811][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.01.56:811][872]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.01.56:811][872]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.01.57:013][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:043][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:070][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:086][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:107][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:120][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:133][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:142][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:178][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:186][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:204][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:211][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:240][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:261][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:286][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:298][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:309][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:316][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:346][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:364][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:379][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:387][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:404][872]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.01.57:411][872]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.01.57:801][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-05.01.57:801][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:802][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.12-05.01.57:802][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:802][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.12-05.01.57:802][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:806][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.12-05.01.57:806][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:807][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.12-05.01.57:807][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:807][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.12-05.01.57:808][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:808][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.12-05.01.57:808][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:809][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.12-05.01.57:809][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:810][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.12-05.01.57:810][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:810][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.12-05.01.57:811][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:811][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.12-05.01.57:812][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:812][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.12-05.01.57:812][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:813][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.12-05.01.57:813][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:814][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.12-05.01.57:814][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:814][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.12-05.01.57:814][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:815][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.12-05.01.57:815][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:816][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.12-05.01.57:816][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:816][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.12-05.01.57:817][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:817][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.12-05.01.57:817][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:817][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.12-05.01.57:818][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:818][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.12-05.01.57:818][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:819][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.12-05.01.57:819][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:819][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.12-05.01.57:820][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:820][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.12-05.01.57:820][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:821][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.12-05.01.57:821][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:821][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.12-05.01.57:821][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:822][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.12-05.01.57:822][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:822][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.12-05.01.57:823][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:823][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.12-05.01.57:824][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:824][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.12-05.01.57:824][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:825][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.12-05.01.57:825][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:825][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.12-05.01.57:825][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:826][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.12-05.01.57:826][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.57:960][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.12-05.01.57:960][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:289][872]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 1.605725 seconds [2020.05.12-05.01.58:289][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.12-05.01.58:289][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:301][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.12-05.01.58:302][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:359][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.12-05.01.58:359][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:558][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.12-05.01.58:558][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:560][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.12-05.01.58:560][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:561][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.12-05.01.58:561][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:562][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.12-05.01.58:562][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:564][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.12-05.01.58:564][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.01.58:564][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.12-05.01.58:564][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.02.00:575][872]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.12-05.02.00:575][872]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.02.00:579][872]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.00:580][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.12-05.02.00:580][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.12-05.02.00:581][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.12-05.02.00:593][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.12-05.02.00:593][872]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.00:594][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.12-05.02.00:594][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.12-05.02.00:594][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.12-05.02.00:628][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.12-05.02.01:519][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:520][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:529][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:530][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:530][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:533][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:540][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:541][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:543][872]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.01:548][873]r.CullAll = "1" [2020.05.12-05.02.01:561][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.12-05.02.01:561][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.02.01:562][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.12-05.02.01:562][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.02.01:563][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.02.01:572][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.978915 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.02.01:574][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.02.01:598][873]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:598][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.02.01:598][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:598][873]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.12-05.02.01:599][873]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.12-05.02.01:599][873]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:599][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.02.01:599][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:599][873]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:600][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.02.01:600][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:600][873]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:600][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.02.01:600][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.02.01:600][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.02.01:600][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.02.01:600][873]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.05.12-05.02.01:601][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.02.01:601][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:601][873]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - AERX][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.12-05.02.01:601][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.02.01:601][873]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:604][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:604][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:604][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.02.01:605][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.02.01:605][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:605][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.12-05.02.01:605][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.02.01:605][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.02.01:605][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:605][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.02.01:606][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:606][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:606][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.02.01:606][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:606][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:606][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.02.01:606][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:606][873]Interaction: Interaction time: 0.700000 [2020.05.12-05.02.01:607][873]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.12-05.02.01:607][873]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.12-05.02.01:607][873]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.02.01:607][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:607][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.02.01:608][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:608][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:608][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.02.01:608][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:608][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:608][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.02.01:608][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:608][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:608][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.02.01:608][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.02.01:609][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.02.01:609][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.02.01:609][873]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.02.01:609][873]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.02.01:609][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.02.01:609][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - tarojiro][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.12-05.02.01:610][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.02.01:610][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.02.01:614][873]Interaction: Warning: InteractionAnimNotify FeetOffGround has no current interaction. [2020.05.12-05.02.01:614][873]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.05.12-05.02.01:639][873]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.02.01:639][873]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.02.01:664][874]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.12-05.02.01:666][874]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.01:685][874]LogStreaming: Flushing async loaders took 19ms. [2020.05.12-05.02.01:685][874]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.12-05.02.01:686][874]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.12-05.02.01:686][874]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.12-05.02.01:699][874]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.181.84.149:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:bururaku [0x16FA99F61F0], Channels: 87, Time: 2020.05.12-05.02.01 [2020.05.12-05.02.01:700][874]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.181.84.149:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:bururaku [0x16FA99F61C0] [2020.05.12-05.02.01:701][874]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.12-05.02.01:716][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.02.01:716][874]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.02.01:716][874]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.02.01:716][874]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.02.01:716][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:716][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:717][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:717][874]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - ミカ, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:718][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_13_C_0 [2020.05.12-05.02.01:718][874]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_13_C_0 [2020.05.12-05.02.01:718][874]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_13_C_0 [2020.05.12-05.02.01:718][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:718][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:718][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:718][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:718][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivePhaseWalkTerrorRadiusEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:719][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivePhaseWalkBloodEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:719][874]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_13_C_0 - AERX, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:719][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.02.01:719][874]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.02.01:719][874]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.02.01:719][874]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.02.01:719][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:719][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:719][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:720][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:721][874]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - tarojiro, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:721][874]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.05.12-05.02.01:722][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.02.01:722][874]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.02.01:722][874]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.02.01:722][874]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.02.01:722][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:722][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:722][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:723][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_1 - RoRo9999, Originating Player: BP_CamperFemale03_Character_C_1 - RoRo9999, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:724][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_2 [2020.05.12-05.02.01:724][874]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_2 [2020.05.12-05.02.01:725][874]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_2 [2020.05.12-05.02.01:725][874]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_2 [2020.05.12-05.02.01:725][874]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:725][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:725][874]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_0 - tarojiro, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:725][874]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_3, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_Slasher_Character_13_C_0 - AERX, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:725][874]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:726][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:726][874]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:726][874]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: BP_CamperFemale03_Character_C_2, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:726][874]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.01:726][874]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_3 [2020.05.12-05.02.01:726][874]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_3 [2020.05.12-05.02.01:726][874]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_3 [2020.05.12-05.02.01:726][874]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_3 [2020.05.12-05.02.01:727][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:727][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:727][874]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.02.01:727][874]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.02.03:568][874]LogUObjectHash: Compacting FUObjectHashTables data took 19.58ms [2020.05.12-05.02.03:714][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.03:725][874]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.02.03:726][874]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.12-05.02.03:727][874]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.12-05.02.03:727][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.12-05.02.03:727][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.03:784][874]LogStreaming: Flushing async loaders took 57ms. [2020.05.12-05.02.03:785][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-05.02.03:785][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:099][874]LogStreaming: Flushing async loaders took 314ms. [2020.05.12-05.02.04:099][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-05.02.04:100][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:104][874]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.04:104][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.12-05.02.04:104][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:107][874]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.04:108][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-05.02.04:109][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:110][874]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.02.04:110][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-05.02.04:110][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:222][874]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.02.04:371][874]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.02.04:592][874]LogStreaming: Flushing async loaders took 483ms. [2020.05.12-05.02.04:596][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-05.02.04:596][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:822][874]LogStreaming: Flushing async loaders took 225ms. [2020.05.12-05.02.04:825][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-05.02.04:825][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:828][874]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.04:829][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-05.02.04:829][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.04:830][874]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.02.04:831][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.12-05.02.04:831][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.05:296][874]LogStreaming: Flushing async loaders took 466ms. [2020.05.12-05.02.05:305][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-05.02.05:305][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.05:341][874]LogStreaming: Flushing async loaders took 36ms. [2020.05.12-05.02.05:342][874]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.12-05.02.05:342][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.05:373][874]LogStreaming: Flushing async loaders took 31ms. [2020.05.12-05.02.05:383][874]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.12-14.02.05 [2020.05.12-05.02.05:383][874]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.12-05.02.05:384][874]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-05.02.05:384][874]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.02.05:384][874]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-05.02.05:384][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.02.05:384][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.02.05:384][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.02.05:384][874]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.02.05:384][874]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.02.05:384][874]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.02.05:385][874]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.02.05:385][874]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.02.05:385][874]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.02.05:385][874]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.02.05:385][874]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.02.05:386][874]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F46185A70] [2020.05.12-05.02.05:387][874]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.02.05:387][874]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.02.05:388][874]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.02.05:389][874]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.02.05:389][874]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.02.05:389][874]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.02.05:389][874]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.02.05:389][874]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.02.05:390][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.02.05:391][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.02.05:391][874]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.02.05:391][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.02.05:391][874]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-05.02.05:429][874]LogWorld: Bringing up level for play took: 0.047705 [2020.05.12-05.02.05:429][874]GameFlow: [Login Attempted] Options: "?Name=bururaku" Response: "" [2020.05.12-05.02.05:430][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.02.05:430][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.02.05:430][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F4615A2D0] [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.02.05:430][874]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.02.05:431][874]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.02.05:432][874]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.02.05:432][874]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.02.05:433][874]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.12-05.02.05:449][874]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-05.02.05:449][874]GameFlow: FCharacterStateData::SetPips() with value=27 [2020.05.12-05.02.05:481][874]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11956] [2020.05.12-05.02.05:481][874]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.02.05:481][874]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.02.05:482][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.05:482][874]LogCustomization: ------ [2020.05.12-05.02.05:482][874]LogCustomization: --> N_Head01 [2020.05.12-05.02.05:482][874]LogCustomization: --> N_Torso02 [2020.05.12-05.02.05:482][874]LogCustomization: --> N_Legs02 [2020.05.12-05.02.05:483][874]LogCustomization: ------ [2020.05.12-05.02.05:483][874]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-05.02.05:483][874]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-05.02.05:483][874]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.12-05.02.05:501][874]LogStreaming: Flushing async loaders. [2020.05.12-05.02.05:530][874]LogStreaming: Flushing async loaders took 29ms. [2020.05.12-05.02.05:574][874]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.12-05.02.05:738][874]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000071 seconds [2020.05.12-05.02.05:738][874]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000072 seconds [2020.05.12-05.02.05:738][874]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.12-05.02.05:741][874]LogLoad: Took 4.056008 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.12-05.02.05:742][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.05:743][874]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-05.02.05:743][874]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-05.02.05:746][874]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.05:746][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.12-05.02.05:748][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.12-05.02.05:930][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.12-05.02.05:931][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.12-05.02.05:931][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.12-05.02.06:072][875]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.06:072][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.12-05.02.06:076][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.12-05.02.06:331][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.12-05.02.06:518][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.02.06:519][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.02.06:519][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.12-05.02.06:522][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.12-05.02.06:546][876]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.06:547][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.12-05.02.06:549][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.12-05.02.06:768][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.12-05.02.06:967][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.02.06:967][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.02.06:968][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.12-05.02.06:971][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.12-05.02.06:977][876]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.06:990][877]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.06:990][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.12-05.02.06:992][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.12-05.02.07:583][877]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.07:611][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.12-05.02.07:795][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.02.07:795][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.02.07:796][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.12-05.02.07:809][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.12-05.02.07:816][878]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.12-05.02.07:914][880]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.07:914][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.12-05.02.07:915][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.12-05.02.08:155][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.12-05.02.08:155][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.12-05.02.08:155][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.12-05.02.08:392][886]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.08:392][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.12-05.02.08:393][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.12-05.02.08:609][886]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.08:622][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.12-05.02.08:622][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.12-05.02.08:623][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.12-05.02.08:645][887]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.08:645][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.12-05.02.08:649][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.12-05.02.08:917][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.12-05.02.10:017][887]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.10:621][887]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.11:210][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.12-05.02.11:210][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.12-05.02.11:211][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.12-05.02.11:211][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.12-05.02.11:212][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.12-05.02.11:212][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.12-05.02.11:213][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.12-05.02.11:213][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.12-05.02.11:214][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.12-05.02.11:214][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.12-05.02.11:215][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.12-05.02.11:215][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.12-05.02.11:215][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.12-05.02.11:244][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.12-05.02.11:252][888]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.12-05.02.11:804][900]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.11:804][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-05.02.11:806][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.12-05.02.12:130][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-05.02.12:130][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.12-05.02.12:131][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.12-05.02.12:144][901]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.12:144][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-05.02.12:147][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.12-05.02.12:476][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-05.02.12:476][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.12-05.02.12:477][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.12-05.02.12:487][902]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.12:488][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.12-05.02.12:490][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.12-05.02.12:837][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.12:838][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.12-05.02.12:839][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.12-05.02.12:901][904]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.12:901][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.12-05.02.12:904][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.12-05.02.13:363][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.13:363][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.12-05.02.13:367][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.12-05.02.13:386][905]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.13:386][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.12-05.02.13:389][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.12-05.02.13:818][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.13:818][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.12-05.02.13:819][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.12-05.02.13:826][906]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.13:826][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.12-05.02.13:828][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.12-05.02.14:271][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.14:271][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.12-05.02.14:272][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.12-05.02.14:286][907]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.14:286][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.12-05.02.14:289][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.12-05.02.14:702][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.14:702][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.12-05.02.14:703][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.12-05.02.14:719][908]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.02.14:719][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-05.02.14:721][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.12-05.02.15:153][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.12-05.02.15:154][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.12-05.02.15:155][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.12-05.02.15:209][910]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.02.15:210][910]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='18.425' TotalLoadTime='18.425' TimeStamp='2020-05-12T05:02:10.036Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-05.02.15:210][910]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.02.15:210][910]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='18.425' TimeStamp='2020-05-12T05:02:10.036Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-05.02.15:210][910]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.02.15:211][910]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='18.425' TimeStamp='2020-05-12T05:02:10.036Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-05.02.15:211][910]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.02.15:211][910]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='18.425' TimeStamp='2020-05-12T05:02:10.036Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014CB5AE08D7F6309295580AF5175E25' [2020.05.12-05.02.15:211][910]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.12-05.02.15:211][910]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.12-05.02.15:254][911]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.02.15:254][911]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.02.15:254][911]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.12-05.02.16:211][932]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.02.16:211][932]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.02.16:211][932]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.12-05.02.16:211][932]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:212][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.02.16:212][932]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:212][932]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:212][932]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:212][932]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.02.16:212][932]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.02.16:212][932]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:213][932]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.02.16:213][932]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:213][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.02.16:268][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:269][932]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:269][932]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:269][932]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.02.16:269][932]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.02.16:269][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.02.16:270][932]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:270][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.02.16:339][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:339][932]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:339][932]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:340][932]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:342][932]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.16:343][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.16:343][932]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:395][932]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.16:395][932]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.02.16:395][932]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.02.16:395][932]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.02.16:396][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.02.16:403][932]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.02.16:403][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.02.16:404][932]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:404][932]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:426][932]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11956] [2020.05.12-05.02.16:426][932]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.02.16:426][932]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.02.16:427][932]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:427][932]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.16:427][932]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.02.16:635][933]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.02.16:635][933]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.02.16:643][933]r.CullAll = "0" [2020.05.12-05.02.16:646][933]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-05.02.16:646][933]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.16:646][933]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.02.16:646][933]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-05.02.16:646][933]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.02.16:646][933]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.02.16:646][933]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.02.16:646][933]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.02.16:646][933]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.02.16:646][933]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.02.16:646][933]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.02.16:646][933]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F660529E0] [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.02.16:647][933]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.02.16:648][933]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.02.16:648][933]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.02.16:648][933]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-05.02.16:649][933]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.12-05.02.16:649][933]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.02.16:649][933]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.16:650][933]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.16:671][933]LogStreaming: Flushing async loaders took 21ms. [2020.05.12-05.02.16:671][933]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.02.16:672][933]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.02.16:674][933]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.16:677][933]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.02.16:677][933]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.02.16:682][933]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.02.16:682][933]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.02.16:686][933]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.02.16:686][933]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.02.16:688][933]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.12-05.02.16:688][933]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.16:692][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.16:697][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.16:697][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.16:697][933]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.02.16:697][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.16:698][933]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.16:705][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.16:750][934]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.16:750][934]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.16:750][934]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.16:750][934]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.12-05.02.16:751][934]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-05.02.16:751][934]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.16:927][934]LogStreaming: Flushing async loaders took 175ms. [2020.05.12-05.02.16:928][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:936][934]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.02.16:937][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:960][934]LogStreaming: Flushing async loaders took 23ms. [2020.05.12-05.02.16:960][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:977][934]LogStreaming: Flushing async loaders took 17ms. [2020.05.12-05.02.16:978][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:986][934]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.02.16:987][934]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000069 seconds [2020.05.12-05.02.16:988][934]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.05.12-05.02.16:988][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.16:988][934]LogCustomization: ------ [2020.05.12-05.02.16:988][934]LogCustomization: --> N_Head01 [2020.05.12-05.02.16:988][934]LogCustomization: --> N_Torso02 [2020.05.12-05.02.16:988][934]LogCustomization: --> N_Legs02 [2020.05.12-05.02.16:988][934]LogCustomization: ------ [2020.05.12-05.02.16:988][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.16:988][934]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.16:988][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.16:989][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:993][934]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.16:993][934]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.16:993][934]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.16:993][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.16:997][934]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.16:997][934]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.16:997][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.17:004][934]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.02.17:004][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.17:010][934]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.02.17:010][934]LogStreaming: Flushing async loaders. [2020.05.12-05.02.17:014][934]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.17:016][934]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.02.17:016][934]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.02.17:017][934]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.17:017][934]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.02.17:018][934]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.17:048][935]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.02.17:048][935]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.02.17:282][941]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.17:282][941]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.02.17:329][942]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.02.17:329][942]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.02.17:329][942]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.02.17:330][942]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.20:244][ 7]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.12-05.02.25:216][150]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.02.27:143][215]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.02.28:497][260]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.05.12-05.02.28:748][269]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.17 ms [2020.05.12-05.02.31:482][360]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.12-05.02.33:241][416]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.09 ms [2020.05.12-05.02.33:475][422]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.12-05.02.35:094][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.35:097][470]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.02.35:097][470]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.12-05.02.35:098][470]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.02.35:098][470]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.12-05.02.35:098][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.35:130][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.35:130][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.35:130][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.02.35:130][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.35:130][471]LogCustomization: ------ [2020.05.12-05.02.35:130][471]LogCustomization: --> N_Head01 [2020.05.12-05.02.35:131][471]LogCustomization: --> N_Torso02 [2020.05.12-05.02.35:131][471]LogCustomization: --> N_Legs02 [2020.05.12-05.02.35:131][471]LogCustomization: ------ [2020.05.12-05.02.35:131][471]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.35:131][471]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.35:131][471]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.35:131][471]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.35:131][471]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.35:131][471]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.35:133][471]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.02.35:133][471]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-05.02.35:133][471]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.35:134][471]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.02.35:135][471]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.35:135][471]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.12-05.02.35:135][471]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.12-05.02.35:135][471]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.02.35:136][471]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.02.35:183][472]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.12-05.02.35:184][472]GameFlow: Starting Quickmatch: GameSession [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-296874-live : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.12-05.02.35:184][472]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.12-05.02.35:185][472]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.12-05.02.35:185][472]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.12-05.02.35:185][472]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.12-05.02.35:185][472]GameFlow: Verbose: Doing Find Sessions [2020.05.12-05.02.35:221][473]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.02.35:385][478]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.35:385][478]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.02.35:418][479]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.02.35:418][479]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.02.35:452][480]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.02.35:452][480]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.02.35:452][480]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-05.02.35:453][480]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.35:453][480]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.02.35:953][495]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.02.35:965][496]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.768227 seconds [2020.05.12-05.02.36:158][502]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.05.12-05.02.36:224][504]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.02.37:057][529]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.12-05.02.37:058][529]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.02.37:317][537]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.12-05.02.37:921][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:17 value:keyDown nav:null [2020.05.12-05.02.38:059][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.12-05.02.38:195][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.12-05.02.38:220][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:17 value:keyUp nav:null [2020.05.12-05.02.39:119][591]LogAsyncLoad: Done loading library async: Menu in 133.3 sec [2020.05.12-05.02.46:052][801]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.02.46:353][810]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.02.46:354][810]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.02.46:355][810]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T05:02:42.368Z : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e1e6495e-de4b-4d75-9b37-aa574357ad7c : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: HostPublicIp=54.250.196.168 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: EncryptionKey=uDsJoDbFezZoPFfWn38jv638MPLgYqAmPp92nqlEPnI= : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC296108D7F631B44EAD4CFFC6284E|54.250.196.168|7779 : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: MatchMembersA=["6c67839f-2369-4356-9756-bce74ec3ca46"] : OnlineService [2020.05.12-05.02.46:356][810]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","f181219a-ea00-48fe-9f57-d789b107cc9f","976b6530-ccdf-11e6-8ff0-3f3aaf7cafe2","159829c8-892d-4faa-8e14-5601731c114d"] : OnlineService [2020.05.12-05.02.46:356][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.12-05.02.46:356][810]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.46:368][811]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347309 seconds [2020.05.12-05.02.46:384][811]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.05.12-05.02.46:385][811]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.12-05.02.46:385][811]GameFlow: Joining sesion : GameSession [2020.05.12-05.02.46:385][811]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.12-05.02.46:385][811]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.12-05.02.46:385][811]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.12-05.02.46:386][811]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.12-05.02.46:386][811]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.12-05.02.46:386][811]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.12-05.02.46:387][811]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.02.46:387][811]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.12-05.02.46:387][811]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.46:388][811]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.12-05.02.46:388][811]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.12-05.02.46:388][811]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-05.02.46:389][811]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.02.46:390][811]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.02.46:391][811]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.12-05.02.46:391][811]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.02.46:392][811]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.02.46:392][811]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.46:392][811]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.12-05.02.46:392][811]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.02.46:393][811]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.02.46:396][811]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:396][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.02.46:429][811]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:429][811]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:429][811]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:429][811]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:430][811]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:430][811]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:430][811]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:430][811]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:430][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.02.46:431][811]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:431][811]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:431][811]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:431][811]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:434][811]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:443][811]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.46:450][811]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:451][811]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.46:452][811]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.46:452][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.46:452][811]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.46:453][811]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.02.46:453][811]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:453][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.02.46:457][811]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:457][811]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:457][811]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:457][811]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.02.46:458][811]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.12-05.02.46:458][811]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.12-05.02.46:458][811]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.02.46:458][811]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-05.02.46:458][811]LogAsyncLoad: Resume loading library async: Menu [2020.05.12-05.02.46:458][811]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.12-05.02.46:458][811]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.02.46:458][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.02.46:458][811]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.46:459][811]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.02.46:503][812]r.CullAll = "1" [2020.05.12-05.02.46:504][812]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.46:504][812]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.46:504][812]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.02.46:504][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.46:504][812]LogCustomization: ------ [2020.05.12-05.02.46:505][812]LogCustomization: --> N_Head01 [2020.05.12-05.02.46:505][812]LogCustomization: --> N_Torso02 [2020.05.12-05.02.46:505][812]LogCustomization: --> N_Legs02 [2020.05.12-05.02.46:505][812]LogCustomization: ------ [2020.05.12-05.02.46:505][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.46:505][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.46:505][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.46:505][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.46:505][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.46:505][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.46:510][812]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.02.46:511][812]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.46:585][815]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.46:585][815]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.02.46:585][815]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.12-05.02.46:634][817]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.46:634][817]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.02.46:635][817]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.02.46:635][817]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.02.46:668][818]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.02.46:703][819]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.02.47:184][835]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.47:184][835]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.02.47:218][836]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.02.47:486][844]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.02.47:486][844]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.12-05.02.47:486][844]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.02.47:518][845]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.12-05.02.47:518][845]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.12-05.02.47:518][845]LogNet: Browse: 54.250.196.168:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live [2020.05.12-05.02.47:519][845]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.12-05.02.47:521][845]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.12-05.02.47:521][845]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.12-05.02.47:522][845]LogNet: Game client on port 7779, rate 10000 [2020.05.12-05.02.47:651][849]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.250.196.168:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.12-05.02.47:784][853]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.12-05.02.47:819][853]LogLoad: LoadMap: 54.250.196.168:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.12-05.02.47:819][853]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.02.47:819][853]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.12-05.02.47:819][853]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.02.47:819][853]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.47:819][853]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.12-05.02.47:819][853]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.02.47:819][853]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-05.02.47:873][853]LogUObjectHash: Compacting FUObjectHashTables data took 14.24ms [2020.05.12-05.02.47:899][853]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.47:905][853]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.02.47:908][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-05.02.47:909][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:025][853]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.02.48:047][853]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.02.48:061][853]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.02.48:122][853]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.02.48:128][853]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.02.48:143][853]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.02.48:367][853]LogStreaming: Flushing async loaders took 458ms. [2020.05.12-05.02.48:371][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-05.02.48:371][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:375][853]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.48:376][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-05.02.48:376][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:377][853]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.02.48:378][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-05.02.48:378][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:547][853]LogStreaming: Flushing async loaders took 170ms. [2020.05.12-05.02.48:550][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-05.02.48:550][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:551][853]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.02.48:552][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-05.02.48:552][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:555][853]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.48:555][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-05.02.48:555][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:555][853]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.02.48:556][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.12-05.02.48:556][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:601][853]LogStreaming: Flushing async loaders took 45ms. [2020.05.12-05.02.48:602][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-05.02.48:602][853]LogStreaming: Flushing async loaders. [2020.05.12-05.02.48:626][853]LogStreaming: Flushing async loaders took 24ms. [2020.05.12-05.02.48:632][853]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.12-14.02.48 [2020.05.12-05.02.48:632][853]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.12-05.02.48:633][853]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-05.02.48:652][853]LogWorld: Bringing up level for play took: 0.020166 [2020.05.12-05.02.48:653][853]LogLoad: Took 0.834690 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.12-05.02.48:851][859]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-05.02.48:851][859]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-05.02.48:882][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000119 seconds [2020.05.12-05.02.48:882][860]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.12-05.02.48:883][860]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.12-05.02.48:971][863]LogDBDEasyAntiCheat: RPC to validate server [2020.05.12-05.02.48:971][863]LogDBDEasyAntiCheat: Server is dedicated [2020.05.12-05.02.48:972][863]LogDBDEasyAntiCheat: slave connected [2020.05.12-05.02.48:974][863]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.02.48:974][863]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:976b6530-ccdf-11e6-8ff0-3f3aaf7cafe2|76561198142640047 [2020.05.12-05.02.48:974][863]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.02.48:974][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.48:974][863]LogCustomization: ------ [2020.05.12-05.02.48:974][863]LogCustomization: --> DK_Head01 [2020.05.12-05.02.48:974][863]LogCustomization: --> DK_Torso02_CNEvent01_01 [2020.05.12-05.02.48:974][863]LogCustomization: --> DK_Legs01 [2020.05.12-05.02.48:974][863]LogCustomization: ------ [2020.05.12-05.02.48:975][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.49:119][868]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.02.49:120][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae|76561198453829289 [2020.05.12-05.02.49:120][868]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.02.49:120][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.49:120][868]LogCustomization: ------ [2020.05.12-05.02.49:120][868]LogCustomization: --> N_Head01 [2020.05.12-05.02.49:120][868]LogCustomization: --> N_Torso02 [2020.05.12-05.02.49:120][868]LogCustomization: --> N_Legs02 [2020.05.12-05.02.49:120][868]LogCustomization: ------ [2020.05.12-05.02.49:120][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.49:224][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.49:252][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.49:252][872]LogCustomization: ------ [2020.05.12-05.02.49:252][872]LogCustomization: --> DK_Head01 [2020.05.12-05.02.49:252][872]LogCustomization: --> DK_Torso02_CNEvent01_01 [2020.05.12-05.02.49:252][872]LogCustomization: --> DK_Legs01 [2020.05.12-05.02.49:252][872]LogCustomization: ------ [2020.05.12-05.02.49:517][880]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.02.49:517][880]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:159829c8-892d-4faa-8e14-5601731c114d|76561199039884403 [2020.05.12-05.02.49:517][880]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.02.49:518][880]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.49:518][880]LogCustomization: ------ [2020.05.12-05.02.49:518][880]LogCustomization: --> D_Head01 [2020.05.12-05.02.49:518][880]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.49:518][880]LogCustomization: --> D_Legs01 [2020.05.12-05.02.49:518][880]LogCustomization: ------ [2020.05.12-05.02.49:518][880]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.49:519][880]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.02.49:520][880]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.128' TotalLoadTime='3.128' TimeStamp='2020-05-12T05:02:44.345Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.02.49:520][880]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.02.49:521][880]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.128' TimeStamp='2020-05-12T05:02:44.345Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.02.49:521][880]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.02.49:521][880]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.128' TimeStamp='2020-05-12T05:02:44.345Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.02.49:521][880]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.02.49:522][880]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.128' TimeStamp='2020-05-12T05:02:44.345Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.02.49:522][880]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.12-05.02.49:522][880]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-05.02.49:552][881]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.02.49:552][881]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.02.49:552][881]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.250.196.168:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.02.49:983][894]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.49:983][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.50:051][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.50:116][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.50:117][898]LogCustomization: ------ [2020.05.12-05.02.50:117][898]LogCustomization: --> D_Head01 [2020.05.12-05.02.50:117][898]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.50:117][898]LogCustomization: --> D_Legs01 [2020.05.12-05.02.50:117][898]LogCustomization: ------ [2020.05.12-05.02.50:551][911]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.02.50:551][911]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6c67839f-2369-4356-9756-bce74ec3ca46|76561198427551101 [2020.05.12-05.02.50:551][911]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.02.50:551][911]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.50:551][911]LogCustomization: ------ [2020.05.12-05.02.50:551][911]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.50:551][911]LogCustomization: --> DO_Body01 [2020.05.12-05.02.50:551][911]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.50:551][911]LogCustomization: ------ [2020.05.12-05.02.50:552][911]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.50:552][911]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.02.50:552][911]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.02.50:552][911]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-05.02.50:553][911]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:553][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.02.50:553][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:553][911]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:553][911]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:554][911]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.02.50:554][911]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.02.50:554][911]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:554][911]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.02.50:554][911]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:554][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.02.50:619][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:619][911]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:620][911]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:620][911]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.02.50:620][911]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.02.50:620][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.02.50:620][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:621][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.02.50:709][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:709][911]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:709][911]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:710][911]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:712][911]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:712][911]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.50:713][911]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.50:713][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.02.50:714][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.50:714][911]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.50:714][911]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:794][911]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.02.50:795][911]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.02.50:795][911]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.02.50:795][911]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.02.50:796][911]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.02.50:796][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.02.50:796][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.02.50:804][911]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.02.50:804][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.02.50:804][911]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:804][911]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:829][911]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11956] [2020.05.12-05.02.50:829][911]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.02.50:829][911]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.02.50:830][911]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:830][911]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.02.50:831][911]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-05.02.51:038][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.02.51:038][912]r.CullAll = "0" [2020.05.12-05.02.51:039][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.51:039][912]LogCustomization: ------ [2020.05.12-05.02.51:039][912]LogCustomization: --> DK_Head01 [2020.05.12-05.02.51:039][912]LogCustomization: --> DK_Torso02_CNEvent01_01 [2020.05.12-05.02.51:039][912]LogCustomization: --> DK_Legs01 [2020.05.12-05.02.51:039][912]LogCustomization: ------ [2020.05.12-05.02.51:041][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.51:041][912]LogCustomization: ------ [2020.05.12-05.02.51:041][912]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.51:041][912]LogCustomization: --> DO_Body01 [2020.05.12-05.02.51:041][912]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.51:041][912]LogCustomization: ------ [2020.05.12-05.02.51:042][912]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.51:042][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.51:042][912]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.51:043][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.51:044][912]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-05.02.51:044][912]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-05.02.51:044][912]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-05.02.51:044][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.12-05.02.51:045][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.02.51:077][912]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [11976] [2020.05.12-05.02.51:077][912]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.02.51:078][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1661&schemaVersion=0] [2020.05.12-05.02.51:078][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.51:278][913]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.02.51:287][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.51:287][913]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.51:287][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.51:287][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-05.02.51:291][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000112 seconds [2020.05.12-05.02.51:291][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.12-05.02.51:292][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.51:292][913]LogCustomization: ------ [2020.05.12-05.02.51:292][913]LogCustomization: --> N_Head01 [2020.05.12-05.02.51:292][913]LogCustomization: --> N_Torso02 [2020.05.12-05.02.51:292][913]LogCustomization: --> N_Legs02 [2020.05.12-05.02.51:292][913]LogCustomization: ------ [2020.05.12-05.02.51:292][913]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.51:293][913]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.51:293][913]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.51:294][913]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.51:299][913]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.02.51:299][913]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.51:299][913]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.51:299][913]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:304][913]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.51:304][913]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.51:304][913]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:315][913]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.02.51:315][913]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:321][913]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.02.51:321][913]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:324][913]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.51:327][913]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head01. DK_Torso02_CNEvent01_01. DK_Legs01. [2020.05.12-05.02.51:327][913]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.51:327][913]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. D_Torso01_P01. D_Legs01. [2020.05.12-05.02.51:327][913]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.51:327][913]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DO_Head01_WinterEvent2017. DO_Body01. DO_Weapon01. [2020.05.12-05.02.51:327][913]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.51:328][913]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.51:335][913]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.51:344][913]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.51:377][914]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.02.51:377][914]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.02.51:377][914]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1661&schemaVersion=0] [2020.05.12-05.02.51:378][914]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.02.51:395][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.51:395][914]LogCustomization: ------ [2020.05.12-05.02.51:395][914]LogCustomization: --> N_Head01 [2020.05.12-05.02.51:395][914]LogCustomization: --> N_Torso02 [2020.05.12-05.02.51:395][914]LogCustomization: --> N_Legs02 [2020.05.12-05.02.51:395][914]LogCustomization: ------ [2020.05.12-05.02.51:395][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.51:395][914]LogCustomization: ------ [2020.05.12-05.02.51:395][914]LogCustomization: --> N_Head01 [2020.05.12-05.02.51:396][914]LogCustomization: --> N_Torso02 [2020.05.12-05.02.51:396][914]LogCustomization: --> N_Legs02 [2020.05.12-05.02.51:396][914]LogCustomization: ------ [2020.05.12-05.02.51:396][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.51:396][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.51:396][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.51:396][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.51:396][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.51:396][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.51:396][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.51:397][914]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.51:397][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.51:397][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.12-05.02.51:404][914]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000074 seconds [2020.05.12-05.02.51:405][914]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.05.12-05.02.51:405][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.51:405][914]LogCustomization: ------ [2020.05.12-05.02.51:405][914]LogCustomization: --> DK_Head01 [2020.05.12-05.02.51:405][914]LogCustomization: --> DK_Torso02_CNEvent01_01 [2020.05.12-05.02.51:405][914]LogCustomization: --> DK_Legs01 [2020.05.12-05.02.51:405][914]LogCustomization: ------ [2020.05.12-05.02.51:405][914]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.12-05.02.51:406][914]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.12-05.02.51:406][914]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_CNEvent01_01 [2020.05.12-05.02.51:406][914]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.51:604][914]LogStreaming: Flushing async loaders took 198ms. [2020.05.12-05.02.51:611][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:745][914]LogStreaming: Flushing async loaders took 133ms. [2020.05.12-05.02.51:745][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:897][914]LogStreaming: Flushing async loaders took 153ms. [2020.05.12-05.02.51:898][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:899][914]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.02.51:901][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:904][914]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.02.51:905][914]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_CNEvent01_01 [2020.05.12-05.02.51:905][914]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.05.12-05.02.51:906][914]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.05.12-05.02.51:907][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.51:912][914]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.02.51:913][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:026][914]LogStreaming: Flushing async loaders took 112ms. [2020.05.12-05.02.52:026][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.52:026][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.52:027][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.02.52:027][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.52:027][914]LogCustomization: ------ [2020.05.12-05.02.52:027][914]LogCustomization: --> N_Head01 [2020.05.12-05.02.52:027][914]LogCustomization: --> N_Torso02 [2020.05.12-05.02.52:027][914]LogCustomization: --> N_Legs02 [2020.05.12-05.02.52:027][914]LogCustomization: ------ [2020.05.12-05.02.52:027][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.52:027][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.52:027][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.52:027][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.52:027][914]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.52:027][914]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.52:027][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.52:028][914]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.52:028][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.52:028][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.12-05.02.52:031][914]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000100 seconds [2020.05.12-05.02.52:032][914]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.12-05.02.52:032][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.52:032][914]LogCustomization: ------ [2020.05.12-05.02.52:032][914]LogCustomization: --> D_Head01 [2020.05.12-05.02.52:032][914]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.52:032][914]LogCustomization: --> D_Legs01 [2020.05.12-05.02.52:032][914]LogCustomization: ------ [2020.05.12-05.02.52:032][914]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.02.52:033][914]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.02.52:033][914]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.02.52:033][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:034][914]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.12-05.02.52:036][914]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.02.52:036][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:046][914]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.02.52:047][914]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.02.52:047][914]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.02.52:047][914]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.02.52:047][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:055][914]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.02.52:055][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.52:055][914]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.52:055][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.52:055][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.05.12-05.02.52:068][914]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000100 seconds [2020.05.12-05.02.52:069][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:184][914]LogStreaming: Flushing async loaders took 115ms. [2020.05.12-05.02.52:185][914]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.12-05.02.52:185][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.52:185][914]LogCustomization: ------ [2020.05.12-05.02.52:185][914]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.52:185][914]LogCustomization: --> DO_Body01 [2020.05.12-05.02.52:185][914]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.52:185][914]LogCustomization: ------ [2020.05.12-05.02.52:185][914]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.52:185][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:223][914]LogStreaming: Flushing async loaders took 38ms. [2020.05.12-05.02.52:223][914]LogStreaming: Flushing async loaders. [2020.05.12-05.02.52:265][914]LogStreaming: Flushing async loaders took 42ms. [2020.05.12-05.02.52:273][914]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.52:273][914]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01 [2020.05.12-05.02.52:274][914]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01 [2020.05.12-05.02.52:274][914]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01 [2020.05.12-05.02.52:275][914]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01 [2020.05.12-05.02.52:279][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.52:280][914]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.02.52:280][914]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.52:303][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.52:303][915]LogCustomization: ------ [2020.05.12-05.02.52:303][915]LogCustomization: --> D_Head01 [2020.05.12-05.02.52:303][915]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.52:303][915]LogCustomization: --> D_Legs01 [2020.05.12-05.02.52:303][915]LogCustomization: ------ [2020.05.12-05.02.52:303][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.52:303][915]LogCustomization: ------ [2020.05.12-05.02.52:303][915]LogCustomization: --> D_Head01 [2020.05.12-05.02.52:304][915]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.52:304][915]LogCustomization: --> D_Legs01 [2020.05.12-05.02.52:304][915]LogCustomization: ------ [2020.05.12-05.02.52:304][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.02.52:304][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.02.52:304][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.02.52:304][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.02.52:304][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.02.52:304][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.02.52:305][915]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:305][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.12-05.02.52:397][915]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.52:397][915]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.52:398][915]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.12-05.02.52:398][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.52:398][915]LogCustomization: ------ [2020.05.12-05.02.52:398][915]LogCustomization: --> D_Head01 [2020.05.12-05.02.52:398][915]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.52:398][915]LogCustomization: --> D_Legs01 [2020.05.12-05.02.52:398][915]LogCustomization: ------ [2020.05.12-05.02.52:398][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.02.52:398][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.02.52:398][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.02.52:398][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.02.52:398][915]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.02.52:398][915]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.02.52:401][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.02.52:401][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.12-05.02.52:401][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.52:410][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.12-05.02.52:410][916]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.52:625][923]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.02.52:625][923]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.02.52:683][925]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.02.52:683][925]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.52:684][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.02.52:684][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.12-05.02.52:985][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.52:986][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.12-05.02.53:119][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.53:119][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.53:120][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.53:120][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.02.53:120][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.12-05.02.53:989][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.53:989][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.53:989][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.53:989][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.02.54:247][968]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.54:247][968]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.54:248][968]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.12-05.02.54:248][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.54:248][968]LogCustomization: ------ [2020.05.12-05.02.54:248][968]LogCustomization: --> D_Head01 [2020.05.12-05.02.54:248][968]LogCustomization: --> D_Torso01_P01 [2020.05.12-05.02.54:248][968]LogCustomization: --> D_Legs01 [2020.05.12-05.02.54:248][968]LogCustomization: ------ [2020.05.12-05.02.54:248][968]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.02.54:248][968]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.02.54:248][968]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.02.54:248][968]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.02.54:248][968]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.02.54:248][968]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.02.55:003][991]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.02.55:003][991]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.12-05.02.55:035][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.02.55:759][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.55:759][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.55:759][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.02.55:759][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.55:759][ 14]LogCustomization: ------ [2020.05.12-05.02.55:759][ 14]LogCustomization: --> N_Head01 [2020.05.12-05.02.55:760][ 14]LogCustomization: --> N_Torso02 [2020.05.12-05.02.55:760][ 14]LogCustomization: --> N_Legs02 [2020.05.12-05.02.55:760][ 14]LogCustomization: ------ [2020.05.12-05.02.55:760][ 14]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.02.55:760][ 14]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.02.55:760][ 14]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.02.55:760][ 14]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.02.55:760][ 14]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.02.55:760][ 14]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.02.57:361][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.57:361][ 67]LogCustomization: ------ [2020.05.12-05.02.57:361][ 67]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:361][ 67]LogCustomization: --> DO_Body01 [2020.05.12-05.02.57:362][ 67]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.57:362][ 67]LogCustomization: ------ [2020.05.12-05.02.57:362][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.57:362][ 67]LogCustomization: ------ [2020.05.12-05.02.57:362][ 67]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:362][ 67]LogCustomization: --> DO_Body01 [2020.05.12-05.02.57:362][ 67]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.57:362][ 67]LogCustomization: ------ [2020.05.12-05.02.57:362][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:362][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:362][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01 [2020.05.12-05.02.57:362][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01 [2020.05.12-05.02.57:362][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01 [2020.05.12-05.02.57:362][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01 [2020.05.12-05.02.57:363][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.02.57:364][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.02.57:364][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.05.12-05.02.57:364][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.57:364][ 67]LogCustomization: ------ [2020.05.12-05.02.57:364][ 67]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:364][ 67]LogCustomization: --> DO_Body01 [2020.05.12-05.02.57:364][ 67]LogCustomization: --> DO_Weapon01 [2020.05.12-05.02.57:364][ 67]LogCustomization: ------ [2020.05.12-05.02.57:364][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:364][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_WinterEvent2017 [2020.05.12-05.02.57:364][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01 [2020.05.12-05.02.57:364][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01 [2020.05.12-05.02.57:364][ 67]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01 [2020.05.12-05.02.57:364][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01 [2020.05.12-05.02.57:696][ 80]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.12-05.02.57:696][ 80]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.58:018][ 92]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.02.58:018][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.02.58:018][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.12-05.02.58:116][ 95]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.02.58:116][ 95]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f181219a-ea00-48fe-9f57-d789b107cc9f|76561198273251613 [2020.05.12-05.02.58:116][ 95]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.02.58:116][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.58:116][ 95]LogCustomization: ------ [2020.05.12-05.02.58:116][ 95]LogCustomization: --> M_Head02 [2020.05.12-05.02.58:116][ 95]LogCustomization: --> M_Torso03 [2020.05.12-05.02.58:116][ 95]LogCustomization: --> M_Leg03 [2020.05.12-05.02.58:116][ 95]LogCustomization: ------ [2020.05.12-05.02.58:117][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.02.58:118][ 95]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-05.02.58:119][ 95]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head02. M_Torso03. M_Leg03. [2020.05.12-05.02.58:119][ 95]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.02.58:130][ 95]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.02.58:162][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.02.58:163][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.02.58:163][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.02.58:163][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.12-05.02.58:166][ 96]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.05.12-05.02.58:167][ 96]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.05.12-05.02.58:167][ 96]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.58:167][ 96]LogCustomization: ------ [2020.05.12-05.02.58:167][ 96]LogCustomization: --> M_Head02 [2020.05.12-05.02.58:167][ 96]LogCustomization: --> M_Torso03 [2020.05.12-05.02.58:167][ 96]LogCustomization: --> M_Leg03 [2020.05.12-05.02.58:167][ 96]LogCustomization: ------ [2020.05.12-05.02.58:167][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.02.58:168][ 96]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.02.58:296][ 96]LogStreaming: Flushing async loaders took 128ms. [2020.05.12-05.02.58:296][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.02.58:332][ 96]LogStreaming: Flushing async loaders took 36ms. [2020.05.12-05.02.58:333][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.02.58:337][ 96]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.02.58:338][ 96]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.02.58:339][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.02.58:339][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.02.58:509][ 96]LogStreaming: Flushing async loaders took 171ms. [2020.05.12-05.02.58:511][ 96]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.02.58:511][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.02.58:511][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.02.58:570][ 96]LogStreaming: Flushing async loaders took 58ms. [2020.05.12-05.02.58:571][ 96]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.02.58:794][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.02.58:794][104]LogCustomization: ------ [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Head02 [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Torso03 [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Leg03 [2020.05.12-05.02.58:794][104]LogCustomization: ------ [2020.05.12-05.02.58:794][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.02.58:794][104]LogCustomization: ------ [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Head02 [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Torso03 [2020.05.12-05.02.58:794][104]LogCustomization: --> M_Leg03 [2020.05.12-05.02.58:794][104]LogCustomization: ------ [2020.05.12-05.02.58:794][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.02.58:794][104]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.02.58:794][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.02.58:794][104]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.02.58:794][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.02.58:794][104]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.03.00:353][154]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.12-05.03.00:378][155]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:379][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.03.00:380][155]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:380][155]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:380][155]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:380][155]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:381][155]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:381][155]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:381][155]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:381][155]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:382][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.03.00:490][155]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:491][155]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:491][155]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:496][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=true), bloodpoints:26746, #nodesDataArray:20, #pathsDataArray:21, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.12-05.03.00:499][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.12-05.03.00:501][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.12-05.03.00:501][155]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.03.00:501][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.03.00:511][155]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:511][155]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:577][155]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.03.00:577][155]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.03.00:577][155]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:577][155]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.00:578][155]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.03.00:581][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:21, animate:true [2020.05.12-05.03.00:953][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000462727621 ) [2020.05.12-05.03.00:953][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000462727621 [2020.05.12-05.03.01:342][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.03.01:342][156]LogCustomization: ------ [2020.05.12-05.03.01:342][156]LogCustomization: --> M_Head02 [2020.05.12-05.03.01:342][156]LogCustomization: --> M_Torso03 [2020.05.12-05.03.01:342][156]LogCustomization: --> M_Leg03 [2020.05.12-05.03.01:342][156]LogCustomization: ------ [2020.05.12-05.03.01:343][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.01:343][156]LogCustomization: ------ [2020.05.12-05.03.01:343][156]LogCustomization: --> M_Head02 [2020.05.12-05.03.01:343][156]LogCustomization: --> M_Torso03 [2020.05.12-05.03.01:343][156]LogCustomization: --> M_Leg03 [2020.05.12-05.03.01:343][156]LogCustomization: ------ [2020.05.12-05.03.01:343][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.03.01:343][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.03.01:343][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.03.01:343][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.03.01:343][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.03.01:343][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.03.01:345][156]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.03.01:345][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.03.01:345][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.12-05.03.01:345][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.01:345][156]LogCustomization: ------ [2020.05.12-05.03.01:345][156]LogCustomization: --> M_Head02 [2020.05.12-05.03.01:345][156]LogCustomization: --> M_Torso03 [2020.05.12-05.03.01:345][156]LogCustomization: --> M_Leg03 [2020.05.12-05.03.01:345][156]LogCustomization: ------ [2020.05.12-05.03.01:345][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.03.01:345][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.03.01:345][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.03.01:345][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.03.01:345][156]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.03.01:346][156]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.03.01:352][156]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.03.01:983][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000462727621 seconds [2020.05.12-05.03.02:080][181]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.03.02:081][181]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.03.03:015][213]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.12-05.03.03:016][213]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.03:270][222]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.03:270][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.03:271][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.12-05.03.03:832][242]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.03:833][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:201, completeWeb:false, teleport:false ) [2020.05.12-05.03.03:834][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:102) [2020.05.12-05.03.04:028][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.04:078][251]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.04:137][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.05.12-05.03.05:170][291]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.05:172][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:202, completeWeb:false, teleport:true ) [2020.05.12-05.03.05:172][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:101) [2020.05.12-05.03.05:400][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.05:440][301]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.05:702][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.05.12-05.03.05:735][311]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.03.06:383][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.06:902][336]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.06:904][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:106) [2020.05.12-05.03.06:907][336]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.03.06:907][336]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.03.06:908][336]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.03.06:908][336]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.03.06:908][336]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.03.07:016][336]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12000] [2020.05.12-05.03.07:016][336]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.03.07:017][336]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1662&schemaVersion=0] [2020.05.12-05.03.07:027][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=false), bloodpoints:14746, #nodesDataArray:21, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:37, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.12-05.03.07:032][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.12-05.03.07:045][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000608153641 ) [2020.05.12-05.03.07:045][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000608153641 [2020.05.12-05.03.07:084][337]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.03.07:085][337]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.03.07:085][337]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.03.07:085][337]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.07:085][337]LogCustomization: ------ [2020.05.12-05.03.07:085][337]LogCustomization: --> N_Head01 [2020.05.12-05.03.07:086][337]LogCustomization: --> N_Torso02 [2020.05.12-05.03.07:086][337]LogCustomization: --> N_Legs02 [2020.05.12-05.03.07:086][337]LogCustomization: ------ [2020.05.12-05.03.07:086][337]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.03.07:086][337]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.03.07:087][337]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.03.07:087][337]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.03.07:087][337]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.03.07:087][337]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.03.07:093][337]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.03.07:094][337]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.03.07:103][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.07:157][338]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.07:300][341]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1662&schemaVersion=0] [2020.05.12-05.03.07:300][341]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.03.07:526][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.07:609][348]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2C46CB20] Result: '1' k_EResultOK (success) [2020.05.12-05.03.07:647][349]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.552388 seconds [2020.05.12-05.03.07:849][352]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.03.07:849][352]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.03.07:924][354]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.03.08:105][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.08:302][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.12-05.03.08:302][363]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.08:494][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000608153641 seconds [2020.05.12-05.03.08:495][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:37, prestige:0, #levelUpDetailsDataArray:0 [2020.05.12-05.03.08:574][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.08:575][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.08:575][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.12-05.03.09:478][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.09:620][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.12-05.03.09:620][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:21, #pathsDataArray:22, animate:true [2020.05.12-05.03.10:471][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006440794 ) [2020.05.12-05.03.10:471][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006440794 [2020.05.12-05.03.10:472][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.12-05.03.11:251][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006440794 seconds [2020.05.12-05.03.12:982][439]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.03.13:548][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.12-05.03.13:549][450]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.13:851][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.13:852][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.13:852][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.12-05.03.15:162][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.15:165][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:101) [2020.05.12-05.03.15:359][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.15:403][486]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.16:087][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.16:334][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.12-05.03.16:335][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.12-05.03.16:887][503]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.16:890][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:202) [2020.05.12-05.03.17:182][508]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.03.17:348][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.03.17:371][509]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.03.18:399][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.12-05.03.18:399][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.12-05.03.18:879][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.12-05.03.18:880][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.19:144][531]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.19:145][531]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.19:146][531]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.12-05.03.24:206][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.12-05.03.24:206][603]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.24:477][607]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.24:478][607]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.24:478][607]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.12-05.03.29:574][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.12-05.03.29:575][671]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.29:882][673]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.29:886][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.29:898][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.12-05.03.35:584][708]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.12-05.03.35:585][708]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.36:415][717]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.36:416][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.36:417][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.12-05.03.41:362][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.12-05.03.41:363][811]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.41:664][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.41:665][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.41:665][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.12-05.03.46:717][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.12-05.03.46:717][915]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.46:975][920]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.46:976][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.46:976][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.12-05.03.52:079][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.12-05.03.52:079][998]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.52:348][ 2]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.52:349][ 2]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.52:350][ 2]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.12-05.03.53:104][ 14]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.03.53:109][ 14]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:110][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.03.53:185][ 14]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:185][ 14]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:186][ 14]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:186][ 14]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:186][ 14]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.12-05.03.53:186][ 14]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:253][ 14]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.03.53:253][ 14]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.03.53:255][ 14]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1663&schemaVersion=0] [2020.05.12-05.03.53:258][ 14]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:258][ 14]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:259][ 14]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:259][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.03.53:580][ 14]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:580][ 14]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:581][ 14]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:788][ 14]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.03.53:789][ 14]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.03.53:791][ 14]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.03.53:791][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.03.53:808][ 14]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:808][ 14]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:815][ 14]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:816][ 14]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.03.53:818][ 14]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-05.03.53:917][ 15]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1663&schemaVersion=0] [2020.05.12-05.03.53:918][ 15]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.03.54:017][ 15]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.03.54:018][ 15]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.03.54:018][ 15]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.03.54:049][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.03.54:049][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.03.54:049][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.12-05.03.54:050][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.54:050][ 15]LogCustomization: ------ [2020.05.12-05.03.54:050][ 15]LogCustomization: --> DK_Head01 [2020.05.12-05.03.54:050][ 15]LogCustomization: --> DK_Torso02_CNEvent01_01 [2020.05.12-05.03.54:050][ 15]LogCustomization: --> DK_Legs01 [2020.05.12-05.03.54:051][ 15]LogCustomization: ------ [2020.05.12-05.03.54:051][ 15]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.12-05.03.54:051][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.12-05.03.54:052][ 15]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_CNEvent01_01 [2020.05.12-05.03.54:053][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_CNEvent01_01 [2020.05.12-05.03.54:054][ 15]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.05.12-05.03.54:054][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.05.12-05.03.54:055][ 15]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.03.54:118][ 15]LogStreaming: Flushing async loaders took 62ms. [2020.05.12-05.03.54:124][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.03.54:124][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.03.54:125][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.05.12-05.03.54:125][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.54:125][ 15]LogCustomization: ------ [2020.05.12-05.03.54:125][ 15]LogCustomization: --> DO_Head01_WinterEvent2017 [2020.05.12-05.03.54:125][ 15]LogCustomization: --> DO_Body01 [2020.05.12-05.03.54:125][ 15]LogCustomization: --> DO_Weapon01 [2020.05.12-05.03.54:125][ 15]LogCustomization: ------ [2020.05.12-05.03.54:126][ 15]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01_WinterEvent2017 [2020.05.12-05.03.54:126][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_WinterEvent2017 [2020.05.12-05.03.54:126][ 15]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01 [2020.05.12-05.03.54:126][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01 [2020.05.12-05.03.54:126][ 15]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01 [2020.05.12-05.03.54:127][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01 [2020.05.12-05.03.54:128][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.03.54:128][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.03.54:128][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.12-05.03.54:128][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.03.54:128][ 15]LogCustomization: ------ [2020.05.12-05.03.54:129][ 15]LogCustomization: --> M_Head02 [2020.05.12-05.03.54:129][ 15]LogCustomization: --> M_Torso03 [2020.05.12-05.03.54:129][ 15]LogCustomization: --> M_Leg03 [2020.05.12-05.03.54:129][ 15]LogCustomization: ------ [2020.05.12-05.03.54:129][ 15]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.03.54:130][ 15]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.03.54:130][ 15]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.03.54:130][ 15]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.03.54:130][ 15]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.03.54:133][ 15]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.03.54:148][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.03.55:032][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.03.55:032][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.03.55:303][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.03.56:054][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.03.56:055][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.03.56:375][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.03.57:029][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.03.57:029][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.03.57:296][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.12-05.03.57:297][ 65]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.57:470][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.03.57:551][ 70]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.03.57:554][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.03.57:554][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.12-05.03.58:027][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.03.58:027][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.03.58:481][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.03.59:025][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.03.59:025][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.00:461][ 93]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.12-05.04.00:464][ 93]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.12-05.04.00:465][ 93]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.12-05.04.00:466][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.00:466][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.04.00:467][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.04.00:467][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.04.00:467][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.04.00:468][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.04.00:468][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.04.00:468][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.04.00:469][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.04.00:469][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.04.00:469][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.04.00:470][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.00:470][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.04.00:471][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.04.00:471][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.04.00:471][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.04.00:472][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.04.00:472][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.00:473][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.04.00:473][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.04.00:474][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.04.00:474][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.04.00:474][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.04.00:475][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.00:475][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.04.00:475][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.04.00:476][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.04.00:476][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.04.00:476][ 93]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.04.00:493][ 94]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.12-05.04.00:494][ 94]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.12-05.04.00:501][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.04.00:613][ 95]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.12-05.04.01:450][ 98]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.01:451][ 98]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.02:355][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.04.03:669][101]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.03:669][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.03:679][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.04.03:714][102]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.12-05.04.03:715][102]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.04.04:001][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.04:001][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.04:022][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.04.04:024][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.04.04:024][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.12-05.04.04:753][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.04.04:809][116]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.12-05.04.04:810][116]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.12-05.04.04:811][116]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.12-05.04.05:069][118]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.05:071][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.05:843][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.05.12-05.04.05:844][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.05.12-05.04.06:572][125]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 714.78 ms [2020.05.12-05.04.06:578][126]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.06:578][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.06:578][126]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.06:579][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.06:632][127]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.12-05.04.06:634][127]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.12-05.04.06:634][127]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.12-05.04.06:909][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.04.06:995][132]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.06:995][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.07:983][146]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.07:983][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.04.08:012][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.04.08:013][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.05.12-05.04.08:013][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.05.12-05.04.08:129][149]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.12-05.04.08:129][149]GameFlow: AOfferingSequenceManager::InitCards [2020.05.12-05.04.08:130][149]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.12-05.04.08:130][149]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.08:255][149]LogStreaming: Flushing async loaders took 125ms. [2020.05.12-05.04.08:256][149]LogStreaming: Flushing async loaders. [2020.05.12-05.04.08:258][149]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.08:269][150]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.12-05.04.08:538][153]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.12-05.04.08:538][153]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.12-05.04.08:538][153]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.12-05.04.08:539][153]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering 脱出だ!ケーキ [2020.05.12-05.04.08:539][153]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering 脱出だ!ケーキ [2020.05.12-05.04.08:986][161]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.08:987][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.08:987][161]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.08:987][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.08:987][161]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.08:987][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.04.09:049][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.04.09:050][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.05.12-05.04.09:967][179]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.09:967][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.09:968][179]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.09:968][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.04.09:980][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.04.10:562][191]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.10:562][191]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.10:599][192]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.12-05.04.10:600][192]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.12-05.04.12:648][230]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.12-05.04.12:649][230]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.12-05.04.12:653][230]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.12-05.04.12:653][230]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.12-05.04.12:654][230]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.04.12:656][230]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:656][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.04.12:705][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:705][230]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:705][230]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:706][230]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:706][230]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:707][230]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:707][230]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:707][230]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:708][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.04.12:709][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:709][230]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:709][230]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:710][230]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:714][230]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:715][230]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:715][230]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:716][230]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.04.12:716][230]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-05.04.12:717][230]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.04.12:717][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.04.12:719][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.04.12:719][230]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.04.12:719][230]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.04.12:719][230]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.04.12:720][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:720][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.04.12:728][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:728][230]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:728][230]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:728][230]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.04.12:728][230]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-05.04.12:729][230]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.250.196.168:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.04.12:729][230]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.04.12:729][230]LogAsyncLoad: Unloading library Menu [2020.05.12-05.04.12:729][230]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.12-05.04.12:729][230]LogAsyncLoad: Start loading library async: Game [2020.05.12-05.04.12:729][230]LogAsyncLoad: 19 assets in Game [2020.05.12-05.04.12:731][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.04.12:731][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.04.12:732][230]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.12:732][230]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.04.12:840][230]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.04.12:850][230]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.04.12:864][230]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.04.12:868][230]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.04.12:875][230]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.04.12:882][230]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.04.13:141][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-05.04.13:141][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:142][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.12-05.04.13:142][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:143][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.12-05.04.13:143][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:144][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.12-05.04.13:144][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:145][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.12-05.04.13:145][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:145][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.12-05.04.13:145][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:146][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.12-05.04.13:146][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:147][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.12-05.04.13:147][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:148][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.12-05.04.13:148][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:148][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.12-05.04.13:148][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:149][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.12-05.04.13:149][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:149][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.12-05.04.13:149][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:150][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.12-05.04.13:150][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:150][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.12-05.04.13:151][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:151][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.12-05.04.13:151][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:152][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.12-05.04.13:152][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:153][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.12-05.04.13:153][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:154][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.12-05.04.13:154][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:155][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.12-05.04.13:155][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:165][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.12-05.04.13:165][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.04.13:169][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:169][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.12-05.04.13:170][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.12-05.04.13:170][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.12-05.04.13:171][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.12-05.04.13:171][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:171][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.12-05.04.13:172][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.04.13:173][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.04.13:174][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.12-05.04.13:174][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.12-05.04.13:176][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.12-05.04.13:176][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:177][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.12-05.04.13:177][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.04.13:177][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.04.13:178][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.12-05.04.13:178][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.12-05.04.13:184][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.12-05.04.13:184][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:184][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.12-05.04.13:186][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.04.13:186][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.04.13:187][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.12-05.04.13:187][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.12-05.04.13:195][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.12-05.04.13:195][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:195][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.12-05.04.13:195][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.12-05.04.13:195][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.12-05.04.13:197][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.12-05.04.13:197][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:197][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.12-05.04.13:197][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.12-05.04.13:197][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.12-05.04.13:203][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.12-05.04.13:203][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.13:204][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.12-05.04.13:204][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.12-05.04.13:205][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.12-05.04.13:211][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.12-05.04.13:211][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.12-05.04.13:212][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.12-05.04.13:212][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.12-05.04.13:217][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.12-05.04.13:218][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.12-05.04.13:223][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.12-05.04.13:224][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.12-05.04.13:227][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.12-05.04.13:227][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.12-05.04.13:230][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.12-05.04.13:231][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.12-05.04.13:232][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.12-05.04.13:232][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:232][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-05.04.13:233][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.12-05.04.13:233][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.12-05.04.13:234][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.12-05.04.13:235][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:235][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-05.04.13:235][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.12-05.04.13:236][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.12-05.04.13:237][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.12-05.04.13:238][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:238][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.12-05.04.13:238][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:238][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.12-05.04.13:241][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.12-05.04.13:241][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:241][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.12-05.04.13:242][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:242][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.12-05.04.13:244][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.12-05.04.13:244][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:244][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.12-05.04.13:244][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:245][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.12-05.04.13:245][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.12-05.04.13:246][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:246][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.12-05.04.13:246][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:246][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.12-05.04.13:248][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.12-05.04.13:248][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:248][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.12-05.04.13:249][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:249][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.12-05.04.13:251][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.12-05.04.13:251][230]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.04.13:251][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-05.04.13:252][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.12-05.04.13:252][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.12-05.04.13:253][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.12-05.04.14:325][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:326][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:337][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:338][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:338][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:339][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:339][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:343][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:345][230]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.14:356][231]r.CullAll = "1" [2020.05.12-05.04.14:369][231]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.04.14:370][231]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.04.14:370][231]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.04.14:371][231]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.04.14:377][231]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.04.14:378][231]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.14:419][232]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.18 ms [2020.05.12-05.04.14:423][232]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.14:423][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.12-05.04.14:426][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.12-05.04.17:500][232]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.17:524][232]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.17:526][232]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.17:549][232]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.17:584][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.12-05.04.17:584][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.12-05.04.17:599][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.12-05.04.17:661][233]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.04.17:662][233]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.04.17:662][233]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.04.17:662][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InPartyLobby [2020.05.12-05.04.17:663][233]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.04.17:663][233]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.04.17:663][233]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.04.17:664][233]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.04.17:669][233]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.12-05.04.17:674][233]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.04.17:674][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.05.12-05.04.17:674][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.05.12-05.04.17:674][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.05.12-05.04.17:674][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.05.12-05.04.17:675][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.05.12-05.04.17:675][233]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.04.17:675][233]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435462 [2020.05.12-05.04.17:675][233]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.04.17:676][233]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.05.12-05.04.17:676][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.05.12-05.04.17:677][233]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.04.17:677][233]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.12-05.04.17:677][233]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.04.17:677][233]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.04.17:677][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.12-05.04.17:677][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.12-05.04.17:678][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.12-05.04.17:678][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.04.17:678][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.04.17:678][233]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.04.17:678][233]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.12-05.04.17:678][233]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.04.17:678][233]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.04.17:678][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.12-05.04.17:679][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.12-05.04.17:679][233]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.04.17:679][233]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.04.17:679][233]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.04.17:679][233]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.12-05.04.17:679][233]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.04.17:698][233]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.17:698][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.12-05.04.17:701][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.12-05.04.19:427][233]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.04.19:544][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.12-05.04.19:544][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.12-05.04.19:548][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.12-05.04.19:567][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:567][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:567][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:567][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:567][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:568][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:569][234]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.04.19:849][234]LogUObjectHash: Compacting FUObjectHashTables data took 21.88ms [2020.05.12-05.04.19:860][234]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.12-05.04.19:860][234]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.05.12-14.04.19 [2020.05.12-05.04.19:860][234]LogWorld: Bringing up level for play took: 0.000515 [2020.05.12-05.04.19:860][234]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-05.04.19:861][234]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.12-05.04.19:915][236]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.05.12-05.04.20:186][236]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.04.20:186][236]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.04.20:245][237]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.20:394][238]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.20:395][238]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.726' TotalLoadTime='7.726' TimeStamp='2020-05-12T05:04:15.201Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB287908D7F630AB59E3D8F7916C31' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.04.20:395][238]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.20:584][242]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.12-05.04.20:855][247]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.05.12-05.04.22:395][280]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.22:396][280]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.22:396][280]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.22:397][280]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.22:397][280]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.22:397][280]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.22:397][280]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.22:397][280]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.22:397][280]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.22:397][280]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.22:397][280]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.23:079][295]LogAsyncLoad: Done loading library async: Game in 14.9 sec [2020.05.12-05.04.23:103][296]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.24 ms [2020.05.12-05.04.23:340][301]LogUObjectHash: Compacting FUObjectHashTables data took 10.97ms [2020.05.12-05.04.23:362][301]LogStats: SeamlessTravel FlushLevelStreaming - 0.014 s [2020.05.12-05.04.23:362][301]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.12-14.04.23 [2020.05.12-05.04.23:363][301]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-12T05:04:18.104Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB287908D7F630AB59E3D8F7916C31, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.23:364][301]LogWorld: Bringing up level for play took: 0.002499 [2020.05.12-05.04.23:365][301]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-05.04.23:365][301]LogWorld: ----SeamlessTravel finished in 5.70 seconds ------ [2020.05.12-05.04.23:415][303]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.04.23:587][307]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.04.23:633][308]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.23:634][308]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.257' TotalLoadTime='10.983' TimeStamp='2020-05-12T05:04:18.458Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.04.23:634][308]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.23:679][309]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.23:698][309]LogStreaming: Flushing async loaders took 19ms. [2020.05.12-05.04.23:718][310]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.398, totalTime=0.398, timeStamp=2020-05-12T05:04:18.502Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.23:761][311]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.043, totalTime=0.441, timeStamp=2020-05-12T05:04:18.545Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.24:022][317]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.04.24:104][319]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.384, totalTime=0.825, timeStamp=2020-05-12T05:04:18.929Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.24:144][320]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.12-05.04.18) [2020.05.12-05.04.24:144][320]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.12-05.04.24:144][320]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.24:145][320]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.24:145][320]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589259863 [2020.05.12-05.04.24:145][320]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Forest Generation Seed: -1 [2020.05.12-05.04.24:146][320]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.825, timeStamp=2020-05-12T05:04:18.929Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.24:186][321]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.04.24:275][323]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.04.24:887][338]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.05.12-05.04.25:007][341]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.05.12-05.04.25:515][354]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.21 ms [2020.05.12-05.04.25:667][358]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.27:093][358]LogStreaming: Flushing async loaders took 1427ms. [2020.05.12-05.04.27:160][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' を親子付けすることはできません。中止します。 [2020.05.12-05.04.27:164][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.12-05.04.27:164][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.12-05.04.27:167][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.12-05.04.27:168][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.12-05.04.27:332][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' を親子付けすることはできません。中止します。 [2020.05.12-05.04.27:336][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.12-05.04.27:336][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.12-05.04.27:337][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.12-05.04.27:337][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.12-05.04.27:337][358]LogStreaming: Flushing async loaders. [2020.05.12-05.04.27:342][358]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.523, totalTime=2.348, timeStamp=2020-05-12T05:04:20.452Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.27:360][358]LogStreaming: Flushing async loaders took 22ms. [2020.05.12-05.04.27:467][359]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.038, totalTime=2.386, timeStamp=2020-05-12T05:04:20.490Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.27:551][360]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.05.12-05.04.27:591][361]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 1 [2020.05.12-05.04.27:591][361]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 2 [2020.05.12-05.04.27:629][362]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 2 [2020.05.12-05.04.27:666][363]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 0 [2020.05.12-05.04.27:666][363]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.05.12-05.04.28:055][373]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 1 [2020.05.12-05.04.28:055][373]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 2 [2020.05.12-05.04.28:244][378]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 1 [2020.05.12-05.04.28:383][382]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.28:408][382]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.28:449][382]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.28:495][382]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.04.28:511][382]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.04.28:658][382]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.28:659][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.28:659][382]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.28:659][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.04.28:659][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.28:659][382]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.04.28:659][382]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.28:659][382]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.28:659][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.28:659][382]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.28:659][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.28:696][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.28:696][382]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.28:696][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.28:696][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.28:696][382]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.28:696][382]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.28:696][382]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.28:696][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.28:696][382]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.28:696][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.28:775][382]LogStreaming: Flushing async loaders took 391ms. [2020.05.12-05.04.28:778][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:779][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:779][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:779][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:780][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.12-05.04.28:780][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.05.12-05.04.28:780][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:780][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:780][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:780][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:783][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:783][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:783][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:783][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:784][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.12-05.04.28:784][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.05.12-05.04.28:784][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:784][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:784][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:785][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:787][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:787][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:787][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:788][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:788][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.12-05.04.28:788][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.05.12-05.04.28:788][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:788][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:788][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:788][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:791][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.12-05.04.28:791][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:791][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:794][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.12-05.04.28:794][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:794][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:795][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:795][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:797][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:797][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:798][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.12-05.04.28:798][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:798][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:803][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:803][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:803][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:803][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:803][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.12-05.04.28:804][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.05.12-05.04.28:804][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:804][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:804][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:804][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:807][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:807][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:807][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:808][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:808][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.12-05.04.28:808][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.05.12-05.04.28:808][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:808][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:808][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:808][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:811][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:811][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:811][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:812][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:812][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.12-05.04.28:812][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.05.12-05.04.28:812][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:812][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:812][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:812][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:815][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.05.12-05.04.28:816][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.12-05.04.28:816][382]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.28:816][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.05.12-05.04.28:817][382]LogStreaming: Flushing async loaders. [2020.05.12-05.04.28:828][382]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.04.28:828][382]LogStreaming: Flushing async loaders. [2020.05.12-05.04.28:829][382]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.28:829][382]LogStreaming: Flushing async loaders. [2020.05.12-05.04.28:830][382]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.28:830][382]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.12-05.04.28:830][382]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.12-05.04.28:849][382]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.12-05.04.28:914][384]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 0 [2020.05.12-05.04.28:937][385]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.12-05.04.28:938][385]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.12-05.04.28:949][385]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.05.12-05.04.28:950][385]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 3 [2020.05.12-05.04.28:983][386]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.05.12-05.04.28:983][386]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 3 [2020.05.12-05.04.29:062][388]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 3 [2020.05.12-05.04.29:087][389]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.29:088][389]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:088][389]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:089][389]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:089][389]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:089][389]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:090][389]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:090][389]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:101][389]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.05.12-05.04.29:162][391]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.12-05.04.29:162][391]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.12-05.04.29:218][392]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 0 [2020.05.12-05.04.29:239][393]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.29:241][393]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.29:243][393]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.29:250][393]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.05.12-05.04.29:250][393]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 3 [2020.05.12-05.04.29:283][394]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.29:291][394]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.05.12-05.04.29:540][400]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 2 [2020.05.12-05.04.29:616][402]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 2 [2020.05.12-05.04.29:674][404]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.29:689][404]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-05.04.29:714][404]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.12-05.04.29:715][404]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.05.12-05.04.29:715][404]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.12-05.04.29:715][404]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.05.12-05.04.29:724][405]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.12-05.04.29:724][405]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.29:756][405]LogStreaming: Flushing async loaders took 32ms. [2020.05.12-05.04.29:756][405]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.29:758][405]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.29:760][405]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:800][405]LogStreaming: Flushing async loaders took 41ms. [2020.05.12-05.04.29:806][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.29:807][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.29:807][405]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:814][405]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.29:818][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.29:818][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.04.29:818][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.29:818][405]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:818][405]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.12-05.04.29:818][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.29:818][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.04.29:819][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.29:819][405]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:821][405]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.29:823][405]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:823][405]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.04.29:823][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.29:835][405]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:836][405]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:843][406]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.29:844][406]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.29:847][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.29:847][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.04.29:847][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.29:847][406]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:848][406]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.12-05.04.29:848][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.29:848][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.04.29:848][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.29:848][406]LogStreaming: Flushing async loaders. [2020.05.12-05.04.29:851][406]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.04.29:854][406]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:854][406]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.04.29:854][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.04.29:862][406]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_10) missing some fog at index 1 [2020.05.12-05.04.29:862][406]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:862][406]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.04.29:892][407]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 1 [2020.05.12-05.04.29:918][408]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.12-05.04.30:030][411]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.30:055][411]LogStreaming: Flushing async loaders took 27ms. [2020.05.12-05.04.30:056][411]LogStreaming: Flushing async loaders. [2020.05.12-05.04.30:056][411]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.30:056][411]LogStreaming: Flushing async loaders. [2020.05.12-05.04.30:063][411]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.30:064][411]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.12-05.04.30:064][411]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.12-05.04.30:155][413]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 0 [2020.05.12-05.04.30:194][414]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 1 [2020.05.12-05.04.30:194][414]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 3 [2020.05.12-05.04.30:214][415]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.30:266][416]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.30:328][418]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.30:329][418]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.30:329][418]LogStreaming: Flushing async loaders. [2020.05.12-05.04.30:330][418]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.30:330][418]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.12-05.04.30:330][418]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.12-05.04.30:381][419]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 0 [2020.05.12-05.04.30:381][419]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 3 [2020.05.12-05.04.30:457][421]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 3 [2020.05.12-05.04.30:559][424]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.851, totalTime=7.237, timeStamp=2020-05-12T05:04:25.340Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.30:593][425]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.037, totalTime=7.273, timeStamp=2020-05-12T05:04:25.377Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.30:623][426]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.30:623][426]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.30:625][426]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.30:626][426]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.04.30:630][426]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.037, totalTime=7.310, timeStamp=2020-05-12T05:04:25.414Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.30:659][427]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.12-05.04.30:660][427]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.12-05.04.30:662][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:662][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.04.30:663][427]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.30:695][427]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.30:696][427]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.30:696][427]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.30:696][427]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.04.30:697][427]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.30:697][427]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.04.30:697][427]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.30:697][427]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.30:697][427]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.30:697][427]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.30:697][427]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.30:733][427]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.30:752][427]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.30:753][427]LogStreaming: Error: Export 252 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C:PlayerDebugComponent [2020.05.12-05.04.30:753][427]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_07.uasset [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C (class BP_Slasher_Character_07_C) [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep C_BEFORE_S Import 50 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep C_BEFORE_S Import 30 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep S_BEFORE_C Import 115 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep S_BEFORE_C Import 342 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.30:753][427]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C (class BP_Slasher_Character_07_C) [2020.05.12-05.04.30:753][427]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.30:753][427]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_07.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.30:778][427]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.30:979][427]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.30:980][427]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.30:980][427]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.30:980][427]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.30:980][427]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.30:980][427]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.30:980][427]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.30:980][427]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.30:980][427]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.30:980][427]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.30:999][427]LogStreaming: Flushing async loaders took 336ms. [2020.05.12-05.04.31:037][427]LogStreaming: Flushing async loaders. [2020.05.12-05.04.31:038][427]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.31:198][427]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.037, totalTime=7.347, timeStamp=2020-05-12T05:04:25.450Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.31:211][428]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.31:258][428]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.31:435][428]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.31:435][428]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.31:435][428]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.04.31:435][428]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.31:435][428]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.04.31:435][428]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.31:435][428]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.31:435][428]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.04.31:435][428]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.31:436][428]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.04.31:436][428]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.31:437][428]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.31:437][428]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.12-05.04.31:437][428]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.31:437][428]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.04.31:437][428]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.31:437][428]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.04.31:474][428]LogStreaming: Flushing async loaders took 263ms. [2020.05.12-05.04.31:474][428]LogStreaming: Flushing async loaders. [2020.05.12-05.04.31:480][428]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.04.31:480][428]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 424] [2020.05.12-05.04.31:480][428]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.12-05.04.31:481][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.31:484][428]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.31:486][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.04.31:487][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.04.31:487][428]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.04.31:490][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.31:491][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.31:494][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.31:494][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.31:495][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.31:496][428]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.31:564][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.12-05.04.31:564][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.05.12-05.04.31:610][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.12-05.04.31:610][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.12-05.04.31:610][430]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.04.31:688][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.31:688][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.12-05.04.31:688][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.31:688][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.12-05.04.31:689][432]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.31:841][436]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.31:946][439]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Forest: 0 Spawned : 59/59 Dependencies : 1 [2020.05.12-05.04.31:947][439]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.283, totalTime=8.630, timeStamp=2020-05-12T05:04:26.733Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.31:947][439]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.12-05.04.31:947][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.05.12-05.04.31:988][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.31:988][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.12-05.04.31:989][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.31:989][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.12-05.04.31:990][440]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.32:199][446]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000106 seconds [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:235][447]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.04.32:274][448]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.32:341][450]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.32:342][450]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.32:412][452]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.32:413][452]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.32:484][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.12-05.04.32:484][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.12-05.04.32:484][454]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.04.32:520][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.32:521][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.32:626][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.32:626][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.12-05.04.32:627][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.32:627][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.12-05.04.32:627][458]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.32:834][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.32:834][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.12-05.04.32:835][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.32:835][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.12-05.04.32:835][464]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.33:038][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.33:038][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.12-05.04.33:039][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.33:039][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.12-05.04.33:040][470]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.33:239][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.33:239][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.12-05.04.33:240][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.33:240][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.12-05.04.33:240][476]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.33:434][482]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.33:500][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-05.04.33:500][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.12-05.04.33:501][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-05.04.33:501][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.12-05.04.33:502][484]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.04.33:722][491]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.33:785][493]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.33:878][496]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.33:942][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.33:943][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.34:065][502]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.34:157][505]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.34:219][507]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.34:306][510]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.34:308][510]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.34:416][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.04.34:417][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.04.34:418][513]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.04.34:447][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.34:447][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.34:535][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.04.34:536][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.04.34:536][517]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.04.34:564][518]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.34:681][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.04.34:681][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.04.34:681][522]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.04.34:710][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.12-05.04.34:710][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.12-05.04.34:710][523]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.04.34:768][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.04.34:769][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.04.34:769][525]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.04.34:796][526]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.34:798][526]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.34:915][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.34:915][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.35:000][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.35:001][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.35:113][537]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.35:167][539]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.35:169][539]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.35:226][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.35:226][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.35:337][545]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.35:444][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.04.35:444][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.04.35:522][552]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.35:524][552]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.35:603][555]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.35:606][555]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.35:656][557]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.35:658][557]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.35:738][560]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.04.35:788][562]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.04.35:790][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.04.36:895][607]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.966, totalTime=13.595, timeStamp=2020-05-12T05:04:31.699Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014DA8FF08D7F631B490763CFFCCBC68 [2020.05.12-05.04.36:895][607]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.36:906][607]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.37:136][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.37:136][607]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:136][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.37:136][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.37:136][607]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.37:136][607]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.37:136][607]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.37:136][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.37:136][607]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.37:136][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.37:138][607]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.37:139][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.37:139][607]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:PlayerDebugComponent [2020.05.12-05.04.37:139][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:140][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.12-05.04.37:140][607]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.37:140][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:276][607]LogStreaming: Flushing async loaders took 381ms. [2020.05.12-05.04.37:276][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:278][607]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.37:365][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.04.37:365][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.04.37:365][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.04.37:365][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.04.37:365][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.04.37:366][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.04.37:366][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:523][607]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.04.37:618][607]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.04.37:889][607]LogStreaming: Flushing async loaders took 524ms. [2020.05.12-05.04.37:890][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:896][607]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.37:897][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:910][607]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-05.04.37:911][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:922][607]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.04.37:923][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:925][607]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.37:926][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.04.37:926][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.37:926][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.37:926][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.37:927][607]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.12-05.04.37:927][607]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.04.37:927][607]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.04.37:927][607]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.12-05.04.37:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.37:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.04.37:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.04.37:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.04.37:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.04.37:928][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.04.37:928][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.37:928][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.37:928][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.37:929][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.12-05.04.37:929][607]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' を親子付けすることはできません。中止します。 [2020.05.12-05.04.37:930][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.37:931][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.37:940][607]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.37:946][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.37:946][607]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:946][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.37:946][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.37:946][607]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.37:946][607]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.37:946][607]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.37:946][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.37:946][607]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.37:946][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.37:947][607]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.37:948][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.37:948][607]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:948][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:948][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.05.12-05.04.37:948][607]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.37:948][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.37:961][607]LogStreaming: Flushing async loaders took 30ms. [2020.05.12-05.04.38:039][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.04.38:039][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.04.38:039][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.04.38:039][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.04.38:040][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.04.38:040][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.04.38:040][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:046][607]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.04.38:047][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:056][607]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-05.04.38:057][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:063][607]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.04.38:063][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:066][607]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.38:066][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:071][607]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.04.38:071][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.04.38:072][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:072][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.04.38:073][607]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.04.38:073][607]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.04.38:073][607]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.04.38:073][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.04.38:074][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.04.38:074][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:074][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:074][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:074][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000116 seconds [2020.05.12-05.04.38:076][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.38:076][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:083][607]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.38:155][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.38:156][607]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:156][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.38:156][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.38:156][607]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.38:156][607]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.38:156][607]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.38:156][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.38:156][607]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.38:156][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.38:157][607]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.38:157][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.38:157][607]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:157][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-05.04.38:157][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.04.38:157][607]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.04.38:157][607]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.04.38:157][607]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.38:157][607]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:158][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.04.38:158][607]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.38:158][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:171][607]LogStreaming: Flushing async loaders took 95ms. [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.04.38:274][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.04.38:275][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:282][607]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.04.38:283][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:295][607]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.04.38:295][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:301][607]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.04.38:301][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:307][607]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.04.38:307][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.04.38:307][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:307][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:308][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:308][607]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.12-05.04.38:309][607]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.12-05.04.38:309][607]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.12-05.04.38:309][607]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.12-05.04.38:309][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:309][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.04.38:309][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.04.38:309][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.04.38:309][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.04.38:310][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.04.38:310][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:310][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:310][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:310][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.05.12-05.04.38:312][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.38:312][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:319][607]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.04.38:324][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.38:324][607]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:324][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.04.38:324][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.38:324][607]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.04.38:324][607]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.38:324][607]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.38:324][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.04.38:324][607]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.38:324][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.04.38:325][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.38:325][607]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:325][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:325][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.04.38:325][607]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.38:325][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:325][607]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.04.38:326][607]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.04.38:326][607]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:326][607]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:326][607]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-05.04.38:326][607]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.04.38:326][607]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.04.38:334][607]LogStreaming: Flushing async loaders took 22ms. [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.04.38:421][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.04.38:422][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:426][607]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.04.38:426][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:441][607]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-05.04.38:441][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:452][607]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.04.38:453][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:458][607]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.04.38:458][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.04.38:459][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:459][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:459][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:460][607]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.04.38:460][607]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.04.38:460][607]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.04.38:460][607]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.04.38:460][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.04.38:460][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.04.38:460][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.04.38:460][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.04.38:460][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.04.38:461][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.04.38:461][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:461][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:461][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:461][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.05.12-05.04.38:462][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.38:462][607]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.04.38:644][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.04.38:644][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.12-05.04.38:644][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:789][607]LogStreaming: Flushing async loaders took 145ms. [2020.05.12-05.04.38:789][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:805][607]LogStreaming: Flushing async loaders took 16ms. [2020.05.12-05.04.38:806][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:809][607]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.04.38:810][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:844][607]LogStreaming: Flushing async loaders took 35ms. [2020.05.12-05.04.38:851][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:853][607]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.38:853][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:860][607]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.38:860][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:861][607]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.38:861][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:861][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:862][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:862][607]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_07_C_0 [2020.05.12-05.04.38:862][607]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.05.12-05.04.38:862][607]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_07_C_0 [2020.05.12-05.04.38:862][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-05.04.38:871][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:871][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:871][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.04.38:871][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:881][607]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.04.38:882][607]LogStreaming: Flushing async loaders. [2020.05.12-05.04.38:916][607]LogStreaming: Flushing async loaders took 34ms. [2020.05.12-05.04.38:916][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000070 seconds [2020.05.12-05.04.38:919][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.12-05.04.38:919][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.04.38:919][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.12-05.04.38:920][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.12-05.04.38:920][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.04.38:920][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.04.38:923][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.04.38:925][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.04.38:927][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.12-05.04.38:928][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000078 seconds [2020.05.12-05.04.38:928][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000068 seconds [2020.05.12-05.04.38:929][607]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.04.38:929][607]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.04.38:929][607]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.04.38:929][607]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.04.38:929][607]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:929][607]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:929][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:930][607]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.12-05.04.38:930][607]GameFlow: SetLoadoutSpawned. [2020.05.12-05.04.38:930][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.04.38:930][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.04.38:930][607]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:935][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.12-05.04.38:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:954][608]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:954][608]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:954][608]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.38:957][608]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DoctorKill_C_0) Already registered. Aborting. [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - nanagasaku][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-05.04.38:957][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:978][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DoctorKill_C_0) Already registered. Aborting. [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:979][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DoctorKill_C_0) Already registered. Aborting. [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:980][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.12-05.04.38:981][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.04.39:004][610]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DoctorKill_C_0) Already registered. Aborting. [2020.05.12-05.04.39:598][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.04.40:634][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.44:101][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.45:754][916]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.45:761][916]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.45:761][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:766][916]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.04.45:767][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:773][916]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.04.45:773][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:775][916]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.45:779][916]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Head01_WinterEvent2017 [2020.05.12-05.04.45:779][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:781][916]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.45:781][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:783][916]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.45:785][916]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_WinterEvent2017 [2020.05.12-05.04.45:785][916]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Body01 [2020.05.12-05.04.45:785][916]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01 [2020.05.12-05.04.45:785][916]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Weapon01 [2020.05.12-05.04.45:785][916]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01 [2020.05.12-05.04.45:792][916]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.04.45:793][916]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.04.45:793][916]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.04.45:793][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:794][916]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.45:795][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:802][916]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.45:802][916]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.04.45:802][916]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.04.45:802][916]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.04.45:804][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:807][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:807][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:810][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:810][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:813][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:813][916]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.05.12-05.04.45:814][916]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.12-05.04.45:814][916]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02_CNEvent01_01 [2020.05.12-05.04.45:814][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:824][916]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.04.45:829][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:836][916]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.04.45:836][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:848][916]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.04.45:849][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:850][916]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.45:852][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:854][916]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.45:855][916]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_CNEvent01_01 [2020.05.12-05.04.45:855][916]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01 [2020.05.12-05.04.45:855][916]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.05.12-05.04.45:860][916]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head02 [2020.05.12-05.04.45:860][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:864][916]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.04.45:865][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:868][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:869][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:872][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:873][916]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.04.45:873][916]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso03 [2020.05.12-05.04.45:873][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:878][916]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.04.45:879][916]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.04.45:879][916]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Leg03 [2020.05.12-05.04.45:879][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:895][916]LogStreaming: Flushing async loaders took 16ms. [2020.05.12-05.04.45:896][916]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.04.45:898][916]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.04.45:899][916]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.04.45:899][916]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.04.45:899][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:904][916]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.04.45:905][916]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.04.45:905][916]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.04.45:905][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:909][916]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.45:909][916]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.04.45:910][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:911][916]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.45:911][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.45:911][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.45:913][916]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.45:914][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.45:914][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.46:087][916]LogStreaming: Flushing async loaders took 173ms. [2020.05.12-05.04.46:087][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:087][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.46:088][916]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:088][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:089][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.46:089][916]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.12-05.04.46:090][916]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.05.12-05.04.46:090][916]LogStreaming: Flushing async loaders. [2020.05.12-05.04.46:112][916]LogStreaming: Flushing async loaders took 22ms. [2020.05.12-05.04.46:265][918]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.46:268][918]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.04.46:269][918]GameFlow: OnRep_BegunPlayFenceGuid 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:270][918]GameFlow: BegunPlayFenceGuid 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:270][918]GameFlow: OnCreationFence 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:270][918]GameFlow: Waiting for fence 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:270][918]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05208CA008D7F631FD7DDE480717AE7B [2020.05.12-05.04.46:270][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000057 seconds [2020.05.12-05.04.46:271][918]GameFlow: ACollectable::BeginPlay [2020.05.12-05.04.46:271][918]GameFlow: BegunPlayFenceGuid 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:271][918]GameFlow: OnCreationFence 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:271][918]GameFlow: Warning: Already Waiting for fence 05208CA0-08D7-F631-FD7D-DE480717AE7B [2020.05.12-05.04.46:354][922]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.46:507][922]LogStreaming: Flushing async loaders took 153ms. [2020.05.12-05.04.46:508][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.05.12-05.04.46:508][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.05.12-05.04.46:508][922]GameFlow: OnRep_BegunPlayFenceGuid 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]GameFlow: BegunPlayFenceGuid 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]GameFlow: OnCreationFence 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]GameFlow: Waiting for fence 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 051FD53B08D7F631FD7D9CF80717A7F3 [2020.05.12-05.04.46:508][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.05.12-05.04.46:508][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.05.12-05.04.46:508][922]GameFlow: ACollectable::BeginPlay [2020.05.12-05.04.46:508][922]GameFlow: BegunPlayFenceGuid 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]GameFlow: OnCreationFence 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.46:508][922]GameFlow: Warning: Already Waiting for fence 051FD53B-08D7-F631-FD7D-9CF80717A7F3 [2020.05.12-05.04.48:554][990]GameFlow: Collected received : CartersSpark_C_0. [2020.05.12-05.04.48:554][990]GameFlow: AddToInventory received : CartersSpark_C_0. [2020.05.12-05.04.48:554][990]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.12-05.04.48:555][990]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.12-05.04.48:555][990]GameFlow: Fence Opened 051FD53B-08D7-F631-FD7D-9CF80717A7F3. [2020.05.12-05.04.48:555][990]GameFlow: Fence Opened 05208CA0-08D7-F631-FD7D-DE480717AE7B. [2020.05.12-05.04.48:655][993]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.48:657][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:657][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:657][993]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.48:658][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:659][993]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.48:659][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:659][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:659][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:660][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:660][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:660][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:663][993]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.48:663][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperMale01_C_0 - SnoopyL, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:663][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:664][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:664][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:665][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:665][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperMale01_C_0 - SnoopyL, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:665][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:666][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:666][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:667][993]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.48:667][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:669][993]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.48:669][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:670][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:670][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:671][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:671][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:672][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:674][993]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.48:674][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:674][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:675][993]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.48:675][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:675][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:675][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:675][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:675][993]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.48:675][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:676][993]LogStreaming: Flushing async loaders. [2020.05.12-05.04.48:678][993]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.04.48:678][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:678][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:678][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.48:678][993]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.49:889][ 31]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.49:890][ 31]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.49:890][ 31]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.04.49:890][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.49:891][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.49:891][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.49:891][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.04.49:897][ 31]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.12-05.04.49:897][ 31]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.12-05.04.49:897][ 31]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.12-05.04.49:897][ 31]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.12-05.04.49:913][ 31]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12148] [2020.05.12-05.04.49:913][ 31]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.04.49:913][ 31]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1664&schemaVersion=0] [2020.05.12-05.04.49:913][ 31]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for A92E6B1D01001001 [2020.05.12-05.04.49:914][ 31]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Streetwise 2 Perk3: Urban_Evasion 1 Perk4: Spine_Chill 2 Offering: _EMPTY_ [2020.05.12-05.04.49:944][ 31]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.49:944][ 31]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='26.258' TotalLoadTime='37.241' TimeStamp='2020-05-12T05:04:44.717Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.04.49:944][ 31]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.04.49:945][ 31]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='37.241' TimeStamp='2020-05-12T05:04:44.717Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.04.49:945][ 31]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.12-05.04.49:945][ 31]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.12-05.04.49:955][ 32]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.04.49:955][ 32]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.04.49:955][ 32]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.250.196.168:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.04.49:978][ 34]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46431AB0] Result: '1' k_EResultOK (success) [2020.05.12-05.04.50:012][ 35]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.071853 seconds [2020.05.12-05.04.50:154][ 39]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1664&schemaVersion=0] [2020.05.12-05.04.50:154][ 39]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.04.50:965][ 63]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.04.50:965][ 63]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.12-05.04.50:965][ 63]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.04.50:965][ 63]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.04.50:965][ 63]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.04.50:965][ 63]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.04.50:965][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:965][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.50:966][ 63]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:456][ 64]r.CullAll = "0" [2020.05.12-05.04.51:462][ 64]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:462][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.12-05.04.51:484][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.04.51:491][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.04.51:491][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.04.51:495][ 64]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:495][ 64]GameFlow: InGameContextComponent::Enter [2020.05.12-05.04.51:497][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.04.51:499][ 64]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-05.04.51:499][ 64]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.04.51:499][ 64]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.12-05.04.51:500][ 64]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.04.51:500][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.12-05.04.51:500][ 64]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:500][ 64]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:501][ 64]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:502][ 64]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.12-05.04.51:651][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198453829289 playerName:bururaku isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.04.51:663][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561199039884403 playerName:SnoopyL isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.04.51:674][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198142640047 playerName:Mafuya isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.04.51:684][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198273251613 playerName:Shuma isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.04.51:685][ 65]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.04.51:686][ 65]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.51:686][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:686][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:686][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:687][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:687][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:687][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:687][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:688][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:688][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:688][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:688][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:689][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:689][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:689][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:689][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:690][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:690][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:691][ 65]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.04.51:691][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:691][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:691][ 65]LogStreaming: Flushing async loaders. [2020.05.12-05.04.51:692][ 65]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.04.51:776][ 68]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.04.51:776][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.04.54:188][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.05.12-05.04.54:702][178]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.54:702][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.04.54:702][178]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.04.54:703][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.04.54:802][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.04.58:430][323]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.12-05.04.58:430][323]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.12-05.04.58:431][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.04.58:431][323]LogQuestEvent: QUEST INVALID: player is not fulfilling condition(s): { character: Nea } [2020.05.12-05.04.58:431][323]LogQuestEvent: No questEvent evaluated [2020.05.12-05.04.58:431][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.04.58:432][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.04.58:432][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.04.58:457][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.12-05.04.58:481][325]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.58:482][325]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.58:482][325]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.04.58:505][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.58:505][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.58:505][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:101][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.04.59:465][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.12-05.05.00:286][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=21.577 [2020.05.12-05.05.00:492][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.12-05.05.01:987][435]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.01:990][435]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.01:990][435]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.02:011][436]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.02:334][448]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.03:874][504]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.03:874][504]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.05:001][547]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.05:002][547]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.05:005][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.05:005][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.05:059][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-05.05.05:059][549]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.05.05:293][557]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.05.05:293][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.05.05:322][558]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.05:723][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.05.05:723][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.05:723][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.12-05.05.05:723][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.05:723][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.05.12-05.05.05:724][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.05:758][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.05.05:918][579]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.05.05:918][579]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.05:921][579]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.05.05:921][579]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.05.05:921][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.05.05:921][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.05.05:921][579]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.05.05:922][579]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.05.05:922][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.05:922][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.05.05:922][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.05:922][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.05.05:922][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.05:922][579]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.05.05:948][580]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=27.237 [2020.05.12-05.05.06:004][582]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.05.06:004][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.06:032][583]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.05.06:032][583]LogDBDPlayerMovement: StopSnapping Final Location (5019.606934 10143.251953 87.859528) [2020.05.12-05.05.06:032][583]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.05.06:032][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.05.06:032][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.06:032][583]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.05.06:032][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.05.06:032][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.06:032][583]Interaction: Interaction time: 80.000000 [2020.05.12-05.05.06:032][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.05.06:033][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.06:102][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.05.06:102][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-05.05.06:853][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.06:853][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.08:016][654]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.08:020][654]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.08:021][654]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.08:050][655]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.08:348][665]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.09:852][716]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.09:852][716]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:019][756]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.11:019][756]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.11:025][756]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:025][756]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:359][767]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.11:503][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.12-05.05.11:503][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.11:504][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.12-05.05.11:504][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.11:507][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:507][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:507][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.05.11:507][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.05.11:507][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:507][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.12-05.05.11:507][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.11:508][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.05.11:508][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.11:508][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.05.11:508][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.11:509][772]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.05.11:648][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.05.11:649][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-05.05.11:651][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:651][777]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.05.11:651][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.11:652][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.05.11:652][777]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.05.11:652][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.11:652][777]Interaction: Interaction time: 80.000000 [2020.05.12-05.05.11:652][777]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.05.11:652][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.11:652][777]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.05.12:633][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5296386480331421, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.05.12:633][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.05.12:669][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02790690772235394, xOffset=0, yOffset=0) [2020.05.12-05.05.12:692][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05353563278913498, xOffset=0, yOffset=0) [2020.05.12-05.05.12:727][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07801372557878494, xOffset=0, yOffset=0) [2020.05.12-05.05.12:747][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1046412736177444, xOffset=0, yOffset=0) [2020.05.12-05.05.12:781][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1328070908784866, xOffset=0, yOffset=0) [2020.05.12-05.05.12:803][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1566645503044128, xOffset=0, yOffset=0) [2020.05.12-05.05.12:830][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806382834911346, xOffset=0, yOffset=0) [2020.05.12-05.05.12:853][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.12:853][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.12:862][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083272784948349, xOffset=0, yOffset=0) [2020.05.12-05.05.12:886][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2327520102262497, xOffset=0, yOffset=0) [2020.05.12-05.05.12:916][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2566617429256439, xOffset=0, yOffset=0) [2020.05.12-05.05.12:942][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2805219292640686, xOffset=0, yOffset=0) [2020.05.12-05.05.12:969][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3043825626373291, xOffset=0, yOffset=0) [2020.05.12-05.05.13:000][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3281795680522919, xOffset=0, yOffset=0) [2020.05.12-05.05.13:028][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3526584804058075, xOffset=0, yOffset=0) [2020.05.12-05.05.13:053][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37643739581108, xOffset=0, yOffset=0) [2020.05.12-05.05.13:076][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4005333185195923, xOffset=0, yOffset=0) [2020.05.12-05.05.13:107][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42429032921791, xOffset=0, yOffset=0) [2020.05.12-05.05.13:130][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4480515122413635, xOffset=0, yOffset=0) [2020.05.12-05.05.13:157][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721774160861969, xOffset=0, yOffset=0) [2020.05.12-05.05.13:193][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4959157705307, xOffset=0, yOffset=0) [2020.05.12-05.05.13:213][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5255241394042969, xOffset=0, yOffset=0) [2020.05.12-05.05.13:252][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56250923871994, xOffset=0, yOffset=0) [2020.05.12-05.05.13:269][834]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.05.13:269][834]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.05.13:280][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.05.13:351][837]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.05.13:354][837]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.05.13:354][837]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.05.13:818][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F3630A540] Result: '1' k_EResultOK (success) [2020.05.12-05.05.13:819][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F3630A540]' succeeded in 0.463442 seconds [2020.05.12-05.05.13:841][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F3630A540] Result: '1' k_EResultOK (success) [2020.05.12-05.05.13:869][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506180 seconds [2020.05.12-05.05.14:016][861]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.14:016][861]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.14:019][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.14:020][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.14:356][873]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.15:836][923]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.15:836][923]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.17:024][962]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.17:025][962]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.17:027][962]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.17:027][962]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.17:350][973]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.18:861][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.18:862][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.19:982][ 59]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.19:986][ 59]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.19:987][ 59]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.20:015][ 60]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.20:314][ 69]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.21:837][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.21:837][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.22:999][156]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.23:004][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.23:004][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.23:032][157]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.23:362][166]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.24:077][189]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.05.24:078][189]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.12-05.05.24:846][213]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.24:846][213]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.26:006][252]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.26:007][252]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.26:013][252]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.26:013][252]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.26:325][262]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.27:645][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6195205450057983, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.05.27:646][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.05.27:682][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03095490857958794, xOffset=0, yOffset=0) [2020.05.12-05.05.27:717][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06253208965063095, xOffset=0, yOffset=0) [2020.05.12-05.05.27:745][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09136272221803665, xOffset=0, yOffset=0) [2020.05.12-05.05.27:780][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214533597230911, xOffset=0, yOffset=0) [2020.05.12-05.05.27:812][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512598991394043, xOffset=0, yOffset=0) [2020.05.12-05.05.27:849][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817753463983536, xOffset=0, yOffset=0) [2020.05.12-05.05.27:867][308]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.27:867][308]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.27:878][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2111445218324661, xOffset=0, yOffset=0) [2020.05.12-05.05.27:906][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2376350611448288, xOffset=0, yOffset=0) [2020.05.12-05.05.27:938][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2646231353282928, xOffset=0, yOffset=0) [2020.05.12-05.05.27:970][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2918604016304016, xOffset=0, yOffset=0) [2020.05.12-05.05.27:997][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178561329841614, xOffset=0, yOffset=0) [2020.05.12-05.05.28:036][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34626105427742, xOffset=0, yOffset=0) [2020.05.12-05.05.28:054][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3728909492492676, xOffset=0, yOffset=0) [2020.05.12-05.05.28:085][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3988819420337677, xOffset=0, yOffset=0) [2020.05.12-05.05.28:112][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247374832630157, xOffset=0, yOffset=0) [2020.05.12-05.05.28:147][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550440311431885, xOffset=0, yOffset=0) [2020.05.12-05.05.28:181][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48537665605545, xOffset=0, yOffset=0) [2020.05.12-05.05.28:216][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5162944793701172, xOffset=0, yOffset=0) [2020.05.12-05.05.28:248][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5467700958251953, xOffset=0, yOffset=0) [2020.05.12-05.05.28:279][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575895369052887, xOffset=0, yOffset=0) [2020.05.12-05.05.28:314][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6068329215049744, xOffset=0, yOffset=0) [2020.05.12-05.05.28:347][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6370440721511841, xOffset=0, yOffset=0) [2020.05.12-05.05.28:378][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663939952850342, xOffset=0, yOffset=0) [2020.05.12-05.05.28:397][325]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.05.28:397][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.05.28:397][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:404][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:411][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.05.28:436][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:465][327]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.05.28:467][327]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.05.28:467][327]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.05.28:476][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:519][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:560][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:584][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:622][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:641][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:673][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:700][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:729][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:760][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:793][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:806][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F586B5F50] Result: '1' k_EResultOK (success) [2020.05.12-05.05.28:806][338]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F586B5F50]' succeeded in 0.338213 seconds [2020.05.12-05.05.28:821][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.05.28:834][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F586B5F50] Result: '1' k_EResultOK (success) [2020.05.12-05.05.28:869][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.379821 seconds [2020.05.12-05.05.29:031][344]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.29:031][344]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.29:038][344]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.29:038][344]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.29:350][353]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.30:670][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.12-05.05.30:670][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.30:670][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.12-05.05.30:670][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.30:675][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:675][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:676][391]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.05.30:676][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.05.30:676][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:676][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.12-05.05.30:676][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.30:676][391]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.05.30:676][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.30:676][391]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.05.30:676][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.30:743][393]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.05.30:771][394]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.05.30:775][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:776][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.05.30:776][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.30:776][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:776][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.05.30:776][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.30:777][394]Interaction: Interaction time: 71.643799 [2020.05.12-05.05.30:777][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.05.30:777][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.30:802][395]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.05.30:837][396]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.30:837][396]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.31:998][430]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.31:998][430]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.32:003][430]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.32:003][430]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.32:314][439]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.33:847][484]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.33:848][484]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.35:021][518]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.35:022][518]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.35:027][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.35:027][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.35:327][526]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.35:654][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7689940929412842, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.05.35:655][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.05.35:692][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03534236177802086, xOffset=0, yOffset=0) [2020.05.12-05.05.35:729][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07037472724914551, xOffset=0, yOffset=0) [2020.05.12-05.05.35:775][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09874790906906128, xOffset=0, yOffset=0) [2020.05.12-05.05.35:795][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1277657300233841, xOffset=0, yOffset=0) [2020.05.12-05.05.35:828][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1588350832462311, xOffset=0, yOffset=0) [2020.05.12-05.05.35:864][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1876995414495468, xOffset=0, yOffset=0) [2020.05.12-05.05.35:893][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2168432623147964, xOffset=0, yOffset=0) [2020.05.12-05.05.35:931][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2530543506145477, xOffset=0, yOffset=0) [2020.05.12-05.05.35:985][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2911970019340515, xOffset=0, yOffset=0) [2020.05.12-05.05.36:022][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3197238147258759, xOffset=0, yOffset=0) [2020.05.12-05.05.36:043][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3525713682174683, xOffset=0, yOffset=0) [2020.05.12-05.05.36:073][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3810575604438782, xOffset=0, yOffset=0) [2020.05.12-05.05.36:118][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095012843608856, xOffset=0, yOffset=0) [2020.05.12-05.05.36:142][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4418777525424957, xOffset=0, yOffset=0) [2020.05.12-05.05.36:193][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4866051971912384, xOffset=0, yOffset=0) [2020.05.12-05.05.36:234][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5255735516548157, xOffset=0, yOffset=0) [2020.05.12-05.05.36:265][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5545191168785095, xOffset=0, yOffset=0) [2020.05.12-05.05.36:307][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5905894637107849, xOffset=0, yOffset=0) [2020.05.12-05.05.36:343][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621345579624176, xOffset=0, yOffset=0) [2020.05.12-05.05.36:369][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64978539943695, xOffset=0, yOffset=0) [2020.05.12-05.05.36:400][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.678067684173584, xOffset=0, yOffset=0) [2020.05.12-05.05.36:434][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7080442905426025, xOffset=0, yOffset=0) [2020.05.12-05.05.36:464][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7369400858879089, xOffset=0, yOffset=0) [2020.05.12-05.05.36:516][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7747069001197815, xOffset=0, yOffset=0) [2020.05.12-05.05.36:540][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8030437827110291, xOffset=0, yOffset=0) [2020.05.12-05.05.36:582][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8323485851287842, xOffset=0, yOffset=0) [2020.05.12-05.05.36:606][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86339521408081, xOffset=0, yOffset=0) [2020.05.12-05.05.36:645][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8917893767356873, xOffset=0, yOffset=0) [2020.05.12-05.05.36:659][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.05.36:659][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.05.36:673][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.05.36:690][565]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.05.36:722][566]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.05.36:724][566]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.05.36:725][566]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.05.36:858][570]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.36:858][570]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:151][579]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F462CB500] Result: '1' k_EResultOK (success) [2020.05.12-05.05.37:151][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F462CB500]' succeeded in 0.425606 seconds [2020.05.12-05.05.37:183][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F462CB500] Result: '1' k_EResultOK (success) [2020.05.12-05.05.37:235][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.490465 seconds [2020.05.12-05.05.37:347][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-05.05.37:347][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.37:347][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-05.05.37:347][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.37:353][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:353][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:353][583]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.05.37:354][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.05.37:354][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:354][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-05.05.37:354][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.05.37:354][583]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.05.37:354][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.37:354][583]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.05.37:354][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.37:391][584]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.05.37:457][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.05.37:457][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-05.05.37:461][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:462][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.05.37:462][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.37:462][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.05.37:462][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.05.37:462][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.37:462][586]Interaction: Interaction time: 80.000000 [2020.05.12-05.05.37:462][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.05.37:463][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.05.37:496][587]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.05.37:999][601]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.38:004][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.38:004][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.38:031][602]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.38:344][610]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.39:834][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.39:834][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.40:989][683]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.40:994][683]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.40:994][683]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.41:022][684]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.41:317][691]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.42:919][704]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.42:919][704]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.45:585][715]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.45:586][715]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.45:590][715]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.45:605][715]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.45:606][715]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.45:899][717]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.45:899][717]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.46:993][724]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.47:008][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.47:009][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.47:199][725]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.47:330][726]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.48:921][739]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.48:921][739]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.50:238][746]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.50:239][746]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.50:256][746]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.50:256][746]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.50:446][747]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.51:874][757]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.51:875][757]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.53:056][766]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.53:056][766]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.53:068][766]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.53:069][766]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.53:355][769]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.54:272][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.05.54:634][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.05.54:781][780]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.05.54:781][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.05.54:782][780]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.05.54:782][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.05.54:926][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.54:926][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.55:770][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.05.12-05.05.55:975][785]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.55:987][785]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.55:987][785]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.56:618][786]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.56:619][786]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.56:705][787]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.05.56:705][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.05.56:706][787]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.05.56:706][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.05.56:771][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.05.57:888][793]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.57:888][793]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.58:683][794]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.05.59:346][794]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.05.59:347][794]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.05.59:347][794]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.05.59:349][794]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.05.59:364][794]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.05.59:364][794]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.00:866][803]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.00:866][803]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.01:808][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5697839260101318, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.06.01:810][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.06.01:951][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1284365504980087, xOffset=0, yOffset=0) [2020.05.12-05.06.01:978][815]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.01:990][815]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.01:991][815]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.02:046][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2076218128204346, xOffset=0, yOffset=0) [2020.05.12-05.06.02:086][816]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.02:127][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3062020838260651, xOffset=0, yOffset=0) [2020.05.12-05.06.02:207][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3728567361831665, xOffset=0, yOffset=0) [2020.05.12-05.06.02:313][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4732029139995575, xOffset=0, yOffset=0) [2020.05.12-05.06.02:352][819]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.02:406][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5466529130935669, xOffset=0, yOffset=0) [2020.05.12-05.06.02:464][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61394190788269, xOffset=0, yOffset=0) [2020.05.12-05.06.02:605][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7259362936019897, xOffset=0, yOffset=0) [2020.05.12-05.06.02:627][822]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.06.02:628][822]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.06.02:629][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.02:640][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.02:664][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.06.02:750][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.02:778][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-05.06.02:827][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.03:015][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.03:138][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.03:530][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.03:530][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.03:531][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.03:531][830]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.03:531][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.03:532][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.03:533][830]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.03:534][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.03:679][831]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 56.636208 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.03:690][831]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.03:691][831]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.03:691][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.03:691][831]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.03:691][831]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.06.03:694][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.03:694][831]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.03:695][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.03:695][831]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.03:695][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.03:717][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.03:717][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.03:718][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.03:718][831]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.03:718][831]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.03:789][832]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.06.03:789][832]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.607953 [2020.05.12-05.06.03:794][832]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.03:872][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.03:967][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.03:967][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.03:967][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.03:968][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.03:968][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.05.12-05.06.03:968][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.03:969][833]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.03:970][833]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.04:348][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-05.06.04:432][837]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.04:581][838]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F28064390] Result: '1' k_EResultOK (success) [2020.05.12-05.06.04:581][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F28064390]' succeeded in 0.722389 seconds [2020.05.12-05.06.04:722][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2806B710] Result: '1' k_EResultOK (success) [2020.05.12-05.06.04:809][840]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.928478 seconds [2020.05.12-05.06.04:920][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.04:921][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.04:921][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.04:921][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.04:922][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.05.12-05.06.04:922][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.04:997][842]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.04:998][842]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.05:012][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.05:012][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.05:066][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.05:147][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.05:148][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:148][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.05:148][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:149][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.05.12-05.06.05:149][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:150][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.05:150][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:151][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.05:151][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:151][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.05.12-05.06.05:152][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:301][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.05:390][845]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.05:393][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.05:393][845]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:394][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.05:395][845]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:404][845]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.05:404][845]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.05:405][845]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.06.05:405][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.05:406][845]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.05:406][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.05:406][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:406][845]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.06.05:407][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.05:407][845]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.06.05:407][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.05:408][845]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.06.05:490][846]LogDBDPlayerMovement: StopSnapping Final Location (4898.063965 10062.828125 87.859528) [2020.05.12-05.06.05:491][846]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.06.05:577][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.05:577][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.05:606][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.05:606][847]LogDBDPlayerMovement: StopSnapping Final Location (4898.063965 10062.828125 87.859528) [2020.05.12-05.06.05:607][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.06.05:607][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.05:607][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.05:608][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.06.05:608][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.05:609][847]Interaction: Interaction time: 31.918575 [2020.05.12-05.06.05:610][847]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.06.05:610][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.05:736][849]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.06.05:737][849]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.12-05.06.05:737][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.06:294][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F28067FF0] Result: '1' k_EResultOK (success) [2020.05.12-05.06.06:298][855]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F28067FF0]' succeeded in 0.558738 seconds [2020.05.12-05.06.06:384][856]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F28067FF0] Result: '1' k_EResultOK (success) [2020.05.12-05.06.06:441][857]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.655121 seconds [2020.05.12-05.06.06:622][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-05.06.06:680][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.06.06:680][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.06.06:680][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.06.06:680][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:681][859]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.06.06:681][859]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.06.06:682][859]LogDBDGeneral: Warning: Scalars [2020.05.12-05.06.06:682][859]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.06.06:682][859]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.06.06:684][859]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.06.06:684][859]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.06.06:685][859]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.06.06:685][859]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.06.06:685][859]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.06.06:686][859]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.06.06:686][859]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.06.06:686][859]LogDBDGeneral: Warning: Textures [2020.05.12-05.06.06:686][859]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.06.06:687][859]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.06.06:687][859]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.06.06:687][859]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.06.06:687][859]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.06.06:688][859]LogDBDGeneral: Warning: Vectors [2020.05.12-05.06.06:688][859]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.06.06:688][859]LogDBDGeneral: Warning: Scalars [2020.05.12-05.06.06:688][859]LogDBDGeneral: Warning: Textures [2020.05.12-05.06.06:689][859]LogDBDGeneral: Warning: Vectors [2020.05.12-05.06.06:689][859]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.06.06:763][860]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.12-05.06.06:778][860]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:779][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.06.06:779][860]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.06.06:779][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.06.06:780][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:780][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.06:780][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:781][860]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:781][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.06:781][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:782][860]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:782][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.06:782][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:782][860]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:783][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.06.06:783][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.06:783][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.06:784][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.06:785][860]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.06:785][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:787][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.12-05.06.06:787][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.06:787][860]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:790][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:790][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.06:790][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:791][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:791][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.06:791][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:792][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:793][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.06:793][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:793][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:794][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.06.06:794][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.06:795][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.06:795][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.06:795][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.06:796][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.06:797][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.12-05.06.06:797][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.06:798][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:902][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.06:902][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.08:011][865]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.446198 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.06.08:014][865]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.571800 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.06.08:023][865]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.08:024][865]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.08:052][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.08:052][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.08:310][868]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.08:364][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7264427542686462, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.06.08:365][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.06.08:488][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1005533561110497, xOffset=0, yOffset=0) [2020.05.12-05.06.08:559][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18643544614315, xOffset=0, yOffset=0) [2020.05.12-05.06.08:675][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2782219052314758, xOffset=0, yOffset=0) [2020.05.12-05.06.08:736][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3503082692623138, xOffset=0, yOffset=0) [2020.05.12-05.06.08:849][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4432295262813568, xOffset=0, yOffset=0) [2020.05.12-05.06.08:932][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5141942501068115, xOffset=0, yOffset=0) [2020.05.12-05.06.09:016][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5959041714668274, xOffset=0, yOffset=0) [2020.05.12-05.06.09:138][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.693812370300293, xOffset=0, yOffset=0) [2020.05.12-05.06.09:201][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7695999145507813, xOffset=0, yOffset=0) [2020.05.12-05.06.09:313][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8767110705375671, xOffset=0, yOffset=0) [2020.05.12-05.06.09:376][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.06.09:377][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.06.09:436][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.06.09:491][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-05.06.09:872][884]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.09:873][884]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.10:037][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.10:037][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.10:037][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.10:038][886]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.10:038][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.10:038][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.10:038][886]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.10:039][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.10:152][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.10:171][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.10:171][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.10:171][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.10:172][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.06.10:172][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.10:173][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.10:178][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.10:178][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.10:178][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.10:181][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.10:181][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.10:182][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.10:182][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.10:182][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.10:403][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.10:492][889]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.773567 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.10:610][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.10:611][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.10:611][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.10:611][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.10:612][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.05.12-05.06.10:612][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.10:873][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-05.06.10:958][893]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.10:988][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.10:989][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.11:084][894]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.11:381][897]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.12:906][912]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.12:906][912]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.14:004][924]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.14:006][924]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.14:022][924]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.14:023][924]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.14:296][927]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.15:890][946]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.15:891][946]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.17:019][960]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.17:021][960]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.17:040][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.17:040][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.17:298][963]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.18:899][984]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.18:899][984]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.19:996][ 4]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.20:003][ 4]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.20:004][ 4]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.20:045][ 5]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.20:341][ 9]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.21:833][ 37]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.21:833][ 37]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.23:023][ 59]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.23:023][ 59]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.23:034][ 59]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.23:034][ 59]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.23:350][ 65]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.24:822][ 95]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.24:822][ 95]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:032][120]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.26:033][120]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.26:049][120]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:049][120]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:262][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.12-05.06.26:263][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.26:263][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.12-05.06.26:263][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.26:267][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:267][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:267][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.06.26:267][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.26:267][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:267][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.12-05.06.26:267][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.26:268][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.06.26:268][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.26:268][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.06.26:268][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.26:268][124]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.06.26:306][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.06.26:307][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.06.26:312][125]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:312][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.06.26:312][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.26:312][125]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.06.26:312][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.06.26:312][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.26:312][125]Interaction: Interaction time: 80.000000 [2020.05.12-05.06.26:313][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.06.26:313][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.26:313][125]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.06.26:357][126]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.27:849][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.27:849][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:727][174]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.28:728][174]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.28:728][174]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.28:728][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.28:731][174]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:732][174]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:732][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.06.28:732][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.28:732][174]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:732][174]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.06.28:732][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.28:732][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.06.28:732][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.28:732][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.06.28:732][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.28:786][175]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.06.28:822][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.06.28:826][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:826][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.06.28:826][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.28:826][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.28:827][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.06.28:827][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.28:827][176]Interaction: Interaction time: 45.264328 [2020.05.12-05.06.28:827][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.06.28:827][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.28:827][176]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.06.29:005][180]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.29:006][180]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.29:012][180]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.29:012][180]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.29:300][186]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.30:863][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.30:864][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.31:790][235]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.12-05.06.31:791][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.31:972][239]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.31:977][239]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.31:977][239]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.32:021][240]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.32:074][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.32:074][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:074][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.12-05.06.32:074][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:129][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.32:310][246]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.32:532][250]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.12-05.06.32:532][250]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:532][250]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.32:532][250]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:536][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.32:536][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.32:537][250]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.06.32:537][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.32:537][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.32:537][250]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.32:537][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:537][250]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.06.32:537][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.32:537][250]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.12-05.06.32:538][250]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.06.32:538][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.32:538][250]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.06.32:541][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:541][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.06.32:583][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:583][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.06.32:624][252]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.32:624][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.32:635][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:682][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:729][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:783][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:821][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:865][257]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.32:866][257]LogDBDPlayerMovement: StopSnapping Final Location (1045.000000 8363.000000 88.092407) [2020.05.12-05.06.32:866][257]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.06.32:866][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.06.32:866][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.32:867][257]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.32:867][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.06.32:867][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.32:867][257]Interaction: Interaction time: 1.050000 [2020.05.12-05.06.32:867][257]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-05.06.32:867][257]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 110.527954 [2020.05.12-05.06.32:867][257]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.06.32:867][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.06.32:868][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.32:870][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:915][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.32:962][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.12-05.06.33:159][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:165][263]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.06.33:413][268]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.33:414][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:414][268]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.12-05.06.33:414][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:414][268]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.12-05.06.33:414][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:873][277]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.33:873][277]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.33:875][277]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.06.33:913][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.33:913][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.33:913][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.33:914][278]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.33:914][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.33:914][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.33:914][278]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.33:914][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.33:959][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.33:959][279]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.33:959][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.33:960][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.33:960][279]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.06.33:960][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.33:960][279]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.33:960][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.33:960][279]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.06.33:960][279]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.33:960][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.33:961][279]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.33:961][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:961][279]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.33:962][279]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.33:962][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.34:076][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.34:466][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.05.12-05.06.34:466][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.34:466][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.12-05.06.34:466][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.34:467][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.12-05.06.34:467][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.34:981][300]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.34:994][300]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.34:994][300]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.35:026][301]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.35:333][307]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.36:844][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.36:845][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.37:977][363]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.37:982][363]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.37:983][363]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.38:022][364]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.38:325][371]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.39:352][394]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.39:862][406]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.39:862][406]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.05.12-05.06.39:943][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:992][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:993][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.06.39:993][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.39:999][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.06.40:532][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_4] [2020.05.12-05.06.40:532][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.40:533][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.40:533][422]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.40:540][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.40:540][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.40:540][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.06.40:540][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.40:540][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.40:540][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.40:541][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.40:541][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.06.40:541][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.40:541][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.06.40:541][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.40:542][422]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.06.40:579][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.40:580][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.40:663][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.40:663][425]LogDBDPlayerMovement: StopSnapping Final Location (1285.953247 6343.264648 87.859367) [2020.05.12-05.06.40:663][425]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.06.40:664][425]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.06.40:664][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.40:664][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.40:664][425]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.06.40:664][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.40:664][425]Interaction: Interaction time: 19.753794 [2020.05.12-05.06.40:664][425]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.06.40:664][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.40:776][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.41:008][434]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.41:019][434]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.41:019][434]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.41:049][435]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.41:340][442]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.42:848][482]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.42:848][482]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.43:627][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.102062 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.43:630][504]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.44:008][515]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.44:008][515]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.44:015][515]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.44:015][515]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.44:265][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5302813649177551, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.06.44:265][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.06.44:298][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03083863668143749, xOffset=0, yOffset=0) [2020.05.12-05.06.44:318][524]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.44:332][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06175690516829491, xOffset=0, yOffset=0) [2020.05.12-05.06.44:367][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09268117696046829, xOffset=0, yOffset=0) [2020.05.12-05.06.44:418][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1234007179737091, xOffset=0, yOffset=0) [2020.05.12-05.06.44:433][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1568968147039413, xOffset=0, yOffset=0) [2020.05.12-05.06.44:472][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.187610536813736, xOffset=0, yOffset=0) [2020.05.12-05.06.44:516][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2220869958400726, xOffset=0, yOffset=0) [2020.05.12-05.06.44:544][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2527095377445221, xOffset=0, yOffset=0) [2020.05.12-05.06.44:576][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.283404529094696, xOffset=0, yOffset=0) [2020.05.12-05.06.44:612][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3139467239379883, xOffset=0, yOffset=0) [2020.05.12-05.06.44:644][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3444556295871735, xOffset=0, yOffset=0) [2020.05.12-05.06.44:676][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749386370182037, xOffset=0, yOffset=0) [2020.05.12-05.06.44:711][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4053647220134735, xOffset=0, yOffset=0) [2020.05.12-05.06.44:745][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4357460737228394, xOffset=0, yOffset=0) [2020.05.12-05.06.44:781][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46608880162239, xOffset=0, yOffset=0) [2020.05.12-05.06.44:809][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4964168071746826, xOffset=0, yOffset=0) [2020.05.12-05.06.44:847][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52667623758316, xOffset=0, yOffset=0) [2020.05.12-05.06.44:876][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5569241642951965, xOffset=0, yOffset=0) [2020.05.12-05.06.44:898][541]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.06.44:898][541]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.06.44:916][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.06.44:964][543]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.44:965][543]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.06.44:965][543]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.06.45:358][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46472980] Result: '1' k_EResultOK (success) [2020.05.12-05.06.45:358][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46472980]' succeeded in 0.357673 seconds [2020.05.12-05.06.45:385][556]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46472980] Result: '1' k_EResultOK (success) [2020.05.12-05.06.45:417][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434287 seconds [2020.05.12-05.06.45:828][569]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.45:828][569]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.46:648][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-05.06.46:960][604]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.46:963][604]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.46:963][604]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.46:995][605]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.47:287][614]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.47:389][617]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.795734 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.47:392][617]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.47:462][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 68.290009 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.06.48:205][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7051506042480469, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.06.48:206][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.06.48:238][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03258827328681946, xOffset=0, yOffset=0) [2020.05.12-05.06.48:268][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06076072528958321, xOffset=0, yOffset=0) [2020.05.12-05.06.48:305][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08889108896255493, xOffset=0, yOffset=0) [2020.05.12-05.06.48:341][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11700290441513, xOffset=0, yOffset=0) [2020.05.12-05.06.48:362][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1451556384563446, xOffset=0, yOffset=0) [2020.05.12-05.06.48:396][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1734497249126434, xOffset=0, yOffset=0) [2020.05.12-05.06.48:426][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20183490216732, xOffset=0, yOffset=0) [2020.05.12-05.06.48:463][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2341317236423492, xOffset=0, yOffset=0) [2020.05.12-05.06.48:497][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.263263463973999, xOffset=0, yOffset=0) [2020.05.12-05.06.48:524][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291240930557251, xOffset=0, yOffset=0) [2020.05.12-05.06.48:557][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3191811144351959, xOffset=0, yOffset=0) [2020.05.12-05.06.48:592][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3474578261375427, xOffset=0, yOffset=0) [2020.05.12-05.06.48:615][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37536472082138, xOffset=0, yOffset=0) [2020.05.12-05.06.48:651][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4037258923053741, xOffset=0, yOffset=0) [2020.05.12-05.06.48:677][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.431589812040329, xOffset=0, yOffset=0) [2020.05.12-05.06.48:712][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45945143699646, xOffset=0, yOffset=0) [2020.05.12-05.06.48:738][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.488966166973114, xOffset=0, yOffset=0) [2020.05.12-05.06.48:777][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52194732427597, xOffset=0, yOffset=0) [2020.05.12-05.06.48:805][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5499597787857056, xOffset=0, yOffset=0) [2020.05.12-05.06.48:829][661]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.48:829][661]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.48:839][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5793734788894653, xOffset=0, yOffset=0) [2020.05.12-05.06.48:874][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6101781129837036, xOffset=0, yOffset=0) [2020.05.12-05.06.48:905][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6396331191062927, xOffset=0, yOffset=0) [2020.05.12-05.06.48:944][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6726778745651245, xOffset=0, yOffset=0) [2020.05.12-05.06.48:973][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7019751667976379, xOffset=0, yOffset=0) [2020.05.12-05.06.49:004][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7306264638900757, xOffset=0, yOffset=0) [2020.05.12-05.06.49:038][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7608223557472229, xOffset=0, yOffset=0) [2020.05.12-05.06.49:061][668]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.06.49:061][668]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.06.49:061][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:067][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:074][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.06.49:097][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:127][670]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.49:129][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.06.49:129][670]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.06.49:135][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:163][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:198][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:231][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:264][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:299][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:334][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:364][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:407][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:440][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:467][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.06.49:548][683]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F28066010] Result: '1' k_EResultOK (success) [2020.05.12-05.06.49:548][683]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F28066010]' succeeded in 0.399584 seconds [2020.05.12-05.06.49:582][684]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4627E200] Result: '1' k_EResultOK (success) [2020.05.12-05.06.49:612][685]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471133 seconds [2020.05.12-05.06.49:629][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-05.06.49:961][695]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.49:964][695]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.49:964][695]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.49:992][696]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.50:294][705]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.51:830][751]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.51:830][751]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.53:025][787]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.53:026][787]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.53:029][787]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.53:029][787]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.53:296][795]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.54:371][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.06.54:663][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.06.54:715][838]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.06.54:716][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.06.54:716][838]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.06.54:716][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.06.54:853][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.54:853][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.55:669][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.05.12-05.06.55:725][869]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.06.55:725][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.06.55:994][877]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.55:998][877]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.55:998][877]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.56:026][878]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.56:323][887]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.06.56:679][898]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.06.56:679][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.06.56:751][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.06.57:825][935]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Charge Complete Received] [2020.05.12-05.06.57:825][935]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.06.57:825][935]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.06.57:825][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:825][935]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Scalars [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.06.57:826][935]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Textures [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Vectors [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Scalars [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Textures [2020.05.12-05.06.57:827][935]LogDBDGeneral: Warning: Vectors [2020.05.12-05.06.57:828][935]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.06.57:828][935]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.57:828][935]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.57:834][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-05.06.57:849][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.57:849][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.06.57:849][936]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.57:849][936]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.57:849][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:849][936]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.57:849][936]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.57:849][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:883][937]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.57:883][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.57:883][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:883][937]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.57:883][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.06.57:883][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.57:883][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.57:883][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.57:883][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.57:883][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:884][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.57:884][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.57:884][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.57:884][937]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.57:884][937]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.06.57:908][938]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.12-05.06.57:914][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.57:914][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.06.57:914][938]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.06.57:914][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.06.57:914][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:915][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.06.57:915][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:915][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.57:915][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.06.57:915][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.57:940][939]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.06.57:940][939]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.210657 [2020.05.12-05.06.57:942][939]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.58:005][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.58:005][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.06.58:005][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.58:005][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.58:005][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.06.58:005][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.58:005][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.06.58:005][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.06.58:006][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.06.58:006][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.06.58:006][941]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.12-05.06.58:006][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:006][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.06.58:239][949]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4622F040] Result: '1' k_EResultOK (success) [2020.05.12-05.06.58:239][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4622F040]' succeeded in 0.290385 seconds [2020.05.12-05.06.58:267][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46277240] Result: '1' k_EResultOK (success) [2020.05.12-05.06.58:294][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338001 seconds [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:453][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.06.58:454][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:568][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.58:568][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:568][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.12-05.06.58:569][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:574][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.12-05.06.58:574][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.58:597][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:659][962]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.959952 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.06.58:662][962]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.06.58:727][964]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.959952 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.12-05.06.58:914][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.58:974][972]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.06.58:975][972]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.06.58:980][972]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.58:980][972]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.59:253][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.05.12-05.06.59:254][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.06.59:311][983]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.00:293][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.07.00:293][ 13]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.12-05.07.00:821][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.00:821][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.01:993][ 65]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.01:993][ 65]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.01:999][ 65]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.02:000][ 65]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.02:292][ 74]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.03:830][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.03:830][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.05:018][153]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.05:018][153]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.05:026][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.05:026][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.05:302][160]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.06:827][199]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.06:827][199]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.08:102][235]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.08:102][235]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.08:107][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.08:107][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.08:356][242]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.09:836][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.09:836][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.09:868][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.045936 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.07.09:870][283]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.07.10:967][313]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.10:973][313]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.10:974][313]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.11:001][314]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.11:325][323]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.12:836][362]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.12:836][362]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.13:994][393]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.14:003][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:003][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:028][394]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.14:198][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-05.07.14:261][399]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:262][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.07.14:262][399]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.07.14:262][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.07.14:262][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.14:262][399]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.07.14:262][399]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.07.14:262][399]LogDBDGeneral: Warning: Scalars [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.07.14:263][399]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Textures [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.07.14:264][399]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Vectors [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Scalars [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Textures [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Vectors [2020.05.12-05.07.14:265][399]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.07.14:266][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.07.14:266][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.14:267][399]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:267][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.07.14:267][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.14:316][400]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.14:323][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:324][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.07.14:324][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.14:324][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:324][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.07.14:324][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.14:324][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.07.14:324][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.14:325][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.07.14:325][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.14:325][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.12-05.07.14:326][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.14:326][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.14:368][401]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.12-05.07.14:943][409]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 45.290890 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.07.15:924][422]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.15:925][422]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.17:024][436]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.17:037][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.17:037][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.17:624][443]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.17:624][443]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.18:848][461]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.18:849][461]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:086][475]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.20:087][475]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.20:100][475]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:100][475]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:327][477]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.20:760][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.07.20:760][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.20:761][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.07.20:761][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.20:771][483]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:771][483]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:772][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.07.20:772][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.20:772][483]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:772][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.07.20:773][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.20:774][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.07.20:774][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.20:774][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.07.20:774][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.20:897][484]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.07.20:958][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.12-05.07.20:969][485]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:969][485]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.07.20:970][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.20:970][485]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.20:970][485]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.07.20:970][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.20:971][485]Interaction: Interaction time: 10.000000 [2020.05.12-05.07.20:971][485]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.05.12-05.07.20:971][485]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.12-05.07.20:972][485]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.07.20:972][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.20:973][485]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.07.21:879][492]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.21:880][492]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.23:068][507]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.23:070][507]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.23:086][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.23:086][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.23:356][510]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.24:905][532]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.24:905][532]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.25:807][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.886397 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.07.25:811][540]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.07.26:021][542]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.26:022][542]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.26:035][542]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.26:036][542]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.26:706][543]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.27:685][550]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.27:685][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.27:757][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.07.27:841][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.12-05.07.27:842][551]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.27:843][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.27:844][551]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.27:857][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.27:857][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.27:858][551]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.07.27:858][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.27:859][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.27:859][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.27:860][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.27:860][551]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.07.27:860][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.27:861][551]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.12-05.07.27:861][551]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.07.27:861][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.27:862][551]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.07.28:094][553]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.28:094][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.28:121][553]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.28:121][553]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.28:266][554]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.28:268][554]LogDBDPlayerMovement: StopSnapping Final Location (3498.518799 7957.575684 87.859314) [2020.05.12-05.07.28:275][554]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.07.28:276][554]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.07.28:276][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.28:277][554]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.28:277][554]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.07.28:277][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.28:278][554]Interaction: Interaction time: 14.000000 [2020.05.12-05.07.28:278][554]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.12-05.07.28:279][554]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 165.550232 [2020.05.12-05.07.28:280][554]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.07.28:280][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.28:289][554]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.12-05.07.28:455][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.07.31:109][560]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.31:109][560]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.31:112][560]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.31:177][560]GameFlow: OnRep_BegunPlayFenceGuid 05BFCB13-08D7-F632-6000-B8D810F192D8 [2020.05.12-05.07.31:178][560]GameFlow: BegunPlayFenceGuid 05BFCB13-08D7-F632-6000-B8D810F192D8 [2020.05.12-05.07.31:181][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000230 seconds [2020.05.12-05.07.31:181][560]GameFlow: ACollectable::BeginPlay [2020.05.12-05.07.31:181][560]GameFlow: BegunPlayFenceGuid 05BFCB13-08D7-F632-6000-B8D810F192D8 [2020.05.12-05.07.31:192][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:192][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.07.31:192][560]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.07.31:192][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.07.31:194][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.31:195][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.07.31:196][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.31:196][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:196][560]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.05.12-05.07.31:197][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.07.31:197][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.31:200][560]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:201][560]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:202][560]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:202][560]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.31:224][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.12-05.07.32:003][564]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.32:018][564]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.32:018][564]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.32:141][565]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.32:450][568]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.33:154][575]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:155][575]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.07.33:156][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:156][575]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:156][575]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.07.33:157][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.33:157][575]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.07.33:157][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.33:158][575]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.07.33:158][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:159][575]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.07.33:159][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.33:159][575]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:415][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.07.33:415][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.33:416][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.07.33:417][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.33:430][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:431][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:431][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.07.33:431][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.33:432][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:432][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.07.33:432][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.33:433][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.07.33:433][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:433][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.07.33:434][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:434][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:435][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.07.33:435][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:435][577]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.33:436][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.07.33:436][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:436][577]Interaction: Interaction time: 0.000000 [2020.05.12-05.07.33:436][577]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.05.12-05.07.33:437][577]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.12-05.07.33:437][577]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.07.33:438][577]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.07.33:439][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.33:896][581]GameFlow: Collected received : BP_Toolbox_002_C_1. [2020.05.12-05.07.33:898][581]GameFlow: AddToInventory received : BP_Toolbox_002_C_1. [2020.05.12-05.07.34:052][582]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:052][582]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:478][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:478][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.07.34:479][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.34:479][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:480][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.07.34:481][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.34:481][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:482][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.07.34:482][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.34:483][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.34:483][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.07.34:483][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.34:486][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.07.34:486][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.34:486][584]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.07.34:488][584]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.07.34:488][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.34:489][584]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.07.34:489][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.34:489][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.35:017][590]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.35:028][590]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.35:028][590]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.35:486][598]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.35:487][598]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.35:970][607]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.07.36:872][622]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.36:873][622]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.38:013][642]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.38:014][642]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.38:020][642]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.38:020][642]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.38:336][648]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.39:861][675]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.39:862][675]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.41:021][696]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.41:021][696]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.41:030][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.41:031][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.41:159][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.07.41:360][702]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.41:713][709]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.41:713][709]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.07.41:917][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.12-05.07.42:441][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Charge Complete Received] [2020.05.12-05.07.42:442][723]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.07.42:443][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.07.42:444][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.42:454][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.07.42:480][724]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.12-05.07.42:480][724]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.12-05.07.42:480][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.42:480][724]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.07.42:480][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.42:481][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.42:481][724]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.07.42:481][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.42:523][725]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.07.42:531][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.42:531][725]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.07.42:531][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.42:531][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.42:531][725]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.07.42:532][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.42:532][725]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.07.42:532][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.42:532][725]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.07.42:532][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.42:532][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.42:532][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.42:533][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.42:533][725]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.42:533][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.07.42:654][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.07.42:679][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.07.42:739][729]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.42:739][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.07.42:739][729]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.42:740][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.07.42:819][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.07.42:909][732]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.42:909][732]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.43:269][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.07.43:269][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.43:997][752]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.44:005][752]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.44:005][752]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.44:096][753]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.44:345][758]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.45:567][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.07.45:647][778]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.12-05.07.45:655][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.07.45:655][778]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.07.45:655][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.07.45:655][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Scalars [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.07.45:655][778]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.07.45:656][778]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.07.45:656][778]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.07.45:656][778]LogDBDGeneral: Warning: Textures [2020.05.12-05.07.45:656][778]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.07.45:656][778]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Vectors [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Scalars [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Textures [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Vectors [2020.05.12-05.07.45:657][778]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.07.45:704][779]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:704][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.07.45:705][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.45:705][779]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:705][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.07.45:705][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.45:705][779]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:706][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.07.45:706][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.45:706][779]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:706][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.07.45:706][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.45:707][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.07.45:707][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.45:707][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.07.45:707][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.45:708][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.12-05.07.45:708][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.45:709][779]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:973][783]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.45:973][783]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.46:263][787]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.07.46:998][798]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.47:028][798]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.47:028][798]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.47:071][799]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.47:347][803]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.48:890][824]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.48:891][824]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.50:021][841]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.50:025][841]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.50:051][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.50:052][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.50:367][845]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.51:846][863]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.51:847][863]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:186][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.12-05.07.52:186][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.52:186][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.12-05.07.52:187][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.52:196][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:197][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:197][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.07.52:197][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.52:198][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:198][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.12-05.07.52:198][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.52:198][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.07.52:198][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.52:199][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.07.52:199][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.52:257][870]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.07.52:336][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.07.52:337][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.07.52:349][871]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:349][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.07.52:349][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.52:349][871]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.07.52:350][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.07.52:350][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.52:352][871]Interaction: Interaction time: 80.000000 [2020.05.12-05.07.52:352][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.07.52:352][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.52:353][871]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.07.53:045][881]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.53:046][881]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.53:058][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.53:059][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.53:322][883]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.53:499][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:500][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.53:500][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:500][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.53:876][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.53:877][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:235][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:235][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:235][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:236][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:435][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.07.54:598][901]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.05.12-05.07.54:729][904]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.54:729][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.07.54:729][904]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.54:729][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.07.54:812][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:812][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:812][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:812][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:813][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:813][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:813][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.05.12-05.07.54:813][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.54:863][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.54:863][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:284][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.12-05.07.55:285][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.55:286][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.12-05.07.55:286][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.55:303][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:303][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:304][912]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.07.55:304][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.07.55:304][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:304][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.12-05.07.55:304][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.07.55:305][912]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.07.55:305][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.55:305][912]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.07.55:306][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.55:308][912]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.07.55:370][913]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.07.55:370][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.07.55:376][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:376][913]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.07.55:377][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.55:377][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.07.55:377][913]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.07.55:377][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.55:377][913]Interaction: Interaction time: 53.333332 [2020.05.12-05.07.55:377][913]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.07.55:377][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.07.55:430][914]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.07.55:708][919]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.07.55:708][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.07.55:782][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.07.56:037][925]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.56:038][925]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.56:046][925]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.56:047][925]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.56:375][932]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.07.57:843][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.57:843][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.58:950][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.958393 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.07.59:050][984]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.07.59:051][984]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.07.59:073][984]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.59:075][984]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.07.59:333][988]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.00:851][ 15]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.00:851][ 15]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.02:010][ 37]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.02:010][ 37]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.02:019][ 37]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.02:019][ 37]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.02:353][ 44]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.03:818][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.03:819][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:819][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.03:819][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:819][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.12-05.08.03:819][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:860][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.08.03:894][ 71]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.03:894][ 71]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.03:980][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.12-05.08.03:980][ 72]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:980][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.03:980][ 72]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:985][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.03:985][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.03:985][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.08.03:985][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.08.03:985][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.03:985][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.03:986][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.03:986][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.08.03:986][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.03:986][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.08.03:986][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.03:987][ 72]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.08.04:074][ 74]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.04:075][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.04:080][ 74]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.04:080][ 74]LogDBDPlayerMovement: StopSnapping Final Location (6315.488281 2057.117920 87.859291) [2020.05.12-05.08.04:080][ 74]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.08.04:080][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.08.04:080][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.04:080][ 74]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.04:080][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.08.04:081][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.04:081][ 74]Interaction: Interaction time: 80.000000 [2020.05.12-05.08.04:081][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.08.04:081][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.04:175][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.08.04:175][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.05:000][ 92]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.05:002][ 92]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.05:008][ 92]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.05:008][ 92]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.05:096][ 94]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.12-05.08.05:097][ 94]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.05:099][ 94]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.12-05.08.05:113][ 94]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: On [2020.05.12-05.08.05:138][ 95]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.12-05.08.05:324][ 99]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.08.07:076][127]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: Off [2020.05.12-05.08.08:393][149]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.08:393][149]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.11:006][199]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.11:013][199]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.11:014][199]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.11:052][200]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.11:381][206]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.11:381][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.08.12:863][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.12:863][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:105][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014447 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.13:173][239]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.12-05.08.13:475][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.08.13:475][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.13:475][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.08.13:475][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.13:479][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:480][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:480][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.08.13:480][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.08.13:480][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:480][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.08.13:480][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.13:480][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.08.13:480][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.13:480][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.08.13:481][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.13:526][246]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.08.13:611][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.13:618][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:619][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.08.13:619][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.13:619][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.08.13:619][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.08.13:619][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.13:619][248]Interaction: Interaction time: 64.762489 [2020.05.12-05.08.13:620][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.08.13:620][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.13:621][248]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.08.13:997][256]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.14:005][256]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.14:006][256]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.14:052][257]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.14:340][262]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.15:906][291]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.15:906][291]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.16:695][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7533875107765198, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.08.16:695][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.08.16:769][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08486127108335495, xOffset=0, yOffset=0) [2020.05.12-05.08.16:841][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466500759124756, xOffset=0, yOffset=0) [2020.05.12-05.08.16:896][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2092572450637817, xOffset=0, yOffset=0) [2020.05.12-05.08.16:951][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.249401792883873, xOffset=0, yOffset=0) [2020.05.12-05.08.17:015][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28951296210289, xOffset=0, yOffset=0) [2020.05.12-05.08.17:026][311]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.17:026][311]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.17:055][311]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.17:056][311]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.17:081][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3463726043701172, xOffset=0, yOffset=0) [2020.05.12-05.08.17:166][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4132262468338013, xOffset=0, yOffset=0) [2020.05.12-05.08.17:211][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4931997060775757, xOffset=0, yOffset=0) [2020.05.12-05.08.17:263][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5345889925956726, xOffset=0, yOffset=0) [2020.05.12-05.08.17:335][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6006239056587219, xOffset=0, yOffset=0) [2020.05.12-05.08.17:357][316]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.17:401][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6476126313209534, xOffset=0, yOffset=0) [2020.05.12-05.08.17:456][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7014774680137634, xOffset=0, yOffset=0) [2020.05.12-05.08.17:490][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7472994923591614, xOffset=0, yOffset=0) [2020.05.12-05.08.17:526][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467537 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.17:573][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8008192181587219, xOffset=0, yOffset=0) [2020.05.12-05.08.17:615][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8548414707183838, xOffset=0, yOffset=0) [2020.05.12-05.08.17:659][321]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.08.17:659][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.08.17:702][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.08.17:768][323]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.08.17:771][323]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.08.17:771][323]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.08.18:375][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F2806D8A0]' succeeded in 0.573954 seconds [2020.05.12-05.08.18:375][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F2806D8A0] Result: '1' k_EResultOK (success) [2020.05.12-05.08.18:859][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F28062320] Result: '1' k_EResultOK (success) [2020.05.12-05.08.18:869][337]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.18:870][337]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.18:903][338]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.102571 seconds [2020.05.12-05.08.20:026][353]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.20:029][353]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.20:066][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.20:067][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.20:364][357]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.21:894][379]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.21:894][379]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.22:693][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.34588673710823, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.08.22:694][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.08.22:803][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06041327491402626, xOffset=0, yOffset=0) [2020.05.12-05.08.22:873][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.08.22:894][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1644618213176727, xOffset=0, yOffset=0) [2020.05.12-05.08.22:955][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2304192781448364, xOffset=0, yOffset=0) [2020.05.12-05.08.22:991][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2826028168201447, xOffset=0, yOffset=0) [2020.05.12-05.08.23:020][394]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.23:025][394]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.23:065][394]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.23:066][394]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.23:120][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32868418097496, xOffset=0, yOffset=0) [2020.05.12-05.08.23:184][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4365003705024719, xOffset=0, yOffset=0) [2020.05.12-05.08.23:250][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.503233015537262, xOffset=0, yOffset=0) [2020.05.12-05.08.23:299][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.08.23:335][398]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.23:340][398]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.08.23:340][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.08.23:340][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:352][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:363][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.08.23:411][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:470][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:537][401]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.805565 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.23:547][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:610][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:681][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.735222 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.08.23:693][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.23:762][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.08.24:096][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.08.24:103][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.08.24:103][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.08.24:103][407]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:104][407]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.08.24:104][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:104][407]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:104][407]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.08.24:104][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:138][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:139][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.08.24:139][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:139][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:139][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.08.24:139][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.08.24:139][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.08.24:139][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.08.24:139][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.08.24:140][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:140][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:140][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:141][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:141][408]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:141][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:187][409]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.201038 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.08.24:239][410]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.08.24:239][410]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.140013 [2020.05.12-05.08.24:243][410]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.08.24:291][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.08.24:744][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.24:746][417]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:746][417]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:748][417]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:748][417]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:755][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:755][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:756][417]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.08.24:756][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.08.24:756][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:756][417]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:756][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:756][417]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.08.24:756][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:757][417]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.08.24:757][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:757][417]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.08.24:850][419]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.08.24:851][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.08.24:862][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:862][419]LogDBDPlayerMovement: StopSnapping Final Location (6315.488281 2057.117920 87.859291) [2020.05.12-05.08.24:863][419]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.08.24:863][419]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.08.24:863][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:863][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.08.24:864][419]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.08.24:864][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:864][419]Interaction: Interaction time: 68.845551 [2020.05.12-05.08.24:865][419]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.08.24:865][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.08.24:866][419]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.24:867][419]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.25:028][421]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.08.25:029][421]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.12-05.08.25:029][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.08.25:047][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.08.25:350][426]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FA950A720] Result: '1' k_EResultOK (success) [2020.05.12-05.08.25:350][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FA950A720]' succeeded in 1.105561 seconds [2020.05.12-05.08.25:420][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F28069F40] Result: '1' k_EResultOK (success) [2020.05.12-05.08.25:456][428]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.173402 seconds [2020.05.12-05.08.25:788][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.25:904][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FB12B0610] Result: '1' k_EResultOK (success) [2020.05.12-05.08.25:904][435]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FB12B0610]' succeeded in 0.874567 seconds [2020.05.12-05.08.25:972][436]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.25:979][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.25:980][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.26:022][437]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.26:259][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46227DE0] Result: '1' k_EResultOK (success) [2020.05.12-05.08.26:259][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: bururaku [0x16F46227DE0]' succeeded in 0.751563 seconds [2020.05.12-05.08.26:265][440]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.12-05.08.26:265][440]LogRanks: URankManager::Async_GetPlayerPips [2020.05.12-05.08.26:265][440]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.08.26:307][440]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.26:309][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.26:498][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.08.26:498][442]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=27 Killer=0 [2020.05.12-05.08.26:499][442]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=27 [2020.05.12-05.08.26:499][442]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.12-05.08.26:499][442]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.12-05.08.26:499][442]GameFlow: Reading Profile Stat DBD_CamperSkulls: 27 [2020.05.12-05.08.26:499][442]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.12-05.08.26:500][442]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-05.08.26:500][442]GameFlow: FCharacterStateData::SetPips() with value=27 [2020.05.12-05.08.27:015][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4622A4E0] Result: '1' k_EResultOK (success) [2020.05.12-05.08.27:015][447]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4622A4E0]' succeeded in 0.509857 seconds [2020.05.12-05.08.27:098][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F462214B0] Result: '1' k_EResultOK (success) [2020.05.12-05.08.27:167][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.609546 seconds [2020.05.12-05.08.27:868][457]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.27:868][457]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.29:740][468]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.29:742][468]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.29:744][468]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.29:755][468]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.29:756][468]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.31:108][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.31:108][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.32:037][484]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.32:039][484]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.32:051][484]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.32:052][484]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.32:386][487]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.33:981][489]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.33:981][489]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.35:072][496]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.35:074][496]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.35:087][496]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.35:087][496]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.35:352][498]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.36:883][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.36:884][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.38:017][525]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.38:017][525]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.38:030][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.38:034][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.38:337][530]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.39:894][557]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.39:894][557]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.41:008][577]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.41:008][577]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.41:043][577]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.41:043][577]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.41:324][582]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.42:842][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.42:842][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.44:045][631]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.44:046][631]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.44:052][631]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.44:052][631]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.44:372][637]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.45:877][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.45:877][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.46:476][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.08.47:009][685]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.47:014][685]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.47:014][685]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.47:056][686]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.47:284][690]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.964138 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.08.47:339][691]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.48:887][722]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.48:888][722]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.49:444][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.50:015][745]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.50:015][745]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.50:033][745]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.50:033][745]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.50:330][751]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.50:756][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.08.51:412][773]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.231737 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.08.51:507][775]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.231737 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.08.51:847][782]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.51:847][782]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.52:049][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7926099300384521, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.08.52:049][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.08.52:094][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04518599808216095, xOffset=0, yOffset=0) [2020.05.12-05.08.52:135][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08794908225536346, xOffset=0, yOffset=0) [2020.05.12-05.08.52:197][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1292786300182343, xOffset=0, yOffset=0) [2020.05.12-05.08.52:242][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.173372358083725, xOffset=0, yOffset=0) [2020.05.12-05.08.52:279][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2148751765489578, xOffset=0, yOffset=0) [2020.05.12-05.08.52:328][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574103474617, xOffset=0, yOffset=0) [2020.05.12-05.08.52:384][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2989225387573242, xOffset=0, yOffset=0) [2020.05.12-05.08.52:416][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.340684711933136, xOffset=0, yOffset=0) [2020.05.12-05.08.52:482][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3893702626228333, xOffset=0, yOffset=0) [2020.05.12-05.08.52:522][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4306929111480713, xOffset=0, yOffset=0) [2020.05.12-05.08.52:573][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4720307290554047, xOffset=0, yOffset=0) [2020.05.12-05.08.52:617][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5165646076202393, xOffset=0, yOffset=0) [2020.05.12-05.08.52:652][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5579975843429565, xOffset=0, yOffset=0) [2020.05.12-05.08.52:711][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5994213223457336, xOffset=0, yOffset=0) [2020.05.12-05.08.52:755][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6437636613845825, xOffset=0, yOffset=0) [2020.05.12-05.08.52:802][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6860057711601257, xOffset=0, yOffset=0) [2020.05.12-05.08.52:848][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7277726531028748, xOffset=0, yOffset=0) [2020.05.12-05.08.52:889][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7691009044647217, xOffset=0, yOffset=0) [2020.05.12-05.08.52:962][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8248041868209839, xOffset=0, yOffset=0) [2020.05.12-05.08.52:981][806]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.52:981][806]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.52:983][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.08.52:983][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.08.52:986][806]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.52:986][806]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.52:997][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.08.53:088][808]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.08.53:091][808]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.08.53:091][808]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.08.53:319][813]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.53:476][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F460BD510] Result: '1' k_EResultOK (success) [2020.05.12-05.08.53:476][817]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F460BD510]' succeeded in 0.380022 seconds [2020.05.12-05.08.53:520][818]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F460BD510] Result: '1' k_EResultOK (success) [2020.05.12-05.08.53:565][819]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.444516 seconds [2020.05.12-05.08.53:728][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.08.54:478][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.08.54:708][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.08.54:743][843]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.08.54:743][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.08.54:832][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.54:832][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.55:691][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.08.55:691][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.08.55:786][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.05.12-05.08.55:986][871]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.55:986][871]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.55:993][871]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.55:993][871]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.56:321][879]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.08.56:693][888]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.08.56:693][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.08.57:686][913]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.08.57:686][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.08.57:770][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.08.57:848][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.57:848][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.58:993][947]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.08.58:994][947]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.08.58:998][947]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.58:998][947]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.08.59:294][955]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.00:862][998]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.00:862][998]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:345][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.01:396][ 13]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.09.01:399][ 13]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.09.01:400][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperMale05_Character_C_0 - Mafuya, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-05.09.01:400][ 13]LogStreaming: Flushing async loaders. [2020.05.12-05.09.01:403][ 13]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.09.01:403][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperMale05_Character_C_0 - Mafuya, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.12-05.09.01:404][ 13]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.01:405][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.12-05.09.01:405][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.12-05.09.01:410][ 13]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.09.01:410][ 13]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.09.01:410][ 13]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.09.01:410][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:410][ 13]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.09.01:410][ 13]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.09.01:410][ 13]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:411][ 13]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.09.01:411][ 13]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.09.01:411][ 13]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.09.01:411][ 13]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.09.01:412][ 13]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:413][ 13]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.09.01:414][ 13]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.09.01:414][ 13]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.09.01:414][ 13]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.09.01:414][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:419][ 13]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:420][ 13]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:420][ 13]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:420][ 13]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:420][ 13]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:421][ 13]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:421][ 13]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.01:442][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:443][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:443][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:443][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.01:443][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:444][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.01:444][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:444][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.01:444][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:444][ 14]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.09.01:444][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.01:444][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:445][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:445][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:445][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.01:445][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:446][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.01:446][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:446][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.12-05.09.01:447][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.01:447][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:447][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Charge Complete Received] [2020.05.12-05.09.01:447][ 14]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.09.01:447][ 14]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.09.01:447][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:447][ 14]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.09.01:447][ 14]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.09.01:447][ 14]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.09.01:448][ 14]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:449][ 14]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.09.01:476][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.01:476][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.01:476][ 15]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.01:476][ 15]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.01:476][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:476][ 15]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.01:476][ 15]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.01:476][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:510][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.01:510][ 16]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.01:510][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:510][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.01:510][ 16]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.09.01:510][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:510][ 16]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.01:511][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:511][ 16]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.01:511][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:511][ 16]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.09.01:511][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.01:512][ 16]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.09.01:512][ 16]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.01:513][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.01:553][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.09.01:553][ 17]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.09.01:553][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.09.01:553][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:553][ 17]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.09.01:553][ 17]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.09.01:553][ 17]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:553][ 17]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.09.01:553][ 17]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.09.01:554][ 17]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Scalars [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Textures [2020.05.12-05.09.01:555][ 17]LogDBDGeneral: Warning: Vectors [2020.05.12-05.09.01:556][ 17]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.09.01:591][ 18]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.01:591][ 18]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.438085 [2020.05.12-05.09.01:593][ 18]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.01:600][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:600][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.01:601][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:601][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:601][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.01:601][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:601][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:601][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.01:601][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:602][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.01:602][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.01:602][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.12-05.09.01:602][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.01:602][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.01:612][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.01:632][ 19]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.12-05.09.01:647][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.01:993][ 29]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.01:994][ 29]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.02:003][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.02:003][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.02:066][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4657B020] Result: '1' k_EResultOK (success) [2020.05.12-05.09.02:066][ 31]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4657B020]' succeeded in 0.450614 seconds [2020.05.12-05.09.02:094][ 32]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4657B020] Result: '1' k_EResultOK (success) [2020.05.12-05.09.02:138][ 33]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.510350 seconds [2020.05.12-05.09.02:174][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.500115 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.02:257][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.500115 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.02:258][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.021628 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.09.02:326][ 38]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.02:399][ 40]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.130081 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.12-05.09.03:770][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.03:875][ 79]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.03:877][ 79]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.04:975][109]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.04:985][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.04:985][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.05:012][110]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.05:084][112]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.12-05.09.05:087][112]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.05:088][112]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.05:089][112]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.12-05.09.05:105][112]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: On [2020.05.12-05.09.05:162][114]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.12-05.09.05:306][118]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.09.06:424][149]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.007151, Lifetime Duration: 5.000000 [2020.05.12-05.09.06:459][150]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperMale05_Character_C_0 - Mafuya, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.06:722][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.09.06:722][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.06:757][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.09.06:757][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.06:775][158]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.06:775][158]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.06:775][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.06:775][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.06:775][158]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.06:776][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.09.06:777][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.06:777][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.06:777][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.06:777][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.06:777][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.06:780][158]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.06:945][163]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.06:945][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.06:945][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.06:945][163]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.06:945][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.06:945][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.06:946][163]Interaction: Interaction time: 0.600000 [2020.05.12-05.09.06:946][163]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.05.12-05.09.06:946][163]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.12-05.09.06:946][163]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.12-05.09.06:947][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.06:947][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.06:948][163]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.07:098][167]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: Off [2020.05.12-05.09.07:315][173]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.09.07:489][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903157 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.07:572][180]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.07:573][180]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.07:573][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.07:573][180]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.07:573][180]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.07:573][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.07:614][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.07:614][181]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.07:614][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.07:614][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.07:614][181]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.07:614][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.07:615][181]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.07:615][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.07:615][181]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.12-05.09.07:616][181]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.07:616][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.07:617][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.09.07:617][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.07:617][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.08:376][201]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.08:376][201]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.10:930][260]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.09.10:930][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.10:931][260]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.09.10:931][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.10:942][260]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.10:942][260]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.10:942][260]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.10:942][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.10:942][260]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.10:942][260]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.09.10:942][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.10:942][260]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.10:942][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.10:943][260]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.10:943][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.10:982][261]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.10:983][261]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.10:991][261]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.10:993][261]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.10:993][261]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:132][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:132][264]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.11:132][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:132][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:132][264]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.11:132][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:133][264]Interaction: Interaction time: 0.600000 [2020.05.12-05.09.11:133][264]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.05.12-05.09.11:133][264]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.12-05.09.11:134][264]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.09.11:134][264]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.11:134][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:134][264]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.11:311][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.09.11:311][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.11:311][268]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.11:311][268]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.11:312][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.09.11:312][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.11:324][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:324][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:324][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.11:325][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.11:325][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:325][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.09.11:326][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.11:326][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.11:326][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:326][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.11:327][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:370][269]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.11:456][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.12-05.09.11:467][270]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:468][270]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.11:468][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:468][270]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:468][270]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.11:468][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:468][270]Interaction: Interaction time: 20.000000 [2020.05.12-05.09.11:469][270]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.05.12-05.09.11:469][270]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.12-05.09.11:469][270]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.11:469][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:470][270]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.11:507][271]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.09.11:719][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:719][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.11:719][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:719][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:719][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.11:719][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:719][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:720][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.11:720][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:720][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:720][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.11:720][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.11:720][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.11:720][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.11:720][275]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.09.11:721][275]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.11:721][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.11:721][275]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.09.11:721][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.11:721][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.11:748][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.11:750][276]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.12:840][299]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.12:840][299]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.12:908][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.09.12:908][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.12:909][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.09.12:909][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.12:916][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.12:916][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.12:916][301]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.12:916][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.12:916][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.12:916][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.09.12:917][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.12:917][301]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.12:917][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.12:917][301]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.12:917][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.12:917][301]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.13:077][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014806 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.13:120][306]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.12-05.09.13:129][306]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.13:130][306]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.13:130][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.13:130][306]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.13:130][306]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.13:130][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.13:130][306]Interaction: Interaction time: 2.000000 [2020.05.12-05.09.13:130][306]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVault Left AnimTag_Male. [2020.05.12-05.09.13:131][306]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.05.12-05.09.13:131][306]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.09.13:132][306]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.13:132][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.13:133][306]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.14:007][326]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.14:008][326]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.14:020][326]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:020][326]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:259][331]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.12-05.09.14:261][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.12-05.09.14:262][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.14:262][331]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.12-05.09.14:286][331]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: On [2020.05.12-05.09.14:356][333]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.09.14:904][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:904][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.14:904][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.14:905][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:905][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.14:905][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.14:905][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:905][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.14:905][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.14:905][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.14:905][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.14:905][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.14:906][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.14:906][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.14:906][344]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.09.14:906][344]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.14:906][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.14:907][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.09.14:907][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.14:907][344]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.16:283][372]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Shuma]: Off [2020.05.12-05.09.16:944][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:944][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:944][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:944][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.16:945][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.16:946][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:160][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.17:160][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:161][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.17:161][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:337][394]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.17:338][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:338][394]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.17:338][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:339][394]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.17:339][394]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.17:670][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:670][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:670][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:670][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:671][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:672][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:760][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.17:761][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:864][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:864][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:864][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:864][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:865][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.17:866][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.17:904][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.09.17:985][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.168802 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.18:100][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.09.18:100][409]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:101][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:101][409]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:111][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.18:112][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.18:112][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.09.18:112][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.18:112][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.18:113][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:113][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:113][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.18:113][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:113][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.18:113][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:113][409]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.18:148][410]LogDBDPlayerMovement: StopSnapping Final Location (2027.620117 2709.536865 90.009209) [2020.05.12-05.09.18:148][410]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.18:192][411]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:192][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:192][411]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.18:200][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.18:200][411]LogDBDPlayerMovement: StopSnapping Final Location (2027.620117 2709.536865 87.859291) [2020.05.12-05.09.18:200][411]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.18:201][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:201][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.18:201][411]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.18:201][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:201][411]Interaction: Interaction time: 16.000000 [2020.05.12-05.09.18:201][411]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.18:202][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:292][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.09.18:299][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:299][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:310][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:311][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:369][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.051923 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.18:371][415]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.18:446][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:447][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:448][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:448][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:448][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:448][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.18:448][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:655][421]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:655][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:671][421]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:671][421]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:672][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.18:680][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:680][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:680][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.18:680][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.18:680][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:680][421]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:680][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:681][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.18:681][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:681][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.18:681][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:681][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.12-05.09.18:681][421]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.12-05.09.18:682][421]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.18:682][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:683][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:683][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:683][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:687][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:687][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:687][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:688][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:719][422]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.12-05.09.18:719][422]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.12-05.09.18:724][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:725][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:725][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:725][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:765][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:765][423]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.12-05.09.18:765][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:765][423]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.18:765][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:765][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:766][423]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.18:766][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.18:766][423]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.18:766][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.18:766][423]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.18:766][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.18:766][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.18:767][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:767][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.18:772][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:773][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:773][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.18:773][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.18:808][424]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.19:430][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.19:431][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.19:435][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.19:435][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.19:435][434]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.19:449][434]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.19:449][434]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.19:449][434]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.19:450][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.19:450][434]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.19:451][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.19:451][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.19:451][434]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.19:452][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.19:452][434]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.19:452][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.19:621][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.19:622][436]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.19:622][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.19:622][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.19:623][436]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.19:623][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.19:624][436]Interaction: Interaction time: 14.766107 [2020.05.12-05.09.19:624][436]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.19:624][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.19:634][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.19:634][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.19:635][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.19:635][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.20:056][443]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.20:057][443]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.20:067][443]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.20:067][443]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.20:332][447]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.21:824][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5868974924087524, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.09.21:825][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.09.21:898][470]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.21:899][470]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.21:926][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08234424889087677, xOffset=0, yOffset=0) [2020.05.12-05.09.22:032][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1623454988002777, xOffset=0, yOffset=0) [2020.05.12-05.09.22:065][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21354141831398, xOffset=0, yOffset=0) [2020.05.12-05.09.22:123][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2528939843177795, xOffset=0, yOffset=0) [2020.05.12-05.09.22:215][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3096203207969666, xOffset=0, yOffset=0) [2020.05.12-05.09.22:242][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.155476 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.22:278][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3759988248348236, xOffset=0, yOffset=0) [2020.05.12-05.09.22:315][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4229289889335632, xOffset=0, yOffset=0) [2020.05.12-05.09.22:362][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4617383182048798, xOffset=0, yOffset=0) [2020.05.12-05.09.22:432][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5062607526779175, xOffset=0, yOffset=0) [2020.05.12-05.09.22:503][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5622519850730896, xOffset=0, yOffset=0) [2020.05.12-05.09.22:594][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6406052112579346, xOffset=0, yOffset=0) [2020.05.12-05.09.22:632][481]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.09.22:633][481]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.09.22:633][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:641][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:668][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.09.22:689][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:751][483]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.22:756][483]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.22:757][483]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.09.22:771][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:855][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:907][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.22:968][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.23:042][487]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.23:043][487]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.23:053][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.23:054][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.23:056][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.09.23:238][490]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F9FFE2C80] Result: '1' k_EResultOK (success) [2020.05.12-05.09.23:239][490]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F9FFE2C80]' succeeded in 0.480389 seconds [2020.05.12-05.09.23:283][491]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F9FFE2C80] Result: '1' k_EResultOK (success) [2020.05.12-05.09.23:326][492]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.543323 seconds [2020.05.12-05.09.23:359][492]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.24:817][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.24:817][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.26:048][525]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.26:049][525]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.26:059][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.26:060][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.26:318][529]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.26:917][536]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016280 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.26:919][536]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.26:986][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.09.27:011][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.09.27:536][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.27:536][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.27:536][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:537][545]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.27:537][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:537][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:537][545]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.27:537][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:597][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:597][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.27:597][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:602][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:604][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.09.27:604][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.27:604][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.27:604][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.27:604][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.27:604][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:605][546]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:605][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:605][546]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:605][546]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:605][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:716][548]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.27:716][548]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.12-05.09.27:716][548]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.12-05.09.27:743][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.09.27:820][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:821][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:823][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:823][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:833][549]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:834][549]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:834][549]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.09.27:834][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.27:834][549]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:834][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:835][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:835][549]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.27:835][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:836][549]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.27:836][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:836][549]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.27:904][550]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.27:904][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:904][550]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.27:914][550]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:915][550]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.27:916][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:916][550]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.27:916][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.27:917][550]LogDBDPlayerMovement: StopSnapping Final Location (2038.016602 2702.722900 90.009293) [2020.05.12-05.09.27:919][550]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.27:919][550]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.27:919][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:919][550]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.27:919][550]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.27:942][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:942][550]Interaction: Interaction time: 14.508046 [2020.05.12-05.09.27:943][550]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.27:944][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.27:945][550]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.27:945][550]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.28:301][556]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F465E80E0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.28:303][556]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F465E80E0]' succeeded in 0.585137 seconds [2020.05.12-05.09.28:349][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F465E80E0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.28:463][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.644208 seconds [2020.05.12-05.09.29:041][565]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.29:042][565]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.29:058][565]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.29:058][565]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.29:358][569]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.29:469][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5195150375366211, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.09.29:470][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.09.29:554][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07750816643238068, xOffset=0, yOffset=0) [2020.05.12-05.09.29:617][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1302167475223541, xOffset=0, yOffset=0) [2020.05.12-05.09.29:719][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1978067457675934, xOffset=0, yOffset=0) [2020.05.12-05.09.29:834][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3046245574951172, xOffset=0, yOffset=0) [2020.05.12-05.09.29:906][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642063140869141, xOffset=0, yOffset=0) [2020.05.12-05.09.30:025][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4676969051361084, xOffset=0, yOffset=0) [2020.05.12-05.09.30:128][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5322895050048828, xOffset=0, yOffset=0) [2020.05.12-05.09.30:161][578]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.09.30:163][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.09.30:207][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.09.30:245][579]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.09.30:337][580]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.30:345][580]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.30:345][580]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.09.30:996][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.30:997][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.31:458][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.12-05.09.31:524][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:524][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:525][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:526][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:526][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:526][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:527][588]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.09.31:702][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.31:704][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.09.31:704][588]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.09.31:705][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.09.31:705][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.31:705][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.31:706][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.31:706][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.31:706][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.31:707][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.31:707][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.31:707][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.31:708][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.31:708][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.31:708][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.31:708][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.31:709][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.31:709][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.31:709][588]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.31:709][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.31:710][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.09.31:710][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.31:710][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.32:151][591]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.32:152][591]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.32:200][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.32:200][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.32:297][592]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.32:406][593]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.32:407][593]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.625937 [2020.05.12-05.09.32:412][593]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.32:563][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:564][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:564][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:565][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:565][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:565][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:566][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.09.32:606][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F02404F60] Result: '1' k_EResultOK (success) [2020.05.12-05.09.32:606][594]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F02404F60]' succeeded in 2.230597 seconds [2020.05.12-05.09.32:607][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:608][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:618][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:619][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:625][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:626][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.32:626][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.12-05.09.33:370][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F7BC2C1F0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.33:455][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.037777 seconds [2020.05.12-05.09.33:862][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.33:863][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.34:747][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F024059E0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.34:748][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F024059E0]' succeeded in 2.275051 seconds [2020.05.12-05.09.34:843][609]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016280 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.34:847][609]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.34:848][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.09.34:866][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.34:867][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.34:867][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.34:867][609]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.34:868][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.34:868][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.34:868][609]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.34:869][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.34:884][609]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:885][609]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:885][609]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:885][609]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:886][609]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:886][609]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:887][609]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.34:897][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.09.34:898][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.09.34:982][610]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.34:998][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.34:999][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.34:999][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:000][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:000][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.35:001][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:001][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:001][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.35:002][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:002][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:002][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.35:003][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.35:003][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.35:003][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.35:003][610]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.35:004][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:006][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.35:006][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:007][610]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:008][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.35:008][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.35:008][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:008][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.35:009][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.09.35:009][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.35:009][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.35:010][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.35:010][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.35:010][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.35:011][610]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.35:011][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:012][610]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.35:012][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:012][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.35:013][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:013][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:085][611]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.35:173][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F02404F60] Result: '1' k_EResultOK (success) [2020.05.12-05.09.35:177][612]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: bururaku [0x16F02404F60]' succeeded in 1.705506 seconds [2020.05.12-05.09.35:649][612]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.12-05.09.35:650][612]LogRanks: URankManager::Async_GetPlayerPips [2020.05.12-05.09.35:651][612]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.09.35:656][612]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-05.09.35:661][612]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.35:672][612]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.35:694][612]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.35:695][612]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.409456 [2020.05.12-05.09.35:730][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:730][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.35:754][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:755][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:755][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:755][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:756][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:756][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:756][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:756][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:757][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:757][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:757][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:757][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.35:758][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.35:758][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.36:466][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F465E80E0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.36:466][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F465E80E0]' succeeded in 0.523855 seconds [2020.05.12-05.09.36:473][614]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.09.36:474][614]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=27 Killer=0 [2020.05.12-05.09.36:474][614]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=27 [2020.05.12-05.09.36:474][614]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.12-05.09.36:474][614]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.12-05.09.36:475][614]GameFlow: Reading Profile Stat DBD_CamperSkulls: 27 [2020.05.12-05.09.36:475][614]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.12-05.09.36:475][614]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-05.09.36:476][614]GameFlow: FCharacterStateData::SetPips() with value=27 [2020.05.12-05.09.36:880][617]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.36:882][617]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:385][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.09.37:385][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:387][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.09.37:387][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:423][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:424][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:424][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.37:424][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.37:425][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:425][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.09.37:426][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:426][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.37:427][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:427][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.37:427][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:459][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:459][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:460][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:460][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:462][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:463][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:463][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:463][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:464][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:464][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:465][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:465][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:466][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.37:466][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:531][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:531][623]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.37:532][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:533][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:533][623]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.37:534][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:535][623]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.09.37:535][623]Interaction: Interaction time: 0.000000 [2020.05.12-05.09.37:536][623]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.12-05.09.37:537][623]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.37:537][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:657][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F7FC95A40] Result: '1' k_EResultOK (success) [2020.05.12-05.09.37:658][624]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F7FC95A40]' succeeded in 1.150036 seconds [2020.05.12-05.09.37:661][624]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:661][624]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:662][624]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:663][624]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:664][624]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperMale01_C_0 - SnoopyL, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:664][624]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperMale01_C_0 - SnoopyL, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:664][624]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:665][624]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:665][624]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale01_C_0 - SnoopyL, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.09.37:678][624]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:678][624]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.37:679][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:679][624]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:680][624]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.37:680][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.37:680][624]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.37:680][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.37:681][624]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.12-05.09.37:682][624]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.37:682][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.37:682][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.09.37:682][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.37:683][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16FA950A6F0] Result: '1' k_EResultOK (success) [2020.05.12-05.09.37:683][624]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:683][624]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.12-05.09.37:924][626]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.269296 seconds [2020.05.12-05.09.38:025][627]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.38:026][627]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.38:056][627]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.38:057][627]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.38:259][628]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.12-05.09.38:263][628]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.38:265][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.38:273][628]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.38:279][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.38:283][628]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.05.12-05.09.38:286][628]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.12-05.09.38:335][628]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Mafuya]: On [2020.05.12-05.09.38:486][629]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.09.38:637][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:638][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:638][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:638][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:638][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:638][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:639][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:639][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:639][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:639][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:640][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:640][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.38:640][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.38:640][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:094][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:094][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:095][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:095][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:096][631]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.39:103][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.09.39:135][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:135][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:136][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.39:136][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.39:136][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:136][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:137][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:137][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.39:137][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.39:138][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.39:138][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.39:139][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:139][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.39:139][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.39:140][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:140][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.39:140][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.39:140][631]Interaction: Interaction time: 16.000000 [2020.05.12-05.09.39:141][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.39:141][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.39:143][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:144][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.39:834][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:834][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:834][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:835][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:836][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:836][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.39:836][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.39:836][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.40:133][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.40:133][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.40:134][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.40:134][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.40:140][644]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Mafuya]: Off [2020.05.12-05.09.40:282][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.09.41:065][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:066][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:067][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:067][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:067][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:067][660]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:067][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:110][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:111][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:111][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:111][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:161][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:162][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:162][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:162][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:215][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:215][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:215][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:216][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:217][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.41:217][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:432][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.41:432][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.41:636][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:636][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.41:637][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.41:637][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.42:286][682]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.12-05.09.42:293][682]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.09.42:293][682]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.09.43:992][713]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.43:993][713]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.44:000][713]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.44:001][713]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.44:086][715]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.44:088][715]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.12-05.09.44:090][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.44:091][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.09.44:091][715]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.05.12-05.09.44:106][715]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - bururaku]: On [2020.05.12-05.09.44:144][716]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.12-05.09.44:150][716]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=57.263 [2020.05.12-05.09.44:397][720]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.09.44:501][722]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.44:501][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.44:501][722]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.44:501][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:217][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:217][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:217][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:217][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:217][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:218][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:242][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.45:242][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:242][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.45:242][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:751][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.45:752][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:752][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.45:752][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:936][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:936][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:936][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:936][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:936][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:937][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.45:938][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.09.45:938][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.46:086][750]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - bururaku]: Off [2020.05.12-05.09.46:125][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014706 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.46:127][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.46:129][751]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.46:131][751]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.12-05.09.46:133][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.09.46:133][751]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.46:134][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.46:134][751]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.46:140][751]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.46:140][751]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.46:140][751]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.09.46:140][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.46:140][751]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.46:140][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.46:140][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.46:141][751]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.46:141][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.46:141][751]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.46:141][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.46:141][751]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.46:142][751]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=59.239 [2020.05.12-05.09.46:145][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.09.46:207][752]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.46:207][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.46:207][752]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.46:214][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.46:215][752]LogDBDPlayerMovement: StopSnapping Final Location (1874.189087 2758.611572 90.009315) [2020.05.12-05.09.46:216][752]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.46:216][752]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.46:216][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.46:216][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.46:216][752]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.46:216][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.46:217][752]Interaction: Interaction time: 8.759666 [2020.05.12-05.09.46:217][752]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.46:217][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.46:219][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.09.46:269][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.09.46:320][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.09.47:380][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.47:381][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:019][821]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.50:020][821]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.50:028][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:029][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:322][825]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.50:323][825]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.50:606][829]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.50:618][829]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.50:618][829]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.09.50:619][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.50:619][829]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.50:619][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:619][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.50:619][829]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.50:620][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:637][829]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:637][829]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:637][829]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:638][829]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:638][829]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:638][829]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:638][829]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.09.50:644][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.09.50:663][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.09.50:670][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.50:670][830]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.50:670][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:671][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.50:671][830]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.09.50:671][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.50:671][830]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.50:671][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.50:671][830]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.50:672][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:672][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.50:672][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.50:672][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.50:672][830]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.50:672][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.50:682][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.09.50:726][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:726][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.09.50:726][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:726][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:727][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.09.50:727][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:727][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:727][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.09.50:728][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:728][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:728][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.09.50:728][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.50:728][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.09.50:729][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.50:729][831]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.09.50:729][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.50:730][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.50:730][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.50:730][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:777][832]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-05.09.50:925][834]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:925][834]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.50:983][835]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.50:983][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.50:983][835]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.50:983][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:255][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:255][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:255][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:255][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:433][841]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.51:438][841]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.09.51:438][841]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.540826 [2020.05.12-05.09.51:439][841]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.540826 [2020.05.12-05.09.51:551][842]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=64.658 [2020.05.12-05.09.51:608][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.51:620][843]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=64.725 [2020.05.12-05.09.51:676][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.09.51:677][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:677][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.09.51:677][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:678][844]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.51:688][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:689][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:689][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.51:689][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.51:689][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:690][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.09.51:690][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:690][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.51:690][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.51:691][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.51:691][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.51:694][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:694][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:695][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:695][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:695][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.51:696][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.09.51:696][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=64.793 [2020.05.12-05.09.51:758][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.09.51:767][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:768][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.51:768][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.51:768][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:768][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.51:768][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.51:769][845]Interaction: Interaction time: 16.000000 [2020.05.12-05.09.51:769][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.51:769][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.51:769][845]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.09.51:850][846]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.09.51:853][846]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:853][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:853][846]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:853][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:854][846]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=64.957 [2020.05.12-05.09.51:904][847]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46577510] Result: '1' k_EResultOK (success) [2020.05.12-05.09.51:904][847]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46577510]' succeeded in 0.461938 seconds [2020.05.12-05.09.51:904][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:904][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:904][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:904][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:905][847]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=65.014 [2020.05.12-05.09.51:906][847]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:906][847]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.51:969][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:970][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:970][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:971][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:978][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46577510] Result: '1' k_EResultOK (success) [2020.05.12-05.09.51:979][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:979][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:979][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.51:979][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:985][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:985][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:985][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:985][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:985][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:986][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:986][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:986][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:986][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:986][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:987][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:987][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.51:987][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.51:987][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:059][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.572318 seconds [2020.05.12-05.09.52:060][849]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=65.145 [2020.05.12-05.09.52:151][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014523 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.09.52:154][850]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.09.52:166][850]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.12-05.09.52:177][850]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.950 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=65.268 [2020.05.12-05.09.52:186][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:186][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:186][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:186][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:187][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:187][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:187][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:187][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:188][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:238][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - bururaku] at Time=65.348 [2020.05.12-05.09.52:246][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:246][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:247][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:248][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:248][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:248][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.52:248][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.52:402][853]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.12-05.09.53:051][861]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.53:052][861]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.53:063][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.53:063][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.53:361][864]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.53:361][864]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:381][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.09.53:382][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:820][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:821][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:821][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:821][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:871][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:871][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:872][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:872][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:929][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.09.53:929][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:930][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.09.53:930][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:930][870]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.12-05.09.53:944][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.53:944][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.53:945][870]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.09.53:945][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.09.53:945][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.53:945][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.09.53:945][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:946][870]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.09.53:946][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.53:946][870]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.09.53:947][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.53:948][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:948][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:948][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:949][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:955][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:956][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.53:956][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.53:956][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:014][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.54:014][871]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.09.54:014][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.54:015][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.09.54:015][871]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.09.54:015][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.54:015][871]Interaction: Interaction time: 13.775656 [2020.05.12-05.09.54:015][871]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.09.54:015][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.09.54:020][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.54:020][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:020][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.09.54:020][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:516][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.09.54:558][878]GameFlow: OnDropped 402.446350 [2020.05.12-05.09.54:559][878]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.12-05.09.54:560][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.12-05.09.54:560][878]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:560][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.12-05.09.54:561][878]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:561][878]Interaction: ------------------------ [2020.05.12-05.09.54:561][878]Interaction: - Interactions in Zone - [2020.05.12-05.09.54:561][878]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:561][878]Interaction: ---------------------------- [2020.05.12-05.09.54:561][878]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:562][878]Interaction: ---------------------------- [2020.05.12-05.09.54:562][878]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:563][878]Interaction: ---------------------------- [2020.05.12-05.09.54:563][878]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:563][878]Interaction: ---------------------------- [2020.05.12-05.09.54:563][878]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:564][878]Interaction: ---------------------------- [2020.05.12-05.09.54:564][878]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:564][878]Interaction: ---------------------------- [2020.05.12-05.09.54:564][878]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:564][878]Interaction: ---------------------------- [2020.05.12-05.09.54:564][878]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:565][878]Interaction: ---------------------------- [2020.05.12-05.09.54:565][878]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:565][878]Interaction: ---------------------------- [2020.05.12-05.09.54:565][878]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:566][878]Interaction: ---------------------------- [2020.05.12-05.09.54:566][878]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:566][878]Interaction: ---------------------------- [2020.05.12-05.09.54:566][878]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:566][878]Interaction: ---------------------------- [2020.05.12-05.09.54:566][878]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:566][878]Interaction: ---------------------------- [2020.05.12-05.09.54:567][878]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:567][878]Interaction: ---------------------------- [2020.05.12-05.09.54:567][878]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:567][878]Interaction: ---------------------------- [2020.05.12-05.09.54:567][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - SnoopyL][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.12-05.09.54:567][878]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.09.54:568][878]Interaction: ------------------------ [2020.05.12-05.09.54:568][878]Interaction: - Interactions in Zone - [2020.05.12-05.09.54:568][878]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:568][878]Interaction: ---------------------------- [2020.05.12-05.09.54:568][878]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:568][878]Interaction: ---------------------------- [2020.05.12-05.09.54:569][878]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:569][878]Interaction: ---------------------------- [2020.05.12-05.09.54:569][878]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:569][878]Interaction: ---------------------------- [2020.05.12-05.09.54:569][878]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:569][878]Interaction: ---------------------------- [2020.05.12-05.09.54:570][878]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:570][878]Interaction: ---------------------------- [2020.05.12-05.09.54:571][878]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:571][878]Interaction: ---------------------------- [2020.05.12-05.09.54:571][878]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:571][878]Interaction: ---------------------------- [2020.05.12-05.09.54:571][878]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:572][878]Interaction: ---------------------------- [2020.05.12-05.09.54:572][878]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:572][878]Interaction: ---------------------------- [2020.05.12-05.09.54:572][878]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:573][878]Interaction: ---------------------------- [2020.05.12-05.09.54:573][878]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:573][878]Interaction: ---------------------------- [2020.05.12-05.09.54:573][878]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:574][878]Interaction: ---------------------------- [2020.05.12-05.09.54:574][878]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:574][878]Interaction: ---------------------------- [2020.05.12-05.09.54:574][878]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.09.54:574][878]Interaction: ---------------------------- [2020.05.12-05.09.54:577][878]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.12-05.09.54:577][878]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.09.54:577][878]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.09.54:577][878]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.12-05.09.54:578][878]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.09.54:578][878]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.09.54:578][878]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.09.54:584][878]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.09.54:788][881]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.09.54:788][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.09.54:876][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.54:894][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.55:077][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.05.12-05.09.55:711][892]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.09.55:711][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.09.55:712][892]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.09.55:712][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.09.55:757][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.09.56:047][896]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.56:048][896]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.56:060][896]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.56:060][896]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.56:192][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267173 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.09.56:315][900]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.09.56:316][900]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.57:935][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.57:937][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.59:034][936]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.09.59:035][936]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.09.59:048][936]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.59:049][936]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.09.59:321][940]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.09.59:322][940]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.00:720][955]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.00:724][955]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.12-05.10.00:755][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:756][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.00:756][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:756][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:756][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.10.00:757][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:757][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:757][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.10.00:758][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:758][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:758][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.00:758][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.00:759][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.00:759][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.00:759][955]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.00:759][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:760][955]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.10.00:760][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.00:760][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:761][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:761][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.00:761][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:761][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:762][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.10.00:762][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:762][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:763][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.10.00:763][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:763][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:763][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.00:763][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.00:764][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.00:764][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.00:764][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.00:764][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.00:765][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.10.00:765][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.00:766][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:766][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.00:767][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.00:782][955]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:783][955]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:783][955]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:783][955]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:783][955]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:784][955]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:784][955]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.12-05.10.00:792][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.00:851][956]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.00:851][956]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.01:080][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.05.12-05.10.01:081][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:081][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.05.12-05.10.01:081][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:361][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.016395 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.01:364][961]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.12-05.10.01:389][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:390][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:390][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:390][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:390][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:390][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:391][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:391][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:392][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:392][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:392][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:392][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:392][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.10.01:393][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.01:924][966]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.12-05.10.02:240][967]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.02:244][967]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.02:249][967]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.12-05.10.02:255][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.02:256][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.02:264][967]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.02:284][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.02:287][967]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.12-05.10.02:297][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.10.02:324][967]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.02:325][967]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.02:348][967]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Mafuya]: On [2020.05.12-05.10.02:362][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.02:545][968]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.05.12-05.10.04:065][978]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Mafuya]: Off [2020.05.12-05.10.05:027][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:027][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:027][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:028][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:028][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:028][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:029][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:029][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:029][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:030][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:038][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:042][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:042][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.10.05:043][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.05:380][987]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.05:380][987]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.05:667][989]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500901 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.07:677][996]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.12-05.10.08:032][999]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.08:033][999]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.08:059][999]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.08:063][999]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.08:793][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.377923 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.08:795][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.08:798][ 1]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.08:803][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.10.08:805][ 1]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.12-05.10.08:805][ 1]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.09:908][ 10]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.09:908][ 10]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.11:001][ 22]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.11:002][ 22]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.11:026][ 22]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.11:027][ 22]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.11:163][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467514 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.11:165][ 25]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.11:317][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.10.11:442][ 28]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.12:885][ 52]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.12:885][ 52]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.14:041][ 70]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.14:042][ 70]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.14:051][ 70]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.14:051][ 70]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.14:328][ 76]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.14:328][ 76]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.10.15:023][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.613881 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.15:025][ 87]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.15:034][ 87]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.12-05.10.15:872][101]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.15:872][101]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.17:004][122]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.17:006][122]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.17:018][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.17:018][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.17:329][128]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.18:221][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.010995 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.18:845][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.18:845][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.20:002][174]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.20:003][174]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.20:010][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.20:010][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.20:325][181]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.20:765][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.721217 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.21:847][207]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.21:847][207]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.23:022][228]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.23:023][228]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.23:029][228]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.23:029][228]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.23:378][235]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.24:822][262]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.24:823][262]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.25:146][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.378227 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.25:147][269]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.25:995][286]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.25:995][286]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.26:003][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.26:003][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.26:331][293]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.26:408][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.26:684][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.26:719][301]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.26:719][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.27:707][320]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.27:707][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.27:720][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.27:872][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.27:872][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.28:710][341]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.28:710][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.28:813][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.28:999][347]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.29:000][347]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.29:007][347]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.29:007][347]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.29:322][353]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.29:703][361]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.29:703][361]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.29:826][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.30:724][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.30:724][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.30:848][384]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.30:850][384]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.30:924][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.31:385][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.31:385][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.31:385][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.31:386][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.31:386][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.31:393][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.31:393][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.31:393][395]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.10.31:393][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.31:394][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.31:394][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.31:394][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.31:394][395]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.31:394][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.31:394][395]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.31:394][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.31:394][395]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.10.31:479][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.31:479][397]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.31:479][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.31:479][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.31:479][397]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.31:479][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.31:480][397]Interaction: Interaction time: 1.100000 [2020.05.12-05.10.31:481][397]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.05.12-05.10.31:482][397]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.12-05.10.31:482][397]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.31:483][397]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.31:483][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.31:484][397]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.31:707][402]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.31:707][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.32:027][408]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.32:027][408]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.32:045][408]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:045][408]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:054][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.32:310][414]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.32:359][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:359][415]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.32:359][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:359][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:359][415]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.10.32:359][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:406][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.32:416][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:416][416]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.10.32:416][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:416][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:416][416]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.32:416][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.32:416][416]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.32:416][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.32:417][416]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.32:417][416]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.32:417][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:418][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.32:419][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.32:419][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:419][416]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.32:419][416]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.32:503][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.32:503][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.32:503][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.32:503][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.32:504][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.32:508][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:508][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:508][418]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.10.32:508][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.32:509][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:509][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.32:509][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.32:509][418]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.32:509][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:509][418]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.32:509][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:562][419]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.10.32:599][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:599][420]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.32:599][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:599][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.32:599][420]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.32:600][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:600][420]Interaction: Interaction time: 1.100000 [2020.05.12-05.10.32:600][420]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.05.12-05.10.32:600][420]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.12-05.10.32:601][420]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.32:601][420]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.32:601][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.32:719][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.32:720][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.32:731][422]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.33:120][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.33:484][438]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.10.33:529][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:529][439]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.33:530][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.33:531][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:531][439]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.10.33:532][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.33:532][439]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.33:532][439]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.33:552][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.33:557][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:557][440]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.10.33:557][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.33:557][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:557][440]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.33:557][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.33:557][440]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.33:557][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.33:557][440]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.33:558][440]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.33:558][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.33:558][440]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.33:558][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.33:558][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:708][443]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.33:708][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.33:857][446]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.33:858][446]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.34:076][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.12-05.10.34:076][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:141][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:141][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:141][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:141][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:170][453]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.10.34:170][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:170][453]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.12-05.10.34:170][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:172][453]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.12-05.10.34:172][453]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:173][453]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:173][453]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:178][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.34:184][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.10.34:211][454]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:211][454]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:211][454]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:211][454]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:217][454]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.34:217][454]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.34:217][454]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.10.34:217][454]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.34:217][454]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.34:218][454]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:218][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:218][454]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.34:218][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.34:218][454]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.34:218][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.34:218][454]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.10.34:221][454]Interaction: TryInteractionType exits because availableInteraction VaultFastOverPulldownRight cannot override VaultFastOverPulldownRight [2020.05.12-05.10.34:221][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:262][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:262][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:294][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:294][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:294][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.34:324][456]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:324][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:350][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.34:350][457]LogDBDPlayerMovement: StopSnapping Final Location (9288.870117 6481.151367 87.859421) [2020.05.12-05.10.34:350][457]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.34:351][457]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.34:351][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.34:351][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.34:351][457]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.34:351][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.34:351][457]Interaction: Interaction time: 1.100000 [2020.05.12-05.10.34:351][457]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.05.12-05.10.34:351][457]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 106.781929 [2020.05.12-05.10.34:352][457]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.34:352][457]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.34:352][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.34:355][457]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:355][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:391][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:392][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:452][459]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:452][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.10.34:458][459]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:458][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:497][460]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.10.34:498][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:578][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:635][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:667][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:715][464]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.34:715][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.34:723][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:774][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:806][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.12-05.10.34:861][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:862][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.10.34:862][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:862][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.12-05.10.34:862][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:867][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.10.34:969][469]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.34:989][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:990][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.12-05.10.34:991][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:991][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.12-05.10.34:991][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.34:991][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.34:991][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.35:010][470]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.35:200][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.35:270][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.10.35:300][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.10.35:300][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.10.35:300][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.35:300][476]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.35:300][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.35:301][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.35:301][476]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.10.35:301][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.35:301][476]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.35:338][477]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.35:356][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.35:356][477]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.10.35:356][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.35:356][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.35:356][477]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.10.35:356][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.35:356][477]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.35:356][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.35:356][477]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.35:357][477]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.35:357][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.35:357][477]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.35:357][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:358][477]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.35:358][477]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:358][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.35:359][477]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.10.35:422][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.35:447][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.05.12-05.10.35:662][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.35:742][486]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.35:742][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.35:759][486]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.12-05.10.35:759][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.36:307][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.36:699][507]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.36:699][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.36:838][510]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.36:838][510]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.37:329][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.37:701][529]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.37:701][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.38:001][535]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.38:001][535]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.38:009][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:009][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:317][542]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.38:414][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.38:513][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.10.38:514][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.38:514][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.10.38:514][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.38:520][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:520][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:520][547]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.10.38:520][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.38:520][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:520][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.10.38:520][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.38:520][547]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.38:521][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:521][547]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.38:521][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:634][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.38:639][550]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:639][550]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.38:639][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:639][550]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:640][550]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.38:640][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:640][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.10.38:640][550]Interaction: Interaction time: 0.000000 [2020.05.12-05.10.38:640][550]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.38:641][550]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.38:641][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:710][552]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.38:711][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.38:867][556]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:868][556]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:868][556]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:869][556]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:869][556]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:869][556]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:869][556]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.38:869][556]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Mafuya, Originating Player: BP_CamperMale05_Character_C_0 - Mafuya, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 13.186419, Lifetime Duration: 60.000000 [2020.05.12-05.10.38:873][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:874][556]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.38:874][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:874][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:874][556]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.38:874][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.38:874][556]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.38:874][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.38:874][556]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.38:874][556]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.38:875][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.38:875][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Mafuya][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.10.38:875][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.38:875][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.38:875][556]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:498][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.39:675][577]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.39:675][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.39:749][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.10.39:750][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.39:750][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.10.39:750][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.39:756][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:756][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:756][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.10.39:756][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.39:756][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:756][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.10.39:756][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.39:756][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.39:756][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.39:756][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.39:756][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.39:756][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:756][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.39:757][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.39:757][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:757][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.39:757][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.39:757][579]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.10.39:757][579]Interaction: Interaction time: 0.000000 [2020.05.12-05.10.39:757][579]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.39:758][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.39:758][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.39:883][582]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.39:883][582]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.40:259][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.40:259][592]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.40:259][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.40:259][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.40:259][592]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.10.40:259][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.40:259][592]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.40:259][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.40:259][592]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.40:260][592]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.40:260][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.40:260][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.10.40:260][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.40:260][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.40:260][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.12-05.10.40:330][594]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:331][594]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:332][594]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.40:332][594]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Shuma, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 3.569604, Lifetime Duration: 60.000000 [2020.05.12-05.10.40:603][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.40:701][604]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.40:701][604]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.41:001][612]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.05.12-05.10.41:001][612]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.05.12-05.10.41:009][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.41:009][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.41:226][618]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperFemale03_Character_C_0 [2020.05.12-05.10.41:226][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.05.12-05.10.41:226][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:226][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:226][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:226][618]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale03_Character_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.05.12-05.10.41:232][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:232][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:233][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:233][618]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:233][618]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale03_Character_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.05.12-05.10.41:266][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:266][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:266][619]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.10.41:266][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.41:266][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:266][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:267][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:267][619]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.10.41:267][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:267][619]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.10.41:267][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:326][621]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.05.12-05.10.41:326][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:326][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:330][621]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.05.12-05.10.41:330][621]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale03_Character_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.05.12-05.10.41:333][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:333][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.10.41:333][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:333][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:333][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.10.41:333][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:334][621]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.12-05.10.41:334][621]Interaction: Interaction time: 0.000000 [2020.05.12-05.10.41:334][621]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.10.41:334][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.10.41:334][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:343][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.41:343][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.41:368][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:368][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.10.41:368][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:368][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:369][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.10.41:369][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.41:369][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.10.41:369][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.10.41:369][622]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.10.41:369][622]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.10.41:369][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.10.41:369][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:370][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:370][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.10.41:370][622]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.41:370][622]GameFlow: EscapeMap Interaction ended player escaped = true [2020.05.12-05.10.41:370][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:370][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.05.12-05.10.41:371][622]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.10.41:454][622]LogStreaming: Flushing async loaders took 83ms. [2020.05.12-05.10.41:473][623]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.10.41:473][623]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.05.12-05.10.41:474][623]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.10.41:550][624]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale01_Character_C_0 - Shuma, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:551][624]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:552][624]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - bururaku, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.41:644][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.41:721][627]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.41:722][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.41:963][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F7FC910C0] Result: '1' k_EResultOK (success) [2020.05.12-05.10.41:963][632]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F7FC910C0]' succeeded in 0.469427 seconds [2020.05.12-05.10.42:019][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F7FC910C0] Result: '1' k_EResultOK (success) [2020.05.12-05.10.42:086][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.600951 seconds [2020.05.12-05.10.42:194][635]GameFlow: EscapeMap player end overlap escape zone: BP_CamperFemale03_Character_C_0 [2020.05.12-05.10.42:712][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.42:875][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.42:875][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.05.12-05.10.43:538][662]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.43:538][662]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.10.43:570][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.43:571][663]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.12-05.10.43:572][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.10.43:572][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.05.12-05.10.43:573][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.12-05.10.43:573][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.43:574][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.43:697][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.43:697][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.43:790][668]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.44:714][691]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.44:714][691]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.44:808][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.45:168][703]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.12-05.10.45:173][703]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.45:174][703]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.10.45:693][717]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.45:693][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.45:902][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.46:143][729]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.10.46:144][729]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.10.46:505][729]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for A92E6B1D01001001 [2020.05.12-05.10.46:505][729]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Streetwise 2 Perk3: Urban_Evasion 1 Perk4: Spine_Chill 2 Offering: _EMPTY_ [2020.05.12-05.10.46:514][729]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.10.46:514][729]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:515][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 759.940735 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 263.320648 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 175.016220 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 547.605835 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.306186 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.137808 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 32.659191 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 30.155769 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.402542 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.134682 [2020.05.12-05.10.46:516][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 291.205933 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 347.844635 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.GeneratorsComplete Bloodpoints Value: 1138.155518 [2020.05.12-05.10.46:517][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 782.435486 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 218.000198 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.EndGame Bloodpoints Value: 307.091705 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.EndGame Bloodpoints Value: 405.619659 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.580902 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 304.555237 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:518][729]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.05.12-05.10.46:519][729]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:519][729]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.12-05.10.46:519][729]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.10.46:519][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15407.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:519][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15407.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:519][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15407.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:519][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15407.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:520][729]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.10.46:520][729]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15407 [2020.05.12-05.10.46:520][729]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.12-05.10.46:521][729]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=28 [2020.05.12-05.10.46:521][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:521][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:521][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:521][729]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.12-05.10.46:521][729]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.10.46:521][729]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.05.12-05.10.46:521][729]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 15407 FearTokens: 7 [2020.05.12-05.10.46:522][729]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.05.12-05.10.46:522][729]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.05.12-05.10.46:522][729]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.10.46:522][729]LogQuestEvent: player did finish playing [2020.05.12-05.10.46:556][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:556][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:578][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:578][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:609][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:609][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:666][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:666][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:702][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:702][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:725][734]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.46:725][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.46:742][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:742][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:773][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:774][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:784][736]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.10.46:819][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:820][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:851][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:851][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:856][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46681360] Result: '1' k_EResultOK (success) [2020.05.12-05.10.46:857][738]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46681360]' succeeded in 0.335439 seconds [2020.05.12-05.10.46:893][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:893][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:927][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.46:930][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:930][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.46:966][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.46:966][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.47:004][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.47:004][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.47:042][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.47:042][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.47:076][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.47:077][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.47:109][744]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.10.47:111][744]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.10.47:425][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F02406340] Result: '1' k_EResultOK (success) [2020.05.12-05.10.47:425][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F02406340]' succeeded in 0.734655 seconds [2020.05.12-05.10.47:425][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.10.47:425][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-05.10.47:426][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-05.10.47:426][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-05.10.47:426][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.12-05.10.47:426][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.10.47:429][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.12-05.10.47:433][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.12-05.10.47:433][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.10.47:433][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.12-05.10.47:434][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.12-05.10.47:434][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.10.47:434][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.12-05.10.47:435][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:435][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:435][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:435][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:435][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:436][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:437][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:438][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.12-05.10.47:439][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:439][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.47:439][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.10.47:440][744]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.10.47:440][744]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.10.47:440][744]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.12-05.10.47:440][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.10.47:443][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.12-05.10.47:443][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:444][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:444][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:444][744]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.12-05.10.47:448][744]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.12-05.10.47:448][744]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.47:448][744]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-05.10.47:449][744]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.10.47:449][744]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Torso02 [2020.05.12-05.10.47:450][744]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.10.47:450][744]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs02 [2020.05.12-05.10.47:450][744]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.10.47:451][744]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.10.47:456][744]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.10.47:457][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:471][744]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.10.47:496][744]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.10.47:496][744]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.10.47:497][744]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.10.47:497][744]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.10.47:497][744]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.10.47:497][744]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.10.47:497][744]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.10.47:497][744]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.10.47:497][744]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.10.47:497][744]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.10.47:499][744]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.10.47:500][744]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.10.47:500][744]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:PlayerDebugComponent [2020.05.12-05.10.47:500][744]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset [2020.05.12-05.10.47:500][744]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.12-05.10.47:500][744]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.10.47:500][744]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.10.47:501][744]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.10.47:501][744]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.10.47:501][744]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.12-05.10.47:501][744]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.10.47:501][744]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.10.47:522][744]LogStreaming: Flushing async loaders took 63ms. [2020.05.12-05.10.47:733][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.10.47:734][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:751][744]LogStreaming: Flushing async loaders took 16ms. [2020.05.12-05.10.47:752][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:754][744]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.10.47:755][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:785][744]LogStreaming: Flushing async loaders took 30ms. [2020.05.12-05.10.47:787][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:814][744]LogStreaming: Flushing async loaders took 27ms. [2020.05.12-05.10.47:817][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:824][744]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.10.47:824][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.10.47:829][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.12-05.10.47:829][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.10.47:829][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.12-05.10.47:831][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.12-05.10.47:831][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.10.47:831][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.12-05.10.47:831][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:831][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:832][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:833][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:834][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:834][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:834][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:834][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.12-05.10.47:834][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.47:834][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.47:834][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.10.47:835][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.47:835][744]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.12-05.10.47:835][744]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.10.47:835][744]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.10.47:835][744]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.12-05.10.47:835][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.10.47:835][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.10.47:835][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.47:835][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.10.47:836][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.10.47:840][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.10.47:840][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:840][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:840][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.47:841][744]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000104 seconds [2020.05.12-05.10.47:844][744]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.12-05.10.47:844][744]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.47:845][744]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.12-05.10.47:847][744]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.12-05.10.47:847][744]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.05.12-05.10.47:847][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:851][744]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.10.47:851][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.47:863][744]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.10.47:863][744]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.05.12-05.10.47:863][744]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.12-05.10.47:863][744]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.12-05.10.48:078][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.10.48:078][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-05.10.48:079][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-05.10.48:079][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-05.10.48:079][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.12-05.10.48:079][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.10.48:080][744]LogStreaming: Flushing async loaders. [2020.05.12-05.10.48:083][744]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.10.48:084][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.12-05.10.48:087][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.12-05.10.48:087][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.10.48:088][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.12-05.10.48:088][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.12-05.10.48:088][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.10.48:088][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:089][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:090][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:091][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:092][744]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.12-05.10.48:092][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:092][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.48:092][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.12-05.10.48:093][744]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.12-05.10.48:093][744]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.12-05.10.48:093][744]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.12-05.10.48:093][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.10.48:095][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.12-05.10.48:095][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:095][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:095][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:095][744]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.12-05.10.48:098][744]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.12-05.10.48:098][744]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.48:099][744]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.05.12-05.10.48:100][744]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.12-05.10.48:100][744]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso02_CNEvent01_01 [2020.05.12-05.10.48:114][744]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_CNEvent01_01 [2020.05.12-05.10.48:114][744]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs01 [2020.05.12-05.10.48:115][744]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.05.12-05.10.48:368][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.10.48:369][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-05.10.48:369][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-05.10.48:369][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-05.10.48:369][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.12-05.10.48:369][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.10.48:372][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.12-05.10.48:376][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.12-05.10.48:376][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.10.48:376][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.12-05.10.48:377][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.12-05.10.48:377][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.10.48:377][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:378][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:379][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:380][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:380][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:380][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:380][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:380][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.12-05.10.48:381][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.10.48:381][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.48:381][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.48:382][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.10.48:382][744]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.12-05.10.48:382][744]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.12-05.10.48:382][744]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.12-05.10.48:382][744]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.12-05.10.48:383][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.10.48:383][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-05.10.48:383][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-05.10.48:383][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.12-05.10.48:383][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.10.48:385][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.12-05.10.48:385][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:385][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:385][744]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.10.48:386][744]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.05.12-05.10.48:388][744]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.12-05.10.48:389][744]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.10.48:389][744]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head02 [2020.05.12-05.10.48:392][744]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.12-05.10.48:392][744]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso03 [2020.05.12-05.10.48:393][744]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.12-05.10.48:393][744]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Leg03 [2020.05.12-05.10.48:393][744]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.12-05.10.48:402][744]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.05.12-05.10.48:403][744]LogSM: [BP_CamperMale01_C_0][SERVER SLAVE] [2020.05.12-05.10.48:403][744]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.12-05.10.48:403][744]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.05.12-05.10.48:407][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.48:411][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:411][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:417][745]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.12-05.10.48:418][745]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.10.48:418][745]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.48:418][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.48:431][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:431][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:453][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2BF3C9A0] Result: '1' k_EResultOK (success) [2020.05.12-05.10.48:522][746]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.977042 seconds [2020.05.12-05.10.48:522][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:522][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:563][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:563][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:599][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:599][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:632][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:632][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:668][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:668][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:705][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:705][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:729][752]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.48:729][752]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.48:742][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:743][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:778][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:779][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:815][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:816][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:856][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F224F4A80] Result: '1' k_EResultOK (success) [2020.05.12-05.10.48:856][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F224F4A80]' succeeded in 0.424209 seconds [2020.05.12-05.10.48:856][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:856][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:890][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:890][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:925][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:925][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:961][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:962][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.48:996][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.48:996][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:035][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:036][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:069][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:069][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:106][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:106][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:143][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:143][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:181][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:182][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:216][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:216][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:246][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:246][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:282][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:282][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:321][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:321][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:354][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:354][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:389][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:389][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:424][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.49:426][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:426][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:464][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:465][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:499][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:499][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:530][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:531][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:567][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:567][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:602][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:602][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:642][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:642][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:674][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:675][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:709][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:709][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:728][780]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.49:728][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.49:742][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:742][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:784][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:784][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:814][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:814][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:858][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:858][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:887][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:887][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:924][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:924][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:955][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:955][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.49:990][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.49:990][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:025][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:025][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:059][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:059][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:090][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:090][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:127][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:127][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:166][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:166][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:194][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:194][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:231][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:232][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:273][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:273][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:303][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:303][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:335][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:335][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:370][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:370][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:406][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:406][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:439][800]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.50:441][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:441][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:473][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:473][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:507][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:507][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:547][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:547][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:573][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:573][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:611][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:611][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:649][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:649][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:681][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:681][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:714][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:715][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:744][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:744][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:778][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:778][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:810][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:810][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:846][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:847][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:881][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:881][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:911][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:911][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:947][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:947][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.50:983][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.50:983][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:001][817]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.51:001][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.51:014][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:015][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:048][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:048][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:084][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:084][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:117][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:117][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:146][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:146][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:181][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.10.51:182][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.10.51:182][822]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.12-05.10.51:183][822]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:184][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.12-05.10.51:189][822]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:190][822]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:190][822]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:190][822]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:193][822]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:193][822]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:193][822]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:193][822]GameFlow: InGameContextComponent::Leave [2020.05.12-05.10.51:199][822]LogAsyncLoad: Unloading library Game [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:199][822]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:200][822]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:205][822]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:206][822]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:206][822]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:206][822]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:206][822]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:206][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.12-05.10.51:390][822]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:390][822]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:390][822]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:390][822]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.12-05.10.51:390][822]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:391][822]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.10.51:391][822]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.10.51:391][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.10.51:392][822]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.10.51:393][822]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.10.51:393][822]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:393][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.10.51:533][822]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:533][822]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:533][822]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.10.51:533][822]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.10.51:534][822]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.10.51:534][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.10.51:535][822]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.10.51:535][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.10.51:536][822]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:539][822]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:539][822]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:548][822]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:548][822]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:548][822]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:550][822]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:550][822]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.10.51:639][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.51:642][823]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.51:643][823]GameFlow: TallyContextComponent::Enter [2020.05.12-05.10.51:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:127 [2020.05.12-05.10.51:734][823]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.10.51:734][823]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.10.51:735][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1665&schemaVersion=0] [2020.05.12-05.10.51:736][823]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.12-05.10.51:736][823]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.12-05.10.51:736][823]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.12-05.10.51:736][823]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.12-05.10.51:736][823]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "361", matchId: "01DCF0BA-08D7-F631-EB09-251A053F353E", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.05.12-05.10.51:736][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.12-05.10.51:779][823]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-05.10.51:780][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-05.10.51:782][823]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.10.51:782][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.12-05.10.51:876][824]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.51:876][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.51:891][824]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.10.51:892][824]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.10.51:893][824]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.10.51:893][824]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.10.51:894][824]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.10.52:148][824]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.12-05.10.52:716][825]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1665&schemaVersion=0] [2020.05.12-05.10.52:716][825]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.10.52:769][825]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.10.52:770][825]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.10.52:770][825]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.10.52:771][825]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.12-05.10.52:772][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:506 - reached levels:1 - xp bonuses:2 [2020.05.12-05.10.52:774][825]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.12-05.10.52:774][825]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.10.52:775][825]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.12-05.10.52:897][825]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.52:900][825]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.52:901][825]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.52:901][825]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.10.53:037][829]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.10.53:648][843]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.10.53:648][843]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.10.53:701][844]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.53:701][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.53:755][845]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.10.53:756][845]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.12-05.10.53:890][848]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.12-05.10.53:891][848]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-05.10.53:921][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.54:162][853]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.12-05.10.54:163][853]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.12-05.10.54:164][853]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.10.54:504][860]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.12-05.10.54:505][860]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.12-05.10.54:704][865]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.54:705][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.55:019][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.55:196][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.55:590][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.55:667][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.12-05.10.55:866][884]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.55:866][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.55:896][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.55:918][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.12-05.10.55:988][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.56:106][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.56:512][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.12-05.10.56:701][902]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.56:702][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.57:193][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.57:207][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.05.12-05.10.57:258][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.57:315][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.12-05.10.57:699][925]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.57:699][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.58:322][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.58:688][946]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.58:688][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.10.58:745][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.59:054][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.59:256][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.10.59:321][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.12-05.10.59:397][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.10.59:690][967]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.10.59:690][967]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.11.00:405][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.11.00:703][991]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.11.00:704][991]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.11.01:338][ 3]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.12-05.11.01:338][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.12-05.11.01:338][ 3]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.11.01:339][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.12-05.11.01:339][ 3]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.11.01:339][ 3]Interaction: ------------------------ [2020.05.12-05.11.01:339][ 3]Interaction: - Interactions in Zone - [2020.05.12-05.11.01:339][ 3]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:339][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:339][ 3]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:339][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:339][ 3]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:339][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:340][ 3]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:340][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:340][ 3]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:340][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:340][ 3]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:340][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:340][ 3]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:341][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:341][ 3]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:341][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:341][ 3]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:341][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:341][ 3]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:341][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:341][ 3]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:341][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:342][ 3]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:342][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:342][ 3]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:342][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:342][ 3]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:342][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:342][ 3]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:342][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:342][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Shuma][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.12-05.11.01:342][ 3]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.11.01:342][ 3]Interaction: ------------------------ [2020.05.12-05.11.01:342][ 3]Interaction: - Interactions in Zone - [2020.05.12-05.11.01:343][ 3]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:343][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:343][ 3]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:343][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:343][ 3]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:343][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:343][ 3]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:343][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:343][ 3]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:343][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:344][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:344][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:344][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:344][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:344][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:344][ 3]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:345][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:345][ 3]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:345][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:345][ 3]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:345][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:345][ 3]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:345][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:345][ 3]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.12-05.11.01:345][ 3]Interaction: ---------------------------- [2020.05.12-05.11.01:346][ 3]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.12-05.11.01:346][ 3]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.12-05.11.01:347][ 3]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.12-05.11.01:347][ 3]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.12-05.11.01:347][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.01:347][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.01:347][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.01:351][ 3]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.11.01:420][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.11.01:718][ 10]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.11.01:718][ 10]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.11.02:183][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.02:184][ 20]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.12-05.11.02:222][ 21]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:222][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.12-05.11.02:285][ 21]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:285][ 21]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:285][ 21]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:285][ 21]GameFlow: TallyContextComponent::Leave [2020.05.12-05.11.02:286][ 21]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.11.02:286][ 21]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.11.02:286][ 21]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.12-05.11.02:286][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.11.02:286][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.11.02:286][ 21]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: 0: 976b6...40047 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: 1: ea8e3...29289 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: 2: 15982...84403 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: 3: 6c678...51101 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: 4: f1812...51613 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.12-05.11.02:287][ 21]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.02:288][ 21]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.02:289][ 21]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T05:02:42.368Z : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e1e6495e-de4b-4d75-9b37-aa574357ad7c : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: HostPublicIp=54.250.196.168 : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: EncryptionKey=uDsJoDbFezZoPFfWn38jv638MPLgYqAmPp92nqlEPnI= : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC296108D7F631B44EAD4CFFC6284E|54.250.196.168|7779 : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: MatchMembersA=["6c67839f-2369-4356-9756-bce74ec3ca46"] : OnlineService [2020.05.12-05.11.02:290][ 21]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","f181219a-ea00-48fe-9f57-d789b107cc9f","976b6530-ccdf-11e6-8ff0-3f3aaf7cafe2","159829c8-892d-4faa-8e14-5601731c114d"] : OnlineService [2020.05.12-05.11.02:291][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.02:291][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.11.02:292][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F6A5CD570] [2020.05.12-05.11.02:292][ 21]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.02:293][ 21]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.11.02:294][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.11.02:295][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.11.02:295][ 21]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.250.196.168:7779 SessionId: 00CC2...6284E [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.11.02:296][ 21]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.11.02:297][ 21]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T05:02:42.368Z : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e1e6495e-de4b-4d75-9b37-aa574357ad7c : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: HostPublicIp=54.250.196.168 : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: EncryptionKey=uDsJoDbFezZoPFfWn38jv638MPLgYqAmPp92nqlEPnI= : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.11.02:298][ 21]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.11.02:299][ 21]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC296108D7F631B44EAD4CFFC6284E|54.250.196.168|7779 : OnlineService [2020.05.12-05.11.02:299][ 21]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.11.02:299][ 21]LogOnlineSession: Verbose: OSS: MatchMembersA=["6c67839f-2369-4356-9756-bce74ec3ca46"] : OnlineService [2020.05.12-05.11.02:299][ 21]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","f181219a-ea00-48fe-9f57-d789b107cc9f","976b6530-ccdf-11e6-8ff0-3f3aaf7cafe2","159829c8-892d-4faa-8e14-5601731c114d"] : OnlineService [2020.05.12-05.11.02:299][ 21]LogOnline: Destroying session GameSession [2020.05.12-05.11.02:299][ 21]LogDBDEasyAntiCheat: DestroySession [2020.05.12-05.11.02:299][ 21]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.12-05.11.02:299][ 21]LogOnline: Destroying session GameSession [2020.05.12-05.11.02:300][ 21]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.11.02:300][ 21]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.12-05.11.02:300][ 21]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.12-05.11.02:307][ 21]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:307][ 21]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:307][ 21]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:307][ 21]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:307][ 21]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.11.02:308][ 21]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:309][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.11.02:310][ 21]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:311][ 21]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:311][ 21]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:314][ 21]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.02:315][ 21]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.02:315][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.11.02:315][ 21]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.02:315][ 21]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.02:315][ 21]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.02:315][ 21]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.11.02:361][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.11.02:445][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.11.02:604][ 26]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/e1e6495e-de4b-4d75-9b37-aa574357ad7c] [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: 0: 976b6...40047 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: 1: ea8e3...29289 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: 2: 15982...84403 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: 3: 6c678...51101 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: 4: f1812...51613 [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.12-05.11.02:605][ 26]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=717813833 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-12T05:02:42.368Z : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: MirrorsSessionId=e1e6495e-de4b-4d75-9b37-aa574357ad7c : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: HostPublicIp=54.250.196.168 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.12-05.11.02:606][ 26]LogOnlineSession: Verbose: OSS: EncryptionKey=uDsJoDbFezZoPFfWn38jv638MPLgYqAmPp92nqlEPnI= : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC296108D7F631B44EAD4CFFC6284E|54.250.196.168|7779 : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: MatchMembersA=["6c67839f-2369-4356-9756-bce74ec3ca46"] : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnlineSession: Verbose: OSS: MatchMembersB=["ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","f181219a-ea00-48fe-9f57-d789b107cc9f","976b6530-ccdf-11e6-8ff0-3f3aaf7cafe2","159829c8-892d-4faa-8e14-5601731c114d"] : OnlineService [2020.05.12-05.11.02:607][ 26]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.12-05.11.02:628][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.313123 seconds [2020.05.12-05.11.02:637][ 27]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.12-05.11.02:639][ 27]LogDBDEasyAntiCheat: slave disconnected [2020.05.12-05.11.02:639][ 27]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.12-05.11.02:668][ 28]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.005791 seconds [2020.05.12-05.11.02:723][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.11.02:723][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.11.02:857][ 32]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:858][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.11.02:863][ 32]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:863][ 32]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:864][ 32]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:864][ 32]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.11.02:864][ 32]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.12-05.11.02:864][ 32]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.250.196.168:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=27?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.11.02:864][ 32]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.11.02:864][ 32]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-05.11.02:864][ 32]LogAsyncLoad: Start loading library async: Menu [2020.05.12-05.11.02:864][ 32]LogAsyncLoad: 215 assets in Menu [2020.05.12-05.11.02:864][ 32]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.11.02:865][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.11.02:865][ 32]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.02:865][ 32]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.11.02:993][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:011][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:027][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:033][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:047][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:059][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:071][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:076][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:083][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:088][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:108][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:121][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:131][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:142][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:154][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:163][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:175][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:213][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:231][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:266][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:273][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:280][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:293][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:295][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:301][ 32]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.03:306][ 32]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.03:594][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.12-05.11.03:594][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:595][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-05.11.03:595][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:595][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.12-05.11.03:595][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:595][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.12-05.11.03:596][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:596][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.12-05.11.03:596][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:596][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.12-05.11.03:596][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:597][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.12-05.11.03:597][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:597][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.12-05.11.03:597][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:598][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.12-05.11.03:598][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:598][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.12-05.11.03:598][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:599][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.12-05.11.03:599][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:600][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.12-05.11.03:600][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:600][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.12-05.11.03:600][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:601][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.12-05.11.03:601][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:601][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.12-05.11.03:601][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:601][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.12-05.11.03:601][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:602][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.12-05.11.03:602][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:602][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.12-05.11.03:602][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:603][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.12-05.11.03:603][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:603][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.12-05.11.03:603][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:603][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.12-05.11.03:603][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:604][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.12-05.11.03:604][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:604][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.12-05.11.03:604][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:605][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.12-05.11.03:605][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:605][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.12-05.11.03:605][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:606][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.12-05.11.03:606][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:606][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.12-05.11.03:606][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:606][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.12-05.11.03:606][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:607][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.12-05.11.03:607][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:607][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.12-05.11.03:607][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:608][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.12-05.11.03:608][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:608][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.12-05.11.03:608][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:608][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.12-05.11.03:609][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:609][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.12-05.11.03:609][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:609][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.12-05.11.03:609][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:610][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.12-05.11.03:610][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:610][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.12-05.11.03:611][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:611][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.12-05.11.03:611][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:611][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.12-05.11.03:612][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:612][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.12-05.11.03:612][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:613][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.12-05.11.03:613][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:613][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.12-05.11.03:614][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:614][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.12-05.11.03:614][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:614][ 32]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.12-05.11.03:614][ 32]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.11.03:619][ 32]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.03:620][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.12-05.11.03:620][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.12-05.11.03:620][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.12-05.11.03:634][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.12-05.11.03:635][ 32]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.03:635][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.12-05.11.03:635][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.12-05.11.03:635][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.12-05.11.03:661][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.12-05.11.04:032][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:033][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:039][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:040][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:040][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:043][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:046][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:046][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:046][ 32]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.04:050][ 33]r.CullAll = "1" [2020.05.12-05.11.04:075][ 33]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.11.04:075][ 33]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.11.04:095][ 34]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.12-05.11.04:117][ 34]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.12-05.11.04:117][ 34]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.12-05.11.04:117][ 34]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.12-05.11.04:122][ 34]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.250.196.168:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:bururaku [0x16F4622A060], Channels: 77, Time: 2020.05.12-05.11.04 [2020.05.12-05.11.04:123][ 34]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.250.196.168:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:bururaku [0x16F4668C910] [2020.05.12-05.11.04:125][ 34]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.12-05.11.04:130][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.12-05.11.04:130][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.11.04:131][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.12-05.11.04:131][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.12-05.11.04:131][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:131][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:131][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:131][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:131][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.11.04:131][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.11.04:131][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:132][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.12-05.11.04:132][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:133][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:133][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_07_C_0 [2020.05.12-05.11.04:133][ 34]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.05.12-05.11.04:133][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_07_C_0 [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:133][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:134][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:134][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:134][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - nanagasaku, Originating Player: BP_Slasher_Character_07_C_0 - nanagasaku, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:134][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.11.04:134][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.11.04:134][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.11.04:134][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.11.04:135][ 34]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.11.04:135][ 34]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.11.04:135][ 34]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.11.04:135][ 34]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.11.04:135][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:135][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:135][ 34]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.11.04:135][ 34]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.11.04:695][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 15.02ms [2020.05.12-05.11.04:821][ 34]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.11.04:832][ 34]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.11.04:833][ 34]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.12-05.11.04:833][ 34]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.12-05.11.04:834][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-05.11.04:834][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.04:925][ 34]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.11.04:953][ 34]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.11.05:174][ 34]LogStreaming: Flushing async loaders took 340ms. [2020.05.12-05.11.05:176][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-05.11.05:176][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.05:548][ 34]LogStreaming: Flushing async loaders took 371ms. [2020.05.12-05.11.05:548][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-05.11.05:548][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.05:549][ 34]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.11.05:549][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-05.11.05:549][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.05:550][ 34]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.11.05:550][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.12-05.11.05:550][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:005][ 34]LogStreaming: Flushing async loaders took 455ms. [2020.05.12-05.11.06:014][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-05.11.06:014][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:049][ 34]LogStreaming: Flushing async loaders took 34ms. [2020.05.12-05.11.06:050][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-05.11.06:050][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:355][ 34]LogStreaming: Flushing async loaders took 305ms. [2020.05.12-05.11.06:359][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.12-05.11.06:359][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:392][ 34]LogStreaming: Flushing async loaders took 33ms. [2020.05.12-05.11.06:393][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.12-05.11.06:393][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:458][ 34]LogStreaming: Flushing async loaders took 65ms. [2020.05.12-05.11.06:458][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-05.11.06:458][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:459][ 34]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.11.06:459][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.12-05.11.06:459][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:461][ 34]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.11.06:462][ 34]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-05.11.06:462][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:462][ 34]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.11.06:469][ 34]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.12-14.11.06 [2020.05.12-05.11.06:470][ 34]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.12-05.11.06:470][ 34]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-05.11.06:471][ 34]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.11.06:471][ 34]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-05.11.06:471][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.11.06:471][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.11.06:471][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.11.06:471][ 34]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.06:471][ 34]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.11.06:471][ 34]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.11.06:471][ 34]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.06:471][ 34]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F0E662410] [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.06:472][ 34]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.06:473][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.11.06:474][ 34]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.11.06:474][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.11.06:475][ 34]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-05.11.06:505][ 34]LogWorld: Bringing up level for play took: 0.038013 [2020.05.12-05.11.06:506][ 34]GameFlow: [Login Attempted] Options: "?Name=bururaku" Response: "" [2020.05.12-05.11.06:506][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.11.06:507][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.11.06:507][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.06:507][ 34]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F6EEA9430] [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.06:508][ 34]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.11.06:509][ 34]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.11.06:509][ 34]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.11.06:510][ 34]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.12-05.11.06:523][ 34]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.12-05.11.06:523][ 34]GameFlow: FCharacterStateData::SetPips() with value=28 [2020.05.12-05.11.06:550][ 34]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.11.06:550][ 34]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.11.06:550][ 34]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.11.06:551][ 34]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.11.06:551][ 34]LogCustomization: ------ [2020.05.12-05.11.06:551][ 34]LogCustomization: --> N_Head01 [2020.05.12-05.11.06:551][ 34]LogCustomization: --> N_Torso02 [2020.05.12-05.11.06:551][ 34]LogCustomization: --> N_Legs02 [2020.05.12-05.11.06:551][ 34]LogCustomization: ------ [2020.05.12-05.11.06:551][ 34]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-05.11.06:551][ 34]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.12-05.11.06:551][ 34]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.12-05.11.06:567][ 34]LogStreaming: Flushing async loaders. [2020.05.12-05.11.06:594][ 34]LogStreaming: Flushing async loaders took 27ms. [2020.05.12-05.11.06:624][ 34]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.12-05.11.06:737][ 34]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000068 seconds [2020.05.12-05.11.06:737][ 34]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000057 seconds [2020.05.12-05.11.06:738][ 34]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.12-05.11.06:740][ 34]LogLoad: Took 2.623898 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.12-05.11.06:741][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.11.06:742][ 34]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-05.11.06:742][ 34]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-05.11.06:742][ 34]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.06:743][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.12-05.11.06:744][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.12-05.11.07:396][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.12-05.11.07:396][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.12-05.11.07:396][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.12-05.11.07:423][ 35]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.07:423][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.12-05.11.07:425][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.12-05.11.07:669][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.12-05.11.07:907][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.11.07:907][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.11.07:907][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.12-05.11.07:909][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.12-05.11.07:925][ 36]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.07:926][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.12-05.11.07:927][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.12-05.11.08:190][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.12-05.11.08:434][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.11.08:435][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.11.08:435][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.12-05.11.08:437][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.12-05.11.08:442][ 36]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.08:456][ 37]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.08:456][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.12-05.11.08:457][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.12-05.11.09:086][ 37]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.09:110][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.12-05.11.09:424][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.12-05.11.09:424][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.12-05.11.09:425][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.12-05.11.09:437][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.12-05.11.09:446][ 38]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.12-05.11.09:528][ 40]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.09:528][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.12-05.11.09:529][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.12-05.11.09:881][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.12-05.11.09:881][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.12-05.11.09:881][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.12-05.11.10:094][ 46]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.10:094][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.12-05.11.10:095][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.12-05.11.10:453][ 46]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.10:468][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.12-05.11.10:468][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.12-05.11.10:469][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.12-05.11.10:486][ 47]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.10:486][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.12-05.11.10:490][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.12-05.11.10:854][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.12-05.11.12:180][ 47]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.12:911][ 47]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.13:760][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.12-05.11.13:760][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.12-05.11.13:760][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.12-05.11.13:760][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.12-05.11.13:761][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.12-05.11.13:761][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.12-05.11.13:761][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.12-05.11.13:762][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.12-05.11.13:762][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.12-05.11.13:762][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.12-05.11.13:762][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.12-05.11.13:763][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.12-05.11.13:763][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.12-05.11.13:796][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.12-05.11.13:803][ 48]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.12-05.11.14:293][ 60]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.14:293][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-05.11.14:294][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.12-05.11.14:714][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-05.11.14:714][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.12-05.11.14:715][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.12-05.11.14:725][ 61]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.14:725][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-05.11.14:727][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.12-05.11.15:183][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.12-05.11.15:183][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.12-05.11.15:184][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.12-05.11.15:195][ 62]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.15:195][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.12-05.11.15:198][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.12-05.11.15:662][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.15:663][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.12-05.11.15:663][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.12-05.11.15:719][ 64]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.15:719][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.12-05.11.15:722][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.12-05.11.16:213][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.16:214][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.12-05.11.16:215][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.12-05.11.16:225][ 65]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.16:225][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.12-05.11.16:227][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.12-05.11.16:688][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.16:688][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.12-05.11.16:689][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.12-05.11.16:697][ 66]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.16:697][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.12-05.11.16:698][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.12-05.11.17:221][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.17:221][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.12-05.11.17:222][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.12-05.11.17:235][ 67]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.17:236][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.12-05.11.17:238][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.12-05.11.17:737][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.17:738][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.12-05.11.17:738][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.12-05.11.17:749][ 68]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.11.17:749][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-05.11.17:751][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.12-05.11.18:293][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.12-05.11.18:293][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.12-05.11.18:294][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.12-05.11.18:355][ 70]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.11.18:356][ 70]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='15.510' TotalLoadTime='15.510' TimeStamp='2020-05-12T05:11:13.175Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.11.18:356][ 70]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.11.18:356][ 70]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.510' TimeStamp='2020-05-12T05:11:13.175Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.11.18:356][ 70]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.11.18:356][ 70]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='15.510' TimeStamp='2020-05-12T05:11:13.175Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.11.18:357][ 70]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.12-05.11.18:357][ 70]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.510' TimeStamp='2020-05-12T05:11:13.175Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014DA8FF08D7F631B490763CFFCCBC68' [2020.05.12-05.11.18:357][ 70]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.12-05.11.18:357][ 70]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.12-05.11.18:394][ 71]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.11.18:394][ 71]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.11.18:394][ 71]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.12-05.11.19:365][ 94]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.11.19:365][ 94]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.11.19:365][ 94]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.12-05.11.19:365][ 94]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:365][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.11.19:366][ 94]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:366][ 94]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:366][ 94]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:366][ 94]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.12-05.11.19:366][ 94]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.11.19:366][ 94]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:366][ 94]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.11.19:366][ 94]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:366][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.11.19:445][ 94]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:445][ 94]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:445][ 94]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:445][ 94]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.11.19:445][ 94]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.11.19:445][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.11.19:446][ 94]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:446][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.11.19:521][ 94]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:521][ 94]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:521][ 94]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:522][ 94]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:524][ 94]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:524][ 94]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:524][ 94]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.11.19:524][ 94]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:524][ 94]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:524][ 94]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.19:525][ 94]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:582][ 94]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.11.19:582][ 94]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.11.19:582][ 94]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.11.19:582][ 94]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.11.19:583][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.11.19:589][ 94]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.11.19:590][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.11.19:590][ 94]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:590][ 94]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:608][ 94]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12020] [2020.05.12-05.11.19:608][ 94]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.11.19:608][ 94]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.11.19:609][ 94]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:609][ 94]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.19:610][ 94]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.11.19:796][ 95]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.11.19:797][ 95]r.CullAll = "0" [2020.05.12-05.11.19:809][ 95]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-05.11.19:810][ 95]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-05.11.19:810][ 95]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.12-05.11.19:810][ 95]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.12-05.11.19:810][ 95]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.12-05.11.19:810][ 95]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.12-05.11.19:810][ 95]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.12-05.11.19:810][ 95]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.19:810][ 95]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.12-05.11.19:810][ 95]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.12-05.11.19:810][ 95]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.19:810][ 95]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: OwningPlayerName: bururaku [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: OwningPlayerId: bururaku [0x16F461C6BB0] [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198453829289:7777 Type: Lobby session SessionId: Lobby[0x18...FF35] [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.12-05.11.19:811][ 95]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000487aa [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-94543630 : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2117092515 : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1872181402 : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-491817735 : OnlineService [2020.05.12-05.11.19:812][ 95]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198453829289:7777|109775240979021621 : OnlineService [2020.05.12-05.11.19:812][ 95]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.12-05.11.19:812][ 95]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.12-05.11.19:812][ 95]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.12-05.11.19:812][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.11.19:813][ 95]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.11.19:813][ 95]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.11.19:838][ 95]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-05.11.19:839][ 95]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.11.19:839][ 95]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.11.19:842][ 95]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.19:844][ 95]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.11.19:844][ 95]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.11.19:847][ 95]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.11.19:847][ 95]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.11.19:849][ 95]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.12-05.11.19:849][ 95]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.12-05.11.19:851][ 95]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.12-05.11.19:851][ 95]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.11.19:857][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.19:862][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.19:862][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.19:862][ 95]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.11.19:863][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.19:863][ 95]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.11.19:867][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.19:908][ 96]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.11.19:915][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.11.19:915][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.11.19:915][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.11.19:915][ 96]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.12-05.11.19:916][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-05.11.19:916][ 96]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.11.20:082][ 96]LogStreaming: Flushing async loaders took 166ms. [2020.05.12-05.11.20:083][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:090][ 96]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.11.20:090][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:107][ 96]LogStreaming: Flushing async loaders took 17ms. [2020.05.12-05.11.20:108][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:123][ 96]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-05.11.20:123][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:135][ 96]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.11.20:136][ 96]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000148 seconds [2020.05.12-05.11.20:137][ 96]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.05.12-05.11.20:137][ 96]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.11.20:137][ 96]LogCustomization: ------ [2020.05.12-05.11.20:137][ 96]LogCustomization: --> N_Head01 [2020.05.12-05.11.20:137][ 96]LogCustomization: --> N_Torso02 [2020.05.12-05.11.20:137][ 96]LogCustomization: --> N_Legs02 [2020.05.12-05.11.20:137][ 96]LogCustomization: ------ [2020.05.12-05.11.20:137][ 96]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.11.20:138][ 96]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.11.20:138][ 96]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.11.20:138][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:145][ 96]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.11.20:146][ 96]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.11.20:146][ 96]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.11.20:146][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:152][ 96]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.11.20:152][ 96]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.11.20:154][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:158][ 96]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.11.20:159][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:161][ 96]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.11.20:162][ 96]LogStreaming: Flushing async loaders. [2020.05.12-05.11.20:165][ 96]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.11.20:166][ 96]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.11.20:167][ 96]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.11.20:167][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.20:167][ 96]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.11.20:168][ 96]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.11.20:204][ 97]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.11.20:204][ 97]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.11.20:426][103]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.11.20:426][103]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.11.20:546][106]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.11.20:546][106]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.11.20:547][106]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.11.20:547][106]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.11.22:978][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.22:979][168]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.12-05.11.23:013][169]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:013][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.11.23:017][169]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:017][169]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:017][169]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:017][169]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:018][169]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:018][169]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:018][169]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:019][169]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:019][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.11.23:109][169]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:109][169]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:110][169]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:114][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 4 (playerChanged=true), bloodpoints:21153, #nodesDataArray:21, #pathsDataArray:22, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:37, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.12-05.11.23:116][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.12-05.11.23:117][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.12-05.11.23:117][169]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.11.23:118][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.11.23:126][169]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:126][169]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:196][169]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:196][169]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.23:196][169]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.11.23:197][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:21, #pathsDataArray:22, animate:true [2020.05.12-05.11.23:550][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000701379031 ) [2020.05.12-05.11.23:551][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000701379031 [2020.05.12-05.11.24:632][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000701379031 seconds [2020.05.12-05.11.25:054][210]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.25:054][210]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.25:714][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.26:328][247]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.26:330][247]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.12-05.11.26:331][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:305, completeWeb:false, teleport:false ) [2020.05.12-05.11.26:331][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:302) [2020.05.12-05.11.26:561][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.26:594][256]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.26:649][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.05.12-05.11.27:393][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.28:133][303]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.28:135][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:205, completeWeb:false, teleport:false ) [2020.05.12-05.11.28:136][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:306, completeWeb:false, teleport:false ) [2020.05.12-05.11.28:137][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:303) [2020.05.12-05.11.28:355][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.28:384][312]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.28:442][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.05.12-05.11.28:442][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.05.12-05.11.28:606][318]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.29:305][341]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.29:306][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:204, completeWeb:false, teleport:false ) [2020.05.12-05.11.29:307][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:102) [2020.05.12-05.11.29:536][349]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.29:572][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.29:640][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.05.12-05.11.29:963][361]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.30:188][368]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.12-05.11.30:228][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.12-05.11.30:228][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.12-05.11.30:732][386]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.30:734][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:307, completeWeb:false, teleport:true ) [2020.05.12-05.11.30:734][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:103) [2020.05.12-05.11.30:965][395]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.30:991][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.31:246][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.05.12-05.11.31:699][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.32:207][435]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.32:209][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:4, id:207, completeWeb:false, teleport:false ) [2020.05.12-05.11.32:211][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:4, id:106) [2020.05.12-05.11.32:445][444]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.12-05.11.32:561][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.32:563][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.05.12-05.11.33:374][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.12-05.11.33:374][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.12-05.11.33:505][477]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.33:818][488]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.05.12-05.11.34:043][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.12-05.11.34:043][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.12-05.11.35:880][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.35:880][556]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.12-05.11.35:907][557]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:907][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.11.35:908][557]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:908][557]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.12-05.11.35:909][557]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.35:909][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.11.36:022][557]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:022][557]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:022][557]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:093][557]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.11.36:093][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.11.36:103][557]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:103][557]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:269][557]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:269][557]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.36:270][557]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.11.36:507][557]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.36:639][561]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.36:639][561]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.36:944][570]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.12-05.11.38:348][612]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.12-05.11.38:406][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.39:693][641]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.39:800][644]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.40:110][652]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.12-05.11.40:488][666]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.12-05.11.40:491][666]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.05.12-05.11.41:892][709]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.42:376][725]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.42:709][736]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.12-05.11.42:711][736]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.17 ms [2020.05.12-05.11.43:272][754]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.11.43:949][776]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.05.12-05.11.44:064][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.44:076][779]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.11.44:081][779]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.12-05.11.44:082][779]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.12-05.11.44:082][779]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.11.44:082][779]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.12-05.11.44:084][779]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.11.44:127][780]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.11.44:127][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.11.44:128][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.11.44:128][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.11.44:128][780]LogCustomization: ------ [2020.05.12-05.11.44:128][780]LogCustomization: --> N_Head01 [2020.05.12-05.11.44:128][780]LogCustomization: --> N_Torso02 [2020.05.12-05.11.44:128][780]LogCustomization: --> N_Legs02 [2020.05.12-05.11.44:128][780]LogCustomization: ------ [2020.05.12-05.11.44:128][780]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.11.44:128][780]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.11.44:128][780]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.11.44:129][780]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.11.44:129][780]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.11.44:129][780]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.11.44:130][780]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.11.44:167][780]LogStreaming: Flushing async loaders took 36ms. [2020.05.12-05.11.44:167][780]LogStreaming: Flushing async loaders. [2020.05.12-05.11.44:178][780]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.11.44:179][780]LogStreaming: Flushing async loaders. [2020.05.12-05.11.44:188][780]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-05.11.44:190][780]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.11.44:191][780]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-05.11.44:191][780]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.11.44:192][780]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.11.44:193][780]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.11.44:193][780]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.12-05.11.44:193][780]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.12-05.11.44:194][780]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.11.44:194][780]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.11.44:284][781]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.12-05.11.44:285][781]GameFlow: Starting Quickmatch: GameSession [2020.05.12-05.11.44:285][781]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.12-05.11.44:285][781]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.12-05.11.44:285][781]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-296874-live : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.12-05.11.44:286][781]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.12-05.11.44:287][781]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.12-05.11.44:288][781]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.12-05.11.44:288][781]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.12-05.11.44:288][781]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.12-05.11.44:288][781]GameFlow: Verbose: Doing Find Sessions [2020.05.12-05.11.44:336][782]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.11.44:439][784]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.11.44:439][784]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.11.44:497][785]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.11.44:585][786]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.11.44:585][786]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.11.44:642][787]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.11.44:642][787]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.11.44:643][787]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.12-05.11.44:643][787]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.11.44:681][787]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.11.45:495][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.45:777][809]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.11.45:791][810]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.498107 seconds [2020.05.12-05.11.45:963][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.11.45:963][813]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.11.46:023][814]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:023][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.11.46:027][814]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:027][814]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:028][814]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:028][814]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:538][814]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:587][814]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12000] [2020.05.12-05.11.46:587][814]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.11.46:588][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1666&schemaVersion=0] [2020.05.12-05.11.46:591][814]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:591][814]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:592][814]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:592][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.11.46:767][814]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:767][814]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:767][814]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:893][814]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.11.46:894][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.11.46:911][814]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:912][814]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:917][814]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:917][814]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.11.46:919][814]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.12-05.11.46:992][815]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1666&schemaVersion=0] [2020.05.12-05.11.46:992][815]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.11.47:038][815]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12000] [2020.05.12-05.11.47:039][815]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.11.47:039][815]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.11.47:388][825]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.19 ms [2020.05.12-05.11.47:633][831]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.01 ms [2020.05.12-05.11.49:909][893]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.45 ms [2020.05.12-05.11.50:221][901]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.24 ms [2020.05.12-05.11.56:196][ 36]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.54 ms [2020.05.12-05.11.56:500][ 39]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.11.56:793][ 45]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.12-05.11.56:794][ 45]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.12-05.11.56:794][ 45]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.12-05.11.56:794][ 45]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.12-05.11.56:794][ 45]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.12-05.11.56:795][ 45]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.12-05.11.56:796][ 45]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: Settings: [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a133fe36-27e1-4cdd-b37a-ceceeac64aae : OnlineService [2020.05.12-05.11.56:797][ 45]LogOnlineSession: Verbose: OSS: MatchMembersA=["b88879cb-3199-4e69-bcac-ffce256ab062"] : OnlineService [2020.05.12-05.11.56:798][ 45]LogOnlineSession: Verbose: OSS: MatchMembersB=["ec7fac46-9adf-44bd-8d89-dad620ea8187","ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae","83b70f76-e118-4156-a705-e6f2dca0fb6b","4b4a31d0-25f0-4729-9b43-81d2db7f4463"] : OnlineService [2020.05.12-05.11.56:798][ 45]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.12-05.11.56:798][ 45]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.12-05.11.56:798][ 45]LogOnlineSession: Verbose: OSS: EncryptionKey=GTjRL0neyYTs66khOgHxYWvjghyBr9GoUSgc0ct2SGc= : OnlineService [2020.05.12-05.11.56:798][ 45]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.12-05.11.56:817][ 46]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-296874-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.342409 seconds [2020.05.12-05.11.56:839][ 46]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.11.56:844][ 46]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.12-05.11.56:844][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.12-05.11.56:845][ 46]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.11.56:851][ 46]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.12-05.11.56:854][ 46]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.12-05.11.56:856][ 46]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.11.56:856][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.11.57:076][ 50]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.11.57:077][ 50]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.11.57:078][ 50]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.12-05.11.57:078][ 50]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.11.57:079][ 50]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.11.57:168][ 52]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.12.02:027][141]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.12-05.12.02:027][141]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.02:299][147]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.02:300][147]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.02:301][147]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.12-05.12.02:302][147]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.12-05.12.02:302][147]GameFlow: Joining sesion : GameSession [2020.05.12-05.12.02:302][147]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.12-05.12.02:303][147]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.12-05.12.02:303][147]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.12-05.12.02:304][147]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.12-05.12.02:304][147]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.12-05.12.02:304][147]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.12-05.12.02:306][147]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.12.02:306][147]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.12-05.12.02:306][147]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.12-05.12.02:308][147]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.12.02:310][147]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.12-05.12.02:310][147]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-05.12.02:311][147]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.12.02:315][147]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae] [2020.05.12-05.12.02:316][147]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.12-05.12.02:317][147]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.12-05.12.02:318][147]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.12.02:319][147]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.02:319][147]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.12.02:321][147]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.12.02:326][147]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:327][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.12.02:433][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:433][147]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:433][147]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:433][147]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:434][147]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:435][147]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:435][147]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:435][147]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:436][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.12.02:440][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:440][147]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:440][147]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:440][147]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:447][147]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:465][147]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.12.02:483][147]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.12-05.12.02:485][147]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:485][147]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:485][147]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:485][147]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:486][147]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:486][147]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:486][147]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:486][147]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.02:486][147]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.12.02:487][147]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.02:488][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.12.02:488][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.02:489][147]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.02:490][147]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.02:490][147]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.12.02:490][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:491][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.12.02:503][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:503][147]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:503][147]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:504][147]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.12.02:505][147]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.12-05.12.02:505][147]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.12-05.12.02:505][147]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.12.02:506][147]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.12-05.12.02:506][147]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.05.12-05.12.02:506][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.12.02:507][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.12.02:508][147]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.02:508][147]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.12.02:957][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.12-05.12.02:957][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:958][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-05.12.02:958][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:959][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.12-05.12.02:959][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:960][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.12-05.12.02:960][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:961][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.12-05.12.02:962][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:962][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.12-05.12.02:962][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:963][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.12-05.12.02:963][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:964][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.12-05.12.02:964][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:964][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.12-05.12.02:965][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:965][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.12-05.12.02:966][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:966][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.12-05.12.02:966][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:968][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.12-05.12.02:969][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:970][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.12-05.12.02:970][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:971][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.12-05.12.02:972][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:973][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.12-05.12.02:973][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:974][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.12-05.12.02:974][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:975][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.12-05.12.02:976][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:976][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.12-05.12.02:977][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:978][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.12-05.12.02:978][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:979][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.12-05.12.02:979][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:980][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.12-05.12.02:980][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:982][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.12-05.12.02:982][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:983][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.12-05.12.02:983][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:983][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.12-05.12.02:984][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:984][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.12-05.12.02:985][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:985][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.12-05.12.02:985][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:986][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.12-05.12.02:986][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:987][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.12-05.12.02:987][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:988][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.12-05.12.02:988][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:989][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.12-05.12.02:989][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:990][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.12-05.12.02:990][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:992][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.12-05.12.02:992][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:993][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.12-05.12.02:994][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:994][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.12-05.12.02:994][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:995][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.12-05.12.02:995][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:997][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.12-05.12.02:997][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:998][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.12-05.12.02:998][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.02:999][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.12-05.12.02:999][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:001][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.12-05.12.03:001][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:002][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.12-05.12.03:003][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:004][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.12-05.12.03:005][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:006][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.12-05.12.03:006][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:007][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.12-05.12.03:007][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:008][147]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.12-05.12.03:008][147]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.12.03:292][147]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.03:292][147]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.03:359][147]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.03:374][148]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.12.03:376][148]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.12.03:376][148]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.03:377][148]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.12.03:378][148]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.12.03:380][148]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.12.03:382][148]r.CullAll = "1" [2020.05.12-05.12.03:384][148]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.12.03:384][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.12.03:384][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.12.03:384][148]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.03:385][148]LogCustomization: ------ [2020.05.12-05.12.03:385][148]LogCustomization: --> N_Head01 [2020.05.12-05.12.03:385][148]LogCustomization: --> N_Torso02 [2020.05.12-05.12.03:385][148]LogCustomization: --> N_Legs02 [2020.05.12-05.12.03:385][148]LogCustomization: ------ [2020.05.12-05.12.03:385][148]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.12.03:386][148]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.12.03:386][148]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.12.03:386][148]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.12.03:386][148]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.12.03:386][148]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.12.03:391][148]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.12.03:392][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.03:414][148]LogAsyncLoad: Done loading library async: Menu in 193.8 sec [2020.05.12-05.12.03:530][150]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.12.03:530][150]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.12-05.12.03:532][150]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.12.03:555][151]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.12-05.12.03:555][151]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.12-05.12.03:555][151]LogNet: Browse: 176.32.68.152:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=37?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live [2020.05.12-05.12.03:566][151]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.12-05.12.03:575][151]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.12-05.12.03:575][151]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.12-05.12.03:575][151]LogNet: Game client on port 7780, rate 10000 [2020.05.12-05.12.03:660][153]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.12.03:660][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.03:661][153]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.12.03:726][154]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 176.32.68.152:7780, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.12-05.12.03:805][156]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.12-05.12.03:807][156]LogLoad: LoadMap: 176.32.68.152:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=37?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.12-05.12.03:809][156]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.12.03:809][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.12-05.12.03:809][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.12.03:810][156]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.03:810][156]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.12-05.12.03:810][156]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.12.03:810][156]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-05.12.03:961][156]LogUObjectHash: Compacting FUObjectHashTables data took 46.34ms [2020.05.12-05.12.04:059][156]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.12.04:088][156]LogStreaming: Flushing async loaders took 29ms. [2020.05.12-05.12.04:092][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.12-05.12.04:092][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.09:757][156]LogStreaming: Flushing async loaders took 5664ms. [2020.05.12-05.12.09:760][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.12-05.12.09:760][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.09:916][156]LogStreaming: Flushing async loaders took 156ms. [2020.05.12-05.12.09:921][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.12-05.12.09:922][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.09:925][156]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.12.09:926][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.12-05.12.09:926][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.09:932][156]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.12.09:933][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.12-05.12.09:933][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.09:944][156]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.12.09:946][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.12-05.12.09:946][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.10:593][156]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.12.11:715][156]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.12.15:516][156]LogStreaming: Flushing async loaders took 5569ms. [2020.05.12-05.12.15:520][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.12-05.12.15:521][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.15:542][156]LogStreaming: Flushing async loaders took 21ms. [2020.05.12-05.12.15:543][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.12-05.12.15:543][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.16:900][156]LogStreaming: Flushing async loaders took 1356ms. [2020.05.12-05.12.16:904][156]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.12-05.12.16:904][156]LogStreaming: Flushing async loaders. [2020.05.12-05.12.16:905][156]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.12.16:913][156]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.12-14.12.16 [2020.05.12-05.12.16:914][156]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.12-05.12.16:914][156]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.12-05.12.16:949][156]LogWorld: Bringing up level for play took: 0.038150 [2020.05.12-05.12.16:952][156]LogLoad: Took 13.144498 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.12-05.12.16:953][156]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.04, Realtime: 13.15. SteamNetDriver_2 [2020.05.12-05.12.16:974][157]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 13.17, Realtime: 0.02. SteamNetDriver_2 [2020.05.12-05.12.17:085][158]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 13.170582. This could result into websocket disconnection! [2020.05.12-05.12.17:085][158]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.12-05.12.17:086][158]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.17:170][160]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000126 seconds [2020.05.12-05.12.17:171][160]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.12-05.12.17:171][160]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.12-05.12.17:245][162]LogDBDEasyAntiCheat: RPC to validate server [2020.05.12-05.12.17:247][162]LogDBDEasyAntiCheat: Server is dedicated [2020.05.12-05.12.17:250][162]LogDBDEasyAntiCheat: slave connected [2020.05.12-05.12.17:348][164]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.12.17:348][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae|76561198453829289 [2020.05.12-05.12.17:348][164]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.12.17:348][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.12.17:348][164]LogCustomization: ------ [2020.05.12-05.12.17:349][164]LogCustomization: --> N_Head01 [2020.05.12-05.12.17:349][164]LogCustomization: --> N_Torso02 [2020.05.12-05.12.17:349][164]LogCustomization: --> N_Legs02 [2020.05.12-05.12.17:349][164]LogCustomization: ------ [2020.05.12-05.12.17:350][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:361][165]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.17:368][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.17:369][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.12-05.12.17:386][165]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.12.17:386][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ec7fac46-9adf-44bd-8d89-dad620ea8187|76561198019783770 [2020.05.12-05.12.17:387][165]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.12.17:390][165]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.12.17:390][165]LogCustomization: ------ [2020.05.12-05.12.17:390][165]LogCustomization: --> C_Head02 [2020.05.12-05.12.17:390][165]LogCustomization: --> C_Torso02 [2020.05.12-05.12.17:390][165]LogCustomization: --> C_Leg03 [2020.05.12-05.12.17:390][165]LogCustomization: ------ [2020.05.12-05.12.17:391][165]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:436][166]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.12.17:436][166]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b88879cb-3199-4e69-bcac-ffce256ab062|76561198982288538 [2020.05.12-05.12.17:436][166]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.12.17:437][166]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:437][166]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:510][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.17:510][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.17:511][168]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.12.17:511][168]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:83b70f76-e118-4156-a705-e6f2dca0fb6b|76561198315152780 [2020.05.12-05.12.17:512][168]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.12.17:513][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.12.17:514][168]LogCustomization: ------ [2020.05.12-05.12.17:514][168]LogCustomization: --> LS_Head01 [2020.05.12-05.12.17:514][168]LogCustomization: --> LS_Torso01 [2020.05.12-05.12.17:514][168]LogCustomization: --> LS_Legs01 [2020.05.12-05.12.17:514][168]LogCustomization: ------ [2020.05.12-05.12.17:515][168]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:562][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.17:663][172]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.12.17:664][172]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4b4a31d0-25f0-4729-9b43-81d2db7f4463|76561198081387346 [2020.05.12-05.12.17:664][172]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.12-05.12.17:665][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.12-05.12.17:745][174]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.12-05.12.17:745][174]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.12-05.12.18:220][186]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.12.18:221][186]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='15.905' TotalLoadTime='15.905' TimeStamp='2020-05-12T05:12:13.045Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.12.18:221][186]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.12.18:223][186]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.905' TimeStamp='2020-05-12T05:12:13.045Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.12.18:223][186]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.12.18:224][186]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='15.905' TimeStamp='2020-05-12T05:12:13.045Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.12.18:224][186]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.12-05.12.18:225][186]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.905' TimeStamp='2020-05-12T05:12:13.045Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.12.18:225][186]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.12-05.12.18:225][186]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-05.12.18:257][187]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.12.18:257][187]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.12.18:257][187]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='176.32.68.152:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=37?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.12.18:480][193]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.18:480][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.18:524][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.19:245][213]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.12.19:245][213]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.12-05.12.19:245][213]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.12-05.12.19:245][213]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:246][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.12.19:246][213]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:246][213]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:246][213]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:246][213]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.12-05.12.19:246][213]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.12.19:246][213]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:246][213]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.12.19:247][213]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:247][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.12-05.12.19:445][213]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:445][213]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:445][213]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:445][213]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.12-05.12.19:445][213]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.12-05.12.19:445][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.12-05.12.19:447][213]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:447][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.12-05.12.19:681][213]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:681][213]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:681][213]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:683][213]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:686][213]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:687][213]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.12.19:687][213]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:687][213]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:687][213]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:687][213]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:688][213]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:688][213]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:688][213]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.19:688][213]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.19:688][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.12-05.12.19:691][213]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.19:691][213]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.19:691][213]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:803][213]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.12.19:803][213]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.12-05.12.19:804][213]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.12.19:804][213]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.12-05.12.19:805][213]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.12.19:806][213]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.12.19:807][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.12-05.12.19:825][213]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.12-05.12.19:826][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.12-05.12.19:828][213]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:828][213]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:876][213]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12000] [2020.05.12-05.12.19:877][213]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.12.19:877][213]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.12.19:878][213]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:878][213]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.12.19:879][213]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.12-05.12.20:385][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.12-05.12.20:385][214]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.12-05.12.20:397][214]r.CullAll = "0" [2020.05.12-05.12.20:398][214]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.20:398][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.12-05.12.20:577][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.12.20:577][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.12-05.12.20:578][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.20:580][214]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.12-05.12.20:581][214]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-05.12.20:581][214]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.12-05.12.20:581][214]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.12.20:633][214]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12000] [2020.05.12-05.12.20:633][214]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.12.20:634][214]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1667&schemaVersion=0] [2020.05.12-05.12.20:634][214]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.21:009][215]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.12.21:010][215]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.12.21:010][215]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1667&schemaVersion=0] [2020.05.12-05.12.21:010][215]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.12.21:013][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.12.21:013][215]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.12.21:013][215]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.12.21:013][215]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-05.12.21:017][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000101 seconds [2020.05.12-05.12.21:019][215]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.05.12-05.12.21:019][215]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:020][215]LogCustomization: ------ [2020.05.12-05.12.21:020][215]LogCustomization: --> N_Head01 [2020.05.12-05.12.21:020][215]LogCustomization: --> N_Torso02 [2020.05.12-05.12.21:020][215]LogCustomization: --> N_Legs02 [2020.05.12-05.12.21:020][215]LogCustomization: ------ [2020.05.12-05.12.21:020][215]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.12.21:022][215]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.12.21:022][215]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.12.21:022][215]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.12.21:037][215]LogStreaming: Flushing async loaders took 16ms. [2020.05.12-05.12.21:038][215]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.12.21:039][215]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.12.21:039][215]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:047][215]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.12.21:047][215]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.12.21:048][215]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:061][215]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-05.12.21:062][215]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:070][215]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.12.21:070][215]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:083][215]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-05.12.21:087][215]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. C_Leg03. [2020.05.12-05.12.21:087][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.21:087][215]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.05.12-05.12.21:087][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.21:087][215]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : LS_Head01. LS_Torso01. LS_Legs01. [2020.05.12-05.12.21:087][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.21:087][215]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.05.12-05.12.21:087][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.12.21:092][215]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.21:104][215]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.21:116][215]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.21:128][215]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.12.21:200][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.12-05.12.21:201][216]LogCustomization: ------ [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Head01 [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Torso02 [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Legs02 [2020.05.12-05.12.21:201][216]LogCustomization: ------ [2020.05.12-05.12.21:201][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:201][216]LogCustomization: ------ [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Head01 [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Torso02 [2020.05.12-05.12.21:201][216]LogCustomization: --> N_Legs02 [2020.05.12-05.12.21:201][216]LogCustomization: ------ [2020.05.12-05.12.21:202][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.12.21:202][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.12.21:202][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.12.21:202][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.12.21:202][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.12.21:202][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.12.21:203][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.12.21:204][216]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.12.21:204][216]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.12.21:204][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:204][216]LogCustomization: ------ [2020.05.12-05.12.21:204][216]LogCustomization: --> N_Head01 [2020.05.12-05.12.21:204][216]LogCustomization: --> N_Torso02 [2020.05.12-05.12.21:204][216]LogCustomization: --> N_Legs02 [2020.05.12-05.12.21:204][216]LogCustomization: ------ [2020.05.12-05.12.21:204][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.12.21:205][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.12.21:205][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.12.21:205][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.12.21:205][216]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.12.21:205][216]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.12.21:206][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.12.21:206][216]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.12.21:206][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.12.21:206][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.12-05.12.21:211][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000101 seconds [2020.05.12-05.12.21:212][216]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.05.12-05.12.21:213][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:213][216]LogCustomization: ------ [2020.05.12-05.12.21:213][216]LogCustomization: --> C_Head02 [2020.05.12-05.12.21:213][216]LogCustomization: --> C_Torso02 [2020.05.12-05.12.21:213][216]LogCustomization: --> C_Leg03 [2020.05.12-05.12.21:213][216]LogCustomization: ------ [2020.05.12-05.12.21:213][216]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.12-05.12.21:213][216]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.12.21:215][216]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.12-05.12.21:370][216]LogStreaming: Flushing async loaders took 157ms. [2020.05.12-05.12.21:372][216]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.12-05.12.21:372][216]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.12-05.12.21:373][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:573][216]LogStreaming: Flushing async loaders took 200ms. [2020.05.12-05.12.21:621][216]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.12-05.12.21:621][216]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Leg03 [2020.05.12-05.12.21:622][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:711][216]LogStreaming: Flushing async loaders took 90ms. [2020.05.12-05.12.21:712][216]GameFlow: (CustomizedAudio) - Update Sound with item C_Leg03 [2020.05.12-05.12.21:714][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:722][216]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.12.21:724][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:733][216]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.12.21:734][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.12.21:734][216]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.12.21:734][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.12.21:735][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.12-05.12.21:764][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000104 seconds [2020.05.12-05.12.21:765][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:827][216]LogStreaming: Flushing async loaders took 62ms. [2020.05.12-05.12.21:828][216]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.05.12-05.12.21:828][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:828][216]LogCustomization: ------ [2020.05.12-05.12.21:828][216]LogCustomization: ------ [2020.05.12-05.12.21:829][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.12.21:829][216]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.12.21:829][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.12.21:829][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.05.12-05.12.21:834][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000095 seconds [2020.05.12-05.12.21:835][216]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.05.12-05.12.21:836][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:836][216]LogCustomization: ------ [2020.05.12-05.12.21:836][216]LogCustomization: --> LS_Head01 [2020.05.12-05.12.21:836][216]LogCustomization: --> LS_Torso01 [2020.05.12-05.12.21:836][216]LogCustomization: --> LS_Legs01 [2020.05.12-05.12.21:836][216]LogCustomization: ------ [2020.05.12-05.12.21:836][216]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.12-05.12.21:837][216]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.12-05.12.21:837][216]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.12-05.12.21:838][216]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.12-05.12.21:838][216]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.12-05.12.21:839][216]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.12-05.12.21:840][216]LogStreaming: Flushing async loaders. [2020.05.12-05.12.21:846][216]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.12.21:847][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.12-05.12.21:847][216]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.12-05.12.21:847][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.12-05.12.21:847][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.12-05.12.21:850][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.05.12-05.12.21:851][216]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.12-05.12.21:852][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.21:852][216]LogCustomization: ------ [2020.05.12-05.12.21:852][216]LogCustomization: ------ [2020.05.12-05.12.21:858][216]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.12.21:858][216]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.21:905][217]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.21:906][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.21:906][217]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.21:906][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.21:906][217]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.21:907][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-05.12.21:907][217]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.21:907][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.12-05.12.21:907][217]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.21:907][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.12-05.12.22:119][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.22:120][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.22:120][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.22:120][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.12.22:121][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.12-05.12.22:136][218]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.12.22:136][218]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.12.22:137][218]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.12.22:379][225]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.12-05.12.22:379][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.22:482][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.22:483][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.22:483][227]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.22:483][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.12.22:619][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.22:620][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.22:620][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.12-05.12.23:473][253]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.12.23:473][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.12-05.12.23:521][254]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.12.26:819][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.12.26:873][348]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.12.26:873][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.12.26:873][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.12-05.12.26:873][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.12.26:873][348]LogCustomization: ------ [2020.05.12-05.12.26:873][348]LogCustomization: --> N_Head01 [2020.05.12-05.12.26:873][348]LogCustomization: --> N_Torso02 [2020.05.12-05.12.26:873][348]LogCustomization: --> N_Legs02 [2020.05.12-05.12.26:873][348]LogCustomization: ------ [2020.05.12-05.12.26:874][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.12-05.12.26:874][348]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.12.26:874][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.12-05.12.26:874][348]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.12.26:874][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.05.12-05.12.26:874][348]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.12.27:630][372]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.12-05.12.27:630][372]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.27:864][379]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.27:865][379]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.27:865][379]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.12-05.12.32:872][554]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.12-05.12.32:872][554]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.33:109][563]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.33:110][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.33:110][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.12-05.12.38:119][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.12-05.12.38:119][745]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.38:504][760]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.38:504][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.38:504][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.12-05.12.43:494][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.12-05.12.43:494][940]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.43:734][949]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.43:735][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.43:735][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.12-05.12.48:745][114]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.12-05.12.48:745][114]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.48:994][121]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.48:995][121]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.48:995][121]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.12-05.12.54:002][270]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.12-05.12.54:003][270]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.54:274][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.54:275][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.54:275][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.12-05.12.59:276][394]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.12-05.12.59:277][394]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.59:548][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.12.59:549][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.12.59:549][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.12-05.13.04:553][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.12-05.13.04:554][493]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.04:871][499]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.04:872][499]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.13.04:872][499]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.12-05.13.11:079][554]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.12-05.13.11:081][554]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.11:376][558]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.11:377][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.13.11:377][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.12-05.13.11:927][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.13.11:928][563]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.12-05.13.12:067][564]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.12:068][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.12-05.13.12:071][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.13.12:073][564]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.12:075][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.12-05.13.12:076][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.13.12:077][564]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.12:078][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.12-05.13.12:079][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.13.12:080][564]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.12:080][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.12-05.13.12:166][564]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.12:166][564]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.12:167][564]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.13:118][564]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.12-05.13.13:119][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.12-05.13.13:615][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.12-05.13.13:615][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.12-05.13.13:616][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.12-05.13.13:616][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.12-05.13.13:616][565]LogCustomization: ------ [2020.05.12-05.13.13:616][565]LogCustomization: ------ [2020.05.12-05.13.13:649][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.12-05.13.13:649][565]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.13:650][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.12-05.13.13:654][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.13:654][565]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.13:655][565]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.12-05.13.13:655][565]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.13:657][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.12-05.13.13:658][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.12-05.13.13:660][565]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.13:660][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.12-05.13.13:662][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.12-05.13.13:664][565]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.13:665][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.12-05.13.13:665][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.12-05.13.16:354][592]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.12-05.13.16:355][592]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.16:872][597]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.16:875][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.13.16:875][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.12-05.13.18:460][612]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.12-05.13.18:461][612]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.12-05.13.18:461][612]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.12-05.13.18:462][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.13.18:462][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.12-05.13.18:463][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.13.18:463][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.12-05.13.18:464][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.13.18:464][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.12-05.13.18:465][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.13.18:465][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.13.18:465][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.13.18:465][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.13.18:465][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.13.18:465][612]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.12-05.13.18:471][613]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.12-05.13.18:471][613]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.12-05.13.18:518][614]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.12-05.13.21:481][676]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.12-05.13.21:481][676]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.12-05.13.21:481][676]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.12-05.13.21:637][680]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.12-05.13.21:637][680]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.22:282][687]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 192.84 ms [2020.05.12-05.13.22:297][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.22:332][689]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.12-05.13.22:332][689]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.12-05.13.22:333][689]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.12-05.13.22:449][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a133fe36-27e1-4cdd-b37a-ceceeac64aae] [2020.05.12-05.13.22:450][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.12-05.13.22:450][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.12-05.13.22:459][692]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.22:459][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.22:547][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.23:484][714]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.23:484][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.23:628][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.23:836][722]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.12-05.13.23:836][722]GameFlow: AOfferingSequenceManager::InitCards [2020.05.12-05.13.23:836][722]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.12-05.13.23:837][722]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.23:930][722]LogStreaming: Flushing async loaders took 93ms. [2020.05.12-05.13.23:931][722]LogStreaming: Flushing async loaders. [2020.05.12-05.13.23:933][722]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.23:933][722]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.12-05.13.23:933][722]LogStreaming: Flushing async loaders. [2020.05.12-05.13.23:935][722]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.23:935][722]LogStreaming: Flushing async loaders. [2020.05.12-05.13.23:937][722]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.23:948][723]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.12-05.13.24:180][728]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.12-05.13.24:497][735]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.24:498][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.24:581][737]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.12-05.13.24:581][737]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.12-05.13.24:585][737]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.12-05.13.24:585][737]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering いい香りのイチゲサクラソウ [2020.05.12-05.13.24:585][737]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering いい香りのイチゲサクラソウ [2020.05.12-05.13.24:585][737]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering クリーム粉のポーチ [2020.05.12-05.13.24:586][737]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering クリーム粉のポーチ [2020.05.12-05.13.24:636][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.25:493][757]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.25:494][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.25:636][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.26:490][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.26:490][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.26:640][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.27:502][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.27:503][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.27:743][814]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.12-05.13.27:744][814]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.12-05.13.27:756][814]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.28:525][829]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.28:526][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.28:851][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.29:492][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.29:492][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.29:763][858]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.12-05.13.29:764][858]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.12-05.13.29:785][858]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.12-05.13.29:785][858]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.12-05.13.29:786][858]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.12-05.13.29:790][858]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:790][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.12-05.13.29:875][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:875][858]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:876][858]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:876][858]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:877][858]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:877][858]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:877][858]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:877][858]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:878][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.12-05.13.29:882][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:882][858]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:882][858]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:882][858]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:887][858]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:889][858]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.12-05.13.29:890][858]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.12-05.13.29:891][858]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.29:892][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.12-05.13.29:894][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.29:894][858]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.29:894][858]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.12-05.13.29:894][858]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.12-05.13.29:894][858]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:895][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.12-05.13.29:903][858]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:903][858]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:904][858]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:904][858]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.13.29:904][858]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.12-05.13.29:904][858]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='176.32.68.152:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=37?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.13.29:904][858]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.12-05.13.29:904][858]LogAsyncLoad: Unloading library Menu [2020.05.12-05.13.29:905][858]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.12-05.13.29:905][858]LogAsyncLoad: Start loading library async: Game [2020.05.12-05.13.29:905][858]LogAsyncLoad: 19 assets in Game [2020.05.12-05.13.29:908][858]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.13.29:909][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.12-05.13.29:909][858]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.29:909][858]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.12-05.13.30:047][858]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.13.30:064][858]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.13.30:115][858]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.13.30:156][858]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.13.30:475][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.12-05.13.30:475][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:477][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.12-05.13.30:477][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:478][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.12-05.13.30:478][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:479][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.12-05.13.30:479][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:480][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.12-05.13.30:481][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:483][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.12-05.13.30:483][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:484][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.12-05.13.30:485][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:486][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.12-05.13.30:486][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:487][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.12-05.13.30:487][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:488][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.12-05.13.30:488][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:489][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.12-05.13.30:490][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:492][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.12-05.13.30:492][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:493][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.12-05.13.30:494][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:504][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.12-05.13.30:504][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:505][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.12-05.13.30:506][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:509][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.12-05.13.30:509][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:511][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.12-05.13.30:511][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.30:519][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.12-05.13.30:519][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.31:580][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.12-05.13.31:580][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.31:589][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_ja.fonts_ja") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.12-05.13.31:589][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_ja.fonts_ja', size 3318688 bytes [2020.05.12-05.13.31:592][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:593][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.12-05.13.31:593][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.12-05.13.31:593][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.12-05.13.31:595][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.12-05.13.31:595][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:595][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.12-05.13.31:596][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.13.31:596][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.13.31:597][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.12-05.13.31:597][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.12-05.13.31:599][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.12-05.13.31:599][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:599][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.12-05.13.31:600][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.13.31:601][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.13.31:601][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.12-05.13.31:601][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.12-05.13.31:607][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.12-05.13.31:607][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:607][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.12-05.13.31:609][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.12-05.13.31:609][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.12-05.13.31:610][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.12-05.13.31:610][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.12-05.13.31:618][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.12-05.13.31:618][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:619][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.12-05.13.31:619][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.12-05.13.31:619][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.12-05.13.31:621][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.12-05.13.31:621][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:622][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.12-05.13.31:622][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.12-05.13.31:622][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.12-05.13.31:628][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.12-05.13.31:628][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.31:628][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.12-05.13.31:629][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.12-05.13.31:629][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.12-05.13.31:632][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.12-05.13.31:633][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.12-05.13.31:634][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.12-05.13.31:634][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.12-05.13.31:640][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.12-05.13.31:641][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.12-05.13.31:647][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.12-05.13.31:647][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.12-05.13.31:654][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.12-05.13.31:655][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.12-05.13.31:662][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.12-05.13.31:662][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.12-05.13.31:664][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.12-05.13.31:664][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:665][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.12-05.13.31:665][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.12-05.13.31:665][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.12-05.13.31:667][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.12-05.13.31:668][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:668][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.12-05.13.31:669][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.12-05.13.31:669][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.12-05.13.31:673][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.12-05.13.31:673][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:673][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.12-05.13.31:674][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:675][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.12-05.13.31:678][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.12-05.13.31:678][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:679][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.12-05.13.31:679][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:680][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.12-05.13.31:683][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.12-05.13.31:683][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:684][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.12-05.13.31:684][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:685][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.12-05.13.31:687][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.12-05.13.31:687][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:687][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.12-05.13.31:688][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:688][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.12-05.13.31:692][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.12-05.13.31:693][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:693][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.12-05.13.31:694][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:694][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.12-05.13.31:697][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.12-05.13.31:698][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.13.31:698][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.12-05.13.31:699][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.12-05.13.31:699][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.12-05.13.31:702][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.12-05.13.33:417][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:418][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:430][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:431][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:432][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:436][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:439][858]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.33:452][859]r.CullAll = "1" [2020.05.12-05.13.33:464][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.33:466][859]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.12-05.13.33:468][859]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.13.33:468][859]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.13.33:470][859]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.13.33:497][859]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.13.33:498][859]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.13.33:714][860]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.33:715][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.12-05.13.33:717][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.12-05.13.38:141][860]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.38:157][860]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.38:159][860]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.38:179][860]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.38:212][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.12-05.13.38:212][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.12-05.13.38:226][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.12-05.13.38:274][861]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.13.38:275][861]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.12-05.13.38:275][861]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae/state] [2020.05.12-05.13.38:275][861]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.12-05.13.38:275][861]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.13.38:276][861]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.13.38:285][861]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.12-05.13.38:289][861]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.13.38:289][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.12-05.13.38:290][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.12-05.13.38:290][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.12-05.13.38:290][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.12-05.13.38:295][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.13.38:295][861]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.13.38:296][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.12-05.13.38:296][861]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.13.38:296][861]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.12-05.13.38:296][861]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.13.38:297][861]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.13.38:297][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.05.12-05.13.38:297][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.05.12-05.13.38:297][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.05.12-05.13.38:297][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.05.12-05.13.38:297][861]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.13.38:298][861]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.12-05.13.38:298][861]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.13.38:298][861]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.38:298][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.38:298][861]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.13.38:298][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.05.12-05.13.38:298][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.13.38:299][861]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.13.38:299][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.05.12-05.13.38:299][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.05.12-05.13.38:299][861]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.13.38:299][861]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 5 [2020.05.12-05.13.38:299][861]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.13.38:300][861]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.13.38:300][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.12-05.13.38:300][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.13.38:300][861]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.13.38:300][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.12-05.13.38:300][861]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.13.38:300][861]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-05.13.38:300][861]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.13.38:301][861]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.12-05.13.38:301][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.12-05.13.38:301][861]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.12-05.13.38:301][861]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.12-05.13.38:301][861]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.12-05.13.38:303][861]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.12-05.13.38:303][861]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.13.38:322][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.38:323][861]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.13.38:324][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.12-05.13.38:326][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.12-05.13.38:326][861]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.05.12-05.13.38:326][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (0/19) /Game/Blueprints/Perks/SurvivorPerks/BalancedLanding.BalancedLanding_C [2020.05.12-05.13.38:326][861]LogAsyncLoad: Warning: Invalid asset reference for Game (0/19) /Game/Blueprints/Perks/SurvivorPerks/BalancedLanding.BalancedLanding_C [2020.05.12-05.13.38:326][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (1/19) /Game/Blueprints/Perks/SurvivorPerks/Streetwise.Streetwise_C [2020.05.12-05.13.38:326][861]LogAsyncLoad: Warning: Invalid asset reference for Game (1/19) /Game/Blueprints/Perks/SurvivorPerks/Streetwise.Streetwise_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (2/19) /Game/Blueprints/Perks/SurvivorPerks/UrbanEvasion.UrbanEvasion_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: Invalid asset reference for Game (2/19) /Game/Blueprints/Perks/SurvivorPerks/UrbanEvasion.UrbanEvasion_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (3/19) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: Invalid asset reference for Game (3/19) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (4/19) /Game/Blueprints/Perks/SurvivorPerks/Kindred.Kindred_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: Invalid asset reference for Game (4/19) /Game/Blueprints/Perks/SurvivorPerks/Kindred.Kindred_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (5/19) /Game/Blueprints/Perks/SurvivorPerks/DarkSense_BP.DarkSense_BP_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: Invalid asset reference for Game (5/19) /Game/Blueprints/Perks/SurvivorPerks/DarkSense_BP.DarkSense_BP_C [2020.05.12-05.13.38:327][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (6/19) /Game/Blueprints/Perks/KillerPerks/Hex_Ruin.Hex_Ruin_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: Invalid asset reference for Game (6/19) /Game/Blueprints/Perks/KillerPerks/Hex_Ruin.Hex_Ruin_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (7/19) /Game/Blueprints/Perks/KillerPerks/Hex_HauntedGround.Hex_HauntedGround_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: Invalid asset reference for Game (7/19) /Game/Blueprints/Perks/KillerPerks/Hex_HauntedGround.Hex_HauntedGround_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (8/19) /Game/Blueprints/Perks/KillerPerks/Hex_DevourHope.Hex_DevourHope_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: Invalid asset reference for Game (8/19) /Game/Blueprints/Perks/KillerPerks/Hex_DevourHope.Hex_DevourHope_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (9/19) /Game/Blueprints/Perks/KillerPerks/Stridor.Stridor_C [2020.05.12-05.13.38:328][861]LogAsyncLoad: Warning: Invalid asset reference for Game (9/19) /Game/Blueprints/Perks/KillerPerks/Stridor.Stridor_C [2020.05.12-05.13.39:414][861]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.13.39:479][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.12-05.13.39:479][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.12-05.13.39:482][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:503][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:504][862]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.12-05.13.39:713][862]LogUObjectHash: Compacting FUObjectHashTables data took 16.76ms [2020.05.12-05.13.39:722][862]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.12-05.13.39:722][862]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.05.12-14.13.39 [2020.05.12-05.13.39:723][862]LogWorld: Bringing up level for play took: 0.000267 [2020.05.12-05.13.39:723][862]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-05.13.39:723][862]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.12-05.13.39:723][862]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.39:723][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.39:739][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.39:768][864]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.21 ms [2020.05.12-05.13.39:934][864]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.40:081][866]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.13.40:082][866]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='10.303' TotalLoadTime='10.303' TimeStamp='2020-05-12T05:13:34.889Z' MapName='Untitled_4' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF0BA08D7F631EB09251A053F353E' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.13.40:082][866]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.13.40:104][867]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.13.40:480][876]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.40:480][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.40:760][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.41:195][895]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.41:196][895]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.41:196][895]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.41:196][895]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.41:196][895]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.41:196][895]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.41:196][895]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.41:196][895]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.41:196][895]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.41:196][895]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.41:197][895]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.41:491][903]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.41:491][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.41:507][903]LogAsyncLoad: Done loading library async: Game in 26.5 sec [2020.05.12-05.13.41:522][904]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.12-05.13.41:685][908]LogUObjectHash: Compacting FUObjectHashTables data took 7.74ms [2020.05.12-05.13.41:704][908]LogStats: SeamlessTravel FlushLevelStreaming - 0.012 s [2020.05.12-05.13.41:704][908]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.12-14.13.41 [2020.05.12-05.13.41:705][908]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-12T05:13:36.455Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF0BA08D7F631EB09251A053F353E, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.41:707][908]LogWorld: Bringing up level for play took: 0.002865 [2020.05.12-05.13.41:707][908]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.12-05.13.41:707][908]LogWorld: ----SeamlessTravel finished in 3.42 seconds ------ [2020.05.12-05.13.41:752][910]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.13.41:822][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.41:858][913]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.13.41:931][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.13.41:931][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.869' TotalLoadTime='12.171' TimeStamp='2020-05-12T05:13:36.757Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC13D508D7F63338628F12A2C9A472' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.13.41:931][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.13.41:970][916]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.25 ms [2020.05.12-05.13.42:006][917]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.42:031][917]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-05.13.42:031][917]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.12-05.13.42:032][917]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.338, totalTime=0.338, timeStamp=2020-05-12T05:13:36.793Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.42:038][918]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.036, totalTime=0.374, timeStamp=2020-05-12T05:13:36.829Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.42:321][926]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.13.42:357][927]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.355, totalTime=0.729, timeStamp=2020-05-12T05:13:37.184Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.42:391][928]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.12-05.13.37) [2020.05.12-05.13.42:391][928]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.12-05.13.42:391][928]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.42:392][928]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.42:392][928]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589260422 [2020.05.12-05.13.42:392][928]ProceduralLevelGeneration: InitLevel: Theme: Suburbs Map: Sub_Street Generation Seed: -1 [2020.05.12-05.13.42:393][928]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.729, timeStamp=2020-05-12T05:13:37.184Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.42:465][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.42:465][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.42:500][931]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.05.12-05.13.42:501][931]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.13.42:604][934]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.12-05.13.42:806][940]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.12-05.13.42:910][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.43:469][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.43:470][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.43:912][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.44:221][984]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.01 ms [2020.05.12-05.13.44:221][984]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.47:097][984]LogStreaming: Flushing async loaders took 2876ms. [2020.05.12-05.13.47:153][984]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' を親子付けすることはできません。中止します。 [2020.05.12-05.13.47:155][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.12-05.13.47:155][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.12-05.13.47:156][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.12-05.13.47:156][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.12-05.13.47:210][984]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' を親子付けすることはできません。中止します。 [2020.05.12-05.13.47:214][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.12-05.13.47:214][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.12-05.13.47:215][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.12-05.13.47:215][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.12-05.13.47:216][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:219][984]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.829, totalTime=2.557, timeStamp=2020-05-12T05:13:39.012Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.47:238][984]LogStreaming: Flushing async loaders took 22ms. [2020.05.12-05.13.47:248][984]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.47:248][984]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.47:253][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:279][984]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.47:323][984]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.47:377][984]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.13.47:393][984]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.13.47:574][984]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.47:575][984]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.47:575][984]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.47:575][984]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.13.47:575][984]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.47:575][984]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.13.47:575][984]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.47:575][984]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.47:575][984]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.47:575][984]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.47:575][984]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.47:614][984]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.47:615][984]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.47:615][984]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.47:615][984]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.47:615][984]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.47:615][984]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.47:615][984]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.47:615][984]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.47:615][984]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.47:615][984]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.47:722][984]LogStreaming: Flushing async loaders took 468ms. [2020.05.12-05.13.47:726][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:726][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:726][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:727][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:727][984]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.12-05.13.47:728][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_0 [2020.05.12-05.13.47:728][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:728][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:728][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:728][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:732][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:732][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:732][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:733][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:733][984]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.12-05.13.47:733][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_1 [2020.05.12-05.13.47:733][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:734][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:734][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:734][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:739][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:739][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:739][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:739][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:739][984]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.12-05.13.47:740][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_2 [2020.05.12-05.13.47:740][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:740][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:740][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:741][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:744][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:744][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:744][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:745][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:745][984]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.12-05.13.47:745][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_3 [2020.05.12-05.13.47:745][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:745][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:745][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:745][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:749][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:749][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:749][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:749][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:749][984]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.12-05.13.47:750][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_4 [2020.05.12-05.13.47:750][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:750][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:750][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:751][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:755][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:755][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:755][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:755][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:755][984]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.12-05.13.47:756][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_5 [2020.05.12-05.13.47:756][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:756][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:756][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:756][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:759][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:760][984]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.12-05.13.47:760][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_6 [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:760][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:761][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:764][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:764][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:764][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:764][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:764][984]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.12-05.13.47:765][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_7 [2020.05.12-05.13.47:765][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:765][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:765][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:765][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:769][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:769][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:770][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:770][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:770][984]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.12-05.13.47:770][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_8 [2020.05.12-05.13.47:770][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:770][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:770][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:771][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:776][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:776][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:776][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:776][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:776][984]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.12-05.13.47:777][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_9 [2020.05.12-05.13.47:777][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:777][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:777][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:777][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:781][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.47:781][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.12-05.13.47:781][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.47:781][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.Break Chargeable Enabled?: Enabled [2020.05.12-05.13.47:781][984]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.12-05.13.47:782][984]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_10 [2020.05.12-05.13.47:782][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.47:782][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.12-05.13.47:782][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.47:782][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.Break Chargeable Enabled?: Disabled [2020.05.12-05.13.47:782][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:802][984]LogStreaming: Flushing async loaders took 19ms. [2020.05.12-05.13.47:802][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:804][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:804][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:806][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.47:806][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:809][984]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.47:809][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:815][984]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.13.47:815][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:817][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:817][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:819][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.47:819][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:821][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:821][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:823][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.47:823][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:874][984]LogStreaming: Flushing async loaders took 51ms. [2020.05.12-05.13.47:875][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:877][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:877][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:878][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.47:878][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:952][984]LogStreaming: Flushing async loaders took 74ms. [2020.05.12-05.13.47:952][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:955][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:955][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:987][984]LogStreaming: Flushing async loaders took 32ms. [2020.05.12-05.13.47:988][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:990][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:990][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:992][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.47:992][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.47:996][984]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.13.47:996][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:000][984]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:000][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:003][984]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:003][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:005][984]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:005][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:006][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:006][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:009][984]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:009][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:011][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:011][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:012][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:012][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:012][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:013][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:013][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:014][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:015][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:015][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:016][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:016][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:018][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:018][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:024][984]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.13.48:024][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:025][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:026][984]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:026][984]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.12-05.13.48:114][984]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.12-05.13.48:121][984]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.48:131][985]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.48:134][985]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:134][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:137][985]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:137][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:140][985]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:140][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:143][985]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:143][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:153][985]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.13.48:153][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:155][985]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:155][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:156][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:156][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:168][985]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-05.13.48:169][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:172][985]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:172][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:175][985]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:175][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:177][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:177][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:178][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:178][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:248][985]LogStreaming: Flushing async loaders took 70ms. [2020.05.12-05.13.48:248][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:249][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:249][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:250][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:250][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:252][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:252][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:253][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:253][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:254][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:254][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:256][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:256][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:257][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:257][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:264][985]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.13.48:269][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.48:269][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.13.48:269][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.48:269][985]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:270][985]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.12-05.13.48:270][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.48:270][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.13.48:270][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.48:271][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:272][985]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:276][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.48:276][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.13.48:276][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.48:276][985]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:277][985]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.12-05.13.48:277][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.48:277][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.13.48:277][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.48:278][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:280][985]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:283][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.48:284][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.13.48:284][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.48:284][985]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:284][985]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.12-05.13.48:284][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.48:284][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.13.48:285][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.48:285][985]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:287][985]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:289][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.12-05.13.48:290][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.12-05.13.48:290][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.12-05.13.48:290][985]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:290][985]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.12-05.13.48:290][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.12-05.13.48:290][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.12-05.13.48:290][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.12-05.13.48:291][985]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.12-05.13.48:291][985]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.12-05.13.48:291][985]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.12-05.13.48:291][985]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.12-05.13.48:291][985]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.12-05.13.48:291][985]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.12-05.13.48:295][985]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.030, totalTime=2.588, timeStamp=2020-05-12T05:13:39.043Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.48:295][985]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:295][985]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:295][985]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:295][985]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.13.48:334][986]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.48:337][986]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:337][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:346][986]LogStreaming: Flushing async loaders took 9ms. [2020.05.12-05.13.48:346][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:348][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:348][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:349][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:349][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:352][986]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:352][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:353][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:353][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:361][986]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.13.48:361][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:364][986]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:364][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:365][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:365][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:378][986]LogStreaming: Flushing async loaders took 13ms. [2020.05.12-05.13.48:378][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:381][986]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.48:381][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:384][986]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:384][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:385][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:385][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:386][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:386][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:394][986]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.13.48:394][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:395][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:396][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:396][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:396][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:397][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:397][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:399][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:399][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:400][986]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.48:401][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:402][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:402][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:403][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:404][986]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.12-05.13.48:404][986]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.12-05.13.48:404][986]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.12-05.13.48:404][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:406][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:406][986]LogStreaming: Flushing async loaders. [2020.05.12-05.13.48:407][986]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:467][987]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_0.BP_Effect_Cockroach' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_7.DefaultSceneRoot' を親子付けすることはできません。中止します。 [2020.05.12-05.13.48:517][988]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 0 [2020.05.12-05.13.48:517][988]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 3 [2020.05.12-05.13.48:567][990]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.12-05.13.48:567][990]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.12-05.13.48:585][990]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_0) missing some fog at index 0 [2020.05.12-05.13.48:599][991]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.48:599][991]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.48:644][992]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.48:645][992]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.48:677][992]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_02' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_01_C_3.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.13.48:678][992]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_01' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_6.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.13.48:679][992]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_03' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_7.Scene' を親子付けすることはできません。中止します。 [2020.05.12-05.13.48:694][993]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.12-05.13.48:694][993]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.12-05.13.48:707][993]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 3 [2020.05.12-05.13.48:769][995]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 2 [2020.05.12-05.13.48:870][998]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_2) missing some fog at index 3 [2020.05.12-05.13.48:957][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.48:958][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.49:032][ 2]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.12-05.13.49:033][ 2]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.12-05.13.49:046][ 2]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_1) missing some fog at index 2 [2020.05.12-05.13.49:080][ 3]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 1 [2020.05.12-05.13.49:080][ 3]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 3 [2020.05.12-05.13.49:111][ 4]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_3) missing some fog at index 1 [2020.05.12-05.13.49:135][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.49:206][ 7]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 3 [2020.05.12-05.13.49:225][ 8]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.49:231][ 8]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.13.49:231][ 8]LogStreaming: Flushing async loaders. [2020.05.12-05.13.49:237][ 8]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.13.49:237][ 8]LogStreaming: Flushing async loaders. [2020.05.12-05.13.49:348][ 8]LogStreaming: Flushing async loaders took 112ms. [2020.05.12-05.13.49:349][ 8]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 458] [2020.05.12-05.13.49:349][ 8]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.12-05.13.49:464][ 9]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 0 [2020.05.12-05.13.49:493][ 10]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_3) missing some fog at index 1 [2020.05.12-05.13.49:562][ 12]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_2) missing some fog at index 0 [2020.05.12-05.13.49:609][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.49:609][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.49:661][ 15]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 2 [2020.05.12-05.13.49:693][ 16]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_5) missing some fog at index 2 [2020.05.12-05.13.49:732][ 17]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 1 [2020.05.12-05.13.49:761][ 18]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 0 [2020.05.12-05.13.49:883][ 21]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 3 [2020.05.12-05.13.49:915][ 22]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_6) missing some fog at index 1 [2020.05.12-05.13.49:981][ 24]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_6) missing some fog at index 1 [2020.05.12-05.13.49:981][ 24]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_6) missing some fog at index 2 [2020.05.12-05.13.50:091][ 27]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_7) missing some fog at index 0 [2020.05.12-05.13.50:124][ 28]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_7) missing some fog at index 0 [2020.05.12-05.13.50:124][ 28]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_7) missing some fog at index 2 [2020.05.12-05.13.50:163][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.50:190][ 30]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_8) missing some fog at index 3 [2020.05.12-05.13.50:234][ 31]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_1.BP_Effect_Cockroach' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_45.DefaultSceneRoot' を親子付けすることはできません。中止します。 [2020.05.12-05.13.50:277][ 32]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_9) missing some fog at index 3 [2020.05.12-05.13.50:351][ 34]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_10) missing some fog at index 2 [2020.05.12-05.13.50:620][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.50:620][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.50:624][ 42]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=6.360, totalTime=8.948, timeStamp=2020-05-12T05:13:45.403Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.50:653][ 43]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.045, totalTime=8.993, timeStamp=2020-05-12T05:13:45.448Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.50:685][ 44]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.032, totalTime=9.025, timeStamp=2020-05-12T05:13:45.480Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.50:717][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_7] - randomizer [Propmizer1]. [2020.05.12-05.13.50:717][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:717][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_3] - randomizer [Propmizer1]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_4] - randomizer [Propmizer1]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_2] - randomizer [Propmizer1]. [2020.05.12-05.13.50:718][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_6] - randomizer [Propmizer1]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_0] - randomizer [Propmizer1]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_5] - randomizer [Propmizer1]. [2020.05.12-05.13.50:719][ 45]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_1] - randomizer [Propmizer1]. [2020.05.12-05.13.50:719][ 45]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.50:729][ 45]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.50:786][ 45]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.51:096][ 45]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.51:097][ 45]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.51:100][ 45]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.51:102][ 45]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.51:102][ 45]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.51:102][ 45]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.12-05.13.51:102][ 45]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.51:103][ 45]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:133][ 45]LogStreaming: Flushing async loaders took 414ms. [2020.05.12-05.13.51:134][ 45]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:137][ 45]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.51:138][ 45]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:141][ 45]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.51:143][ 45]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:145][ 45]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.51:159][ 45]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:160][ 45]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.51:163][ 45]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:174][ 45]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.13.51:246][ 45]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.032, totalTime=9.057, timeStamp=2020-05-12T05:13:45.512Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.51:257][ 46]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.51:303][ 46]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.51:453][ 46]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.51:454][ 46]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.12-05.13.51:495][ 46]LogStreaming: Flushing async loaders took 237ms. [2020.05.12-05.13.51:497][ 46]LogStreaming: Flushing async loaders. [2020.05.12-05.13.51:505][ 46]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.13.51:510][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.51:511][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.51:514][ 46]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.51:519][ 46]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 0 Spawned : 48/48 Dependencies : 1 [2020.05.12-05.13.51:520][ 46]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.032, totalTime=9.089, timeStamp=2020-05-12T05:13:45.544Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.51:520][ 46]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.12-05.13.51:520][ 46]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.12-05.13.51:521][ 46]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.12-05.13.51:523][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.51:595][ 49]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.51:625][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.51:625][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.51:659][ 51]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.51:661][ 51]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.51:728][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.51:729][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.51:855][ 57]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.51:857][ 57]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.51:918][ 59]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.51:921][ 59]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.51:985][ 61]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.52:050][ 63]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.52:181][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.52:181][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.52:268][ 70]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.52:271][ 70]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.52:331][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.13.52:331][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.13.52:332][ 72]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.13.52:392][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.13.52:392][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.13.52:392][ 74]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.13.52:459][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.52:459][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.12-05.13.52:459][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.52:460][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.12-05.13.52:460][ 76]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.52:580][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.52:637][ 82]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.52:754][ 86]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.52:756][ 86]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.52:814][ 88]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.52:816][ 88]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.52:877][ 90]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.52:993][ 94]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000093 seconds [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.13.52:994][ 94]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.12-05.13.53:057][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.53:057][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.12-05.13.53:058][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.53:058][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.12-05.13.53:058][ 96]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.53:284][104]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.53:366][107]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.53:369][107]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.53:479][111]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.53:481][111]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.53:617][116]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.53:617][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.53:678][118]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.53:710][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.53:710][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.05.12-05.13.53:711][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.53:711][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.05.12-05.13.53:711][119]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.53:922][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.53:923][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.54:004][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.54:004][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.12-05.13.54:005][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.54:005][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.12-05.13.54:006][130]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.54:211][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.13.54:212][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.13.54:212][138]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.13.54:313][142]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.54:316][142]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.54:390][145]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.54:392][145]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.54:769][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.54:914][166]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.173, totalTime=13.262, timeStamp=2020-05-12T05:13:49.717Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC13D508D7F63338628F12A2C9A472, lobbyId=014D26F308D7F632FF88D0C09D1A4331 [2020.05.12-05.13.54:914][166]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.13.54:923][166]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.55:202][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.55:202][166]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:202][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.55:202][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.55:202][166]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.55:202][166]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.55:202][166]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.55:202][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.55:202][166]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.55:202][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.55:204][166]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.55:205][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.55:205][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:205][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:205][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.55:205][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.55:205][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:206][166]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.55:207][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.55:207][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:207][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:207][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.05.12-05.13.55:207][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.55:207][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.55:312][166]LogStreaming: Flushing async loaders took 398ms. [2020.05.12-05.13.55:312][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.55:314][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.55:412][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.13.55:412][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.13.55:412][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.13.55:412][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.13.55:412][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.13.55:413][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.13.55:413][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.55:574][166]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.13.55:612][166]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.13.55:644][166]LogStreaming: Throttling on (mem > 30MB) [2020.05.12-05.13.55:667][166]LogStreaming: Throttling off (mem < 27MB) [2020.05.12-05.13.55:994][166]LogStreaming: Flushing async loaders took 581ms. [2020.05.12-05.13.55:994][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:019][166]LogStreaming: Flushing async loaders took 25ms. [2020.05.12-05.13.56:019][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:022][166]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.13.56:022][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:027][166]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.13.56:027][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:031][166]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.13.56:031][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.13.56:031][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:031][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:032][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:032][166]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.12-05.13.56:032][166]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.12-05.13.56:032][166]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.12-05.13.56:032][166]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.12-05.13.56:033][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:033][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.13.56:033][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.13.56:033][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.13.56:033][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.13.56:034][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.13.56:034][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:034][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:034][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:034][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.12-05.13.56:035][166]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' を親子付けすることはできません。中止します。 [2020.05.12-05.13.56:036][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.13.56:036][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:045][166]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.56:052][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:052][166]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.56:052][166]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:052][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:052][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:052][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.56:053][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:053][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:254][166]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.56:255][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:255][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:255][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale04_Character.uasset [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C (class BP_CamperFemale04_Character_C) [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:255][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C (class BP_CamperFemale04_Character_C) [2020.05.12-05.13.56:255][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:255][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale04_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:256][166]LogStreaming: Flushing async loaders took 219ms. [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.13.56:343][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:352][166]LogStreaming: Flushing async loaders took 8ms. [2020.05.12-05.13.56:352][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:363][166]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.13.56:364][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:368][166]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.13.56:369][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:373][166]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.13.56:373][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.13.56:373][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:374][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.56:375][166]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.56:375][166]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.56:375][166]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.13.56:375][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.13.56:376][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.13.56:376][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:376][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:376][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:376][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000135 seconds [2020.05.12-05.13.56:378][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.13.56:378][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:386][166]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.12-05.13.56:392][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:392][166]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.12-05.13.56:392][166]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:392][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:392][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:392][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.12-05.13.56:393][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:393][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:393][166]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.12-05.13.56:394][166]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.12-05.13.56:394][166]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:394][166]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:394][166]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.12-05.13.56:394][166]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.12-05.13.56:394][166]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.12-05.13.56:406][166]LogStreaming: Flushing async loaders took 28ms. [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.13.56:500][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:506][166]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.13.56:506][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:518][166]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.13.56:519][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:528][166]LogStreaming: Flushing async loaders took 10ms. [2020.05.12-05.13.56:529][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:536][166]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.13.56:537][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.12-05.13.56:537][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:537][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.13.56:540][166]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.13.56:540][166]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.13.56:540][166]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.12-05.13.56:540][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.13.56:541][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.12-05.13.56:541][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:541][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:542][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:542][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000109 seconds [2020.05.12-05.13.56:543][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.13.56:630][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.13.56:631][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.12-05.13.56:631][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.12-05.13.56:631][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.12-05.13.56:631][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.12-05.13.56:631][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.12-05.13.56:632][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.12-05.13.56:632][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:632][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.13.56:633][166]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.13.56:633][166]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.12-05.13.56:633][166]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.12-05.13.56:633][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.12-05.13.56:634][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.12-05.13.56:634][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:634][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:634][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.56:634][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000127 seconds [2020.05.12-05.13.56:636][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.13.56:636][166]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.13.56:637][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.56:637][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.56:637][166]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.56:637][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.56:640][166]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.56:642][166]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.56:645][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.12-05.13.56:646][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.13.56:646][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.12-05.13.56:646][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.12-05.13.56:646][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.13.56:646][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.12-05.13.56:653][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.56:653][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.12-05.13.56:654][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.56:654][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.12-05.13.56:654][166]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.56:661][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.56:662][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.56:666][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:667][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.56:667][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.56:668][166]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.13.56:866][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.12-05.13.56:866][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.12-05.13.56:866][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:120][166]LogStreaming: Flushing async loaders took 254ms. [2020.05.12-05.13.57:120][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:143][166]LogStreaming: Flushing async loaders took 23ms. [2020.05.12-05.13.57:151][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:187][166]LogStreaming: Flushing async loaders took 36ms. [2020.05.12-05.13.57:193][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:194][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.57:194][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.57:195][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-05.13.57:196][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.12-05.13.57:197][166]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.12-05.13.57:197][166]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.12-05.13.57:197][166]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.12-05.13.57:197][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.12-05.13.57:210][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.57:210][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.57:210][166]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.13.57:210][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:252][166]LogStreaming: Flushing async loaders took 41ms. [2020.05.12-05.13.57:252][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:254][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.13.57:254][166]LogStreaming: Flushing async loaders. [2020.05.12-05.13.57:266][166]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.13.57:266][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000093 seconds [2020.05.12-05.13.57:273][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.57:274][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.57:278][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.12-05.13.57:278][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.12-05.13.57:278][166]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.13.57:281][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.13.57:282][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.13.57:282][166]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.13.57:291][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.57:291][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.57:295][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.57:296][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.57:297][166]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.57:299][166]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.57:304][166]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.57:308][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.12-05.13.57:308][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.13.57:308][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.12-05.13.57:309][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.12-05.13.57:309][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.13.57:309][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.12-05.13.57:312][166]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.57:317][166]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.57:319][166]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.57:324][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.57:324][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.57:326][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.12-05.13.57:326][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.12-05.13.57:326][166]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.13.57:328][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000117 seconds [2020.05.12-05.13.57:328][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000118 seconds [2020.05.12-05.13.57:329][166]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.13.57:329][166]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.13.57:330][166]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.13.57:330][166]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.13.57:330][166]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.57:330][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:330][166]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:330][166]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.57:330][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:331][166]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.57:331][166]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.12-05.13.57:331][166]GameFlow: SetLoadoutSpawned. [2020.05.12-05.13.57:331][166]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.13.57:331][166]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.13.57:331][166]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.13.57:331][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:353][167]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:353][167]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:353][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:353][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:353][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.13.57:356][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.57:356][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:356][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:357][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:358][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.12-05.13.57:358][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:358][167]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.05.12-05.13.57:401][169]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.57:404][169]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:429][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.12-05.13.57:430][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:455][171]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.05.12-05.13.57:499][173]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.57:501][173]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.57:602][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.57:602][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.05.12-05.13.57:603][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.57:603][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.05.12-05.13.57:604][177]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.57:790][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.12-05.13.57:790][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.12-05.13.57:791][185]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.12-05.13.57:861][188]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.57:863][188]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.57:933][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.13.57:934][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.13.57:934][191]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.12-05.13.57:956][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.12-05.13.57:956][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.13.57:957][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.12-05.13.57:957][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.12-05.13.57:957][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.13.57:957][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:962][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:963][192]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.12-05.13.57:963][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.57:963][192]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.05.12-05.13.58:141][200]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.58:143][200]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.58:217][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.13.58:217][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.05.12-05.13.58:218][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.13.58:218][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.05.12-05.13.58:218][203]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.12-05.13.58:255][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.58:255][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.58:395][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.58:441][213]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.58:527][217]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.58:529][217]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.58:595][220]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.58:683][224]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.58:684][224]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.58:750][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.13.58:790][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.58:791][229]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.58:859][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.58:859][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.58:982][238]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.58:984][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:087][243]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.59:088][243]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:150][246]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.59:151][246]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:233][250]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.59:235][250]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:255][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.13.59:255][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.13.59:317][254]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.59:319][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:404][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.13.59:421][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.12-05.13.59:421][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.12-05.13.59:421][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.12-05.13.59:422][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.12-05.13.59:422][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.12-05.13.59:422][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:425][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:426][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.12-05.13.59:426][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.13.59:426][259]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.05.12-05.13.59:592][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.59:592][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.13.59:702][272]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.59:811][277]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.13.59:899][281]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.13.59:901][281]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.13.59:970][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.13.59:971][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.14.00:058][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.14.00:058][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.14.00:191][294]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.14.00:254][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.00:254][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.00:254][297]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.14.00:255][297]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.14.00:383][303]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.14.00:398][303]LogStreaming: Flushing async loaders took 15ms. [2020.05.12-05.14.00:398][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:410][303]LogStreaming: Flushing async loaders took 12ms. [2020.05.12-05.14.00:410][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:414][303]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.14.00:415][303]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.12-05.14.00:415][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:418][303]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.14.00:419][303]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.12-05.14.00:419][303]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.05.12-05.14.00:419][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:430][303]LogStreaming: Flushing async loaders took 11ms. [2020.05.12-05.14.00:459][303]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.12-05.14.00:459][303]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Leg03 [2020.05.12-05.14.00:460][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:464][303]LogStreaming: Flushing async loaders took 5ms. [2020.05.12-05.14.00:465][303]GameFlow: (CustomizedAudio) - Update Sound with item C_Leg03 [2020.05.12-05.14.00:496][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:500][303]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.14.00:501][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:504][303]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.14.00:504][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:507][303]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.14.00:508][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:515][303]LogStreaming: Flushing async loaders took 7ms. [2020.05.12-05.14.00:524][303]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Head01 [2020.05.12-05.14.00:524][303]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.12-05.14.00:524][303]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.12-05.14.00:524][303]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.12-05.14.00:524][303]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.12-05.14.00:524][303]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.12-05.14.00:525][303]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.05.12-05.14.00:525][303]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.12-05.14.00:525][303]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Torso02 [2020.05.12-05.14.00:525][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:529][303]LogStreaming: Flushing async loaders took 3ms. [2020.05.12-05.14.00:529][303]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.12-05.14.00:529][303]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs02 [2020.05.12-05.14.00:529][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:533][303]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.14.00:534][303]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.05.12-05.14.00:535][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.12-05.14.00:536][303]GameFlow: OnRep_BegunPlayFenceGuid 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]GameFlow: BegunPlayFenceGuid 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]GameFlow: OnCreationFence 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]GameFlow: Waiting for fence 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 053B959408D7F63348100BECA45AFE1E [2020.05.12-05.14.00:536][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.12-05.14.00:536][303]GameFlow: ACollectable::BeginPlay [2020.05.12-05.14.00:536][303]GameFlow: BegunPlayFenceGuid 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]GameFlow: OnCreationFence 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:536][303]GameFlow: Warning: Already Waiting for fence 053B9594-08D7-F633-4810-0BECA45AFE1E [2020.05.12-05.14.00:539][303]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.14.00:541][303]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.12-05.14.00:541][303]GameFlow: GameState : Level is ready to play; map theme name: Suburbs [2020.05.12-05.14.00:541][303]LogStreaming: Flushing async loaders. [2020.05.12-05.14.00:605][303]LogStreaming: Flushing async loaders took 64ms. [2020.05.12-05.14.00:623][304]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.14.00:632][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - vamp][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.12-05.14.00:633][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.00:706][305]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.14.00:821][310]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.14.00:823][310]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.14.00:889][312]GameFlow: Collected received : TheHuntressPower_C_0. [2020.05.12-05.14.00:890][312]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.05.12-05.14.00:890][312]GameFlow: Fence Opened 053B9594-08D7-F633-4810-0BECA45AFE1E. [2020.05.12-05.14.00:893][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.12-05.14.00:894][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.12-05.14.00:987][315]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.14.00:989][315]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.00:990][315]GameFlow: OnRep_BegunPlayFenceGuid 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]GameFlow: BegunPlayFenceGuid 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]GameFlow: OnCreationFence 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]GameFlow: Waiting for fence 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 053DABC108D7F63348103C16A45B02F0 [2020.05.12-05.14.00:990][315]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000114 seconds [2020.05.12-05.14.00:990][315]GameFlow: ACollectable::BeginPlay [2020.05.12-05.14.00:990][315]GameFlow: BegunPlayFenceGuid 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]GameFlow: OnCreationFence 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.00:990][315]GameFlow: Warning: Already Waiting for fence 053DABC1-08D7-F633-4810-3C16A45B02F0 [2020.05.12-05.14.01:087][318]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.12-05.14.01:088][318]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.12-05.14.01:088][318]GameFlow: Fence Opened 053DABC1-08D7-F633-4810-3C16A45B02F0. [2020.05.12-05.14.01:088][318]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_27 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.12-05.14.01:090][318]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_27.LocalPlayerTracker' は静的 ではありません。静的である '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_27.Outline' を親子付けすることはできません。中止します。 [2020.05.12-05.14.01:188][321]GameFlow: OnRep_BegunPlayFenceGuid 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:188][321]GameFlow: BegunPlayFenceGuid 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:188][321]GameFlow: OnCreationFence 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:188][321]GameFlow: Waiting for fence 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:188][321]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 053CB24E08D7F6334810258CA45B00AF [2020.05.12-05.14.01:188][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000119 seconds [2020.05.12-05.14.01:189][321]GameFlow: ACollectable::BeginPlay [2020.05.12-05.14.01:189][321]GameFlow: BegunPlayFenceGuid 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:189][321]GameFlow: OnCreationFence 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:189][321]GameFlow: Warning: Already Waiting for fence 053CB24E-08D7-F633-4810-258CA45B00AF [2020.05.12-05.14.01:223][322]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.12-05.14.01:254][323]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.01:254][323]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.01:287][324]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.05.12-05.14.01:288][324]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.05.12-05.14.01:288][324]GameFlow: Fence Opened 053CB24E-08D7-F633-4810-258CA45B00AF. [2020.05.12-05.14.01:354][326]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.14.01:355][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:355][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:356][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:356][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:356][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:357][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:357][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:357][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:358][326]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.01:358][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:360][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:360][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:360][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:361][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:361][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:361][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:362][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:362][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:362][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:363][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:363][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:365][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:365][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:367][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.14.01:367][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:367][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:367][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:368][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:368][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:368][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:368][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:369][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:369][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:369][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:369][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:370][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:370][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:371][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:372][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:372][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:373][326]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.01:373][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:373][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:373][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:373][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:373][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:374][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:375][326]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.01:375][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:375][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:375][326]LogStreaming: Flushing async loaders. [2020.05.12-05.14.01:377][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.01:377][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:377][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:377][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:388][327]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_1 - bururaku, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.01:723][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.02:256][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.02:256][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.02:802][369]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.03:289][385]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.14.03:290][385]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.03:290][385]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - vamp, Originating Player: BP_Slasher_Character_08_C_0 - vamp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.14.03:290][385]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.03:290][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.03:356][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.14.03:356][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.14.03:356][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.14.03:356][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.12-05.14.03:356][387]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.12-05.14.03:356][387]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.12-05.14.03:356][387]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.12-05.14.03:356][387]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.12-05.14.03:372][387]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [12104] [2020.05.12-05.14.03:372][387]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/A92E6B1D01001001.profjce [2020.05.12-05.14.03:372][387]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1668&schemaVersion=0] [2020.05.12-05.14.03:373][387]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for A92E6B1D01001001 [2020.05.12-05.14.03:373][387]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Streetwise 2 Perk3: Urban_Evasion 2 Perk4: Spine_Chill 2 Offering: _EMPTY_ [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_TallTree01 4800 11200 is affected by 6 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_TallTree01_Leaves 4800 11200 is affected by 6 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_OakTree01 7200 6402 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_OakTree02 7200 6400 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_OakTree02_Leaves 7200 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:385][387]LogClipBox: Warning: SM_OakTree01_Leaves 7200 6402 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:386][387]LogClipBox: Warning: SM_Bushes_RoundTall01 7200 3200 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:386][387]LogClipBox: Warning: SM_Bushes_SquareTall01 7200 1595 is affected by 7 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:386][387]LogClipBox: Warning: SM_Bushes_Round01 7200 9600 is affected by 7 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.12-05.14.03:421][387]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.14.03:422][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.426' TotalLoadTime='33.597' TimeStamp='2020-05-12T05:13:58.183Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC13D508D7F63338628F12A2C9A472' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.14.03:422][387]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.12-05.14.03:422][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='33.597' TimeStamp='2020-05-12T05:13:58.183Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC13D508D7F63338628F12A2C9A472' LobbyId='014D26F308D7F632FF88D0C09D1A4331' [2020.05.12-05.14.03:422][387]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.12-05.14.03:422][387]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.12-05.14.03:429][388]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.12-05.14.03:429][388]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.12-05.14.03:429][388]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='176.32.68.152:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435456?CharacterLevel=37?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=28?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Streetwise;Urban_Evasion;Spine_Chill?PerkLevels=2;2;1;2?CustomizationParts=N_Head01;N_Torso02;N_Legs02?PlatformAccountId=76561198453829289?MirrorsId=ea8e38ab-0e16-4bba-b3da-c1d2b4fbe9ae?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.12-05.14.03:653][396]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=1668&schemaVersion=0] [2020.05.12-05.14.03:653][396]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.12-05.14.03:758][400]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16FA2D11BA0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.03:801][401]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380934 seconds [2020.05.12-05.14.03:823][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.04:287][415]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.04:287][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.04:425][419]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.14.04:425][419]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.12-05.14.04:425][419]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.12-05.14.04:426][419]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.12-05.14.04:426][419]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.12-05.14.04:426][419]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.12-05.14.04:426][419]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:426][419]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:889][420]r.CullAll = "0" [2020.05.12-05.14.04:894][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.04:895][420]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:895][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.12-05.14.04:921][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.14.04:931][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.14.04:932][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.14.04:943][420]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:943][420]GameFlow: InGameContextComponent::Enter [2020.05.12-05.14.04:945][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.12-05.14.04:947][420]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-05.14.04:947][420]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.14.04:948][420]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.12-05.14.04:948][420]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.12-05.14.04:948][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:949][420]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.04:950][420]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.12-05.14.05:084][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198453829289 playerName:bururaku isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.14.05:094][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198019783770 playerName:Mutsu isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.14.05:106][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198315152780 playerName:ちーず isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.14.05:116][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198081387346 playerName:yaruo.jp isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.12-05.14.05:117][421]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.14.05:118][421]LogStreaming: Flushing async loaders took 1ms. [2020.05.12-05.14.05:118][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:118][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:118][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:119][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:119][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:119][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:119][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:119][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:120][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:120][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:120][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:120][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:121][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:121][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:121][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:121][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:121][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:122][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:122][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:122][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:122][421]LogStreaming: Flushing async loaders. [2020.05.12-05.14.05:123][421]LogStreaming: Flushing async loaders took 0ms. [2020.05.12-05.14.05:179][423]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.14.05:180][423]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.14.05:232][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.05:232][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.05:895][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.06:251][456]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.06:251][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.06:988][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.07:437][487]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.07:438][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.08:097][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.08:253][512]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.08:253][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.09:179][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.09:277][538]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.09:277][538]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.10:268][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.11:255][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.11:255][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.11:294][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.11:820][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:820][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:820][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:821][613]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:821][613]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:821][613]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:888][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:888][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:888][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:922][616]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.12-05.14.11:922][616]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.12-05.14.11:923][616]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.12-05.14.11:923][616]LogQuestEvent: QUEST INVALID: player is not fulfilling condition(s): { character: Nea } [2020.05.12-05.14.11:923][616]LogQuestEvent: No questEvent evaluated [2020.05.12-05.14.11:923][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.11:924][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.11:924][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.11:966][617]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:966][617]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:966][617]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.11:975][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.12-05.14.12:251][626]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.12:251][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.12:373][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.13:021][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.12-05.14.13:265][658]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.13:265][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.13:389][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.14:033][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.12-05.14.14:264][690]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.14:264][690]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.14:392][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.15:275][725]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.15:275][725]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.15:475][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.16:270][761]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.16:270][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.16:492][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.17:251][796]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.17:251][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.17:592][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.18:250][833]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.18:250][833]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.18:688][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.19:117][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.14.19:117][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.19:152][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.14.19:152][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.19:152][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.14.19:152][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.19:157][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.19:185][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-05.14.19:185][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.19:185][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-05.14.19:185][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.19:261][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.19:261][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.19:785][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.20:117][896]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.14.20:117][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:118][896]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.12-05.14.20:118][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:193][899]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.12-05.14.20:194][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:194][899]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-05.14.20:194][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:194][899]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-05.14.20:194][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:221][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.20:222][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:253][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.12-05.14.20:253][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:265][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.20:284][902]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.20:284][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.20:291][902]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.12-05.14.20:291][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:291][902]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.12-05.14.20:291][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:355][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.20:356][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:356][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.20:356][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:785][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.20:830][921]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.05.12-05.14.20:830][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:830][921]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.05.12-05.14.20:830][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:834][921]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.20:834][921]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.20:834][921]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.14.20:834][921]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.20:834][921]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.20:834][921]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.05.12-05.14.20:834][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:834][921]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.20:834][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.20:835][921]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.20:835][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.20:835][921]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.20:888][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.20:888][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:888][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.12-05.14.20:888][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.20:927][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.20:947][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.14.20:947][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.14.20:951][925]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.20:951][925]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.20:952][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.20:952][925]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.20:952][925]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.20:952][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.20:952][925]Interaction: Interaction time: 80.000000 [2020.05.12-05.14.20:952][925]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.20:952][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.20:981][926]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.21:084][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.21:154][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-05.14.21:154][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:154][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-05.14.21:154][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:186][933]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.21:186][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:186][933]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.21:186][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:260][936]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.21:261][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.21:262][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.21:262][936]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:266][936]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.21:266][936]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.21:266][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.14.21:266][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.21:266][936]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.21:266][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.21:266][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:266][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.21:266][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.21:266][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.21:266][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.21:266][936]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.21:290][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:350][939]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.21:350][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:413][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.21:413][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:414][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.12-05.14.21:414][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.21:524][945]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.21:525][945]LogDBDPlayerMovement: StopSnapping Final Location (1743.500000 5777.700195 90.096924) [2020.05.12-05.14.21:525][945]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.21:525][945]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.21:525][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.21:525][945]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.21:525][945]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.21:525][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.21:526][945]Interaction: Interaction time: 0.600000 [2020.05.12-05.14.21:526][945]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.05.12-05.14.21:526][945]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 24.499077 [2020.05.12-05.14.21:526][945]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.14.21:527][945]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.21:527][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.21:798][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.21:933][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.14.22:137][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.14.22:137][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.14.22:137][968]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:137][968]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.14.22:137][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:137][968]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:137][968]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.14.22:137][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:162][969]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:162][969]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.14.22:162][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:162][969]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:162][969]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.14.22:162][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.22:162][969]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.14.22:162][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.22:162][969]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-05.14.22:162][969]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.14.22:163][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:163][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.22:163][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:163][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.22:163][969]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:163][969]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:251][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.22:277][973]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.22:277][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.22:417][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.22:417][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:417][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.12-05.14.22:417][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:452][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.22:714][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.12-05.14.22:714][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:714][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.12-05.14.22:714][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:734][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.22:734][989]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:734][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.22:734][989]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:738][989]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:738][989]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:738][989]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.14.22:738][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.22:738][989]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.22:738][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.22:738][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:738][989]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.22:738][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:739][989]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.12-05.14.22:739][989]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.22:739][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.22:739][989]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.22:742][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:763][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:787][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:810][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.22:810][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:815][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.22:815][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:815][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.12-05.14.22:815][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.22:816][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:845][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:866][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:871][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.22:894][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:921][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:953][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.22:986][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:023][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:053][ 0]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.23:054][ 0]LogDBDPlayerMovement: StopSnapping Final Location (1700.000000 5665.000000 90.096931) [2020.05.12-05.14.23:054][ 0]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.23:054][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.23:054][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.23:054][ 0]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.23:054][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.23:054][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.23:054][ 0]Interaction: Interaction time: 1.050000 [2020.05.12-05.14.23:054][ 0]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-05.14.23:054][ 0]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 26.021194 [2020.05.12-05.14.23:054][ 0]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.14.23:055][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.23:055][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.23:056][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:088][ 1]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.12-05.14.23:088][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:088][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:122][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:149][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.23:217][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.23:217][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.23:354][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.05.12-05.14.23:354][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:355][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.12-05.14.23:355][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:355][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.12-05.14.23:355][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:356][ 10]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.12-05.14.23:621][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.23:876][ 28]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.24:045][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.14.24:045][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:045][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.14.24:046][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:049][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.24:049][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.24:049][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.14.24:049][ 35]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.24:049][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.24:050][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.14.24:050][ 35]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:050][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.24:050][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:050][ 35]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.12-05.14.24:050][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.24:050][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:074][ 36]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.24:076][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.14.24:099][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.14.24:099][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.14.24:099][ 37]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.24:099][ 37]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.14.24:099][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:099][ 37]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.24:099][ 37]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.14.24:099][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:124][ 38]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:124][ 38]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.24:124][ 38]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.14.24:124][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:124][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.24:124][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:125][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.24:125][ 38]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:125][ 38]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.24:195][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.24:250][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.24:250][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.24:461][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.14.24:465][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.24:465][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.24:465][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:465][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.24:465][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.24:465][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:466][ 49]Interaction: Interaction time: 14.000000 [2020.05.12-05.14.24:466][ 49]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.12-05.14.24:466][ 49]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.12-05.14.24:466][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.24:466][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.24:466][ 49]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.24:466][ 49]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.12-05.14.24:619][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.24:879][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.25:248][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.25:248][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.25:972][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.26:254][109]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.26:254][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.26:989][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.27:232][141]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.27:233][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.27:994][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.28:250][175]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.28:250][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.29:076][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.29:235][210]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.29:235][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.29:875][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.05.12-05.14.29:875][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:875][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.05.12-05.14.29:875][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:875][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.05.12-05.14.29:876][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:876][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.05.12-05.14.29:876][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:876][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.05.12-05.14.29:876][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.05.12-05.14.29:877][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.29:909][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.30:083][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.30:235][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.30:236][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.30:503][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.05.12-05.14.30:503][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.05.12-05.14.30:504][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.31:094][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.31:247][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.31:247][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.32:189][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.32:248][316]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.32:248][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.32:280][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:280][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:281][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:281][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:281][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:281][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:318][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.14.32:390][321]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_6] [2020.05.12-05.14.32:390][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:390][321]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:390][321]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:394][321]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.32:394][321]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.32:394][321]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.14.32:394][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.32:394][321]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.32:394][321]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:395][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:395][321]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.32:395][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.32:395][321]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.32:395][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.32:395][321]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.32:397][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:419][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:446][323]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.14.32:446][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.32:451][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:481][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:503][325]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.32:503][325]LogDBDPlayerMovement: StopSnapping Final Location (2575.785889 5034.000000 182.149994) [2020.05.12-05.14.32:503][325]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.32:503][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.32:503][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.32:503][325]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.14.32:504][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.32:504][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.32:504][325]Interaction: Interaction time: 80.000000 [2020.05.12-05.14.32:504][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.32:504][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.32:505][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:536][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:566][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.14.32:566][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.14.32:571][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.32:605][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.14.33:273][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.34:265][381]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.34:265][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.34:276][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.35:263][413]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.35:263][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.35:379][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.36:259][448]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.36:259][448]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.36:490][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.37:277][483]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.37:277][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.37:589][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.38:105][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7235916852951, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.14.38:105][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.14.38:139][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03172836452722549, xOffset=0, yOffset=0) [2020.05.12-05.14.38:177][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06196154654026031, xOffset=0, yOffset=0) [2020.05.12-05.14.38:212][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0919899046421051, xOffset=0, yOffset=0) [2020.05.12-05.14.38:242][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1225839033722878, xOffset=0, yOffset=0) [2020.05.12-05.14.38:264][516]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.38:264][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.38:274][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1529380828142166, xOffset=0, yOffset=0) [2020.05.12-05.14.38:301][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1769443601369858, xOffset=0, yOffset=0) [2020.05.12-05.14.38:324][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2009429931640625, xOffset=0, yOffset=0) [2020.05.12-05.14.38:356][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2293937206268311, xOffset=0, yOffset=0) [2020.05.12-05.14.38:390][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2597097158432, xOffset=0, yOffset=0) [2020.05.12-05.14.38:416][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2837153673171997, xOffset=0, yOffset=0) [2020.05.12-05.14.38:446][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3077106475830078, xOffset=0, yOffset=0) [2020.05.12-05.14.38:469][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3316818177700043, xOffset=0, yOffset=0) [2020.05.12-05.14.38:495][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.14.38:496][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3556339144706726, xOffset=0, yOffset=0) [2020.05.12-05.14.38:521][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38065356016159, xOffset=0, yOffset=0) [2020.05.12-05.14.38:549][526]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.14.38:549][526]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.14.38:550][526]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.14.38:550][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.38:557][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4106872081756592, xOffset=0, yOffset=0) [2020.05.12-05.14.38:580][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.14.38:582][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.38:582][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.14.38:582][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.38:582][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.38:582][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.14.38:582][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.38:582][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.38:582][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.14.38:582][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.38:583][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.38:583][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.14.38:583][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.38:583][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.14.38:583][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.38:583][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.14.38:583][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.38:583][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.12-05.14.38:583][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.38:583][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.38:590][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.14.38:591][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.38:594][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.440768837928772, xOffset=0, yOffset=0) [2020.05.12-05.14.38:620][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4708347320556641, xOffset=0, yOffset=0) [2020.05.12-05.14.38:648][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4948347210884094, xOffset=0, yOffset=0) [2020.05.12-05.14.38:679][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5188242793083191, xOffset=0, yOffset=0) [2020.05.12-05.14.38:701][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5427817106246948, xOffset=0, yOffset=0) [2020.05.12-05.14.38:728][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5667268633842468, xOffset=0, yOffset=0) [2020.05.12-05.14.38:755][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5926932096481323, xOffset=0, yOffset=0) [2020.05.12-05.14.38:782][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6166808605194092, xOffset=0, yOffset=0) [2020.05.12-05.14.38:814][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6405909657478333, xOffset=0, yOffset=0) [2020.05.12-05.14.38:835][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.664476215839386, xOffset=0, yOffset=0) [2020.05.12-05.14.38:864][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6883342266082764, xOffset=0, yOffset=0) [2020.05.12-05.14.38:894][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7159507870674133, xOffset=0, yOffset=0) [2020.05.12-05.14.38:924][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73974871635437, xOffset=0, yOffset=0) [2020.05.12-05.14.38:952][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7635282874107361, xOffset=0, yOffset=0) [2020.05.12-05.14.38:963][541]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.14.38:963][541]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.14.38:974][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.14.39:016][543]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.14.39:019][543]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.14.39:019][543]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.14.39:262][552]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.39:262][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.39:432][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F2C41D8A0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.39:432][559]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F2C41D8A0]' succeeded in 0.408732 seconds [2020.05.12-05.14.39:466][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2C41D8A0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.39:495][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.453709 seconds [2020.05.12-05.14.39:686][568]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.40:280][589]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.40:280][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.40:691][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.41:334][617]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.41:334][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.41:714][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.42:319][628]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.42:319][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.42:719][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.43:258][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.43:259][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.43:757][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.44:227][647]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.44:227][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.44:874][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.45:239][659]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.45:240][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.46:331][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.47:307][676]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.47:307][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.47:343][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.48:353][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.48:353][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.48:388][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.49:278][705]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.49:279][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.49:778][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.50:255][717]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.50:256][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.50:853][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.51:275][738]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.51:275][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.51:396][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7796401977539063, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.14.51:396][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.14.51:440][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03697545081377029, xOffset=0, yOffset=0) [2020.05.12-05.14.51:500][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07357235997915268, xOffset=0, yOffset=0) [2020.05.12-05.14.51:523][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1156859919428825, xOffset=0, yOffset=0) [2020.05.12-05.14.51:563][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1521908938884735, xOffset=0, yOffset=0) [2020.05.12-05.14.51:611][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18869562447071, xOffset=0, yOffset=0) [2020.05.12-05.14.51:645][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274614423513412, xOffset=0, yOffset=0) [2020.05.12-05.14.51:691][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639427185058594, xOffset=0, yOffset=0) [2020.05.12-05.14.51:726][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.300312340259552, xOffset=0, yOffset=0) [2020.05.12-05.14.51:783][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3371198773384094, xOffset=0, yOffset=0) [2020.05.12-05.14.51:825][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3766639530658722, xOffset=0, yOffset=0) [2020.05.12-05.14.51:870][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4138414859771729, xOffset=0, yOffset=0) [2020.05.12-05.14.51:888][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.51:890][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4513489305973053, xOffset=0, yOffset=0) [2020.05.12-05.14.51:933][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4875644743442535, xOffset=0, yOffset=0) [2020.05.12-05.14.51:988][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5237591862678528, xOffset=0, yOffset=0) [2020.05.12-05.14.52:016][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5602259039878845, xOffset=0, yOffset=0) [2020.05.12-05.14.52:076][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6173859834671021, xOffset=0, yOffset=0) [2020.05.12-05.14.52:115][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6546515226364136, xOffset=0, yOffset=0) [2020.05.12-05.14.52:155][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6908584237098694, xOffset=0, yOffset=0) [2020.05.12-05.14.52:206][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7268285155296326, xOffset=0, yOffset=0) [2020.05.12-05.14.52:250][760]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.52:250][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.52:271][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7901383638381958, xOffset=0, yOffset=0) [2020.05.12-05.14.52:318][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8274760246276855, xOffset=0, yOffset=0) [2020.05.12-05.14.52:333][762]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.14.52:334][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.14.52:334][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:344][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:351][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.14.52:375][763]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.14.52:378][763]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.14.52:379][763]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.14.52:389][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:429][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:475][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:518][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:562][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:604][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:648][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:697][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:739][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.14.52:801][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4609AAE0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.52:806][773]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4609AAE0]' succeeded in 0.421461 seconds [2020.05.12-05.14.52:878][774]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4609AAE0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.52:918][774]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.509945 seconds [2020.05.12-05.14.52:918][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.53:249][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.53:249][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.53:925][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.54:265][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.54:266][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.55:015][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.55:240][828]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.55:243][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.55:427][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5993819832801819, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.14.55:427][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.14.55:476][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.036102183163166, xOffset=0, yOffset=0) [2020.05.12-05.14.55:520][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07144553959369659, xOffset=0, yOffset=0) [2020.05.12-05.14.55:557][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1052557229995728, xOffset=0, yOffset=0) [2020.05.12-05.14.55:585][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1399049907922745, xOffset=0, yOffset=0) [2020.05.12-05.14.55:626][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.173659086227417, xOffset=0, yOffset=0) [2020.05.12-05.14.55:663][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2073393613100052, xOffset=0, yOffset=0) [2020.05.12-05.14.55:695][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2410402595996857, xOffset=0, yOffset=0) [2020.05.12-05.14.55:732][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2746741771697998, xOffset=0, yOffset=0) [2020.05.12-05.14.55:766][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3082071840763092, xOffset=0, yOffset=0) [2020.05.12-05.14.55:805][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3416813611984253, xOffset=0, yOffset=0) [2020.05.12-05.14.55:843][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37509998679161, xOffset=0, yOffset=0) [2020.05.12-05.14.55:880][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089501798152924, xOffset=0, yOffset=0) [2020.05.12-05.14.55:917][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4424176216125488, xOffset=0, yOffset=0) [2020.05.12-05.14.55:953][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4759427011013031, xOffset=0, yOffset=0) [2020.05.12-05.14.55:990][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5091502666473389, xOffset=0, yOffset=0) [2020.05.12-05.14.56:027][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5424422025680542, xOffset=0, yOffset=0) [2020.05.12-05.14.56:063][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5755462050437927, xOffset=0, yOffset=0) [2020.05.12-05.14.56:095][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.56:098][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6086005568504333, xOffset=0, yOffset=0) [2020.05.12-05.14.56:131][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6417649984359741, xOffset=0, yOffset=0) [2020.05.12-05.14.56:168][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6746987104415894, xOffset=0, yOffset=0) [2020.05.12-05.14.56:208][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7075737118721, xOffset=0, yOffset=0) [2020.05.12-05.14.56:234][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.14.56:235][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.14.56:235][854]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.14.56:247][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.14.56:268][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.56:268][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.56:309][856]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.14.56:311][856]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.14.56:311][856]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.14.56:413][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.14.56:414][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.56:414][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.14.56:415][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.56:421][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.56:421][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.56:421][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.14.56:422][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.14.56:422][859]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.56:422][859]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.14.56:422][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.14.56:422][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.14.56:422][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.56:422][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.14.56:422][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.56:422][859]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.14.56:520][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.14.56:521][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.14.56:526][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.56:526][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.14.56:526][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.56:526][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.14.56:527][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.14.56:527][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.56:527][862]Interaction: Interaction time: 80.000000 [2020.05.12-05.14.56:527][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.14.56:527][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.14.56:527][862]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.14.56:684][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F462511E0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.56:684][867]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F462511E0]' succeeded in 0.365346 seconds [2020.05.12-05.14.56:716][868]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F462511E0] Result: '1' k_EResultOK (success) [2020.05.12-05.14.56:753][869]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.412346 seconds [2020.05.12-05.14.57:104][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.57:266][883]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.57:266][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.58:105][907]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.58:260][912]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.58:261][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.14.59:189][940]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.14.59:278][943]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.14.59:278][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.00:213][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.00:263][973]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.00:263][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.01:240][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.02:232][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.02:233][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.02:308][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.03:230][ 45]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.03:231][ 45]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.03:324][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.04:234][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.04:235][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.04:398][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.05:281][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.05:281][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.05:403][ 93]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.06:253][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.06:253][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.06:406][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.07:260][138]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.07:260][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.07:518][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.08:234][161]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.08:234][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.08:621][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.09:280][184]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.09:280][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.09:625][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.10:261][207]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.10:262][207]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.10:659][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.11:304][221]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.11:304][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.11:831][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.12:286][235]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.12:287][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.12:917][244]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.05.12-05.15.12:917][244]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.05.12-05.15.13:278][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.13:278][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.13:278][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.13:278][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.13:998][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.14:275][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.14:275][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.14:276][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.14:276][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.15:029][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.15:029][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.05.12-05.15.15:030][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.05.12-05.15.15:289][282]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.15:289][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.15:289][282]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.15:289][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.16:041][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.16:253][296]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.16:254][296]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.16:254][296]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.16:254][296]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.17:143][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.17:144][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-05.15.17:256][312]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.17:257][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.18:159][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.18:269][329]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.18:269][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.19:202][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.19:255][345]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.19:256][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.20:222][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.21:256][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.21:302][376]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.21:302][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.21:342][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7238553762435913, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.15.21:342][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.15.21:430][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07797072827816, xOffset=0, yOffset=0) [2020.05.12-05.15.21:482][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1317399144172668, xOffset=0, yOffset=0) [2020.05.12-05.15.21:622][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1844613701105118, xOffset=0, yOffset=0) [2020.05.12-05.15.21:675][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3043108284473419, xOffset=0, yOffset=0) [2020.05.12-05.15.21:749][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3600559234619141, xOffset=0, yOffset=0) [2020.05.12-05.15.21:804][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4217683672904968, xOffset=0, yOffset=0) [2020.05.12-05.15.21:900][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005777478218079, xOffset=0, yOffset=0) [2020.05.12-05.15.21:964][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5703526735305786, xOffset=0, yOffset=0) [2020.05.12-05.15.22:372][385]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.22:373][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.22:377][385]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.15.22:377][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.15.22:377][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.15.22:395][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.15.22:427][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.12-05.15.22:428][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.05.12-05.15.22:456][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.15.23:003][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.15.23:020][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.15.23:088][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.15.23:579][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.23:580][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.23:580][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.23:580][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.23:581][388]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.922012 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.15.23:653][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.24:398][394]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.24:398][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.24:398][394]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.24:399][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.24:417][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.15.24:417][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.15.24:418][394]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:418][394]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.15.24:418][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:419][394]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:419][394]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.15.24:419][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:594][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:595][395]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.15.24:595][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:595][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:596][395]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.15.24:596][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.24:596][395]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.15.24:596][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.24:597][395]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.15.24:597][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:598][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.24:598][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.24:599][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.24:599][395]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.24:600][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:713][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.24:714][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-05.15.24:760][397]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.15.24:760][397]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.524025 [2020.05.12-05.15.24:766][397]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.15.24:859][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.15.24:951][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.24:951][398]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.24:953][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.24:954][398]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.24:981][398]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:981][398]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:984][398]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.15.24:984][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.24:985][398]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.24:985][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.24:985][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.24:986][398]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.15.24:986][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:986][398]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.15.24:986][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.24:987][398]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.15.25:089][399]LogDBDPlayerMovement: StopSnapping Final Location (2575.785889 5034.000000 182.149994) [2020.05.12-05.15.25:090][399]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.15.25:211][400]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.15.25:215][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.25:238][400]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.25:239][400]LogDBDPlayerMovement: StopSnapping Final Location (2575.785889 5034.000000 182.149994) [2020.05.12-05.15.25:240][400]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.15.25:240][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.25:240][400]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.15.25:243][400]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.15.25:244][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.25:245][400]Interaction: Interaction time: 38.077988 [2020.05.12-05.15.25:245][400]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.15.25:245][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.25:388][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.25:389][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.25:390][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.15.25:769][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.05.12-05.15.25:770][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.05.12-05.15.25:825][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.15.26:231][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4609AAE0] Result: '1' k_EResultOK (success) [2020.05.12-05.15.26:232][406]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4609AAE0]' succeeded in 1.418246 seconds [2020.05.12-05.15.26:789][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.26:789][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.26:789][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.26:790][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.26:790][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.26:790][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.26:842][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4609AAE0] Result: '1' k_EResultOK (success) [2020.05.12-05.15.26:842][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.26:845][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-05.15.27:031][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.102996 seconds [2020.05.12-05.15.27:309][410]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.27:310][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.27:928][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.12-05.15.27:929][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.05.12-05.15.28:262][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.15.28:263][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.28:264][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.15.28:265][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.28:267][414]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.28:267][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.28:268][414]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.28:268][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.28:278][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:318][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:318][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.15.28:318][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.28:320][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:324][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.15.28:325][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.28:326][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.15.28:326][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:326][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.15.28:326][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:330][414]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.15.28:401][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.15.28:403][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.15.28:494][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:495][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.15.28:495][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:495][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:496][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.15.28:496][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:496][415]Interaction: Interaction time: 80.000000 [2020.05.12-05.15.28:497][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.15.28:497][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:498][415]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.15.28:871][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:871][419]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.15.28:873][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:873][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.28:873][419]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.15.28:874][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.28:894][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.15.30:385][420]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.30:385][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.30:390][420]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.534252 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.15.30:432][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.30:432][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.15.30:435][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.30:435][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.30:435][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.15.30:435][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.30:436][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.15.30:436][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.30:436][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.15.30:436][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.30:438][420]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.15.30:438][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.30:438][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.30:460][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.30:460][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.05.12-05.15.30:942][423]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.12-05.15.31:258][427]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.31:258][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.31:259][427]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.31:259][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.31:655][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.31:655][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.12-05.15.32:250][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.32:251][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.32:714][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.15.32:757][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4214804768562317, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.15.32:757][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.15.32:804][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.044812086969614, xOffset=0, yOffset=0) [2020.05.12-05.15.32:916][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1402534544467926, xOffset=0, yOffset=0) [2020.05.12-05.15.32:961][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.186220720410347, xOffset=0, yOffset=0) [2020.05.12-05.15.33:013][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275770008563995, xOffset=0, yOffset=0) [2020.05.12-05.15.33:066][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2740351855754852, xOffset=0, yOffset=0) [2020.05.12-05.15.33:122][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3159957230091095, xOffset=0, yOffset=0) [2020.05.12-05.15.33:198][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3806342780590057, xOffset=0, yOffset=0) [2020.05.12-05.15.33:257][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43985828757286, xOffset=0, yOffset=0) [2020.05.12-05.15.33:267][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.33:269][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.33:298][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4812227487564087, xOffset=0, yOffset=0) [2020.05.12-05.15.33:315][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.15.33:316][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.15.33:366][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.15.33:436][460]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.15.33:441][460]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.15.33:441][460]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.15.33:853][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.05.12-05.15.33:903][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F2BF3F2B0] Result: '1' k_EResultOK (success) [2020.05.12-05.15.33:903][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F2BF3F2B0]' succeeded in 0.446215 seconds [2020.05.12-05.15.33:974][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2BF3F2B0] Result: '1' k_EResultOK (success) [2020.05.12-05.15.34:008][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.545638 seconds [2020.05.12-05.15.34:275][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.34:276][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.15.34:581][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434096 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.15.35:271][495]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.15.35:271][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.15.35:356][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.15.37:268][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.37:268][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.15.37:268][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.37:268][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.37:268][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.15.37:268][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.37:269][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.37:269][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.15.37:269][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.37:269][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.37:269][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.15.37:269][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.37:269][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.15.37:269][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.37:269][533]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.15.37:269][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.37:270][533]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.15.37:270][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.37:270][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.37:279][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.15.38:162][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.538792 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.15.40:981][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.15.41:007][606]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.12-05.15.41:014][606]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.15.41:014][606]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.15.41:015][606]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.15.41:015][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: Scalars [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.15.41:015][606]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Textures [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.15.41:016][606]LogDBDGeneral: Warning: Vectors [2020.05.12-05.15.41:017][606]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.15.41:017][606]LogDBDGeneral: Warning: Scalars [2020.05.12-05.15.41:017][606]LogDBDGeneral: Warning: Textures [2020.05.12-05.15.41:017][606]LogDBDGeneral: Warning: Vectors [2020.05.12-05.15.41:017][606]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.15.41:080][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:081][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.15.41:081][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:081][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:081][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.15.41:081][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:081][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:082][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.15.41:082][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:082][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:082][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.15.41:082][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.41:082][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.15.41:082][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.41:082][607]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.15.41:082][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:083][607]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.05.12-05.15.41:083][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.41:083][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:286][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.15.41:286][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.41:287][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.15.41:287][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.41:296][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:296][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:296][611]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.15.41:297][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.41:297][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:297][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.15.41:297][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.41:297][611]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.15.41:297][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:297][611]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.15.41:297][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:340][612]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.15.41:382][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.15.41:383][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.15.41:389][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:389][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.15.41:389][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:389][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.41:389][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.15.41:389][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:390][613]Interaction: Interaction time: 38.461208 [2020.05.12-05.15.41:390][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.15.41:390][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.41:433][614]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.15.41:897][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.15.49:210][788]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.05.12-05.15.49:243][789]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.05.12-05.15.49:243][789]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.05.12-05.15.49:776][804]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.05.12-05.15.52:880][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_12] [2020.05.12-05.15.52:880][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.52:881][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_12] [2020.05.12-05.15.52:881][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.52:884][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.52:884][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.52:884][903]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.15.52:884][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.52:884][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.52:884][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_12] [2020.05.12-05.15.52:884][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.52:884][903]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.15.52:884][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.52:885][903]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.12-05.15.52:885][903]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.15.52:885][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.52:885][903]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.15.53:192][914]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.53:192][914]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.15.53:192][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.53:193][914]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.53:193][914]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.15.53:193][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.53:193][914]Interaction: Interaction time: 1.050000 [2020.05.12-05.15.53:193][914]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-05.15.53:193][914]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.12-05.15.53:193][914]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.15.53:193][914]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.15.53:193][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.53:194][914]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.15.53:471][924]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.15.54:218][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.15.54:273][953]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.54:273][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.15.54:273][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.54:273][953]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.54:273][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.15.54:273][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.54:273][953]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.54:273][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.15.54:273][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.54:273][953]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.54:273][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.15.54:273][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.54:274][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.15.54:274][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.15.54:274][953]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.15.54:274][953]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.15.54:274][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.15.54:274][953]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_12] [2020.05.12-05.15.54:274][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.15.54:274][953]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.15.58:205][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-05.15.58:205][ 91]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.15.58:440][100]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.15.58:441][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.16.03:562][282]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Charge Complete Received] [2020.05.12-05.16.03:562][282]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.16.03:562][282]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.16.03:562][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.03:562][282]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.16.03:562][282]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Scalars [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Textures [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.16.03:563][282]LogDBDGeneral: Warning: Vectors [2020.05.12-05.16.03:564][282]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.16.03:564][282]LogDBDGeneral: Warning: Scalars [2020.05.12-05.16.03:564][282]LogDBDGeneral: Warning: Textures [2020.05.12-05.16.03:564][282]LogDBDGeneral: Warning: Vectors [2020.05.12-05.16.03:564][282]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.16.03:574][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.16.03:588][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.16.03:588][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.16.03:588][283]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.03:589][283]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.03:589][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.03:589][283]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.03:589][283]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.03:589][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.03:615][284]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.03:615][284]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.03:615][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.03:616][284]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.03:616][284]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.16.03:616][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.03:616][284]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.03:616][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.03:616][284]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.03:616][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.03:616][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.16.03:616][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.03:617][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.16.03:617][284]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.03:617][284]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.03:663][286]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.16.03:663][286]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.475975 [2020.05.12-05.16.03:665][286]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.16.03:667][286]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.12-05.16.04:015][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4612FEB0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.04:015][297]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4612FEB0]' succeeded in 0.351262 seconds [2020.05.12-05.16.04:048][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4612FEB0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.04:078][299]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.396599 seconds [2020.05.12-05.16.04:296][306]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.077354 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.16.04:399][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.16.04:399][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.04:399][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.16.04:399][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.04:399][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_1] [2020.05.12-05.16.04:400][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.08:560][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.12-05.16.08:560][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.08:649][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.12-05.16.08:649][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.08:649][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.12-05.16.08:650][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.08:695][432]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.12-05.16.08:695][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.08:695][432]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.12-05.16.08:695][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:112][443]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.12-05.16.09:112][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:112][443]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.12-05.16.09:112][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:113][443]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.12-05.16.09:113][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:113][443]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.12-05.16.09:113][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:148][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.12-05.16.09:149][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:161][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.16.09:195][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.12-05.16.09:195][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:195][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.12-05.16.09:195][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.12-05.16.09:196][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:642][458]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.12-05.16.09:643][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:643][458]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.12-05.16.09:643][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:674][459]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.12-05.16.09:674][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:674][459]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.12-05.16.09:675][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.09:742][461]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.12-05.16.09:743][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.12:031][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.16.12:031][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.12:076][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.16.12:144][531]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.16.12:144][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.19:051][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.16.19:093][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.16.19:093][698]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.16.19:094][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.16.19:094][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.19:094][698]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.16.19:094][698]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.16.19:095][698]LogDBDGeneral: Warning: Scalars [2020.05.12-05.16.19:095][698]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.16.19:096][698]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.16.19:096][698]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.16.19:098][698]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.16.19:098][698]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.16.19:098][698]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.16.19:098][698]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.16.19:099][698]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.16.19:100][698]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.16.19:100][698]LogDBDGeneral: Warning: Textures [2020.05.12-05.16.19:100][698]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Vectors [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Scalars [2020.05.12-05.16.19:101][698]LogDBDGeneral: Warning: Textures [2020.05.12-05.16.19:102][698]LogDBDGeneral: Warning: Vectors [2020.05.12-05.16.19:102][698]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.16.19:137][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.19:137][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.19:137][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.19:138][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.19:138][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.19:138][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.19:138][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.19:138][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.19:138][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.19:138][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.19:138][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.16.19:139][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.19:139][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.19:139][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.19:139][699]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.19:139][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.19:140][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.12-05.16.19:140][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.19:140][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.19:170][700]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.12-05.16.19:881][716]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.460968 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:816][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:817][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:817][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:817][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:817][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:817][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:965][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:965][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.21:965][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.21:965][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.12-05.16.22:345][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:731][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.05.12-05.16.22:733][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:734][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.12-05.16.22:735][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:755][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.22:755][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.22:755][779]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.16.22:756][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.22:756][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.22:756][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.12-05.16.22:756][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.22:756][779]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.22:756][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.22:757][779]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.22:757][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.22:757][779]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.16.22:985][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.12-05.16.22:999][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.22:999][785]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.23:000][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.23:000][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.23:000][785]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.23:000][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.23:001][785]Interaction: Interaction time: 10.000000 [2020.05.12-05.16.23:001][785]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.12-05.16.23:001][785]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.12-05.16.23:002][785]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.23:002][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.23:002][785]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.16.23:673][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.16.24:263][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.16.24:263][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.16.24:322][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.24:323][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.24:323][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.24:323][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.24:333][808]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.24:333][808]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.24:333][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.16.24:333][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.24:333][808]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.24:334][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.24:334][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.24:335][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.24:335][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.24:335][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.24:335][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.24:337][808]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.16.24:373][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.24:375][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.16.24:403][809]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.24:403][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.24:403][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.24:404][809]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.24:404][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.24:404][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.24:404][809]Interaction: Interaction time: 77.907600 [2020.05.12-05.16.24:405][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.24:405][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.24:405][809]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.16.24:554][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.05.12-05.16.25:244][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.16.25:245][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.16.25:245][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.16.25:245][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.16.25:424][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.16.25:506][830]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.12-05.16.25:506][830]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.16.25:506][830]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-05.16.25:650][832]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.12-05.16.27:878][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.05.12-05.16.27:878][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:878][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:879][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.05.12-05.16.27:880][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:880][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.05.12-05.16.27:880][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.27:880][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.05.12-05.16.27:881][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.28:131][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.16.29:159][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.05.12-05.16.29:160][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:160][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.05.12-05.16.29:160][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:160][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.05.12-05.16.29:160][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.05.12-05.16.29:161][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:162][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.05.12-05.16.29:163][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:163][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.05.12-05.16.29:163][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.29:755][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 59.104179 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.29:758][887]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.12-05.16.33:004][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.12-05.16.33:023][934]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.16.33:028][934]LogStreaming: Flushing async loaders took 4ms. [2020.05.12-05.16.33:034][934]GameFlow: OnRep_BegunPlayFenceGuid 054945E2-08D7-F633-A30D-3B32AD7451EB [2020.05.12-05.16.33:034][934]GameFlow: BegunPlayFenceGuid 054945E2-08D7-F633-A30D-3B32AD7451EB [2020.05.12-05.16.33:035][934]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000137 seconds [2020.05.12-05.16.33:035][934]GameFlow: ACollectable::BeginPlay [2020.05.12-05.16.33:035][934]GameFlow: BegunPlayFenceGuid 054945E2-08D7-F633-A30D-3B32AD7451EB [2020.05.12-05.16.33:043][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.33:044][934]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.16.33:044][934]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.16.33:044][934]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.16.33:044][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.33:044][934]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.33:045][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.33:045][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.33:045][934]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.12-05.16.33:045][934]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.33:045][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:024][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:024][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:025][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:025][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:025][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:025][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:079][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.35:080][956]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.35:080][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:080][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.35:081][956]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.16.35:081][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.35:081][956]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.35:082][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.35:083][956]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.35:083][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:084][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.05.12-05.16.35:084][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:084][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.35:128][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.16.35:215][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.12-05.16.35:216][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:217][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:217][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:257][957]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.35:257][957]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.35:258][957]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.16.35:258][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.35:258][957]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.35:258][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:259][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:260][957]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.35:260][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:262][957]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.35:263][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:264][957]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.16.35:272][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.16.35:540][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.35:540][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:580][958]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.35:585][958]LogDBDPlayerMovement: StopSnapping Final Location (7292.000000 1140.164429 499.785431) [2020.05.12-05.16.35:585][958]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.16.35:586][958]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.35:586][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:587][958]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.35:587][958]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.35:588][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:593][958]Interaction: Interaction time: 80.000000 [2020.05.12-05.16.35:593][958]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.35:594][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.35:598][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.16.35:857][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.16.35:857][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:858][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.16.35:858][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:860][959]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.16.35:860][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:861][959]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.16.35:864][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.35:865][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.16.35:865][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.16.35:868][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.16.36:013][959]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:013][959]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:014][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.16.36:014][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:014][959]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:015][959]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.16.36:016][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.36:016][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.36:017][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:017][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.36:017][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:018][959]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:018][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.36:019][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:019][959]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:019][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.36:019][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:020][959]Interaction: Interaction time: 80.283272 [2020.05.12-05.16.36:021][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.36:021][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:023][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:023][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:023][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.16.36:023][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:024][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:024][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.16.36:025][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.36:026][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.36:026][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:026][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.36:026][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:027][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:027][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.36:027][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:028][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:028][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.36:029][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:029][959]Interaction: Interaction time: 0.000000 [2020.05.12-05.16.36:030][959]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.12-05.16.36:031][959]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.12-05.16.36:031][959]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.16.36:032][959]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.36:033][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:038][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.16.36:134][960]GameFlow: OnDropped 239.216522 [2020.05.12-05.16.36:136][960]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.12-05.16.36:138][960]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.12-05.16.36:533][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.16.36:534][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.16.36:534][962]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.36:534][962]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.36:535][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:535][962]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.36:536][962]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.36:536][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:542][962]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.16.36:617][963]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.36:618][963]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.36:618][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:618][963]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.36:619][963]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.16.36:619][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:619][963]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.36:621][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:621][963]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.36:621][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:623][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.36:624][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.36:624][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.36:625][963]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.36:625][963]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.36:653][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.16.36:697][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:698][964]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.36:698][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:699][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:699][964]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.36:699][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:784][965]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.16.36:784][965]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.011270 [2020.05.12-05.16.36:788][965]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.16.36:808][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:808][965]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.36:809][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:809][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:809][965]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.16.36:810][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:810][965]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.36:810][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.36:810][965]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.16.36:811][965]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.36:812][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.36:814][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.16.36:814][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.36:815][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.36:858][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.16.37:548][972]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.901592 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.16.38:000][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.38:000][977]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.38:004][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.38:004][977]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.38:022][977]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.38:024][977]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.38:024][977]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.16.38:024][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.38:024][977]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.38:025][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.38:025][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.38:032][977]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.38:032][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.38:033][977]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.38:033][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.38:034][977]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.16.38:096][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.16.38:097][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.38:275][979]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.38:275][979]LogDBDPlayerMovement: StopSnapping Final Location (7292.000000 1140.164429 499.785431) [2020.05.12-05.16.38:276][979]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.16.38:276][979]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.38:276][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.38:277][979]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.16.38:277][979]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.38:277][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.38:278][979]Interaction: Interaction time: 79.098404 [2020.05.12-05.16.38:279][979]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.38:279][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.38:365][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.16.38:366][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.16.39:485][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F46127FC0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.39:485][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F46127FC0]' succeeded in 2.653074 seconds [2020.05.12-05.16.39:674][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46127FC0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.39:739][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.885714 seconds [2020.05.12-05.16.40:400][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.40:400][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.16.40:401][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.40:401][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.40:402][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.16.40:402][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.40:403][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.40:403][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.16.40:403][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.40:404][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.40:404][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.16.40:405][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.40:405][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.16.40:405][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.40:405][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.16.40:406][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.40:407][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.40:407][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.40:407][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.40:827][ 0]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.12-05.16.41:328][ 4]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.340734 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.42:596][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.42:596][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.42:597][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.42:597][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.42:617][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.42:617][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.42:618][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.16.42:618][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.16.42:618][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.42:618][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.16.42:619][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.16.42:619][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.16.42:620][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.42:620][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.16.42:620][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.42:622][ 17]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.16.42:709][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.42:722][ 18]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.42:724][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.16.42:724][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.42:725][ 18]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.16.42:725][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.16.42:725][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.42:726][ 18]Interaction: Interaction time: 56.641247 [2020.05.12-05.16.42:727][ 18]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.16.42:727][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.16.42:728][ 18]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.16.44:533][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066784 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.44:711][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7698510885238647, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.16.44:712][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.16.44:767][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07886127382516861, xOffset=0, yOffset=0) [2020.05.12-05.16.44:814][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120298907160759, xOffset=0, yOffset=0) [2020.05.12-05.16.44:861][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16210763156414, xOffset=0, yOffset=0) [2020.05.12-05.16.44:937][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2040465474128723, xOffset=0, yOffset=0) [2020.05.12-05.16.44:963][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574273645877838, xOffset=0, yOffset=0) [2020.05.12-05.16.45:034][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29970034956932, xOffset=0, yOffset=0) [2020.05.12-05.16.45:061][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481041789054871, xOffset=0, yOffset=0) [2020.05.12-05.16.45:163][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4271761775016785, xOffset=0, yOffset=0) [2020.05.12-05.16.45:216][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4772408008575439, xOffset=0, yOffset=0) [2020.05.12-05.16.45:272][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.532031774520874, xOffset=0, yOffset=0) [2020.05.12-05.16.45:313][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5742766857147217, xOffset=0, yOffset=0) [2020.05.12-05.16.45:388][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362321376800537, xOffset=0, yOffset=0) [2020.05.12-05.16.45:455][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.70445293188095, xOffset=0, yOffset=0) [2020.05.12-05.16.45:503][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74608039855957, xOffset=0, yOffset=0) [2020.05.12-05.16.45:585][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8094260096549988, xOffset=0, yOffset=0) [2020.05.12-05.16.45:600][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.16.45:601][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.16.45:601][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:607][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:616][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.16.45:653][ 55]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.16.45:656][ 55]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.16.45:656][ 55]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.16.45:666][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:711][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:780][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:823][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:946][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.45:983][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.46:053][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.16.46:114][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F2C3FFFD0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.46:114][ 63]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F2C3FFFD0]' succeeded in 0.426682 seconds [2020.05.12-05.16.46:189][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2C3FFFD0] Result: '1' k_EResultOK (success) [2020.05.12-05.16.46:221][ 65]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.540857 seconds [2020.05.12-05.16.50:295][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.516945 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.16.50:365][144]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.12-05.16.55:687][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7493664026260376, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.16.55:687][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.16.55:738][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04156945645809174, xOffset=0, yOffset=0) [2020.05.12-05.16.55:789][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08391718566417694, xOffset=0, yOffset=0) [2020.05.12-05.16.55:829][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1267142742872238, xOffset=0, yOffset=0) [2020.05.12-05.16.55:873][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1697819977998734, xOffset=0, yOffset=0) [2020.05.12-05.16.55:922][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2111589908599854, xOffset=0, yOffset=0) [2020.05.12-05.16.55:993][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2715922594070435, xOffset=0, yOffset=0) [2020.05.12-05.16.56:039][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31309825181961, xOffset=0, yOffset=0) [2020.05.12-05.16.56:080][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3544842600822449, xOffset=0, yOffset=0) [2020.05.12-05.16.56:134][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3994195461273193, xOffset=0, yOffset=0) [2020.05.12-05.16.56:181][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4407969117164612, xOffset=0, yOffset=0) [2020.05.12-05.16.56:216][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4821646213531494, xOffset=0, yOffset=0) [2020.05.12-05.16.56:273][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5249415040016174, xOffset=0, yOffset=0) [2020.05.12-05.16.56:311][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5665399432182312, xOffset=0, yOffset=0) [2020.05.12-05.16.56:373][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6180426478385925, xOffset=0, yOffset=0) [2020.05.12-05.16.56:414][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65961092710495, xOffset=0, yOffset=0) [2020.05.12-05.16.56:466][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7009603977203369, xOffset=0, yOffset=0) [2020.05.12-05.16.56:524][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7540715932846069, xOffset=0, yOffset=0) [2020.05.12-05.16.56:563][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7955734729766846, xOffset=0, yOffset=0) [2020.05.12-05.16.56:597][267]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.16.56:597][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.16.56:615][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.16.56:672][268]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.16.56:674][268]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.16.56:674][268]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.16.56:675][268]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.16.57:000][274]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4612B590] Result: '1' k_EResultOK (success) [2020.05.12-05.16.57:000][274]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4612B590]' succeeded in 0.315166 seconds [2020.05.12-05.16.57:022][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4612B590] Result: '1' k_EResultOK (success) [2020.05.12-05.16.57:066][276]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366756 seconds [2020.05.12-05.17.10:680][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6517389416694641, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.10:681][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.10:710][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02989672683179379, xOffset=0, yOffset=0) [2020.05.12-05.17.10:740][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05803636461496353, xOffset=0, yOffset=0) [2020.05.12-05.17.10:771][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08671336621046066, xOffset=0, yOffset=0) [2020.05.12-05.17.10:806][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1178354546427727, xOffset=0, yOffset=0) [2020.05.12-05.17.10:837][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.17.10:840][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1479640007019043, xOffset=0, yOffset=0) [2020.05.12-05.17.10:864][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.17.10:864][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.17.10:865][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.17.10:865][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.17.10:865][656]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.17.10:866][656]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.10:867][656]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.10:868][656]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.17.10:879][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1791115403175354, xOffset=0, yOffset=0) [2020.05.12-05.17.10:898][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:898][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.17.10:898][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:898][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:898][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.17.10:899][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:899][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:899][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.17.10:899][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:899][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:899][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.17.10:899][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.10:899][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.17.10:899][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.10:899][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.17.10:899][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:900][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.12-05.17.10:901][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.10:901][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:902][657]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:902][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.17.10:902][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.17.10:902][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.17.10:902][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:903][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.17.10:903][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:903][657]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:903][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.17.10:903][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:912][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2090874463319778, xOffset=0, yOffset=0) [2020.05.12-05.17.10:928][658]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.12-05.17.10:933][658]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:934][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.17.10:934][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:934][658]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:934][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.17.10:934][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.10:934][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.17.10:934][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.10:934][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.17.10:934][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.10:935][658]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.12-05.17.10:935][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.10:935][658]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.10:944][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23970054090023, xOffset=0, yOffset=0) [2020.05.12-05.17.10:973][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2700949907302856, xOffset=0, yOffset=0) [2020.05.12-05.17.11:003][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.298911988735199, xOffset=0, yOffset=0) [2020.05.12-05.17.11:039][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3307932615280151, xOffset=0, yOffset=0) [2020.05.12-05.17.11:075][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3597002625465393, xOffset=0, yOffset=0) [2020.05.12-05.17.11:105][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3900845348834991, xOffset=0, yOffset=0) [2020.05.12-05.17.11:140][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4206579923629761, xOffset=0, yOffset=0) [2020.05.12-05.17.11:172][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4503828883171082, xOffset=0, yOffset=0) [2020.05.12-05.17.11:206][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4816848933696747, xOffset=0, yOffset=0) [2020.05.12-05.17.11:240][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51106834411621, xOffset=0, yOffset=0) [2020.05.12-05.17.11:272][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5413118600845337, xOffset=0, yOffset=0) [2020.05.12-05.17.11:306][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5722054243087769, xOffset=0, yOffset=0) [2020.05.12-05.17.11:339][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6023490428924561, xOffset=0, yOffset=0) [2020.05.12-05.17.11:376][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6341677904129028, xOffset=0, yOffset=0) [2020.05.12-05.17.11:407][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6641028523445129, xOffset=0, yOffset=0) [2020.05.12-05.17.11:440][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6940998435020447, xOffset=0, yOffset=0) [2020.05.12-05.17.11:471][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.724172830581665, xOffset=0, yOffset=0) [2020.05.12-05.17.11:495][675]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.11:495][675]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.11:496][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:500][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:508][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.11:531][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:562][677]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.11:563][677]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.11:563][677]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.11:571][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:600][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:628][679]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.329933 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.17.11:635][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:665][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:700][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:734][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:759][683]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.806427 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.11:765][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:798][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:831][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:867][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:897][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:937][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.11:994][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F56920730] Result: '1' k_EResultOK (success) [2020.05.12-05.17.11:994][690]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F56920730]' succeeded in 0.430306 seconds [2020.05.12-05.17.12:048][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F46637DB0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.12:077][693]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.503123 seconds [2020.05.12-05.17.12:894][718]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.12-05.17.14:710][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3975350260734558, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.14:710][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.14:751][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03763618320226669, xOffset=0, yOffset=0) [2020.05.12-05.17.14:782][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06613390892744064, xOffset=0, yOffset=0) [2020.05.12-05.17.14:820][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09452336281538, xOffset=0, yOffset=0) [2020.05.12-05.17.14:848][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1229179054498672, xOffset=0, yOffset=0) [2020.05.12-05.17.14:875][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15161009132862, xOffset=0, yOffset=0) [2020.05.12-05.17.14:907][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821909099817276, xOffset=0, yOffset=0) [2020.05.12-05.17.14:943][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2133105397224426, xOffset=0, yOffset=0) [2020.05.12-05.17.14:979][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2417490929365158, xOffset=0, yOffset=0) [2020.05.12-05.17.15:009][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722796499729156, xOffset=0, yOffset=0) [2020.05.12-05.17.15:040][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30180737376213, xOffset=0, yOffset=0) [2020.05.12-05.17.15:072][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3323722779750824, xOffset=0, yOffset=0) [2020.05.12-05.17.15:108][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3626527190208435, xOffset=0, yOffset=0) [2020.05.12-05.17.15:140][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3924108147621155, xOffset=0, yOffset=0) [2020.05.12-05.17.15:175][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239524602890015, xOffset=0, yOffset=0) [2020.05.12-05.17.15:209][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45462292432785, xOffset=0, yOffset=0) [2020.05.12-05.17.15:230][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.15:230][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.15:242][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.15:262][789]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.15:264][789]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.15:264][789]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.15:632][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4612ACC0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.15:656][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4612ACC0]' succeeded in 0.368724 seconds [2020.05.12-05.17.15:691][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4612ACC0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.15:724][803]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439026 seconds [2020.05.12-05.17.16:773][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467547 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.20:161][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.312898 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.20:163][915]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.12-05.17.21:707][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.460422694683075, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.21:707][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.21:758][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03883372992277145, xOffset=0, yOffset=0) [2020.05.12-05.17.21:795][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07635173201560974, xOffset=0, yOffset=0) [2020.05.12-05.17.21:833][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1151201874017715, xOffset=0, yOffset=0) [2020.05.12-05.17.21:871][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1490980982780457, xOffset=0, yOffset=0) [2020.05.12-05.17.21:926][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817180067300797, xOffset=0, yOffset=0) [2020.05.12-05.17.21:967][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2218046486377716, xOffset=0, yOffset=0) [2020.05.12-05.17.21:993][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2593724727630615, xOffset=0, yOffset=0) [2020.05.12-05.17.22:037][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2988789081573486, xOffset=0, yOffset=0) [2020.05.12-05.17.22:099][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33026173710823, xOffset=0, yOffset=0) [2020.05.12-05.17.22:128][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3800453841686249, xOffset=0, yOffset=0) [2020.05.12-05.17.22:176][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4114898443222046, xOffset=0, yOffset=0) [2020.05.12-05.17.22:209][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4537428319454193, xOffset=0, yOffset=0) [2020.05.12-05.17.22:256][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4891205430030823, xOffset=0, yOffset=0) [2020.05.12-05.17.22:286][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5225118398666382, xOffset=0, yOffset=0) [2020.05.12-05.17.22:309][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.22:310][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.22:310][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:318][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:337][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.22:357][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:389][969]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.22:392][969]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.22:392][969]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.22:404][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:446][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:486][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:533][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:568][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:607][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:647][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:679][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:720][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.22:807][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F4663E9B0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.22:807][979]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F4663E9B0]' succeeded in 0.400556 seconds [2020.05.12-05.17.22:840][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F6A5CF280] Result: '1' k_EResultOK (success) [2020.05.12-05.17.22:875][981]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.454437 seconds [2020.05.12-05.17.23:678][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.05.12-05.17.24:254][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.17.24:254][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.17.24:254][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.17.24:254][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.17.24:569][ 21]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.17.28:522][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.101940 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.29:655][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905179 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.17.34:646][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8611667156219482, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.34:646][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.34:746][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06628208607435226, xOffset=0, yOffset=0) [2020.05.12-05.17.34:797][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1264997273683548, xOffset=0, yOffset=0) [2020.05.12-05.17.34:902][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1723446398973465, xOffset=0, yOffset=0) [2020.05.12-05.17.34:945][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.260163813829422, xOffset=0, yOffset=0) [2020.05.12-05.17.34:990][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303259551525116, xOffset=0, yOffset=0) [2020.05.12-05.17.35:053][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3615312576293945, xOffset=0, yOffset=0) [2020.05.12-05.17.35:112][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4140858948230743, xOffset=0, yOffset=0) [2020.05.12-05.17.35:173][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4677862524986267, xOffset=0, yOffset=0) [2020.05.12-05.17.35:211][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5088122487068176, xOffset=0, yOffset=0) [2020.05.12-05.17.35:285][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5499182343482971, xOffset=0, yOffset=0) [2020.05.12-05.17.35:332][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6129155755043, xOffset=0, yOffset=0) [2020.05.12-05.17.35:423][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6678622364997864, xOffset=0, yOffset=0) [2020.05.12-05.17.35:468][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7365494966506958, xOffset=0, yOffset=0) [2020.05.12-05.17.35:637][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8838550448417664, xOffset=0, yOffset=0) [2020.05.12-05.17.35:684][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9359896779060364, xOffset=0, yOffset=0) [2020.05.12-05.17.35:724][197]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.35:725][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.35:757][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.35:847][199]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.35:854][199]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.35:854][199]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.36:536][205]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FB18C5260] Result: '1' k_EResultOK (success) [2020.05.12-05.17.36:536][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FB18C5260]' succeeded in 0.479609 seconds [2020.05.12-05.17.36:707][206]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F2806FF40] Result: '1' k_EResultOK (success) [2020.05.12-05.17.36:769][207]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.865609 seconds [2020.05.12-05.17.42:890][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4658116698265076, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.42:892][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.43:030][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09719190746545792, xOffset=0, yOffset=0) [2020.05.12-05.17.43:639][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4608282446861267, xOffset=0, yOffset=0) [2020.05.12-05.17.43:715][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5507302284240723, xOffset=0, yOffset=0) [2020.05.12-05.17.44:755][230]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-05.17.44:755][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:756][230]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-05.17.44:756][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:760][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.17.44:761][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.17.44:765][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.17.44:765][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:766][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.17.44:766][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:770][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.44:783][230]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.44:783][230]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.44:783][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.44:794][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:795][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:795][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.17.44:795][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.44:795][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:796][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.17.44:796][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:797][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.17.44:797][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:797][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.17.44:798][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:800][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:801][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.17.44:801][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:801][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:805][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.17.44:805][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:806][230]Interaction: Interaction time: 80.000000 [2020.05.12-05.17.44:806][230]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.17.44:806][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:807][230]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.17.44:808][230]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:808][230]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:808][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.17.44:809][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.44:809][230]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:809][230]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-05.17.44:810][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.44:810][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.17.44:811][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:811][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.17.44:811][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:812][230]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:813][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.17.44:814][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:814][230]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.44:815][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.17.44:815][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:815][230]Interaction: Interaction time: 94.117645 [2020.05.12-05.17.44:815][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.17.44:815][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.44:821][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.44:848][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.45:169][231]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.45:176][231]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.45:177][231]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.45:189][231]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.17.45:197][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.45:488][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.46:380][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FB6489A60] Result: '1' k_EResultOK (success) [2020.05.12-05.17.46:380][245]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FB6489A60]' succeeded in 1.165761 seconds [2020.05.12-05.17.46:434][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16FB6489A60] Result: '1' k_EResultOK (success) [2020.05.12-05.17.46:478][247]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.257441 seconds [2020.05.12-05.17.48:767][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8335627317428589, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.48:768][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.48:821][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04725472629070282, xOffset=0, yOffset=0) [2020.05.12-05.17.48:901][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.092771902680397, xOffset=0, yOffset=0) [2020.05.12-05.17.48:983][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1577700823545456, xOffset=0, yOffset=0) [2020.05.12-05.17.49:010][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2198088020086288, xOffset=0, yOffset=0) [2020.05.12-05.17.49:059][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2620868980884552, xOffset=0, yOffset=0) [2020.05.12-05.17.49:127][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3061792552471161, xOffset=0, yOffset=0) [2020.05.12-05.17.49:153][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519109785556793, xOffset=0, yOffset=0) [2020.05.12-05.17.49:231][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393520712852478, xOffset=0, yOffset=0) [2020.05.12-05.17.49:271][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4592994451522827, xOffset=0, yOffset=0) [2020.05.12-05.17.49:348][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52882307767868, xOffset=0, yOffset=0) [2020.05.12-05.17.49:396][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5702191591262817, xOffset=0, yOffset=0) [2020.05.12-05.17.49:450][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6221951246261597, xOffset=0, yOffset=0) [2020.05.12-05.17.49:560][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7160937786102295, xOffset=0, yOffset=0) [2020.05.12-05.17.49:609][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75742495059967, xOffset=0, yOffset=0) [2020.05.12-05.17.49:660][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7987633943557739, xOffset=0, yOffset=0) [2020.05.12-05.17.49:734][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8466541171073914, xOffset=0, yOffset=0) [2020.05.12-05.17.49:762][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9029220938682556, xOffset=0, yOffset=0) [2020.05.12-05.17.49:815][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9442835450172424, xOffset=0, yOffset=0) [2020.05.12-05.17.49:843][306]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.49:844][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.49:863][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.49:887][307]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.17.49:910][307]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.12-05.17.49:911][307]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.05.12-05.17.49:951][308]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.49:954][308]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.49:954][308]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.50:163][312]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.12-05.17.50:404][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F56920760] Result: '1' k_EResultOK (success) [2020.05.12-05.17.50:404][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F56920760]' succeeded in 0.386698 seconds [2020.05.12-05.17.50:443][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F466243F0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.50:509][319]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489182 seconds [2020.05.12-05.17.50:663][322]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-05.17.55:771][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7319635152816772, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.12-05.17.55:771][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.12-05.17.55:813][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05872654542326927, xOffset=0, yOffset=0) [2020.05.12-05.17.55:864][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1006416380405426, xOffset=0, yOffset=0) [2020.05.12-05.17.55:916][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1420097351074219, xOffset=0, yOffset=0) [2020.05.12-05.17.55:980][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19388335943222, xOffset=0, yOffset=0) [2020.05.12-05.17.56:027][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2417173534631729, xOffset=0, yOffset=0) [2020.05.12-05.17.56:056][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2831354439258575, xOffset=0, yOffset=0) [2020.05.12-05.17.56:151][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3253690004348755, xOffset=0, yOffset=0) [2020.05.12-05.17.56:194][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4036898016929626, xOffset=0, yOffset=0) [2020.05.12-05.17.56:242][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4466622471809387, xOffset=0, yOffset=0) [2020.05.12-05.17.56:302][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000319480895996, xOffset=0, yOffset=0) [2020.05.12-05.17.56:388][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5714157819747925, xOffset=0, yOffset=0) [2020.05.12-05.17.56:425][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6127589344978333, xOffset=0, yOffset=0) [2020.05.12-05.17.56:472][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6540833711624146, xOffset=0, yOffset=0) [2020.05.12-05.17.56:534][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083735466003418, xOffset=0, yOffset=0) [2020.05.12-05.17.56:592][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7505397200584412, xOffset=0, yOffset=0) [2020.05.12-05.17.56:620][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7919288277626038, xOffset=0, yOffset=0) [2020.05.12-05.17.56:653][434]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.17.56:653][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.17.56:653][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:658][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:668][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.12-05.17.56:716][435]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.56:719][435]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.56:719][435]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.12-05.17.56:725][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:787][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:817][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:885][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:912][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.56:966][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.57:036][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.57:086][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.17.57:137][444]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16F466356E0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.57:138][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16F466356E0]' succeeded in 0.412867 seconds [2020.05.12-05.17.57:187][445]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F466356E0] Result: '1' k_EResultOK (success) [2020.05.12-05.17.57:251][445]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.482008 seconds [2020.05.12-05.17.57:251][445]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Charge Complete Received] [2020.05.12-05.17.57:251][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.17.57:252][445]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.17.57:252][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:252][445]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:253][445]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:254][445]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:254][445]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.17.57:282][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.17.57:306][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.17.57:306][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.12-05.17.57:306][446]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.17.57:306][446]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.17.57:306][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:306][446]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.17.57:307][446]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.17.57:307][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:345][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.17.57:355][447]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.17.57:355][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.17.57:355][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:356][447]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.17.57:356][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [<== Interaction Exit] [2020.05.12-05.17.57:356][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:356][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.12-05.17.57:356][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:356][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.17.57:356][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:356][447]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.17.57:356][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.57:356][447]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.17.57:356][447]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.57:357][447]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.17.57:364][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.17.57:365][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.17.57:395][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.17.57:396][448]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.17.57:396][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.17.57:396][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.12-05.17.57:396][448]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.17.57:397][448]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:397][448]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:397][448]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.17.57:397][448]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:398][448]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.17.57:437][449]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.12-05.17.57:437][449]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.988730 [2020.05.12-05.17.57:439][449]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.57:441][449]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.12-05.17.57:442][449]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.12-05.17.57:442][449]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.12-05.17.57:442][449]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:442][449]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.12-05.17.57:442][449]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.12-05.17.57:443][449]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Scalars [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Textures [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Vectors [2020.05.12-05.17.57:444][449]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.12-05.17.57:455][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:456][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.17.57:456][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:456][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:456][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.17.57:456][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:456][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:456][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.17.57:456][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:456][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:456][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.17.57:456][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:456][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.17.57:456][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:457][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.17.57:457][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:457][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.12-05.17.57:457][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.57:457][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:457][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:457][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.17.57:457][449]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.17.57:458][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.17.57:458][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:458][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.17.57:458][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:458][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:458][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.17.57:458][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:458][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:458][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.17.57:458][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:458][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:459][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.17.57:459][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:459][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.17.57:459][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.57:459][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.17.57:459][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.57:459][449]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.12-05.17.57:459][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.57:460][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.57:913][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: bururaku [0x16FD562C340] Result: '1' k_EResultOK (success) [2020.05.12-05.17.57:913][460]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: bururaku [0x16FD562C340]' succeeded in 0.449019 seconds [2020.05.12-05.17.57:963][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: bururaku [0x16F4652EB90] Result: '1' k_EResultOK (success) [2020.05.12-05.17.58:004][462]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.527449 seconds [2020.05.12-05.17.58:036][462]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 79.098396 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.05.12-05.17.58:126][464]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.466191 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.12-05.17.58:131][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:223][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:261][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.305740 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:317][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:318][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:318][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:318][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:318][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:497][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:497][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:497][472]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.17.58:497][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:580][474]LogUObjectGlobals: Warning: オブジェクト 'Font なし.Noto Sans CJK JP Regular' が見つかりませんでした [2020.05.12-05.17.58:764][478]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:764][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:764][478]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:764][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:851][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:851][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:851][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:851][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:852][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:852][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:852][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:852][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:893][481]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:893][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:894][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:941][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:941][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.58:941][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.58:941][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:335][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:335][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:335][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:335][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:550][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:550][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:550][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:550][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:551][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:551][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:551][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:551][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:553][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:553][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:553][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.12-05.17.59:553][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:844][503]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.05.12-05.17.59:844][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:844][503]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.12-05.17.59:844][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:848][503]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.59:848][503]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.59:848][503]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.17.59:848][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.17.59:848][503]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.17.59:848][503]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.05.12-05.17.59:848][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.17.59:848][503]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.17.59:848][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.59:848][503]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.12-05.17.59:849][503]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.17.59:849][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.17.59:849][503]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.00:102][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.12-05.18.00:102][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.00:143][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.00:143][510]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.00:143][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.00:143][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.00:143][510]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.00:143][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.00:143][510]Interaction: Interaction time: 1.050000 [2020.05.12-05.18.00:143][510]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-05.18.00:143][510]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.12-05.18.00:143][510]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.00:144][510]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.00:144][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.00:144][510]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.00:145][510]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.05.12-05.18.00:145][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.00:145][510]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.12-05.18.00:145][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.00:434][517]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.18.00:717][524]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.18.01:159][535]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.18.01:159][535]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-05.18.01:161][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.12-05.18.01:162][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:198][536]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.12-05.18.01:236][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.01:236][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:237][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.01:237][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:237][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.01:237][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:237][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.01:237][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.01:237][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.01:237][537]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.01:237][537]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.01:237][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:237][537]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.05.12-05.18.01:237][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:237][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.01:247][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.12-05.18.01:281][538]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.12-05.18.01:433][542]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.12-05.18.01:509][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.12-05.18.01:509][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:509][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.12-05.18.01:509][544]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:513][544]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.18.01:513][544]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.18.01:513][544]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [==> Interaction Enter] [2020.05.12-05.18.01:513][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.01:513][544]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.18.01:513][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.05.12-05.18.01:513][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:514][544]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.01:514][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:514][544]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.12-05.18.01:514][544]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.01:514][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:514][544]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.01:515][544]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.12-05.18.01:515][544]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.05.12-05.18.01:516][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:551][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:586][546]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.12-05.18.01:586][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.01:589][546]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.01:592][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:630][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:665][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:708][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:743][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:780][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:818][552]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.18.01:819][552]LogDBDPlayerMovement: StopSnapping Final Location (7046.000000 1600.900024 499.785461) [2020.05.12-05.18.01:819][552]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.01:819][552]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.01:820][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:820][552]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT MASTER] [2020.05.12-05.18.01:820][552]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.01:820][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:820][552]Interaction: Interaction time: 1.050000 [2020.05.12-05.18.01:820][552]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.12-05.18.01:820][552]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 240.005981 [2020.05.12-05.18.01:820][552]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.05.12-05.18.01:820][552]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.01:821][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.01:822][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:860][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:897][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.01:936][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.02:088][559]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.12-05.18.02:733][577]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.18.02:733][577]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InPartyLobby [2020.05.12-05.18.02:968][583]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.04:328][622]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.04:329][622]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.04:603][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.04:603][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.04:604][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:612][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:638][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:677][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:708][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:739][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:770][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:807][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:837][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:872][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:908][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:941][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.04:977][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.05:008][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.05:886][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.05:886][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.05:951][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.05:958][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.05:987][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:020][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:054][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:080][675]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.06:086][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:120][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:153][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:184][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:221][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:253][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:287][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:314][682]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.06:314][682]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.06:314][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:320][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:320][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:354][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:354][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:385][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:385][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.06:422][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:448][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.06:456][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:483][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:511][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:546][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:578][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:606][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:644][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:668][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:702][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.06:732][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.08:871][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.08:878][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.08:904][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.08:929][767]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.08:930][767]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.08:936][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.08:964][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.08:989][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:018][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:044][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.09:049][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:083][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:107][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:136][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:167][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:195][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:220][777]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.09:220][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.09:220][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:225][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:225][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:251][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:251][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:279][779]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.09:283][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:283][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:318][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:318][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:346][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:347][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:370][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:370][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:400][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:400][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:422][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.09:429][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:456][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:487][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:508][787]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.09:509][787]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.09:515][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:536][788]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.09:543][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:571][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:593][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:596][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:597][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:628][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:628][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:651][792]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.09:656][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:656][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:677][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.12-05.18.09:677][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.09:677][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.12-05.18.09:678][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.09:681][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.09:681][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.09:681][793]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.09:681][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.09:682][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.09:682][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.12-05.18.09:682][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.09:682][793]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.09:682][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.09:682][793]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.09:682][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.09:685][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:685][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:708][794]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.09:711][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:711][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:743][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:743][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:761][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.12-05.18.09:764][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.09:764][796]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.09:764][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.09:764][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.09:764][796]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.09:764][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.09:765][796]Interaction: Interaction time: 20.000000 [2020.05.12-05.18.09:765][796]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.12-05.18.09:765][796]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.12-05.18.09:765][796]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.09:765][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.09:766][796]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.09:768][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:769][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:796][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:796][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:817][798]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.09:817][798]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.09:823][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:823][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:857][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:858][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:875][800]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.09:880][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:881][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:908][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:908][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:935][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:935][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.09:963][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.09:968][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.09:968][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:001][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:001][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:034][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:034][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:066][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:066][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:099][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:099][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:133][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:133][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:168][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:168][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:200][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:234][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.10:365][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:369][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:403][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:437][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:473][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:510][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:534][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:569][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:598][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:634][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:669][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:708][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:747][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.10:770][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:041][937]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.14:041][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.14:203][943]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.14:203][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.14:203][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:210][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:239][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:267][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:300][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:339][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:370][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:405][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:434][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:463][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:487][952]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.14:492][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:518][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:543][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:548][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:548][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:567][955]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.14:568][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.14:574][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:574][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:600][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:600][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:633][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:633][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:658][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:658][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:684][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:684][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:713][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:713][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:747][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:747][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:769][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:769][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:794][963]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.14:797][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:797][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:827][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:827][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:854][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:854][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:878][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:878][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:907][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:908][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:935][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:935][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:963][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:963][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.14:995][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.14:995][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:018][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:045][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:078][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:103][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:129][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:160][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:185][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:214][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:246][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:272][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:297][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:322][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:349][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:374][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:401][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:427][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:461][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:489][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:515][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:542][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:569][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:595][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:625][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:650][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:677][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:722][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:751][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:776][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:802][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:835][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:866][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:893][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:923][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:952][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.15:981][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:008][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:032][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:059][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:086][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:113][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:139][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:167][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:191][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:221][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:246][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:279][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:308][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:335][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.16:360][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:790][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:794][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:821][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:847][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:891][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:911][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:935][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.17:971][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:000][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:035][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:066][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:099][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:134][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:167][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:200][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:231][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:268][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:307][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:332][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:366][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:400][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:432][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:468][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:495][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:532][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.18:567][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.20:222][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.20:223][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.20:431][153]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.20:629][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.20:629][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.20:629][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:629][159]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.20:635][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:670][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:700][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:735][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:779][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.20:785][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:809][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:849][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:869][166]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.18.20:869][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.20:870][166]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.18.20:870][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.20:875][166]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.20:875][166]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.20:875][166]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.20:875][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.20:875][166]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.20:875][166]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.18.20:875][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.20:876][166]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.20:876][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.20:876][166]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.20:876][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.20:877][166]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.20:880][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:918][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:951][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.20:987][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.21:013][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.12-05.18.21:016][170]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.21:016][170]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.21:016][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.21:017][170]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.21:017][170]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.21:017][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.21:017][170]Interaction: Interaction time: 10.000000 [2020.05.12-05.18.21:017][170]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.12-05.18.21:018][170]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.12-05.18.21:018][170]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.21:018][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.21:022][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.21:057][171]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.21:062][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.18.21:127][173]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.21:265][178]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.18.21:265][178]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.18.21:296][179]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.18.21:437][183]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.18.22:517][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:523][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:554][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:584][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:620][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:643][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:674][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:718][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:743][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:796][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:837][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:872][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:923][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:953][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.22:993][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:030][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:057][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:088][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:127][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:159][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:196][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:232][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:259][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:287][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:317][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:348][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:373][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:403][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:429][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.18.23:774][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.18.23:972][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.18.24:273][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.18.24:274][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.18.24:274][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.18.24:274][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.18.24:981][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.05.12-05.18.25:126][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.25:127][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.25:127][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.25:127][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.25:127][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.25:131][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.25:132][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.25:132][293]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.25:132][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.25:132][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.25:132][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.25:132][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.25:132][293]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.25:132][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.25:132][293]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.25:133][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.25:198][295]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.25:263][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.18.25:263][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.18.25:267][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.25:268][297]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.25:268][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.25:268][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.25:268][297]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.25:268][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.25:269][297]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.25:269][297]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.25:269][297]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.25:269][297]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.25:270][297]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.25:270][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.25:271][297]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.26:164][324]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.18.26:294][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.26:294][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.18.26:294][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.18.26:299][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:300][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.26:300][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:300][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:300][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.26:300][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:300][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:300][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.26:300][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:300][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:301][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.26:301][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.26:301][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.26:301][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.26:301][328]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.26:301][328]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.26:301][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:302][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.26:302][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.26:302][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:372][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.18.26:393][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.26:393][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.26:393][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.26:393][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.26:394][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.26:397][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:397][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:398][331]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.26:398][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.26:398][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:398][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.26:398][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.26:399][331]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.26:399][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:399][331]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.26:399][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:399][331]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.26:533][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:534][335]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.26:534][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:534][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.26:534][335]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.26:534][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:535][335]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.26:535][335]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.26:535][335]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.26:535][335]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.26:536][335]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.26:536][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.26:617][337]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.27:509][362]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:509][362]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.27:509][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:510][362]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:510][362]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.27:510][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:510][362]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.18.27:537][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.27:543][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:543][363]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.27:544][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:544][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:544][363]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.27:544][363]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.27:544][363]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.27:544][363]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.27:544][363]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.27:545][363]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.27:545][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:545][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.27:545][363]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.27:545][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:546][363]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.27:571][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.27:572][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.27:607][365]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.27:607][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.27:607][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.27:612][365]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:612][365]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:612][365]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.27:612][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.27:612][365]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:612][365]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.27:612][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.27:613][365]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.27:613][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:613][365]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.27:613][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:678][367]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.27:752][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:752][369]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.27:752][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:752][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.27:752][369]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.27:753][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:753][369]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.27:753][369]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.27:754][369]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.27:754][369]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.27:754][369]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.27:755][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.27:798][370]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.27:843][371]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.18.28:719][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:719][392]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.28:719][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.28:719][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:720][392]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.28:720][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.28:721][392]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.18.28:760][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.28:768][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:768][393]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.28:768][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.28:769][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:769][393]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.28:769][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.28:769][393]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.28:769][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.28:769][393]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.28:770][393]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.28:770][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.28:770][393]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.28:770][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.28:771][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:771][393]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.28:990][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.28:990][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.28:991][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.28:991][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.28:991][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.28:997][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:997][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:997][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.28:997][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.28:997][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.28:997][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.28:997][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.28:998][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.28:998][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.28:998][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.28:998][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:046][399]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.29:105][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:105][400]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.29:105][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:106][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:106][400]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.29:106][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:107][400]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.29:107][400]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.29:107][400]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.29:107][400]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.29:108][400]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.29:108][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:112][400]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.18.29:156][401]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.29:800][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:800][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:801][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:801][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:801][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:802][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:803][414]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.12-05.18.29:811][414]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.18.29:811][414]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.18.29:812][414]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.18.29:812][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:812][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.12-05.18.29:862][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:863][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.29:863][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:863][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:863][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.29:863][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:863][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:863][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.29:864][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:864][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.29:864][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.29:864][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.29:864][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.29:864][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.29:865][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.29:865][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.29:865][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.12-05.18.29:865][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.29:865][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:093][417]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.30:101][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:101][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.30:101][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:101][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:101][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.30:101][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:102][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:102][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.30:102][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:102][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:102][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.30:102][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.30:102][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.30:102][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.30:103][417]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.30:103][417]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.30:103][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:104][417]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.30:104][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.30:104][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:107][417]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.05.12-05.18.30:151][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.30:151][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.30:152][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.30:152][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.30:153][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.30:160][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:160][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:160][418]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.30:160][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.30:160][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:160][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.30:160][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.30:160][418]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.30:161][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:161][418]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.30:161][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:200][419]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.30:294][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:295][420]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.30:295][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:295][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.30:295][420]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.30:295][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:296][420]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.30:296][420]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.30:296][420]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.30:296][420]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.30:297][420]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.30:297][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.30:344][421]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.30:488][422]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.18.30:939][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.12-05.18.30:981][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:982][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:982][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:982][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:982][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:983][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.30:983][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.12-05.18.31:100][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.12-05.18.31:137][432]GameFlow: OnRep_BegunPlayFenceGuid 055F8A83-08D7-F633-E96E-602EB47E0A93 [2020.05.12-05.18.31:137][432]GameFlow: BegunPlayFenceGuid 055F8A83-08D7-F633-E96E-602EB47E0A93 [2020.05.12-05.18.31:138][432]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000140 seconds [2020.05.12-05.18.31:139][432]GameFlow: ACollectable::BeginPlay [2020.05.12-05.18.31:139][432]GameFlow: BegunPlayFenceGuid 055F8A83-08D7-F633-E96E-602EB47E0A93 [2020.05.12-05.18.31:147][432]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:147][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.18.31:147][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.18.31:148][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.18.31:148][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:148][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.31:148][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:148][432]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:149][432]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.12-05.18.31:150][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.31:150][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:231][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.18.31:267][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:267][434]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.31:268][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:268][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:268][434]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.31:268][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:317][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.31:320][435]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.31:320][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.31:327][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:327][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.31:327][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:327][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:327][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.31:328][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.31:328][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.31:328][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.31:328][435]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.31:328][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.31:329][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:329][435]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_11] [2020.05.12-05.18.31:329][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.31:330][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:362][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.31:362][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.31:363][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.31:369][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:369][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:369][436]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.31:369][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.31:369][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:369][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.31:370][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.31:370][436]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.31:370][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:370][436]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.31:370][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:371][436]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.31:455][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:456][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.31:456][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:456][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.31:456][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.31:456][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:456][438]Interaction: Interaction time: 1.000000 [2020.05.12-05.18.31:457][438]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.12-05.18.31:457][438]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.12-05.18.31:457][438]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.31:457][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.31:457][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.31:486][439]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.31:487][439]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.12-05.18.32:298][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.18.32:474][460]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.32:474][460]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.32:474][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.32:474][460]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.32:474][460]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.32:474][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.32:474][460]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.18.32:475][460]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.32:506][461]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.32:513][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.32:514][461]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.32:514][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.32:514][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.32:514][461]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.32:514][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.32:514][461]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.32:514][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.32:514][461]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.32:515][461]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.32:515][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.32:515][461]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.05.12-05.18.32:516][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.32:516][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.33:192][474]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.33:192][474]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.33:192][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.33:192][474]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.33:192][474]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.33:193][474]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.33:193][474]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.33:193][474]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.33:194][474]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.33:194][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.33:194][474]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.12-05.18.33:194][474]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.33:194][474]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:420][578]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-05.18.38:420][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.38:421][578]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-05.18.38:421][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.38:533][578]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:534][578]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:534][578]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.38:535][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.38:535][578]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:535][578]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-05.18.38:536][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.38:536][578]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.38:537][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.38:537][578]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.12-05.18.38:537][578]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.38:538][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.38:614][579]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.38:802][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.12-05.18.38:811][582]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:811][582]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.38:811][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.38:812][582]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.38:812][582]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.38:813][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.38:813][582]Interaction: Interaction time: 14.000000 [2020.05.12-05.18.38:813][582]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.12-05.18.38:814][582]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.12-05.18.38:814][582]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.38:814][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.38:816][582]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.12-05.18.38:989][585]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.18.39:357][590]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.18.39:358][590]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.39:421][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.18.39:421][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.39:424][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.39:434][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:434][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:434][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.39:434][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.39:435][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:435][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.18.39:435][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.39:435][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.39:435][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:436][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.39:436][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:436][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:436][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.39:436][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:436][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:437][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.39:437][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:437][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.18.39:438][591]Interaction: Interaction time: 0.000000 [2020.05.12-05.18.39:438][591]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.18.39:438][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:439][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.39:439][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:439][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:439][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.39:439][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.39:439][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.39:439][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.39:439][591]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.18.39:440][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.39:440][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.39:440][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.12-05.18.39:440][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.39:440][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:440][591]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.39:498][592]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:499][592]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:500][592]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:500][592]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:500][592]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:500][592]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 59.601505, Lifetime Duration: 60.000000 [2020.05.12-05.18.39:503][592]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:503][592]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_0 - yaruo.jp, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.39:503][592]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - yaruo.jp, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.18.44:083][662]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.18.44:084][662]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.18.44:117][663]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.12-05.18.53:558][774]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.53:558][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.18.53:573][774]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.18.53:574][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.18.53:574][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.53:575][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.18.53:575][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.53:576][774]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.53:576][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.18.53:576][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.53:576][774]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.53:577][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.18.53:577][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.53:577][774]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.53:577][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.18.53:577][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.53:578][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.18.53:578][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.53:578][774]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.18.53:578][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.53:579][774]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.12-05.18.53:579][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.53:582][774]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.53:607][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.12-05.18.54:110][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.18.54:110][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.54:112][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.18.54:112][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.54:123][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.54:124][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.54:124][776]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.18.54:124][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.18.54:124][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.54:125][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.18.54:125][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.18.54:126][776]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.18.54:126][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.54:126][776]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.18.54:126][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.54:127][776]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.18.54:335][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.12-05.18.54:354][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.54:354][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.18.54:355][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.54:355][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.18.54:356][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.18.54:356][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.54:357][777]Interaction: Interaction time: 20.000000 [2020.05.12-05.18.54:357][777]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.12-05.18.54:358][777]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.12-05.18.54:358][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.18.54:359][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.18.54:360][777]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.19.01:766][785]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.43, Realtime: 6.49. SteamNetDriver_2 [2020.05.12-05.19.01:776][785]GameFlow: OnDropped 374.600311 [2020.05.12-05.19.01:780][785]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.05.12-05.19.01:780][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.05.12-05.19.01:780][785]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.01:780][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.12-05.19.01:780][785]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.01:780][785]Interaction: ------------------------ [2020.05.12-05.19.01:780][785]Interaction: - Interactions in Zone - [2020.05.12-05.19.01:780][785]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:780][785]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:780][785]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:780][785]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:780][785]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:780][785]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:780][785]Interaction: ---------------------------- [2020.05.12-05.19.01:784][785]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:784][785]Interaction: ---------------------------- [2020.05.12-05.19.01:786][785]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:786][785]Interaction: ---------------------------- [2020.05.12-05.19.01:786][785]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:786][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:787][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:787][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:787][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:787][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:787][785]Interaction: ---------------------------- [2020.05.12-05.19.01:787][785]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:788][785]Interaction: ---------------------------- [2020.05.12-05.19.01:788][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - yaruo.jp][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.12-05.19.01:788][785]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.01:788][785]Interaction: ------------------------ [2020.05.12-05.19.01:788][785]Interaction: - Interactions in Zone - [2020.05.12-05.19.01:788][785]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:788][785]Interaction: ---------------------------- [2020.05.12-05.19.01:788][785]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:788][785]Interaction: ---------------------------- [2020.05.12-05.19.01:788][785]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:788][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:790][785]Interaction: ---------------------------- [2020.05.12-05.19.01:790][785]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:791][785]Interaction: ---------------------------- [2020.05.12-05.19.01:791][785]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:797][785]Interaction: ---------------------------- [2020.05.12-05.19.01:797][785]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:797][785]Interaction: ---------------------------- [2020.05.12-05.19.01:798][785]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:798][785]Interaction: ---------------------------- [2020.05.12-05.19.01:798][785]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.12-05.19.01:798][785]Interaction: ---------------------------- [2020.05.12-05.19.01:800][785]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.19.01:800][785]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.19.01:800][785]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.12-05.19.01:800][785]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.12-05.19.01:800][785]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.19.01:800][785]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.19.01:800][785]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.19.01:937][785]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.19.03:187][786]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.430758. This could result into websocket disconnection! [2020.05.12-05.19.03:217][786]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.19.08:331][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.19.08:331][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.08:332][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.19.08:332][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.08:333][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.19.08:333][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.08:561][813]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.19.08:562][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.08:562][813]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.19.08:562][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.08:562][813]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.19.08:562][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.11:400][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.19.14:183][937]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.12-05.19.14:184][937]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.12-05.19.14:184][937]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.12-05.19.14:184][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.14:184][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.12-05.19.14:227][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.14:227][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.19.14:227][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.14:227][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.14:227][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.19.14:227][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.14:227][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.14:227][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.19.14:227][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.14:227][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.14:227][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.19.14:227][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.14:227][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.19.14:227][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.14:228][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.19.14:228][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.14:228][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.12-05.19.14:228][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.14:228][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.23:835][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.19.24:225][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.05.12-05.19.24:236][247]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.19.24:236][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.19.24:978][267]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.12-05.19.24:978][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.24:979][267]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.12-05.19.24:979][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.24:983][267]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.24:984][267]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.24:984][267]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.19.24:984][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.24:984][267]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.24:984][267]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.12-05.19.24:984][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.24:984][267]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.19.24:984][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.24:984][267]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.19.24:985][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:052][269]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.19.25:228][275]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.19.25:228][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.19.25:228][275]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.19.25:228][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.19.25:232][275]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:232][275]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.19.25:232][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:232][275]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:232][275]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.19.25:233][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:233][275]Interaction: Interaction time: 0.600000 [2020.05.12-05.19.25:233][275]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.12-05.19.25:233][275]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.12-05.19.25:233][275]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.19.25:234][275]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.19.25:234][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:242][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.19.25:264][276]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.19.25:652][288]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.19.25:877][295]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:877][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.19.25:877][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:877][295]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:877][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.19.25:877][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:877][295]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:877][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.19.25:877][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:877][295]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.25:878][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.19.25:878][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.25:878][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.19.25:878][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.25:878][295]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.19.25:878][295]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.19.25:878][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.25:878][295]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.12-05.19.25:878][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.25:878][295]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.28:408][369]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.19.28:408][369]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.12-05.19.44:902][854]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.12-05.19.44:903][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.44:904][854]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.12-05.19.44:904][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.44:904][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.19.44:910][854]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.44:911][854]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.44:911][854]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.19.44:911][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.44:911][854]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.44:911][854]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.12-05.19.44:911][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.44:912][854]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.19.44:912][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.44:912][854]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.19.44:912][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.44:944][855]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.19.45:495][868]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.45:495][868]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.19.45:496][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.45:496][868]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.45:496][868]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.19.45:496][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.45:497][868]Interaction: Interaction time: 0.700000 [2020.05.12-05.19.45:497][868]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.12-05.19.45:497][868]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.12-05.19.45:497][868]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.19.45:498][868]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.19.45:498][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.45:498][868]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.19.45:776][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.885953 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.19.46:185][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.19.46:216][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.19.46:224][885]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:224][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.19.46:224][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:224][885]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:224][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.19.46:225][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:225][885]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:225][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.19.46:225][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:225][885]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:225][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.19.46:225][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.46:225][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.19.46:225][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.46:226][885]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.19.46:226][885]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.19.46:226][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:227][885]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.12-05.19.46:227][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.46:227][885]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:272][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-05.19.46:272][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.46:273][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-05.19.46:273][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.46:292][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:292][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:292][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.19.46:292][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.46:293][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:293][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-05.19.46:293][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.46:293][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.19.46:293][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:294][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.19.46:294][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:294][886]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.12-05.19.46:509][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:509][892]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.19.46:509][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:509][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.46:509][892]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.19.46:509][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:510][892]Interaction: Interaction time: 0.600000 [2020.05.12-05.19.46:510][892]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.12-05.19.46:510][892]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.12-05.19.46:510][892]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.19.46:510][892]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.12-05.19.46:510][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.46:550][893]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.12-05.19.46:807][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.12-05.19.47:114][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.47:114][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.19.47:114][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.47:114][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.47:115][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.12-05.19.47:115][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.47:115][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.47:115][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.12-05.19.47:115][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.47:115][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.47:115][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.19.47:115][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.47:116][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.19.47:116][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.19.47:116][904]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.19.47:116][904]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.19.47:116][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.19.47:116][904]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.12-05.19.47:117][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.47:117][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.19.52:486][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.52:486][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.52:486][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:497][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:569][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:628][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:710][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:762][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:807][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:884][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.52:950][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.52:951][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.52:966][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:029][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:076][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:186][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:241][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.53:242][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.53:255][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:302][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:389][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.53:389][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.53:403][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:446][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:493][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:555][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:622][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:680][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.53:994][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.53:994][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.54:004][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:067][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:117][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:160][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.54:161][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.54:193][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:245][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:298][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:348][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.54:349][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.54:362][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:407][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:470][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:516][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:576][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.54:576][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.54:589][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:657][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:706][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:772][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.19.54:772][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.19.54:796][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:846][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:904][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.54:987][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.55:051][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.55:095][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.55:155][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.55:192][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.19.58:963][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.19.58:964][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.58:964][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.19.58:964][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.58:964][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.19.58:964][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.59:014][106]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.19.59:014][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.59:015][106]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.19.59:015][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.19.59:015][106]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.19.59:015][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.01:288][132]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.20.01:288][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.01:289][132]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.20.01:289][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.01:303][132]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:303][132]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:304][132]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.20.01:304][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.01:304][132]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:304][132]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.20.01:304][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.01:305][132]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.20.01:305][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:306][132]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.20.01:306][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:382][133]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:383][133]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:383][133]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:384][133]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:384][133]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:384][133]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:385][133]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 32.509819, Lifetime Duration: 40.000000 [2020.05.12-05.20.01:385][133]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:385][133]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale04_Character_C_0 - ちーず, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.01:398][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:398][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.20.01:398][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:399][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:399][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.20.01:399][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:400][133]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.20.01:400][133]Interaction: Interaction time: 0.000000 [2020.05.12-05.20.01:401][133]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.20.01:402][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:402][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.20.01:403][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:403][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:403][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.20.01:403][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.01:403][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.20.01:403][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.01:404][133]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.20.01:404][133]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.20.01:404][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.01:405][133]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - ちーず][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.12-05.20.01:405][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.01:405][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.01:405][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:137][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.20.03:137][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.03:138][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.20.03:138][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.03:145][139]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:146][139]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:147][139]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:147][139]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale02_Character_C_0 - Mutsu, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:148][139]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:148][139]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:148][139]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale04_Character_C_0 - ちーず, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:149][139]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:149][139]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: BP_CamperFemale03_Character_C_1 - bururaku, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.03:167][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:168][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:168][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.12-05.20.03:168][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.03:168][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:169][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.20.03:169][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.03:169][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.12-05.20.03:170][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:170][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.12-05.20.03:171][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:171][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:171][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.12-05.20.03:172][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:172][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:172][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.12-05.20.03:172][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:173][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.12-05.20.03:173][139]Interaction: Interaction time: 0.000000 [2020.05.12-05.20.03:173][139]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.12-05.20.03:174][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:174][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.12-05.20.03:174][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:175][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:175][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.12-05.20.03:175][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.03:175][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.12-05.20.03:175][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.12-05.20.03:176][139]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.12-05.20.03:176][139]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.12-05.20.03:176][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.12-05.20.03:177][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.12-05.20.03:177][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.03:177][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.03:177][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.12-05.20.06:663][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.05.12-05.20.06:688][153]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.20.06:689][153]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.20.07:179][155]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.12-05.20.07:193][155]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.20.07:196][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.07:196][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.07:197][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.07:197][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.07:197][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.07:197][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.07:433][157]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.07:434][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.07:434][157]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.07:434][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.07:434][157]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.07:435][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.08:996][166]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.12-05.20.08:996][166]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.12-05.20.11:176][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.11:177][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.11:177][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.11:177][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.11:177][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.11:177][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.11:298][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.11:298][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.11:298][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.11:298][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.11:299][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.11:299][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.17:973][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.17:973][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.18:192][297]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.18:192][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.18:193][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:200][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:255][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:314][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:342][300]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.18:342][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.18:349][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:422][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:452][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:502][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:536][304]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.18:536][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.18:542][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:589][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:639][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:687][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:768][308]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.18:768][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.18:797][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:828][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:882][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:930][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.18:982][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:042][313]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.19:042][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.19:048][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:096][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:155][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:196][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:245][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:295][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:353][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:422][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.19:489][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.20:931][349]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.12-05.20.20:931][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.12-05.20.20:931][349]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.20:931][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.12-05.20.20:931][349]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.20:931][349]Interaction: ------------------------ [2020.05.12-05.20.20:931][349]Interaction: - Interactions in Zone - [2020.05.12-05.20.20:932][349]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:932][349]Interaction: ---------------------------- [2020.05.12-05.20.20:932][349]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:932][349]Interaction: ---------------------------- [2020.05.12-05.20.20:932][349]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:932][349]Interaction: ---------------------------- [2020.05.12-05.20.20:932][349]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:932][349]Interaction: ---------------------------- [2020.05.12-05.20.20:938][349]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:938][349]Interaction: ---------------------------- [2020.05.12-05.20.20:938][349]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:939][349]Interaction: ---------------------------- [2020.05.12-05.20.20:939][349]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:939][349]Interaction: ---------------------------- [2020.05.12-05.20.20:939][349]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:939][349]Interaction: ---------------------------- [2020.05.12-05.20.20:939][349]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:939][349]Interaction: ---------------------------- [2020.05.12-05.20.20:939][349]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:940][349]Interaction: ---------------------------- [2020.05.12-05.20.20:940][349]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:940][349]Interaction: ---------------------------- [2020.05.12-05.20.20:941][349]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:941][349]Interaction: ---------------------------- [2020.05.12-05.20.20:941][349]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:941][349]Interaction: ---------------------------- [2020.05.12-05.20.20:941][349]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:941][349]Interaction: ---------------------------- [2020.05.12-05.20.20:941][349]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:941][349]Interaction: ---------------------------- [2020.05.12-05.20.20:942][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Mutsu][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.12-05.20.20:942][349]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.20:942][349]Interaction: ------------------------ [2020.05.12-05.20.20:942][349]Interaction: - Interactions in Zone - [2020.05.12-05.20.20:944][349]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:944][349]Interaction: ---------------------------- [2020.05.12-05.20.20:944][349]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:945][349]Interaction: ---------------------------- [2020.05.12-05.20.20:945][349]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:945][349]Interaction: ---------------------------- [2020.05.12-05.20.20:947][349]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:947][349]Interaction: ---------------------------- [2020.05.12-05.20.20:947][349]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:947][349]Interaction: ---------------------------- [2020.05.12-05.20.20:947][349]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:949][349]Interaction: ---------------------------- [2020.05.12-05.20.20:949][349]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:949][349]Interaction: ---------------------------- [2020.05.12-05.20.20:949][349]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:949][349]Interaction: ---------------------------- [2020.05.12-05.20.20:949][349]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:949][349]Interaction: ---------------------------- [2020.05.12-05.20.20:949][349]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:949][349]Interaction: ---------------------------- [2020.05.12-05.20.20:949][349]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:950][349]Interaction: ---------------------------- [2020.05.12-05.20.20:950][349]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:950][349]Interaction: ---------------------------- [2020.05.12-05.20.20:950][349]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:950][349]Interaction: ---------------------------- [2020.05.12-05.20.20:950][349]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:950][349]Interaction: ---------------------------- [2020.05.12-05.20.20:950][349]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.12-05.20.20:950][349]Interaction: ---------------------------- [2020.05.12-05.20.20:951][349]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: None, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.20:951][349]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Mutsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.12-05.20.20:952][349]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.12-05.20.20:952][349]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.12-05.20.20:952][349]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.12-05.20.20:955][349]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.12-05.20.20:955][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.20.20:955][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.20.20:955][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.12-05.20.20:961][349]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.20.23:923][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.20.24:268][413]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.20.24:269][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.20.24:385][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.05.12-05.20.25:272][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.20.25:272][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.20.25:272][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.20.25:272][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.20.25:286][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.20.44:800][995]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.12-05.20.47:288][ 51]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.12-05.20.47:290][ 51]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.20.47:290][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.12-05.20.47:291][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.20.47:291][ 51]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.20.47:291][ 51]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.47:292][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.12-05.20.47:577][ 51]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.47:577][ 51]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.47:577][ 51]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.47:577][ 51]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.47:710][ 51]LogStreaming: Display: Flushing async loaders. [2020.05.12-05.20.47:712][ 51]LogStreaming: Flushing async loaders took 2ms. [2020.05.12-05.20.47:713][ 51]LogStreaming: Flushing async loaders. [2020.05.12-05.20.47:720][ 51]LogStreaming: Flushing async loaders took 6ms. [2020.05.12-05.20.47:720][ 51]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.12-05.20.47:721][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.12-05.20.48:435][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.48:435][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.48:435][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.48:435][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.48:435][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.48:436][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.48:600][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.20.48:600][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.48:600][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.20.48:600][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.48:602][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.20.48:602][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.20.52:025][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.12-05.20.52:026][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.20.52:068][143]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.52:069][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.12-05.20.52:080][143]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.52:080][143]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.52:081][143]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.52:089][143]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.12-05.20.52:089][143]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.20.52:090][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.12-05.20.52:091][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.12-05.20.52:091][143]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.20.53:348][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.53:348][167]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.53:682][172]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.53:682][172]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.53:683][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.53:694][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.53:757][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.53:815][174]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.53:815][174]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.53:826][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.53:880][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.53:948][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:009][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:043][178]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.20.54:043][178]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.20.54:053][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:101][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:197][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:339][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:384][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:450][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.54:600][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.20.55:775][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.55:785][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.55:825][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.55:874][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.55:945][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:006][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:090][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:131][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:250][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:351][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:500][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:561][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:614][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:671][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:744][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:812][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:877][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:926][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.56:982][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:023][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:078][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:135][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:203][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:253][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:298][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:347][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:427][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:540][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:582][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:679][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.20.57:761][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.21.10:990][361]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.21.12:288][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.12:288][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.12:288][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.12:289][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.12:289][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.12:289][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.12:343][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.12:343][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.12:343][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.12:344][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.12:344][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.12:344][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:786][377]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.13:786][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:786][377]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.13:786][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:787][377]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.13:787][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:917][380]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.13:918][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:918][380]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.13:918][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.13:918][380]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.13:918][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.23:939][568]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.21.24:289][575]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.21.24:290][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.21.25:046][586]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.21.25:274][589]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.21.25:274][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.21.26:096][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.12-05.21.26:244][605]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.21.26:244][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.21.27:305][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.21.27:305][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.21.27:345][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.21.41:016][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.41:017][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:019][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.41:019][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:020][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.41:020][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:063][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.21.41:063][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:063][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.21.41:064][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:064][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.21.41:064][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.21.41:770][788]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.21.41:770][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.12-05.22.23:022][759]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.22.23:022][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InPartyLobby [2020.05.12-05.22.23:696][776]LogAudio: Warning: Waited 36.880199ms for audio thread. [2020.05.12-05.22.24:149][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.22.24:292][782]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.22.24:292][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.22.24:415][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.05.12-05.22.25:308][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.22.25:308][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.22.25:308][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.22.25:310][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.22.25:368][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.22.26:315][828]LogAudio: Warning: Waited 52.433201ms for audio thread. [2020.05.12-05.22.26:418][829]LogAudio: Warning: Waited 65.494499ms for audio thread. [2020.05.12-05.22.27:469][844]LogAudio: Warning: Waited 69.881599ms for audio thread. [2020.05.12-05.22.29:080][857]LogAudio: Warning: Waited 71.577499ms for audio thread. [2020.05.12-05.22.29:096][857]LogAudio: Warning: Waited 87.909897ms for audio thread. [2020.05.12-05.22.29:206][858]LogAudio: Warning: Waited 71.136604ms for audio thread. [2020.05.12-05.22.29:215][858]LogAudio: Warning: Waited 80.084007ms for audio thread. [2020.05.12-05.22.33:724][922]LogAudio: Warning: Waited 36.851997ms for audio thread. [2020.05.12-05.22.33:737][922]LogAudio: Warning: Waited 48.924000ms for audio thread. [2020.05.12-05.22.34:114][927]LogAudio: Warning: Waited 36.319199ms for audio thread. [2020.05.12-05.22.34:152][927]LogAudio: Warning: Waited 74.291298ms for audio thread. [2020.05.12-05.22.34:152][927]LogAudio: Warning: Waited 74.521202ms for audio thread. [2020.05.12-05.22.34:258][928]LogAudio: Warning: Waited 70.347099ms for audio thread. [2020.05.12-05.22.34:267][928]LogAudio: Warning: Waited 79.499802ms for audio thread. [2020.05.12-05.22.34:367][929]LogAudio: Warning: Waited 36.194401ms for audio thread. [2020.05.12-05.22.34:407][929]LogAudio: Warning: Waited 75.519302ms for audio thread. [2020.05.12-05.22.34:407][929]LogAudio: Warning: Waited 75.733398ms for audio thread. [2020.05.12-05.22.39:469][949]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.39:954][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.22.39:954][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.39:955][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.22.39:955][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.39:955][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.22.39:955][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.40:012][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.22.40:012][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.40:013][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.22.40:013][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.40:013][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.22.40:013][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.22.43:151][997]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.43:152][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.43:443][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:455][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:511][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:565][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:595][ 2]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.22.43:595][ 2]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.12-05.22.43:638][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.43:653][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:733][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:784][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.22.43:784][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.43:784][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.43:784][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.43:793][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.43:793][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:856][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.43:856][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.43:988][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.43:998][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:081][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:104][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.22.44:105][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.44:105][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.44:115][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:165][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:215][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:257][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.44:269][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:335][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:391][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:427][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:488][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:548][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.22.44:548][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.44:549][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.44:549][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:561][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:561][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:618][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:618][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:683][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.44:691][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:691][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:723][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:723][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:773][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:773][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:818][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:819][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:874][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:875][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.44:955][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.44:955][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:176][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:224][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:272][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:327][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:373][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:760][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:771][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:829][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:870][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.45:923][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:025][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:108][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:158][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:204][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:256][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:344][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:402][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.46:449][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.47:984][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.47:999][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:124][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:186][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:300][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:424][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:507][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:613][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:749][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.48:856][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:112][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:126][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:250][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:326][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:406][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:484][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.49:609][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.54:357][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.56:158][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.56:160][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.56:332][111]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.56:332][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.56:334][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.56:357][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.56:432][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.56:506][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:123][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.57:123][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.57:123][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.57:123][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.57:123][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.57:124][114]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.22.57:131][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:166][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:262][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:299][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:343][118]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.57:352][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:395][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:460][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:527][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.22.57:843][127]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.22.58:025][130]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.22.58:026][130]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.22.58:165][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:171][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:212][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:254][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:309][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:397][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:440][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:491][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:536][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.22.58:543][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:595][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:663][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:709][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:767][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.58:799][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.22.59:635][158]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.12-05.22.59:637][158]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.22.59:637][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.12-05.22.59:638][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.22.59:638][158]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.22.59:639][158]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-05.22.59:639][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.12-05.22.59:780][158]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.12-05.22.59:780][158]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.12-05.22.59:781][158]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.12-05.22.59:781][158]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.12-05.22.59:865][158]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.12-05.22.59:865][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.12-05.23.01:714][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.02:273][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.03:455][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.04:507][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.04:791][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.05:215][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.05:688][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.07:663][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.08:862][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.13:942][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.12-05.23.17:869][436]LogAudio: Warning: Waited 46.445702ms for audio thread. [2020.05.12-05.23.21:154][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.05.12-05.23.21:253][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.12-05.23.22:708][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.12-05.23.23:071][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.12-05.23.23:071][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.12-05.23.23:111][533]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.12-05.23.23:111][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.12-05.23.23:119][533]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.12-05.23.23:119][533]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.12-05.23.23:119][533]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.12-05.23.23:124][533]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.12-05.23.23:125][533]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.23.23:125][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.12-05.23.23:125][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.12-05.23.23:125][533]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.23.24:256][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.23.25:253][583]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.23.25:253][583]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.23.25:349][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.05.12-05.23.26:246][608]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.23.26:247][608]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.23.26:247][608]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.23.26:247][608]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.23.26:335][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.23.45:938][122]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.12-05.23.45:939][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: noob_kaito, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.12-05.23.47:685][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.23.47:686][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.23.47:686][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:695][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:735][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:788][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:828][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:872][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:914][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.47:963][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:002][166]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.23.48:002][166]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.23.48:011][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:051][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:129][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:234][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:266][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:313][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:357][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:400][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:442][174]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.23.48:443][174]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.23.48:451][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:489][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:535][176]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.23.48:546][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:608][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:665][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:707][179]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.23.48:708][179]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.23.48:718][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:779][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:859][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:946][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.48:981][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.49:051][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.23.49:430][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.24.01:813][291]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 4.70, Realtime: 5.54. SteamNetDriver_2 [2020.05.12-05.24.02:302][291]LogAudio: Warning: Waited 91.624298ms for audio thread. [2020.05.12-05.24.02:312][291]LogAudio: Warning: Waited 100.333801ms for audio thread. [2020.05.12-05.24.12:421][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.24.12:421][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.12:421][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.24.12:422][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.12:422][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.24.12:423][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.13:646][304]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.24.13:646][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.13:647][304]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.24.13:647][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.13:647][304]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.24.13:647][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:333][307]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.24.17:333][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:334][307]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.24.17:334][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:334][307]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.24.17:334][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:534][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.24.17:535][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:535][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.24.17:535][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.17:536][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.24.17:536][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.24.19:061][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:068][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:110][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:162][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:204][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:255][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:324][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:354][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:461][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.19:504][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.24.24:273][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.24.25:253][456]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.24.25:253][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.24.25:349][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.24.26:246][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.24.26:246][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.24.26:341][479]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.24.26:457][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.05.12-05.24.27:279][499]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.24.27:279][499]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.24.27:279][499]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.24.27:279][499]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.24.27:290][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.24.35:954][731]LogAudio: Warning: Waited 39.569698ms for audio thread. [2020.05.12-05.24.35:974][731]LogAudio: Warning: Waited 60.300499ms for audio thread. [2020.05.12-05.24.36:708][741]LogAudio: Warning: Waited 47.927200ms for audio thread. [2020.05.12-05.24.36:840][743]LogAudio: Warning: Waited 47.094799ms for audio thread. [2020.05.12-05.24.57:629][264]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.24.59:220][299]LogAudio: Warning: Waited 89.249901ms for audio thread. [2020.05.12-05.24.59:261][299]LogAudio: Warning: Waited 130.483398ms for audio thread. [2020.05.12-05.24.59:300][299]LogAudio: Warning: Waited 170.204208ms for audio thread. [2020.05.12-05.24.59:340][299]LogAudio: Warning: Waited 209.506897ms for audio thread. [2020.05.12-05.24.59:384][299]LogAudio: Warning: Waited 252.699112ms for audio thread. [2020.05.12-05.24.59:384][299]LogAudio: Warning: Waited 254.605286ms for audio thread. [2020.05.12-05.24.59:512][300]LogAudio: Warning: Waited 54.829098ms for audio thread. [2020.05.12-05.25.09:373][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.09:374][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.09:374][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.09:374][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.09:374][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.09:375][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.09:608][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.09:608][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.09:608][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.09:608][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.09:608][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.09:609][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.24:331][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.25.24:715][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.25.25:268][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.25.25:304][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.25.41:383][175]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.25.47:325][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.47:325][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.47:326][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.47:326][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.47:326][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.47:327][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.47:567][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.47:568][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.47:568][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.47:568][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.47:569][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.47:569][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.57:207][333]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.25.58:161][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.58:161][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.58:162][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.58:162][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.58:162][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.58:164][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.58:210][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.25.58:210][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.58:211][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.25.58:211][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.58:213][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.25.58:214][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.25.59:764][340]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2020.05.12-05.26.03:547][368]LogAudio: Warning: Waited 37.545902ms for audio thread. [2020.05.12-05.26.24:371][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.26.25:166][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.26.25:252][782]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.26.25:252][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.26.25:252][782]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.26.25:252][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.26.26:246][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.05.12-05.26.27:245][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.26.27:246][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.26.27:246][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.26.27:246][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.26.27:258][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.26.48:235][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.12-05.26.48:236][902]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.26.48:945][939]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.12-05.26.48:945][939]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.12-05.27.20:729][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.27.20:729][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:730][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.27.20:730][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:730][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.27.20:730][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:829][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.27.20:830][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:831][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.27.20:831][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:831][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.27.20:832][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.20:927][ 24]LogAudio: Warning: Waited 36.371300ms for audio thread. [2020.05.12-05.27.20:963][ 24]LogAudio: Warning: Waited 72.644897ms for audio thread. [2020.05.12-05.27.21:003][ 24]LogAudio: Warning: Waited 112.243698ms for audio thread. [2020.05.12-05.27.21:029][ 24]LogAudio: Warning: Waited 138.697998ms for audio thread. [2020.05.12-05.27.24:409][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.05.12-05.27.24:759][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.24:760][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.24:988][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.24:988][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.24:989][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:001][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:065][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:117][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:166][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:260][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.25:261][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.25:277][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:318][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.27.25:318][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.27.25:319][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.27.25:319][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.27.25:351][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:369][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.27.25:411][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:471][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:669][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.25:724][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.27:541][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.27.27:541][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.27:542][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.27.27:542][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.27:542][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.27.27:542][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.27:580][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.27.27:581][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.27:581][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.27.27:581][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.27:581][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.27.27:581][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.27.35:672][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.45:594][656]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.45:618][657]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.45:619][657]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.45:726][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.45:792][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:794][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:819][666]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.45:822][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:843][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:860][668]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.45:860][668]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.45:860][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:863][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:863][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:888][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:888][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:908][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:908][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:927][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:927][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:954][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:954][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:974][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:975][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.45:992][674]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.45:994][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.45:994][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:022][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:022][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:042][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:042][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:062][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:063][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:082][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:082][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:103][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:104][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:121][680]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.46:124][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:124][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:141][681]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.46:141][681]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.46:142][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:143][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:163][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:163][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:188][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:188][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:209][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:209][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:230][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:230][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:254][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.46:256][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:256][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:276][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:276][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:296][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:296][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:323][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:323][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:342][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:342][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:372][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:372][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:391][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:391][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:410][693]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.46:410][693]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.46:410][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.46:412][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:412][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:439][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:439][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:457][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:457][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:476][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:476][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:502][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:502][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:523][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:523][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:541][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.46:543][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:543][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:564][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:565][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:585][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:585][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:603][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:603][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:623][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:623][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:643][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:643][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:663][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:663][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:683][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:684][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:701][707]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.46:703][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:703][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:724][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:724][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:742][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:742][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:762][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:762][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:783][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:783][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:803][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:803][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:822][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.46:822][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:842][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:865][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:890][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:907][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:927][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:956][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:975][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.46:995][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:020][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:041][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:062][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:079][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:104][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:123][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:142][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:163][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:182][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.47:203][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:773][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:775][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:804][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:822][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:842][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:868][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:888][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:909][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:935][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:955][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.48:974][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:003][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:023][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:042][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:069][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:089][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:109][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:136][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:156][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:175][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:203][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:222][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:242][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:271][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:291][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:321][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:340][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:370][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:391][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:411][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:439][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:459][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:477][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:505][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:525][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:543][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:572][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:592][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:610][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:628][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:656][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:675][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:694][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:712][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:737][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:756][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:775][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:794][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:821][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:839][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:859][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:886][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:907][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:927][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:955][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.49:974][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:503][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:506][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:526][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:544][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:569][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:589][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:608][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:627][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:646][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:669][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:688][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:707][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:726][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:744][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:769][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:788][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:809][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:836][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:855][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:875][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:893][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:919][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:937][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:959][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.50:986][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:005][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:025][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:043][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:063][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:086][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:105][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:125][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:142][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:161][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:185][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:206][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:225][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:242][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:262][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:287][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:305][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:326][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:353][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:372][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.51:393][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:124][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:126][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:143][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:169][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:187][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:208][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:227][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:253][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:269][965]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.52:269][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.52:271][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:290][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:319][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:337][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:356][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:385][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:404][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:423][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:452][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:471][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:488][975]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.52:488][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.52:488][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:492][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:492][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:508][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:508][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:535][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:557][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:573][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:593][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:611][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:633][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:636][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:636][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:654][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:654][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:674][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:675][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:690][985]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.52:690][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.52:694][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:694][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:710][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:710][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:735][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:735][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:754][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:754][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:772][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:772][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:793][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:793][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:820][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:821][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:838][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:838][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:859][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:859][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:884][994]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.52:884][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.52:886][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:887][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:904][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:904][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:925][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:926][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:953][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:953][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:971][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.52:971][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.52:989][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.52:993][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:021][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:038][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:057][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:084][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.53:084][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.53:087][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:104][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:125][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:141][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:169][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:189][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:203][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.53:207][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:226][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:243][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:268][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:287][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:306][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:322][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.53:322][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.53:326][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:352][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:371][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:391][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:409][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:435][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:455][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:473][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:491][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.53:494][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:520][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:537][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:558][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:585][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.53:588][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:604][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:623][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:653][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:670][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:687][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.53:687][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.53:689][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:721][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:738][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:770][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:786][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.53:788][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:806][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:837][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:855][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:871][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.53:875][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:903][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:921][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:939][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:969][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.53:985][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.53:985][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.53:987][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:006][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:035][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:054][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:073][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:092][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:119][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.54:122][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:139][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:157][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:187][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:205][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:225][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:251][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.54:251][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.54:254][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:270][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:291][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:321][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:338][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:357][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:386][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:404][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:437][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:454][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:471][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.54:472][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.54:472][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.54:474][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:502][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:521][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:540][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:558][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:587][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:606][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:626][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:654][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:672][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:688][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.54:692][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:721][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:738][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:755][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.54:755][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.54:759][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:784][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.54:787][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:804][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:835][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:854][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:872][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:900][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.54:900][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.54:904][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:919][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.54:922][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:922][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.54:939][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:939][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.54:967][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.54:971][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:971][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.54:988][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.54:988][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:007][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:007][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:035][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:035][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:051][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.55:054][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:054][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:074][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:074][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:099][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.55:099][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.55:103][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:103][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:121][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:121][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:138][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:139][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:159][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:159][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:187][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:187][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:205][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:205][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:238][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:238][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:255][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:255][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:283][103]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.55:287][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:287][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:305][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:305][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:323][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:323][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:350][106]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.55:354][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:354][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:371][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:371][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:388][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:388][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:416][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.55:416][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.55:420][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:420][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:437][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:437][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:459][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:459][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:487][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:487][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:504][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:504][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:523][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:524][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:555][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:555][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:571][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:571][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:603][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:604][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:621][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:622][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:638][119]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.55:641][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:641][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:670][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:670][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:689][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:689][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:721][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:721][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:737][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:737][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:768][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:768][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:787][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:787][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:808][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:808][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:835][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.55:835][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:852][128]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.55:852][128]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.55:852][128]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.55:856][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:874][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:904][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:923][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:956][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.55:973][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:003][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:022][135]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.56:025][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:053][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:072][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:103][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:122][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:151][140]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.56:151][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.56:151][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:155][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:172][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:200][142]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.56:203][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:221][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:251][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:271][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:300][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.56:303][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:321][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:352][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:372][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:402][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:422][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:454][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:473][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:502][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:521][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:552][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.56:650][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:654][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:672][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:701][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:721][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:741][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:768][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:788][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:819][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:838][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:868][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:888][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:918][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:938][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:969][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.56:987][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:018][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:037][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:068][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:087][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:108][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:134][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:154][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:173][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:202][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:222][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:253][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:273][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:303][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:322][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:353][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:373][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:400][191]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.57:401][191]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.57:405][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:423][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:455][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:475][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:505][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:523][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:558][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:577][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:601][199]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.57:604][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:624][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:643][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:669][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:688][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:710][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:732][205]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.57:732][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.57:732][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:735][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:735][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:754][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:754][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:772][207]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.57:775][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:775][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:795][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:795][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:820][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:820][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:840][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:840][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:871][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:871][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:890][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:890][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:910][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:911][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:936][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:936][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:953][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.57:956][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:957][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.57:977][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.57:977][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:006][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:006][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:025][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:025][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:053][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:053][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:074][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:074][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:105][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:105][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:124][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:124][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:151][223]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.58:151][223]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.58:152][223]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.58:155][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:155][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:173][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:173][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:203][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:203][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:223][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:224][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:245][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:245][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:266][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.58:270][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:270][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:291][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:291][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:323][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:323][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:341][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:341][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:370][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:371][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:389][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:389][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:421][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:421][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:438][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.58:438][235]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.58:438][235]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.12-05.27.58:442][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:442][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:472][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:472][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:489][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:489][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:525][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:525][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:543][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:543][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:572][240]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.58:576][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:576][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:594][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:594][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:622][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:622][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:640][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:640][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:667][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.58:667][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.27.58:672][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:672][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:692][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:693][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:723][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:723][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:741][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:742][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:772][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:772][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:791][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:791][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:822][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:822][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:842][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:843][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:873][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:873][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:891][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:891][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:921][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:921][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:941][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:942][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:973][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:973][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.58:992][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.58:992][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:022][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.59:022][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:043][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.59:043][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:071][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.59:071][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:089][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.12-05.27.59:090][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:121][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:141][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:170][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:191][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:221][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:242][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:270][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:290][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.27.59:468][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.12-05.27.59:640][283]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.12-05.27.59:640][283]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.12-05.28.00:040][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:044][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:069][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:089][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:110][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:136][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:155][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:177][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:206][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:225][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:257][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:276][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:305][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:326][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:356][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:378][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:404][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:425][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:455][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:475][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:503][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:523][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:544][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:571][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:592][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:621][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:641][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:663][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:683][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:703][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:725][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:744][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:766][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.00:787][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.12-05.28.11:687][716]LogWindowsDesktop: Alt-F4 pressed! [2020.05.12-05.28.11:688][716]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.12-05.28.11:712][716]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.12-05.28.11:713][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.12-05.28.11:714][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.12-05.28.11:714][716]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.12-05.28.11:715][716]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.28.11:715][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.12-05.28.11:801][716]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.28.11:801][716]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.28.11:802][716]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.12-05.28.11:821][716]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.12-05.28.11:821][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.12-05.28.12:049][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:115 value:keyUp nav:null [2020.05.12-05.28.12:050][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.05.12-05.28.12:835][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.12-05.28.24:542][ 28]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.12-05.28.25:285][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.28.25:286][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.28.25:629][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.05.12-05.28.26:299][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.28.26:299][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.12-05.28.26:300][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.05.12-05.28.26:300][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.12-05.28.26:320][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.12-05.28.34:034][152]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.12-05.28.34:038][152]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.28.34:392][153]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.12-05.28.34:394][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/fa5d60f2-7e30-44a3-9068-c766e2af74f9] [2020.05.12-05.28.34:396][153]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.28.47:765][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.28.47:988][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.12-05.28.47:988][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.28.47:988][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.12-05.28.47:988][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.12-05.28.47:988][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - bururaku][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.12-05.28.47:989][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp])